Rohamad_Ali wrote: »The name of the person that's attacking you being real big was ok I guess . I'm not really into names but it made reading easy . (Being attacked by Mcdiggler Doodlebutts sort of kills immersion for me)Rohamad_Ali wrote: »The alerts being adjustable and maybe the frames transparency being a bit more adjustable would more something I would prefer if I was going to keep using it
Done. All the frames besides Counter are now scalable.
Also almost all the features can be selectively turned on and off completely.
Yes because MLBers have an add on that tells them what pitch is coming..and did you see Tom Brady react when his add on told him he was about to get blindsided during the superbowl
This is, folks, how people miss the point of the post they quote:)
Professional sportsmen don't use addons because they all are awesome and choose to compete on the same terms.
What about 99% of population who are not professional sportsmen? Do we make mmos only for the best of the best?
Anti_Virus wrote: »Rohamad_Ali wrote: »The name of the person that's attacking you being real big was ok I guess . I'm not really into names but it made reading easy . (Being attacked by Mcdiggler Doodlebutts sort of kills immersion for me)Rohamad_Ali wrote: »The alerts being adjustable and maybe the frames transparency being a bit more adjustable would more something I would prefer if I was going to keep using it
Done. All the frames besides Counter are now scalable.
Also almost all the features can be selectively turned on and off completely.
Yes because MLBers have an add on that tells them what pitch is coming..and did you see Tom Brady react when his add on told him he was about to get blindsided during the superbowl
This is, folks, how people miss the point of the post they quote:)
Professional sportsmen don't use addons because they all are awesome and choose to compete on the same terms.
What about 99% of population who are not professional sportsmen? Do we make mmos only for the best of the best?
So to equalize the playing field you have to super buff yourself? Thats like taking steroids/adrenaline drugs before a boxing match.
Malamar1229 wrote: »Anti_Virus wrote: »Rohamad_Ali wrote: »The name of the person that's attacking you being real big was ok I guess . I'm not really into names but it made reading easy . (Being attacked by Mcdiggler Doodlebutts sort of kills immersion for me)Rohamad_Ali wrote: »The alerts being adjustable and maybe the frames transparency being a bit more adjustable would more something I would prefer if I was going to keep using it
Done. All the frames besides Counter are now scalable.
Also almost all the features can be selectively turned on and off completely.
Yes because MLBers have an add on that tells them what pitch is coming..and did you see Tom Brady react when his add on told him he was about to get blindsided during the superbowl
This is, folks, how people miss the point of the post they quote:)
Professional sportsmen don't use addons because they all are awesome and choose to compete on the same terms.
What about 99% of population who are not professional sportsmen? Do we make mmos only for the best of the best?
So to equalize the playing field you have to super buff yourself? Thats like taking steroids/adrenaline drugs before a boxing match.
Normally I disagree with you and your turd burger remarks, but you are pretty much Johnny on the Spot here. Bravo, Sir HatesSorcsAlot
Most of these are great! 2 should not be allowed.
There are already people with those functions enabled in 'private' add-ons used by an elite few.
Miat just makes that functionality available to everyone, for better or for worse.
Last time he got some of those special things patched out of the game completely, so it's probably a good thing.
Most of these are great! 2 should not be allowed.
There are already people with those functions enabled in 'private' add-ons used by an elite few.
Miat just makes that functionality available to everyone, for better or for worse.
Last time he got some of those special things patched out of the game completely, so it's probably a good thing.
EXACTLY! So many folks are whining at Miat, but he's just giving a taste to everyone, of what many of those who are considered "the best" have been enjoying for years.
Hint folks, ESOUI is not the only place addons exist. Many, many people have been using unpublished personal addons for years, and everything you are complaining about(and then some you still don't know about) is being used against you daily and called skill.
Anti_Virus wrote: »
So to equalize the playing field you have to super buff yourself? Thats like taking steroids/adrenaline drugs before a boxing match.
An addon should not negate the advantage someone should get by having good positioning. If you get flanked by someone they should have an advantage in that you'd never see the attack coming. If I get nuked/sniped from behind, good for them for out positioning me - they earned it.
Addons that tell you things you wouldn't otherwise see or be aware of dumbs down gameplay.
Situational awareness is a skill. This compensates for those that don't have that skill.
If I get nuked/sniped from behind, good for them for out positioning me - they earned it.
Rohamad_Ali wrote: »The name of the person that's attacking you being real big was ok I guess . I'm not really into names but it made reading easy . (Being attacked by Mcdiggler Doodlebutts sort of kills immersion for me)Rohamad_Ali wrote: »The alerts being adjustable and maybe the frames transparency being a bit more adjustable would more something I would prefer if I was going to keep using it
Done. All the frames besides Counter are now scalable.
Also almost all the features can be selectively turned on and off completely.
Yes because MLBers have an add on that tells them what pitch is coming..and did you see Tom Brady react when his add on told him he was about to get blindsided during the superbowl
This is, folks, how people miss the point of the post they quote:)
Professional sportsmen don't use addons because they all are awesome and choose to compete on the same terms.
What about 99% of population who are not professional sportsmen? Do we make mmos only for the best of the best?
Anti_Virus wrote: »
So to equalize the playing field you have to super buff yourself? Thats like taking steroids/adrenaline drugs before a boxing match.
So to equalize the playing field i provide the 'buffs' for those who need them. You don't need them? Congratulations, you're already have huge advantage over 95% of server population.
You want to have this advantage no matter what? Tough luck, people like me will raise others closer to you level.
Complete with them now.An addon should not negate the advantage someone should get by having good positioning. If you get flanked by someone they should have an advantage in that you'd never see the attack coming. If I get nuked/sniped from behind, good for them for out positioning me - they earned it.
Addons that tell you things you wouldn't otherwise see or be aware of dumbs down gameplay.
Situational awareness is a skill. This compensates for those that don't have that skill.
'Good positioning' that you refer to can be rephrased as 'sneaking up on somebody from behind'. And most of the time it's either happens from stealth (zos took care of some portions of that) or if your target is already fighting someone else.
Do i understand it correctly and you want to capitalize on the fact that your target is not fighting you right now and is busy? Isn't is a defense of cheap shots specifically?:)If I get nuked/sniped from behind, good for them for out positioning me - they earned it.
What exactly did they do to 'earn' it?
Did they use a complex strategy only few are capable of doing?
Did they perform a tricky sequence of abilities to 'earn' the result?
Or maybe they just happened to be behind the target and decided that pressing 2 buttons from behind is a 'skillful play' here?
Which part of 'good positioning' is not trivial?:)
sodantokb16_ESO wrote: »
Are you for real. This is just load of BS stuff there. It does not even make any sense and totally lacks any logic.
sodantokb16_ESO wrote: »You literally complain about open world PVP (positioning or shooting at unaware oponents it very part of that). You literally say it positioning or attacking such oponent is cheap/unskillfull/trivial and your solution is that everyone can use even cheaper even less skillfull and even more trivial way to be warned about them.
sodantokb16_ESO wrote: »It like your stealth argument all over again. If people dont properly greet and bow, then proceed to fair 1v1, they are cheap, unskillfull and everybody deserves to get cheap, unskillfull way to defend themself.
sodantokb16_ESO wrote: »Also it is literally offering steroids to people that lacks necessary talents to compete on higher level. That is literally core aspect of any competition that is free to enter for anyone of any talent.
sodantokb16_ESO wrote: »
Are you for real. This is just load of BS stuff there. It does not even make any sense and totally lacks any logic.
I definitely appreciate your civil and polite tone here. Couldn't expect anything less from a skillful 'sportsman':)sodantokb16_ESO wrote: »You literally complain about open world PVP (positioning or shooting at unaware oponents it very part of that). You literally say it positioning or attacking such oponent is cheap/unskillfull/trivial and your solution is that everyone can use even cheaper even less skillfull and even more trivial way to be warned about them.
Actually yes. That's exactly what i'm doing here. If it's cheap/unskillful etc it DOESN'T mean we shouldn't use it. That means you can't defend these practices without claiming that playfield is supposed to be unfair and any attempts to make it more fair have to be discouraged.sodantokb16_ESO wrote: »It like your stealth argument all over again. If people dont properly greet and bow, then proceed to fair 1v1, they are cheap, unskillfull and everybody deserves to get cheap, unskillfull way to defend themself.
And this is exactly true. Everybody, including myself use cheap and unfair tactics during pvp in cyro. But that fact that we use them can't make them less cheap and less unfair. See above.
I'm thriving to make Cyro 'more fair' as opposed to 'perfectly fair'. There has to be some level of unfairness in large scale fights. The point of discussion is where it has to be exactly.sodantokb16_ESO wrote: »Also it is literally offering steroids to people that lacks necessary talents to compete on higher level. That is literally core aspect of any competition that is free to enter for anyone of any talent.
But what is the point of 'competing' if some nuances of the game interface will make it impossible for you specifically to obtain the 'necessary talent'?
Again, wouldn't that narrow down the whole pvp scene to 'only the best can apply'?
And lastly, how the concept of large scale warfare is compatible with the concept of personal competition?
It's either large enough that your personal skill shouldn't matter within the large picture or it's not the fabled 'large scale' pvp and the whole point is moot.
PS. As a side note. Currently i'm working on a feature that will show an icon of a friendly forward camp on your screen if you're within the range of one. Is it once again too helpful for the level of unfairness you like or it will be allowed to stay?:)
PSST!
The API developer is @ZOS_ChipHilseberg
It would be awesome if you could fix projectile notification. It makes outflanking and long range attacks impossible to pull off. Thanks!
"Obtain the necessary talent?"
You want to artifically give people talent? Not everyone is going to be on the same level as everyone else. This is life. You don't deserve buffs in a game just because you aren't good at the game. Maybe competitive PvP isn't for these people.
Alright, this is a hypothetical, so lets not get bogged down with what ZOS allows, what is legal etc... I just have one question.
Say a person can't press buttons as fast or accurately as myself, and therefore will never be able to out damage me. Let's say that my animation canceling is on point and they struggle with their basic rotation. Would you, if you were able, give them a boost to the raw damage of their skills to compensate for their lack of skill in an effort to bring our combat effectiveness on a more equal ground?
"Obtain the necessary talent?"
You want to artifically give people talent? Not everyone is going to be on the same level as everyone else. This is life. You don't deserve buffs in a game just because you aren't good at the game. Maybe competitive PvP isn't for these people.
Maybe it isn't. it's up to them to decide. What the game's interface can do is the be customizable enough to reduce the gap between them and 'better' players.
This game has the largest gap in pvp 'talents' among all games i played.
This is partially because the combat system is very much fps-like and requires similar talents.
Partially because animation canceling make these fps skills requirements even higher than normal fps like overwatch or CS.
And partially because the combat system is quite obscure and inconsistent and it takes months and months for people to understand fully how it works.
All that brings us to the gap i described above.
And it's not just a gap between best of the best and newbies. That gap is gods vs paralyzed humans.
Even the gap between great and decent is enormous.
Thus the proliferation of conspiracy theories of all kinds.
Even in this thread people keep ruminating the idea that 'there're so many addons unavailable to public that make great pvp players great'. The level of 'great' is not just out of the achievable range of 95% of players. It's out of range of their comprehension altogether.
Thus any attempt to narrow this gap is this game has to be encouraged and praised. This is my opinion.Alright, this is a hypothetical, so lets not get bogged down with what ZOS allows, what is legal etc... I just have one question.
Say a person can't press buttons as fast or accurately as myself, and therefore will never be able to out damage me. Let's say that my animation canceling is on point and they struggle with their basic rotation. Would you, if you were able, give them a boost to the raw damage of their skills to compensate for their lack of skill in an effort to bring our combat effectiveness on a more equal ground?
I would give them a way to make the animation canceling easier. The point is not that they can't do the damage. The point is that anim canceling specifically is too hard for them.
But i'd definitely do something about anim canceling. See above about the ridiculousness of the gap.
PSST!
The API developer is @ZOS_ChipHilseberg
It would be awesome if you could fix projectile notification. It makes outflanking and long range attacks impossible to pull off. Thanks!
To be honest, I wish you wouldn't drop the developers name here. I've actually read a bit of him talking with addon authors about making the API work better for both pvp and pve. And the consensus was that Miat's original addon, although unpopular with some, actually ended up in changing the API for the better. There seemed to be a lot of respect for Chip from the addon authors. So if you use addons at all, then you might want to show appreciation to the guy.
sodantokb16_ESO wrote: »
Are you for real. This is just load of BS stuff there. It does not even make any sense and totally lacks any logic.
I definitely appreciate your civil and polite tone here. Couldn't expect anything less from a skillful 'sportsman':)sodantokb16_ESO wrote: »You literally complain about open world PVP (positioning or shooting at unaware oponents it very part of that). You literally say it positioning or attacking such oponent is cheap/unskillfull/trivial and your solution is that everyone can use even cheaper even less skillfull and even more trivial way to be warned about them.
Actually yes. That's exactly what i'm doing here. If it's cheap/unskillful etc it DOESN'T mean we shouldn't use it. That means you can't defend these practices without claiming that playfield is supposed to be unfair and any attempts to make it more fair have to be discouraged.sodantokb16_ESO wrote: »It like your stealth argument all over again. If people dont properly greet and bow, then proceed to fair 1v1, they are cheap, unskillfull and everybody deserves to get cheap, unskillfull way to defend themself.
And this is exactly true. Everybody, including myself use cheap and unfair tactics during pvp in cyro. But that fact that we use them can't make them less cheap and less unfair. See above.
I'm thriving to make Cyro 'more fair' as opposed to 'perfectly fair'. There has to be some level of unfairness in large scale fights. The point of discussion is where it has to be exactly.sodantokb16_ESO wrote: »Also it is literally offering steroids to people that lacks necessary talents to compete on higher level. That is literally core aspect of any competition that is free to enter for anyone of any talent.
But what is the point of 'competing' if some nuances of the game interface will make it impossible for you specifically to obtain the 'necessary talent'?
Again, wouldn't that narrow down the whole pvp scene to 'only the best can apply'?
And lastly, how the concept of large scale warfare is compatible with the concept of personal competition?
It's either large enough that your personal skill shouldn't matter within the large picture or it's not the fabled 'large scale' pvp and the whole point is moot.
PS. As a side note. Currently i'm working on a feature that will show an icon of a friendly forward camp on your screen if you're within the range of one. Is it once again too helpful for the level of unfairness you like or it will be allowed to stay?:)
Anti_Virus wrote: »Wow the 'PC Master race' needs add ons to play the game for them? Pathetic I'm glad I'm on console.
Now that some of you have a new crutch I hope NB and Stam QQ in general dies down.
Anti_Virus wrote: »Wow the 'PC Master race' needs add ons to play the game for them? Pathetic I'm glad I'm on console.
Now that some of you have a new crutch I hope NB and Stam QQ in general dies down.
2 and 4 are just blatantly unfair advantages. But set asside for a moment that idea, why do you not want to fight with your instincts and be a good player?
You can tell when players use this add-on, and it just makes you look pathetic - you are ruining the PvP environment by playing with impossible consistency in reaction times. The sad part is that addons like these make players seem more capable than they are, which in turn pushes zos to further break the combat environment by feeding development into otherwise impossible standards of play.
Anti_Virus wrote: »
So to equalize the playing field you have to super buff yourself? Thats like taking steroids/adrenaline drugs before a boxing match.
So to equalize the playing field i provide the 'buffs' for those who need them. You don't need them? Congratulations, you're already have huge advantage over 95% of server population.
You want to have this advantage no matter what? Tough luck, people like me will raise others closer to you level.
Complete with them now.An addon should not negate the advantage someone should get by having good positioning. If you get flanked by someone they should have an advantage in that you'd never see the attack coming. If I get nuked/sniped from behind, good for them for out positioning me - they earned it.
Addons that tell you things you wouldn't otherwise see or be aware of dumbs down gameplay.
Situational awareness is a skill. This compensates for those that don't have that skill.
'Good positioning' that you refer to can be rephrased as 'sneaking up on somebody from behind'. And most of the time it's either happens from stealth (zos took care of some portions of that) or if your target is already fighting someone else.
Do i understand it correctly and you want to capitalize on the fact that your target is not fighting you right now and is busy? Isn't is a defense of cheap shots specifically?:)
If I get nuked/sniped from behind, good for them for out positioning me - they earned it.
What exactly did they do to 'earn' it?
Did they use a complex strategy only few are capable of doing?
Did they perform a tricky sequence of abilities to 'earn' the result?
Or maybe they just happened to be behind the target and decided that pressing 2 buttons from behind is a 'skillful play' here?
Which part of 'good positioning' is not trivial?:)