Judas Helviaryn wrote: »Don't incorporate bugs into your builds, and you won't have [an] issue.
PC-NA-HAD-AD player, here. I have consciously made the decision to not play in the laggy/zergy mess that is trueflame, nor am I interested in the newbie campaign, or the non-cp campaign.
I was thinking about making a similar post, a few alterations:
K-Hole isn't a HAD guild as far as I know, their presence in HAD is normally greeted with a great deal of profanity on TS.
There is a regularly running DC guild running 8-12 during that time slot, the name of which I can't recall unfortunately. I remember Clairvoyant(sp?) is in it -- I remember because Clair is the main healer and therefore #1 assist target.
I'm in Dead Wait, we are consistently on the lower side of your estimation of 8-12, but we run 7 nights a week.
The_Outsider wrote: »@Crispen_Longbow
"Immortali" runs a small group of 3-10 strictly EP players in Haderus any time from 12PM-1AM EST Daily. Most are homed on Haderus and are often in the top 2-10% for EP. We usually play pretty chill, going where the fights are, or where we can make fights happen. At times we get quite organized and work in conjunction w/ RnR or by ourselves to play the map hard. With Haderus' extremely small consistent population, Immortali and RNR make up a decent portion of that population. Other than us, there are quite a few individuals I recognize consistently on Haderus, just don't know what guilds they are a part of...
The other thing to mention is there's a pretty big group of multi-faction players homed here. This tends to skew the already imbalanced population even more, as their contribution seems based around Emperorship or whim.
edit: as of today/yesterday, Darkest Requiem is now officially homed on Haderus for raid nights, although it's members play on all 3 vet campaigns.
RNR usually starts up around 7 or 8PM EST and runs for a few hours, I believe. Their Raid leads are Earthewen and Valhas IIRC, they would be able to say more.Crispen_Longbow wrote: »The_Outsider wrote: »@Crispen_Longbow
"Immortali" runs a small group of 3-10 strictly EP players in Haderus any time from 12PM-1AM EST Daily. Most are homed on Haderus and are often in the top 2-10% for EP. We usually play pretty chill, going where the fights are, or where we can make fights happen. At times we get quite organized and work in conjunction w/ RnR or by ourselves to play the map hard. With Haderus' extremely small consistent population, Immortali and RNR make up a decent portion of that population. Other than us, there are quite a few individuals I recognize consistently on Haderus, just don't know what guilds they are a part of...
The other thing to mention is there's a pretty big group of multi-faction players homed here. This tends to skew the already imbalanced population even more, as their contribution seems based around Emperorship or whim.
edit: as of today/yesterday, Darkest Requiem is now officially homed on Haderus for raid nights, although it's members play on all 3 vet campaigns.
Thanks for this info. Does RnR run the same times as you guys usually or are they more dominate in one timeslot?
Any EP that knows much about the guild (Paradox)? What time they play, group size etc?
With DR homing in Had they are mostly Latenight/early morning if I remember correctly could be wrong.
There is a lot of frustration at the amount of Trueflame players and guilds that have been slumming and AP farming lately to get their emp achieve. I apologize for directing that frustration at you. I wasn't kidding when I said come and stay.
There is a lot of frustration at the amount of Trueflame players and guilds that have been slumming and AP farming lately to get their emp achieve. I apologize for directing that frustration at you. I wasn't kidding when I said come and stay.
After initially reading through this thread, I wrote -- and then deleted a rage filled post blaming pretty much all of HADs problems on TF guilds/players who use it as an emperor achievement farming campaign -- and use specific exploitative methods to achieve that goal. So yeah, a lot of frustration to that end.
With regards to the balance of the campaign... From my point of view (for the hours I play) balance for HAD would be achieved by one more independent 8-12 guild and a more consistent zone pug on the blue side of the map.
I don't really want to see huge numbers on the campaign, it is a miserable place when it locks on the weekend already.
Crispen_Longbow wrote: »There is a regularly running DC guild running 8-12 during that time slot, the name of which I can't recall unfortunately. I remember Clairvoyant(sp?) is in it -- I remember because Clair is the main healer and therefore #1 assist target.
I wonder if she is part of Requiem? Are they still homed in Had?
The_Outsider wrote: »The other thing to mention is there's a pretty big group of multi-faction players homed here. This tends to skew the already imbalanced population even more, as their contribution seems based around Emperorship or whim.
@NightbladeMechanics thanks for your input but everybody would appreciate if you neutralized the palpable undercurrent of angst in your posts.
I am open to constructive feedback from anybody with relation to ruleset modification that would give Haderus a reason to continue to exist.
Crispen_Longbow wrote: »There is a regularly running DC guild running 8-12 during that time slot, the name of which I can't recall unfortunately. I remember Clairvoyant(sp?) is in it -- I remember because Clair is the main healer and therefore #1 assist target.
I wonder if she is part of Requiem? Are they still homed in Had?
Claire Voyant is with Chaos Crew.
Requiem, afaik, is now called Macro & Cheese or possibly they split off into a new guild; I see the same members. @Xexpo might be able to provide more info.The_Outsider wrote: »The other thing to mention is there's a pretty big group of multi-faction players homed here. This tends to skew the already imbalanced population even more, as their contribution seems based around Emperorship or whim.
That was (mostly) the now disbanded Diagnosed; roughly 12 people in total. Usually EP, sometimes AD, rarely DC. Unless a friend had emp, we didn't play the map and looked for small fights.
DC - Guilds5:00PM - 1:00AM EST1:00AM - 9:00AM EST
- Khole? Does Khole still run in had? Group Size (8-12)? Every now and then. 12ish.
- Chaos Crew, usually nightly (6-12). @Claire or @concegual for more info
- Macro & Cheese, ~2x a week (8-12)
- Heals For Beers & friends, occasionally, ~3-5
- Misfit Militia, ~4, played there on a couple of nights recently but not sure if this is a move from Azuras.
- Very few PUGS.
9:00AM - 5:00PM EST .
- ??
- ??
AD - Guilds5:00PM - 1:00AM EST1:00AM - 9:00AM EST
- DIG-> Group Size (18-24)?
- Dead Wait-> Group Size (8-12)? More like 6-8?
- Palatininos-> Group Size (8-12)? Usually ~8. They have been in Azuras recently and may have moved. Pretty sure I massacred the spelling earlier.
- Moderate amount of PUGS
9:00AM - 5:00PM EST
- ??
- DIG also runs in the morning sometimes, with a smaller group
EP - Guilds5:00PM - 1:00AM EST1:00AM - 9:00AM EST
- Raven and Rose -> Group Size (8-12)? Leans toward 6-8 most nights I think. @Earthewen tagged for more info
- Paradox Raiding -> Group Size (8-12)? They pick up in chat, so size can vary.
- Dreadlords -> Participation varies. Usually a small group but if someone is going for emp can bring over 24.
- Lots of PUGS.
- Diagnosed -> was running (3-8) 4-5x per week, but disbanded recently
9:00AM - 5:00PM EST
- ??
- There are ~6-12 semi-organized EP on every morning and early afternoon, but idk if they are a formal guild. This is the group largely responsible for the morning dethrones.
A typical weeknight is 1 bar DC, 2 bars EP and AD. Save for DC being underpopulated (the past week is an exception) and maybe needing some pugs to help out, the balance isn't what's wrong, it's the bipolar disorder.ebethke_ESO wrote: »Today I learned that large for Haderus is 5-6 people (taking keeps, not just ganking or trolling resources). EP had easily 2-3 times the number of people, but whatever.
We were talking the entire time about how we would like to stay, but it's quite tedious to log on at night and have to siege multiple keeps as literally everything was red and we only encountered countersiege with no people once we got in.
You, Manoekin, Meraki, Mohican, a couple of TM tabards... if that was your whole group, your remora were doing an exceptional job of staying with you at Chalman. (Not sarcasm: AD pugs can be pretty good about not squirreling off. It's frustrating when you are trying to pick off the outliers.) Yes, you were outnumbered, but nobody trains and ult bombs like that in Haderus. A lot of players had never seen it before and were just getting slaughtered. I spent a lot of soul gems rezzing in your wake.
TBH, if you came and stayed the map would probably be back to being AD control most of the time before long. And people would learn how to deal with those tactics, which would be a good thing. At this point, it'd be a step up for the campaign and would put an end to much of the emp swapping.
There is a lot of frustration at the amount of Trueflame players and guilds that have been slumming and AP farming lately to get their emp achieve. I apologize for directing that frustration at you. I wasn't kidding when I said come and stay.
Azuras is out, because I'm DC and I don't want to be a part of the problem there.
Haderus is joke, only it's not very funny. It's an EP buff server, nothing more.
That leaves TF, and for all the lag it's still the best fight on any campaign.
PC-NA-HAD-AD player, here. I have consciously made the decision to not play in the laggy/zergy mess that is trueflame, nor am I interested in the newbie campaign, or the non-cp campaign.
I was thinking about making a similar post, a few alterations:
K-Hole isn't a HAD guild as far as I know, their presence in HAD is normally greeted with a great deal of profanity on TS.
There is a regularly running DC guild running 8-12 during that time slot, the name of which I can't recall unfortunately. I remember Clairvoyant(sp?) is in it -- I remember because Clair is the main healer and therefore #1 assist target.
I'm in Dead Wait, we are consistently on the lower side of your estimation of 8-12, but we run 7 nights a week.
@NightbladeMechanics thanks for your input but everybody would appreciate if you neutralized the palpable undercurrent of angst in your posts.
I am open to constructive feedback from anybody with relation to ruleset modification that would give Haderus a reason to continue to exist.
I would appreciate if you didn't try to speak for me.
It's actually 1 guild emp trading. They do it on EP & AD toons. They'll flip map, swap, flip map, swap, flip map, swap. If they're met with resistance from a group they aren't accustomed to, they'll get on their EP mains and zerg the map down.
PC-NA-HAD-AD player, here. I have consciously made the decision to not play in the laggy/zergy mess that is trueflame, nor am I interested in the newbie campaign, or the non-cp campaign.
I was thinking about making a similar post, a few alterations:
K-Hole isn't a HAD guild as far as I know, their presence in HAD is normally greeted with a great deal of profanity on TS.
There is a regularly running DC guild running 8-12 during that time slot, the name of which I can't recall unfortunately. I remember Clairvoyant(sp?) is in it -- I remember because Clair is the main healer and therefore #1 assist target.
I'm in Dead Wait, we are consistently on the lower side of your estimation of 8-12, but we run 7 nights a week.
Well...I definitely feel like target #1 most nights.
It's actually 1 guild emp trading. They do it on EP & AD toons. They'll flip map, swap, flip map, swap, flip map, swap. If they're met with resistance from a group they aren't accustomed to, they'll get on their EP mains and zerg the map down.
Crispen_Longbow wrote: »The_Outsider wrote: »@Crispen_Longbow
"Immortali" runs a small group of 3-10 strictly EP players in Haderus any time from 12PM-1AM EST Daily. Most are homed on Haderus and are often in the top 2-10% for EP. We usually play pretty chill, going where the fights are, or where we can make fights happen. At times we get quite organized and work in conjunction w/ RnR or by ourselves to play the map hard. With Haderus' extremely small consistent population, Immortali and RNR make up a decent portion of that population. Other than us, there are quite a few individuals I recognize consistently on Haderus, just don't know what guilds they are a part of...
The other thing to mention is there's a pretty big group of multi-faction players homed here. This tends to skew the already imbalanced population even more, as their contribution seems based around Emperorship or whim.
edit: as of today/yesterday, Darkest Requiem is now officially homed on Haderus for raid nights, although it's members play on all 3 vet campaigns.
Thanks for this info. Does RnR run the same times as you guys usually or are they more dominate in one timeslot?
Any EP that knows much about the guild (Paradox)? What time they play, group size etc?
With DR homing in Had they are mostly Latenight/early morning if I remember correctly could be wrong.