I haven't really played on Had much lately. TF could use some thinning of numbers. Are you saying Had needs more DC to move over? I doubt the population on TF would suffer much if a few groups/guilds moved over.
It's actually 1 guild emp trading. They do it on EP & AD toons. They'll flip map, swap, flip map, swap, flip map, swap. If they're met with resistance from a group they aren't accustomed to, they'll get on their EP mains and zerg the map down.
It's actually 1 guild emp trading. They do it on EP & AD toons. They'll flip map, swap, flip map, swap, flip map, swap. If they're met with resistance from a group they aren't accustomed to, they'll get on their EP mains and zerg the map down.
Still 2 factions, not one ...
I haven't really played on Had much lately. TF could use some thinning of numbers. Are you saying Had needs more DC to move over? I doubt the population on TF would suffer much if a few groups/guilds moved over.
lol
where would all the players on Had go?
Whether it's the same player base on EP and AD characters, that isn't the point. The point is the population at whatever time of day is so imbalanced that one faction is able to take every single castle from the other two factions meeting little resistance. That should never happen. It's time to close Haderus.
Whether it's the same player base on EP and AD characters, that isn't the point. The point is the population at whatever time of day is so imbalanced that one faction is able to take every single castle from the other two factions meeting little resistance. That should never happen. It's time to close Haderus.
NightbladeMechanics wrote: »The regular players on Had don't care as much about winning the campaign as the large TF zerg guilds. You're out of touch with the Haderus playerbase.