Grumble_and_Grunt wrote: ») to greatly inflate each others rewards by colluding with each other?
Grumble_and_Grunt wrote: »Can't believe people in this thread are still using differences between vMoL and AP boosting as a means of justifications for it not being cheating. Despite the OP mentioning it in his opening statement (one I do not agree with) they are in no way shape or form related, the fact they are not related also doesn't automatically make one is cheating the other not cheating.
Even more astounded how people are comparing AP boosting with grinding XP/CP. I mean is this a legitimate argument? Considering everything that has been said in this thread is this really a comparison? Grinding XP comparable to players in a PvP environment making use of a mechanic (one that is under review and will be changed most likely stated by @ZOS_BrianWheeler) to greatly inflate each others rewards by colluding with each other?
Feel like people will fabricate anything to save their own skin in the case ZOS were to take action, which they won't because ZOS are already churning the Morrowind wheel and getting ready to milk that cow so anything before this point will simply be ignored/put on hold since they probably don't want to waste the resources.
For arguments sake I would love to see the statistics on Haderus EU @ZOS_BrianWheeler, I mean at least this way you learnt something from the tests right? Seems the double AP was a terrible idea for at least EU since it's changed player behaviour dramatically.
Grumble_and_Grunt wrote: »Can't believe people in this thread are still using differences between vMoL and AP boosting as a means of justifications for it not being cheating. Despite the OP mentioning it in his opening statement (one I do not agree with) they are in no way shape or form related, the fact they are not related also doesn't automatically make one is cheating the other not cheating.
3. To answer the threads question, is this cheating? No, it isn't. Why? Because as I explained above, noone is doing anything that breaks the coding of the game. Noone is doing anything with cheat engine. Noone is in a glitched spot getting more AP than intended by some other means. Noone (doing this "cheat") is in a glitched spot killing people while they can not be hit themselves. It's groups working together to get AP.
Is joining a guild and emptying out their guild bank for personal gain cheating?
Doing so doesn't break the code of the game, utilize a cheat engine, or take advantage of a glitch. It's simply taking advantage of the game mechanics to get gold. Or as you say, "use of game mechanics in a specific way for personal gain." So by your definition this is clearly not cheating right? Or will you change your definition to fit your narrative that boosting is not cheating?
As I've said, so many people in this thread trying to come up with these detailed definitions of why boosting "technically" isn't cheating and I just think it's ridiculous.
Grumble_and_Grunt wrote: »Can't believe people in this thread are still using differences between vMoL and AP boosting as a means of justifications for it not being cheating. Despite the OP mentioning it in his opening statement (one I do not agree with) they are in no way shape or form related, the fact they are not related also doesn't automatically make one is cheating the other not cheating.
Even more astounded how people are comparing AP boosting with grinding XP/CP. I mean is this a legitimate argument? Considering everything that has been said in this thread is this really a comparison? Grinding XP comparable to players in a PvP environment making use of a mechanic (one that is under review and will be changed most likely stated by @ZOS_BrianWheeler) to greatly inflate each others rewards by colluding with each other?
Feel like people will fabricate anything to save their own skin in the case ZOS were to take action, which they won't because ZOS are already churning the Morrowind wheel and getting ready to milk that cow so anything before this point will simply be ignored/put on hold since they probably don't want to waste the resources.
For arguments sake I would love to see the statistics on Haderus EU @ZOS_BrianWheeler, I mean at least this way you learnt something from the tests right? Seems the double AP was a terrible idea for at least EU since it's changed player behaviour dramatically.
TequilaFire wrote: »What I find amazing is it is not even necessary to make a deal with the enemy to get great AP.
Just run the inner ring and take back your home keeps when taken, it has been non stop action for us without having to take the same keep twice in a row.
I think this is just getting all out of proportion if you do as we do above you will not even notice the boosters.
Yes people boosting is a bad thing, but all this constant whining about it is why we can't have nice things.
You have to be careful as to not target the Role Play Community who often depend on taking turns and such in order for them to have any sense of enjoyment from ESO.. You see unlike real PvP, Rpers depend on staged events, which means it often means staged PvP also known as "Glamour Dueling"
So , if you are in a PvP area and are worried about people trading kills, keeps etc than I highly suggest you nicely ask them of they are RPing , Glamour dueling or are they cheating.
@Grumble_and_Grunt Well, I'm answering the question of this thread: Is AP Boosting Cheating.
If we want to go into morality, then one could make an argument that it is immoral. But just as many would make a claim that it's smart play and not immoral.
All exploits do come at the negligence of the developers, in every game, whether it's a small or big hole that some people found to exploit. However, nothing "un mechanic like" is happening. Should 2 factions be working together to achieve good AP ticks? Probably not, but the way it's being done is "fair-play" and thats all I'm trying to say.
VMoL: exploit - you had to go in a glitched spot with no chance of failure
Double-Quintuple Mundus: exploit - you had to use means to get multiple mundus stones without TBS, but it's stated in the game the only way to have 2 Mundus stones is with TBS
AP: not exploit - you use the game mechanics cleverly to get AP quickly. Should this be changed? ABSOLUTELY, but I just fail to see how it's an exploit/cheating.
Those are the most recent examples I could think of.
TequilaFire wrote: »What I find amazing is it is not even necessary to make a deal with the enemy to get great AP.
Just run the inner ring and take back your home keeps when taken, it has been non stop action for us without having to take the same keep twice in a row.
I think this is just getting all out of proportion if you do as we do above you will not even notice the boosters.
Yes people boosting is a bad thing, but all this constant whining about it is why we can't have nice things.
See...it's your last sentence that doesn't make sense. When players are exploiting / cheating, we should speak up about it. Most of us will continue to play honestly. And we will continue to play regardless. We recognize that we have little control over it. But it's important that we don't remain silent about it.
Ron_Burgundy_79 wrote: »@Grumble_and_Grunt Well, I'm answering the question of this thread: Is AP Boosting Cheating.
If we want to go into morality, then one could make an argument that it is immoral. But just as many would make a claim that it's smart play and not immoral.
All exploits do come at the negligence of the developers, in every game, whether it's a small or big hole that some people found to exploit. However, nothing "un mechanic like" is happening. Should 2 factions be working together to achieve good AP ticks? Probably not, but the way it's being done is "fair-play" and thats all I'm trying to say.
VMoL: exploit - you had to go in a glitched spot with no chance of failure
Double-Quintuple Mundus: exploit - you had to use means to get multiple mundus stones without TBS, but it's stated in the game the only way to have 2 Mundus stones is with TBS
AP: not exploit - you use the game mechanics cleverly to get AP quickly. Should this be changed? ABSOLUTELY, but I just fail to see how it's an exploit/cheating.
Those are the most recent examples I could think of.
It's an exploit. Boosting is colluding with the enemy to bypass in game mechanics in order to gain PVP currency. If that's not an exploit then there's never been an exploit in ESO.
You have to be careful as to not target the Role Play Community who often depend on taking turns and such in order for them to have any sense of enjoyment from ESO.. You see unlike real PvP, Rpers depend on staged events, which means it often means staged PvP also known as "Glamour Dueling"
So , if you are in a PvP area and are worried about people trading kills, keeps etc than I highly suggest you nicely ask them of they are RPing , Glamour dueling or are they cheating.
If repeatedly trading keeps is RP then that's some really sh!tty RP I have to say. The population for each faction is capped so if two factions have an agreement to team up and farm AP, gaining them much more than those that have to work for it then they're definitely cheating.
AP Boosting has been shown to and acknowledged by ZOS in the past.... they went about solving the issue in a smarter way than banning the majority of their PvP players (bad idea lol).
Magic_Longsword wrote: »You have to be careful as to not target the Role Play Community who often depend on taking turns and such in order for them to have any sense of enjoyment from ESO.. You see unlike real PvP, Rpers depend on staged events, which means it often means staged PvP also known as "Glamour Dueling"
So , if you are in a PvP area and are worried about people trading kills, keeps etc than I highly suggest you nicely ask them of they are RPing , Glamour dueling or are they cheating.
If repeatedly trading keeps is RP then that's some really sh!tty RP I have to say. The population for each faction is capped so if two factions have an agreement to team up and farm AP, gaining them much more than those that have to work for it then they're definitely cheating.
Actually, you'll find that it has been mentioned several times in other threads what kind of roleplay the people at Bleakers practice.
(Not my screen btw. Took it from the 200K at BB mine thread.
Magic_Longsword wrote: »You have to be careful as to not target the Role Play Community who often depend on taking turns and such in order for them to have any sense of enjoyment from ESO.. You see unlike real PvP, Rpers depend on staged events, which means it often means staged PvP also known as "Glamour Dueling"
So , if you are in a PvP area and are worried about people trading kills, keeps etc than I highly suggest you nicely ask them of they are RPing , Glamour dueling or are they cheating.
If repeatedly trading keeps is RP then that's some really sh!tty RP I have to say. The population for each faction is capped so if two factions have an agreement to team up and farm AP, gaining them much more than those that have to work for it then they're definitely cheating.
Actually, you'll find that it has been mentioned several times in other threads what kind of roleplay the people at Bleakers practice.
(Not my screen btw. Took it from the 200K at BB mine thread.
LOL this is amazing xD
Agree here, see it as an exploit.Sugar coat it all you want, it is still cheating at it's heart. Players that take part in this practice are spitting in the face of the leader board and the Achievement of Emperor. Just because you can do this does not mean you should. So go ahead and logic your way to believing what you are doing is alright.
I reported a list of 40 players, including a video of them flipping an outpost on PS4/EU. 14k AP per tick every 2 minutes. Support gave me an automatic answer, I doubt they read it.
Ticket #170304-002922, if any ZoS member do cares.