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Should racial passives be changed for the expansion?

Kaide
Kaide
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Should racial passives be changed for the expansion?
Edited by Kaide on February 15, 2017 6:40AM

Should racial passives be changed for the expansion? 203 votes

Yes
36%
IcyDeadPeopleKalfisMorbashWaTeR-aBuSeRSolarikenAlandauronXexpoArtisWalkingLegacykendellking_chaosb14_ESOLordTareqDonum-DeiM0biguulBeardedOrphanNifty2gRinaldoGandolphiInig0Blazedontfalcasternub18_ESO 75 votes
No
63%
ImryllTabbycatStamdenOrontosUriel_NocturneNewBlacksmurfRastafarielFreemanOlernwenchmore420b14_ESOBirdovicZaeniddDhukathjedtb16_ESOtimb16_ESO85Creepsleykwisatzkenneth.friisb16_ESOthomas1970b16_ESOLordSock 128 votes
  • Lyserus
    Lyserus
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    Yes
    imperial needs to be hybrid

    Replace red diamond to something magicka skill. name is cool though so it can stay.
    Edited by Lyserus on February 16, 2017 11:50PM
  • BigBragg
    BigBragg
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  • KochDerDamonen
    KochDerDamonen
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    [Warning: talking about racial passives in terms of what they point towards, I wholly advocate picking a race one enjoys so don't even start that with me :p]

    They're pretty balanced as-is. Main issues I can take with passives as they are right now:

    With Warden coming it might be apt timing to give the Nords bonus Frost damage dealt, rebuild the Altmer passive to focus on lightning the same way the Dunmer's focuses on fire? It's an odd-ball, and not really a complaint, but it would create a sense of consistency.

    You basically have combined sustain, defense, and damage PvP race(s)(Argonian/Breton, Bosmer/Orc), a middleground sustain and damage safe choice (Altmer, Redguard), and focused PvE DPS (Dunmer, Khajiit) choice. Imperial is okay for stamina but it mostly leaves you a lump of max stats, Nord IMO is a beefier and lower utility/damage orc, I would argue these two (and Argonian) are "tank" races for how much they give up in favor of effective hp. Dunmer is alright because they have their fire and stam/mag things going on, Orcs are Grade-A with their "berserker" inspired utilities, Argonians have an interesting sort-of-active passive going on, Redguard and Imperial are almost there with returns on-hit, the stealth boon on the Bosmer and Khajiit are okay in terms of intrigue, and the remaining races (Breton, Altmer, Nord) are absolutely bland.
    I don't even know what to suggest there, it just feels incorrect to me that there's so much bland "+x% to [stat]" in the passives, and all focused towards one resource for the most part.
    If you quote someone, and intend for them to see what you have said, be sure to Mention them with @[insert name].
  • Kaide
    Kaide
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    [Warning: talking about racial passives in terms of what they point towards, I wholly advocate picking a race one enjoys so don't even start that with me :p]

    They're pretty balanced as-is. Main issues I can take with passives as they are right now:

    With Warden coming it might be apt timing to give the Nords bonus Frost damage dealt, rebuild the Altmer passive to focus on lightning the same way the Dunmer's focuses on fire? It's an odd-ball, and not really a complaint, but it would create a sense of consistency.

    You basically have combined sustain, defense, and damage PvP race(s)(Argonian/Breton, Bosmer/Orc), a middleground sustain and damage safe choice (Altmer, Redguard), and focused PvE DPS (Dunmer, Khajiit) choice. Imperial is okay for stamina but it mostly leaves you a lump of max stats, Nord IMO is a beefier and lower utility/damage orc, I would argue these two (and Argonian) are "tank" races for how much they give up in favor of effective hp. Dunmer is alright because they have their fire and stam/mag things going on, Orcs are Grade-A with their "berserker" inspired utilities, Argonians have an interesting sort-of-active passive going on, Redguard and Imperial are almost there with returns on-hit, the stealth boon on the Bosmer and Khajiit are okay in terms of intrigue, and the remaining races (Breton, Altmer, Nord) are absolutely bland.
    I don't even know what to suggest there, it just feels incorrect to me that there's so much bland "+x% to [stat]" in the passives, and all focused towards one resource for the most part.

    What about Bretons focusing on lightning instead of Altmer?
  • Jitterbug
    Jitterbug
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    I'm finally after 3 years content with my argonian passives... please don't touch!
  • Runschei
    Runschei
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    let the lizards swim faster!
  • leepalmer95
    leepalmer95
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    No
    Kaide wrote: »
    [Warning: talking about racial passives in terms of what they point towards, I wholly advocate picking a race one enjoys so don't even start that with me :p]

    They're pretty balanced as-is. Main issues I can take with passives as they are right now:

    With Warden coming it might be apt timing to give the Nords bonus Frost damage dealt, rebuild the Altmer passive to focus on lightning the same way the Dunmer's focuses on fire? It's an odd-ball, and not really a complaint, but it would create a sense of consistency.

    You basically have combined sustain, defense, and damage PvP race(s)(Argonian/Breton, Bosmer/Orc), a middleground sustain and damage safe choice (Altmer, Redguard), and focused PvE DPS (Dunmer, Khajiit) choice. Imperial is okay for stamina but it mostly leaves you a lump of max stats, Nord IMO is a beefier and lower utility/damage orc, I would argue these two (and Argonian) are "tank" races for how much they give up in favor of effective hp. Dunmer is alright because they have their fire and stam/mag things going on, Orcs are Grade-A with their "berserker" inspired utilities, Argonians have an interesting sort-of-active passive going on, Redguard and Imperial are almost there with returns on-hit, the stealth boon on the Bosmer and Khajiit are okay in terms of intrigue, and the remaining races (Breton, Altmer, Nord) are absolutely bland.
    I don't even know what to suggest there, it just feels incorrect to me that there's so much bland "+x% to [stat]" in the passives, and all focused towards one resource for the most part.

    What about Bretons focusing on lightning instead of Altmer?

    Altmer doesn't focus on lightning, it focus's on all?
    PS4 EU DC

    Current CP : 756+

    I have every character level 50, both a magicka and stamina version.


    RIP my effort to get 5x v16 characters...
  • Imryll
    Imryll
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    No
    I voted no, but I do think it would be interesting to give Bosmer a bonus to pet damage.
  • Runschei
    Runschei
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    Imryll wrote: »
    I voted no, but I do think it would be interesting to give Bosmer a bonus to pet damage.

    Bonus to pet damage? :o tell me more please
  • OtarTheMad
    OtarTheMad
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    No
    No, just no.
  • DRXHarbinger
    DRXHarbinger
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    Altmer shock damage only and breton magic damage only. Been asked before for Breton but zos said no iirc. Quite recently too.

    But how about a new race rather than reworking them all to suit one class?
    PC Master Race

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  • MLGProPlayer
    MLGProPlayer
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    No
    Why? Race isn't something you can change for free. Some of us picked race for min-max reasons. Changing the passives would screw us over.
    Edited by MLGProPlayer on February 15, 2017 8:40AM
  • LordTareq
    LordTareq
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    Yes
    They all need to be changed to being more flavor rather than providing very noticable main stat increases. Feeling handicapped for picking the wrong race/class/role combination is just silly.
  • Nerouyn
    Nerouyn
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    This is a stupid poll.

    Changed how?

    I don't like them in their current state but they could be changed to be even worse.
  • Tommy_The_Gun
    Tommy_The_Gun
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    Yes
    I always thought they should add racial passives "morphs" - so you could adjust those passives to your playstale.
  • Dracindo
    Dracindo
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    No
    Sure thing:
    - Swap Argonian swim speed with able to fight while swimming.

    When you say "Change racial passives", I immediatly fear that Argonians will be nerfed and they will be the laughing race of this world, again.
    Don't touch my passives. I'm happy with who I am.
  • zaria
    zaria
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    LordTareq wrote: »
    They all need to be changed to being more flavor rather than providing very noticable main stat increases. Feeling handicapped for picking the wrong race/class/role combination is just silly.
    An good argument, racial passives was created then we had soft cap on stats.
    This made racials pretty redundant in end game, same as in other elder scroll games.
    With no caps this is changed, changing it from main stats to flavor is the easiest way to solve this.

    Grinding just make you go in circles.
    Asking ZoS for nerfs is as stupid as asking for close air support from the death star.
  • zaria
    zaria
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    Why? Race isn't something you can change for free. Some of us picked race for min-max reasons. Changing the passives would screw us over.
    An change is likely to reduce the min/max benefit not turn it around.
    It was an overall nerf you would not have any reason to change to another race.
    Grinding just make you go in circles.
    Asking ZoS for nerfs is as stupid as asking for close air support from the death star.
  • KeiruNicrom
    KeiruNicrom
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    Yes
    all I want is a racial ability or memento like effect to be added to each race. Nothing that would change combat really. Just a little more flavour for the sake of diversity
  • Gandrhulf_Harbard
    Gandrhulf_Harbard
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    No
    No.

    Because unless they add in a Race Change mechanic all changing the Passives does is steal all the effort, time and commitment you've put into a Character - and likely make you end up needing to start again if you are one of those players who tries to squeeze out every last bit of efficiency.

    All The Best
    Those memories come back to haunt me, they haunt me like a curse.
    Is a dream a lie if it don't come true, or is it something worse.
  • Bigevilpeter
    Bigevilpeter
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    Yes
    Redguard passive so OP, makes all other stamina races look bad, it needs to be adjusted. Khajihts needs anything for PvP like a 6% max stamina or something.

    Otherwise everything else is fine
  • Turelus
    Turelus
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    Changed how? I need context on what I am voting for before I vote.

    Changed as in balanced a bit, changed as in entirely changed, changed as in removed benefits entirely and just fluff traits?
    @Turelus - EU PC Megaserver
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  • Tommy_The_Gun
    Tommy_The_Gun
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    Yes
    Redguard passive so OP, makes all other stamina races look bad, it needs to be adjusted. Khajihts needs anything for PvP like a 6% max stamina or something.

    Otherwise everything else is fine

    The same way argonians have 3% bonus to max magicka. They should also have 3% bonus to max stamina, or just a bonus to magicka or stamina (whatever stat is higer).
  • Bigevilpeter
    Bigevilpeter
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    Yes
    Redguard passive so OP, makes all other stamina races look bad, it needs to be adjusted. Khajihts needs anything for PvP like a 6% max stamina or something.

    Otherwise everything else is fine

    The same way argonians have 3% bonus to max magicka. They should also have 3% bonus to max stamina, or just a bonus to magicka or stamina (whatever stat is higer).

    They have a lot of other good passives for pvp and pve, magika or stamina, the 3% max stat doesnt really make any difference anyways
  • hmsdragonfly
    hmsdragonfly
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    Why? Race isn't something you can change for free. Some of us picked race for min-max reasons. Changing the passives would screw us over.

    Hehe screw all the min-maxers, lets change everything!
    Aldmeri Dominion Loyalist. For the Queen!
  • hmsdragonfly
    hmsdragonfly
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    [Warning: talking about racial passives in terms of what they point towards, I wholly advocate picking a race one enjoys so don't even start that with me :p]

    They're pretty balanced as-is. Main issues I can take with passives as they are right now:

    With Warden coming it might be apt timing to give the Nords bonus Frost damage dealt, rebuild the Altmer passive to focus on lightning the same way the Dunmer's focuses on fire? It's an odd-ball, and not really a complaint, but it would create a sense of consistency.

    You basically have combined sustain, defense, and damage PvP race(s)(Argonian/Breton, Bosmer/Orc), a middleground sustain and damage safe choice (Altmer, Redguard), and focused PvE DPS (Dunmer, Khajiit) choice. Imperial is okay for stamina but it mostly leaves you a lump of max stats, Nord IMO is a beefier and lower utility/damage orc, I would argue these two (and Argonian) are "tank" races for how much they give up in favor of effective hp. Dunmer is alright because they have their fire and stam/mag things going on, Orcs are Grade-A with their "berserker" inspired utilities, Argonians have an interesting sort-of-active passive going on, Redguard and Imperial are almost there with returns on-hit, the stealth boon on the Bosmer and Khajiit are okay in terms of intrigue, and the remaining races (Breton, Altmer, Nord) are absolutely bland.
    I don't even know what to suggest there, it just feels incorrect to me that there's so much bland "+x% to [stat]" in the passives, and all focused towards one resource for the most part.

    Giving Nords bonus to Frost damage is a terrible idea.
    Lore-wise, Nords are well known for being strong warriors, they never like magic. It's like giving Redguards bonus to magic damage lul.
    Stats-wise, other passives don't play well with a magicka build. Stam bonus? Um oh.
    Edited by hmsdragonfly on February 15, 2017 4:39PM
    Aldmeri Dominion Loyalist. For the Queen!
  • JWKe
    JWKe
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    No
    Explain your reasoning behind suggesting a racial change. You can't just create a borderline flame bait post without a valid reason.
    Edited by JWKe on February 15, 2017 5:03PM
  • alexkdd99
    alexkdd99
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    No
    No.

    Because unless they add in a Race Change mechanic all changing the Passives does is steal all the effort, time and commitment you've put into a Character - and likely make you end up needing to start again if you are one of those players who tries to squeeze out every last bit of efficiency.

    All The Best

    Ummmm they do have race change tokens in crown store. Although I am still against them changing passives. I am also against them changing passives to give more flavor instead of usefulness.
  • AdamBourke
    AdamBourke
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    No
    My poor Argonian doesn't need to be even weaker!
    PS4 - EU

    Please put the Eyevea/EarthForge wayshrines back on the map?
  • Tasear
    Tasear
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    Wait, I change my mind

    Why don't bosmer get a passive for using pets or just nature ones ...Since they are wood elves.

    Let just add a new passive unlocked when you reach a certain CP.
    Edited by Tasear on February 15, 2017 5:11PM
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