I don't know about him but I can tell you what my problem is with Redguards. They are OP compared to other stam races so they need a nerf. Either that or they need to buff the other stam races. I have the same problem with Altmers when it comes to magicka races. I like that each race has different racial passives but not when it makes one race better than the rest.What do you have against redguards?
zadrotscrolls wrote: »hmsdragonfly wrote: »
What wrong? And how Shalidor and orc librarian Winterhold? Common...
For ballance, all races need 3 passives - for damage, sustain and protection, without reference to the magic or stamina.
hmsdragonfly wrote: »
Lore can exist just fine without endgame stats being tied to a player's first decision in the game.
I don't care if there are 300,000 redguard magsorcs running around. None of my business what other people want their characters to look like.
What do you have against redguards?
Korah_Eaglecry wrote: »My only issue with the passives is the terrible "fall damage" passive for Bosmer....Why they couldnt give them a crit bonus for using bows IDK....But it would of nice. Other than that. Im fine with how things are.
Korah_Eaglecry wrote: »My only issue with the passives is the terrible "fall damage" passive for Bosmer....Why they couldnt give them a crit bonus for using bows IDK....But it would of nice. Other than that. Im fine with how things are.
Bosmer have traditionally had a racial that allowed animal taming. Giving them slightly more damage with sorc or warden pets would be lore-friendly and add a layer of choice beyond the basic good-for-stamina, good-for-magicka dichotomy.
Bosmer have traditionally had a racial that allowed animal taming. Giving them slightly more damage with sorc or warden pets would be lore-friendly and add a layer of choice beyond the basic good-for-stamina, good-for-magicka dichotomy.
For the necropotence set bonus a nb shade counts as a pet, would shade be included in this bonus?