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Furniture Crafting : Completely Inaccessible

  • Wizzo91
    Wizzo91
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    This was their Plan from the start to push RPers into the crown store.

    I will put none of my valuable game time into housing. It is purely cosmetic BS tbh.

    All I need is a empty room with a target dummy. I still can't believe this was not included in the base game at release.
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  • Alpheu5
    Alpheu5
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    AlnilamE wrote: »
    I would like to gauge some expectations here:

    1. What percentage of blueprints did you expect to find by yourself in the first 24 hours of the update being out?

    2. How many housing items did you expect to have crafted in the first 24 hours of the game being out?

    3. How did this expectation meet with reality?

    4. Do you think more blueprints should be available for purchase?

    The blueprints themselves I didn't expect to find a lot of at all, probably about as frequently as I would find provisioning recipes. However, the base materials required to craft these items is tedious at best to retrieve, and that's not getting into the massive RNG gold sink that is master writs. If anything, there should be a chance to get a green, blue, or purple recipe for the relevant crafting line whenever you turn in a writ, as well as some of the base materials needed.
    Edited by Alpheu5 on February 7, 2017 9:26PM
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  • zyk
    zyk
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    I haven't delved too deeply into this yet, but it seems to me that Homestead is a crafting and trading update and the intention is for us to interact with each other to furnish our homes.

    Some blueprints, I'll find on my own; some I'll buy from other players. Some furniture, I will craft on my own; some I will buy from other players. Friends and guildmates, of course, will also share with each other.
  • BlackSparrow
    BlackSparrow
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    Wizzo91 wrote: »
    This was their Plan from the start to push RPers into the crown store.

    I will put none of my valuable game time into housing. It is purely cosmetic BS tbh.

    All I need is a empty room with a target dummy. I still can't believe this was not included in the base game at release.

    Because RPers don't already make liberal use of the Crown Store? 9_9

    If it's not your cup of tea, that's fine. But many of us don't see it as such, so please don't clutter up constructive discussions about specific faults just to say nonsequiters that have already been said a hundred times today.
    Living vicariously through my characters.

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    "If you were trapped in your house for, say, a year, how would you pass the time?"

    Nephikah the Houseless, dunmer assassin: "I suppose I could use the break. I have a lot of business holdings now that need management."
    Swum-Many-Waters, elderly argonian healer: "I think that I would enjoy writing a memoir."
    Silh'ki, khajiit warrior-chef: "Would this one be able to go outside, to the nearby river? It's hard to fish without water!"
    Peregrine Huntress, bosmer hunter: "Who is forcing me to stay inside, and where can I find them?"
    Lorenyawe, altmer mechanist: "And why would I want to go outside in the first place? Too much to be done in the workshop."
    Lorelai Magpie, breton master thief: "I'd go nuts. Lucky for me, I have a little experience sneaking out!"
    Rasheda the Burning Heart, redguard knight: "I would continue my training to keep my skills sharp."
    Hex-Eye Azabi, khajiit daedric priestess: "I suppose it would be lucky, then, that I built a shrine to Mephala in my backyard."
    Yngva Stormhammer, nord bandit (reformed...ish): "I hate being inside even when I'm not forced to be. GET. ME. OUT."
    Madam Argentia, vampire dunmer aristocrat: "I suppose it would be more of the same. I have a rather... contentious relationship with the sun."
    Mazie gra-Bolga, orc scout: "Uh... I'd have to house train my bear..."
    Felicia the Wanderer, imperial witch-for-hire: "What Lorelai said."
    Calico Jaka-dra, retired khajiit pirate: "This one would like a rest from her grand adventures. Her jewel shop runs out of stock!"
    Shimmerbeam, blind altmer psijic: "Provided that I am confined to Artaeum, I do not think I will want for things to occupy my time."
    Shauna Blackfire, redguard necromancer: "Sounds like paradise. I hate people."
    Kirniel the Undying, cursed bosmer warrior: "I would feel useless, not being able to fight."
    Echoes-from-Dragons, argonian who thinks she's a dragon: "All the better to count my hoard!"

    (Signature idea shamelessly stolen from Abeille.)
  • Vanthras79
    Vanthras79
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    Recremen wrote: »
    We've known this would be the case since it first appeared on PTS, but I'll say it here now that it's live.

    Furniture crafting is really cool in theory but completely impractical to get into. You cannot realistic furnish a home with this method.

    The problem centers around a few major issues, only one of which is reasonable.
    1. Crafting furniture requires a "plan/blueprint/etc." This could have gone either way in the design, with the end result looking either more like armor crafting or more like provisioning, and I don't consider it a major loss that it ended up looking like provisioning. Yes, it's a long grind and a long search for all the recipes, but as it compares to other systems in game it's pretty reasonable. Higher drop rates for blueprints could fix any undue strain, at the very least.
    2. The plans require enormous amounts of materials. Even simple objects require a comparatively large amount of resources. Never mind that the resources make zero sense sometimes (as a friend asked, "why am I putting runestones IN MY BREAD??"). Even worse, objects require huge amounts of material regardless of their size or aesthetic impact. You need nearly as much material to make a tiny cup as you do a large brazier. I can't see this being fixed because it would require a lot of work going back through each recipe and fixing the bad decisions.
    3. This one is the worst aspect. Furniture crafting base materials are scarce. VERY. SCARCE. I spent many hours last night farming materials and Ra Gada motif chapters and I would up with more motif chapters (3) than certain furniture crafting materials like Decorative Wax (0). SERIOUSLY, how did anyone think that was a good idea? I can make a full set of CP 160 gear of all armor types with the crafting materials I got, but I can't even make a green-quality table? Awful! This is the part that is not only easiest to change, but which would also have the most impact. Please, make furniture materials drop from every node, and make Decorative Wax drop literally ever, because right now it doesn't.

    This is holding back what should a fun and engaging system. If I need to spend hours a day farming just to make a single furniture item then I won't even have a fully furnished large home by this time next year. That is not fun or engaging, it is debilitating.

    Three words: Hash-tag Crown Store
    Edited by Vanthras79 on February 7, 2017 9:53PM
    Norion Germain - Telvanni Wizard, Covenant Battle Mage, Mage's Guild Magister, Resident of Daggerfall Overlook, Lord of Tel Galen, Psijic Monk, Antiquarian, Breton Scholar, and Traveler.

  • Vanthras79
    Vanthras79
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    The more time that passes the more stable and reasonable the markets will get. This one thinks you need to learn the patience.
    Norion Germain - Telvanni Wizard, Covenant Battle Mage, Mage's Guild Magister, Resident of Daggerfall Overlook, Lord of Tel Galen, Psijic Monk, Antiquarian, Breton Scholar, and Traveler.

  • Alyndri
    Alyndri
    Soul Shriven
    Totally agree with this!
  • Glaiceana
    Glaiceana
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    Yeah right now recipes for furniture seem pretty hard to come by. But it is only the first day, so maybe it seems worse than it is? :D
    I have only found 3 so far, but I only did a few loops of looting boxes in towns. Rest of the time was spent trying to get the new materials. They seem to drop in very low numbers, except for that one Rubedite node I found that gave me 3 of it but 4 Regulus! If only they all dropped like that!

    I just wish the home goods vendors gave us more options, you can't even buy a decent table, chair or bed from them. Although in the end, I really do want to craft everything for my house interior, its just going to take me a long time to find nice things to learn. And no way am I buying them from guild vendors right now, I already bought too much from the Achievement vendors, I want to keep at least some of my gold :D
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  • Recremen
    Recremen
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    Vanthras79 wrote: »
    The more time that passes the more stable and reasonable the markets will get. This one thinks you need to learn the patience.

    I 100% believe that is true for blueprints, which is why I said it's the most bearable aspect. I have over 99% of provisioning recipes (only missing the two new 100%+ XP pots) so I'm fully aware that a large recipe list isn't a huge deal. It's the materials that are going to be the biggest hell.
    Men'Do PC NA AD Khajiit
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  • Akrasjel
    Akrasjel
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    One can simply wait till the supply of mats and plans grow with time.
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  • Reverb
    Reverb
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    This seems like a grind that would be ripe for botting.
    Battle not with monsters, lest ye become a monster, and if you gaze into the abyss, the abyss gazes also into you. ~Friedrich Nietzsche
  • Pallmor
    Pallmor
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    c0rp wrote: »
    CASH SHOP. It is never going to go away, and it will always dictate game mechanics like this. Crafting furniture is supposed to be ridiculous else no one would buy it with real money.

    THANK YOU! Reading this thread was starting to make me depressed. It's embarrassing that I had to scroll down this far before I finally saw a post from someone who gets it.

    I'll put this in bold letters for all of you who don't get it:

    ZOS MAKES MONEY WHEN YOU BUY FURNISHED HOMES AND FURNISHINGS FROM THE CROWN STORE. THEY DON'T WANT YOU CRAFTING FURNISHINGS YOURSELF.

    Jeez, this isn't rocket science, people.
  • Gedalya
    Gedalya
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    Incrementally changes can be made to correct some of the more glaring issues; such as with individual items having odd requirements. I suspect we will see these revisions over time. Don't forget they did a complete overhaul of the provisioning system at one point in this game.
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  • RMerlin
    RMerlin
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    I REALLY regret now not getting a fully furnished house :( Looking at the time it will take to furnish this house is downright depressing. Hopefully ZOS will readjust things.

    One thing that could help is having motifs to make a "set" of furniture, i.e. one crafting session with one single plan will give you a bed, an end table, etc... Otherwise, chasing down 50-75 different motifs to furnish a single house? Not really.

    Another problem here: you can only list a maximum of 30 items on a guild trader. How are you gonna sell furniture if you can't sell more than 30 different items out of who-knows how many hundreds?
  • jarydf
    jarydf
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    It is not that it is a grind but that it is 3 illogical grinds stacked on top of each other.

    One of these systems by itself would have been acceptable.
  • Katahdin
    Katahdin
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    Preyfar wrote: »
    Katahdin wrote: »
    ZOS logic: let's make the Nord zone drop Kajiit (AD race) items
    This one thinks you may have had too much moonsugar. Reaper's March is nestled against the warm sands of Elsweyr, and is indeed Khajiit land... at least, last this one checked. We do share the border with our knifey-eared "friends" to the west, however. But rest assured, Five-Claws, if it's Nordic blueprints you seek travel to the fur-chilling lands of Eastmarch or the Rift. You'll find what you seek there.

    This one is not thinking straight. Kajiit spent half the night trying to find things to place in her room.
    Beta tester November 2013
  • Celas_Dranacea
    Celas_Dranacea
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    I predict this all will improve - as in past update ZOS makes sure to engineer some barriers so that hardcore players who jump into the update instantly don't finish their objectives in the first week.

    Example of this is vWGT where the dungeon was super hard in the beginning and drops not so good, and 6 months to a year later it got way easier.

    So don't stress about it for now, take your time and try to make some money.
    A Bosmer Nightblade Werewolf
  • jaye63
    jaye63
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    Vanthras79 wrote: »
    Recremen wrote: »
    We've known this would be the case since it first appeared on PTS, but I'll say it here now that it's live.

    Furniture crafting is really cool in theory but completely impractical to get into. You cannot realistic furnish a home with this method.

    The problem centers around a few major issues, only one of which is reasonable.
    1. Crafting furniture requires a "plan/blueprint/etc." This could have gone either way in the design, with the end result looking either more like armor crafting or more like provisioning, and I don't consider it a major loss that it ended up looking like provisioning. Yes, it's a long grind and a long search for all the recipes, but as it compares to other systems in game it's pretty reasonable. Higher drop rates for blueprints could fix any undue strain, at the very least.
    2. The plans require enormous amounts of materials. Even simple objects require a comparatively large amount of resources. Never mind that the resources make zero sense sometimes (as a friend asked, "why am I putting runestones IN MY BREAD??"). Even worse, objects require huge amounts of material regardless of their size or aesthetic impact. You need nearly as much material to make a tiny cup as you do a large brazier. I can't see this being fixed because it would require a lot of work going back through each recipe and fixing the bad decisions.
    3. This one is the worst aspect. Furniture crafting base materials are scarce. VERY. SCARCE. I spent many hours last night farming materials and Ra Gada motif chapters and I would up with more motif chapters (3) than certain furniture crafting materials like Decorative Wax (0). SERIOUSLY, how did anyone think that was a good idea? I can make a full set of CP 160 gear of all armor types with the crafting materials I got, but I can't even make a green-quality table? Awful! This is the part that is not only easiest to change, but which would also have the most impact. Please, make furniture materials drop from every node, and make Decorative Wax drop literally ever, because right now it doesn't.

    This is holding back what should a fun and engaging system. If I need to spend hours a day farming just to make a single furniture item then I won't even have a fully furnished large home by this time next year. That is not fun or engaging, it is debilitating.

    Three words: Hash-tag Crown Store

    I see your three words and raise you 1
    Worst Money Grab EVER!
  • Tandor
    Tandor
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    jaye63 wrote: »
    Vanthras79 wrote: »
    Recremen wrote: »
    We've known this would be the case since it first appeared on PTS, but I'll say it here now that it's live.

    Furniture crafting is really cool in theory but completely impractical to get into. You cannot realistic furnish a home with this method.

    The problem centers around a few major issues, only one of which is reasonable.
    1. Crafting furniture requires a "plan/blueprint/etc." This could have gone either way in the design, with the end result looking either more like armor crafting or more like provisioning, and I don't consider it a major loss that it ended up looking like provisioning. Yes, it's a long grind and a long search for all the recipes, but as it compares to other systems in game it's pretty reasonable. Higher drop rates for blueprints could fix any undue strain, at the very least.
    2. The plans require enormous amounts of materials. Even simple objects require a comparatively large amount of resources. Never mind that the resources make zero sense sometimes (as a friend asked, "why am I putting runestones IN MY BREAD??"). Even worse, objects require huge amounts of material regardless of their size or aesthetic impact. You need nearly as much material to make a tiny cup as you do a large brazier. I can't see this being fixed because it would require a lot of work going back through each recipe and fixing the bad decisions.
    3. This one is the worst aspect. Furniture crafting base materials are scarce. VERY. SCARCE. I spent many hours last night farming materials and Ra Gada motif chapters and I would up with more motif chapters (3) than certain furniture crafting materials like Decorative Wax (0). SERIOUSLY, how did anyone think that was a good idea? I can make a full set of CP 160 gear of all armor types with the crafting materials I got, but I can't even make a green-quality table? Awful! This is the part that is not only easiest to change, but which would also have the most impact. Please, make furniture materials drop from every node, and make Decorative Wax drop literally ever, because right now it doesn't.

    This is holding back what should a fun and engaging system. If I need to spend hours a day farming just to make a single furniture item then I won't even have a fully furnished large home by this time next year. That is not fun or engaging, it is debilitating.

    Three words: Hash-tag Crown Store

    I see your three words and raise you 1
    Worst Money Grab EVER!

    That was certainly my impression the moment I saw the prices being asked on the Guild Traders!
  • Vanthras79
    Vanthras79
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    Recremen wrote: »
    Vanthras79 wrote: »
    The more time that passes the more stable and reasonable the markets will get. This one thinks you need to learn the patience.

    I 100% believe that is true for blueprints, which is why I said it's the most bearable aspect. I have over 99% of provisioning recipes (only missing the two new 100%+ XP pots) so I'm fully aware that a large recipe list isn't a huge deal. It's the materials that are going to be the biggest hell.

    I agree on this. I spent around 45 min. trying to farm one bast to make myself a dunmer bed. It needed close to 7 bast to make for just one req.
    Norion Germain - Telvanni Wizard, Covenant Battle Mage, Mage's Guild Magister, Resident of Daggerfall Overlook, Lord of Tel Galen, Psijic Monk, Antiquarian, Breton Scholar, and Traveler.

  • BadLuckCharm
    BadLuckCharm
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    I have yet to find a single blueprint outside of buying. And i have yet to see if runestones drop anything special for this (i think they do...) I have yet to see a wax - and i loot food boxes pretty well all the time, for foods.
    :(
  • Osteos
    Osteos
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    I have been having a lot of fun gathering furniture plans and mats. So far I have found quite a few plans and I am starting to accumulate mats. I bought Mournoth in Bangkorai and today I made a table, a water pitcher and 2 place settings :D I'm quite proud of that table, felt like an accomplishment lol

    Personally I am happy with furniture crafting the way it is, I don't want to have everything done in 2 days.
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  • Vanthras79
    Vanthras79
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    Osteos wrote: »
    I have been having a lot of fun gathering furniture plans and mats. So far I have found quite a few plans and I am starting to accumulate mats. I bought Mournoth in Bangkorai and today I made a table, a water pitcher and 2 place settings :D I'm quite proud of that table, felt like an accomplishment lol

    Personally I am happy with furniture crafting the way it is, I don't want to have everything done in 2 days.

    I totally agree with you there with the feelings of accomplishment. Wish the mats were easier to farm though.
    Edited by Vanthras79 on February 8, 2017 12:09AM
    Norion Germain - Telvanni Wizard, Covenant Battle Mage, Mage's Guild Magister, Resident of Daggerfall Overlook, Lord of Tel Galen, Psijic Monk, Antiquarian, Breton Scholar, and Traveler.

  • Imryll
    Imryll
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    I've found a fair number of patterns and enough mats to make a couple of each, if I wished. Given that Homestead has been only out a day, I think drop rates are fine. It's only "inaccessible" to folks who don't care to farm and craft--sort of like rewards for PvP or raiding are inaccessible to folks who don't want to participate in those activities. Y'all just need to wait a bit and in-game prices for most items will stabilize, and you'll be able to furnish a home nicely. Making items too available would trivialize the efforts of those who want to put some effort into making things.

    Edited by Imryll on February 8, 2017 12:17AM
  • OldGamerESO
    OldGamerESO
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    I would assume that the guild stores will start selling items as soon as people learn designs and start making items to sell. Or are you saying you can only furnish a house with stuff you make yourself? I thought the items were tradeable?

    I think most people have needed to go to other crafters to get armor made in the trait/style they wanted. Is this any different?
  • Korinth
    Korinth
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    Lynx7386 wrote: »
    They royally screwed up with furniture crafting imo. It should have been an extension of the other crafting trades, i.e.:

    -woodworking makes tables, chairs, etc.
    -blacksmithing makes metal objects/decor
    -clothing makes rugs, drapes/curtains, etc.
    -alchemy makes glassware and plant decor
    -enchanting makes magical furnishings
    -Provisioning makes food related items

    But no, they had to force another ridiculous grind into the game

    ^^^^^^ THIS^^^^^^ So much THIS.

    I don't mind the grind and I don't mind the stupid high prices for stuff (ie achievement furnishings). But having to have 3 or more level crafting skills to make furniture.... this MUST change.

    Guild Officer
    Tamriel Transport Co.

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  • zaria
    zaria
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    Preyfar wrote: »
    Katahdin wrote: »
    ZOS logic: let's make the Nord zone drop Kajiit (AD race) items
    This one thinks you may have had too much moonsugar. Reaper's March is nestled against the warm sands of Elsweyr, and is indeed Khajiit land... at least, last this one checked. We do share the border with our knifey-eared "friends" to the west, however. But rest assured, Five-Claws, if it's Nordic blueprints you seek travel to the fur-chilling lands of Eastmarch or the Rift. You'll find what you seek there.
    It's an random chance of finding other stuff I found an orc one in Greenshade.
    However Greenshade has an Orc minority like Alki'r has an Khajiit one, other zones are mixed pretty well plenty of Bosmer in Reapers march for one.
    Grinding just make you go in circles.
    Asking ZoS for nerfs is as stupid as asking for close air support from the death star.
  • Korinth
    Korinth
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    SaRuZ wrote: »
    c0rp wrote: »
    CASH SHOP. It is never going to go away, and it will always dictate game mechanics like this. Crafting furniture is supposed to be ridiculous else no one would buy it with real money.


    ^^^^ This guy gets it.


    And this is a GREAT way for ZOS to loose PAYING customers. Like it or not A LOT of folks were looking forward to Homestead (aka ESO SIMS)...

    Sure having the Top Tier stuff being Crown Store or Ridiculous amounts of gold so ZOS can make money off it is fine. I get it. But to not even have BASIC furniture (ie furniture you can see in any house in tamriel) craftable? That's just down right greedy.

    Might as well offer your PAYING subscibers a Free Food Item to place on their tables. A bowl of Skeever Guts! Oh you want that T-bone Steak food to place on the table... you can craft that from a PURPLE Recipe that requires you to be max level Blacksmith, Clothing, and Provisioning. OR 200,000 gold or 500 Crowns please...... just stupid and bad customer service.
    Edited by Korinth on February 8, 2017 12:35AM
    Guild Officer
    Tamriel Transport Co.

    tusc.enjin.com/home
  • zaria
    zaria
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    Recremen wrote: »
    Vanthras79 wrote: »
    The more time that passes the more stable and reasonable the markets will get. This one thinks you need to learn the patience.

    I 100% believe that is true for blueprints, which is why I said it's the most bearable aspect. I have over 99% of provisioning recipes (only missing the two new 100%+ XP pots) so I'm fully aware that a large recipe list isn't a huge deal. It's the materials that are going to be the biggest hell.
    And that too will build up simple as people know its valuable.
    Tandor wrote: »
    jaye63 wrote: »
    Vanthras79 wrote: »
    Recremen wrote: »
    We've known this would be the case since it first appeared on PTS, but I'll say it here now that it's live.

    Furniture crafting is really cool in theory but completely impractical to get into. You cannot realistic furnish a home with this method.

    The problem centers around a few major issues, only one of which is reasonable.
    1. Crafting furniture requires a "plan/blueprint/etc." This could have gone either way in the design, with the end result looking either more like armor crafting or more like provisioning, and I don't consider it a major loss that it ended up looking like provisioning. Yes, it's a long grind and a long search for all the recipes, but as it compares to other systems in game it's pretty reasonable. Higher drop rates for blueprints could fix any undue strain, at the very least.
    2. The plans require enormous amounts of materials. Even simple objects require a comparatively large amount of resources. Never mind that the resources make zero sense sometimes (as a friend asked, "why am I putting runestones IN MY BREAD??"). Even worse, objects require huge amounts of material regardless of their size or aesthetic impact. You need nearly as much material to make a tiny cup as you do a large brazier. I can't see this being fixed because it would require a lot of work going back through each recipe and fixing the bad decisions.
    3. This one is the worst aspect. Furniture crafting base materials are scarce. VERY. SCARCE. I spent many hours last night farming materials and Ra Gada motif chapters and I would up with more motif chapters (3) than certain furniture crafting materials like Decorative Wax (0). SERIOUSLY, how did anyone think that was a good idea? I can make a full set of CP 160 gear of all armor types with the crafting materials I got, but I can't even make a green-quality table? Awful! This is the part that is not only easiest to change, but which would also have the most impact. Please, make furniture materials drop from every node, and make Decorative Wax drop literally ever, because right now it doesn't.

    This is holding back what should a fun and engaging system. If I need to spend hours a day farming just to make a single furniture item then I won't even have a fully furnished large home by this time next year. That is not fun or engaging, it is debilitating.

    Three words: Hash-tag Crown Store

    I see your three words and raise you 1
    Worst Money Grab EVER!

    That was certainly my impression the moment I saw the prices being asked on the Guild Traders!
    Buying a new drop at day one from an guild trader is always an bad idea as nobody have any idea of price and they just want to find an fool.

    Now the long term problem I see is the huge amount of items and no preview of it.
    I bought an house with furniture and I'm glad I did, However I want outside furniture too and how to find any in the same style?
    I can buy an blueprint and hope its the correct one, but how to find it. Or I can buy the furniture same problem.
    Edited by zaria on February 8, 2017 12:53AM
    Grinding just make you go in circles.
    Asking ZoS for nerfs is as stupid as asking for close air support from the death star.
  • Kesstryl
    Kesstryl
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    Some of the recipes that require being a top crafter in 3 things, can't you just make the components on another alt, then give them to your main crafter? Or are some of the components bind on obtain? Also furnture vendors should have basic stuff like a bedroll or even a dirty rag to sleep on..something! I love the trees and all, but give us some crappy basic furniture to start with until we can craft better.
    HEARTHLIGHT - A guild for housing enthusiasts! Contact @Kesstryl in-game to join.
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