Close Haderus

  • Alpheu5
    Alpheu5
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    Making Haderus a 30-day campaign would make it completely extinct. Look at what happened to Thornblade, the "other" 30-day campaign cousin to Azura's Star. It was under the iron fist of AD for months on end because they just kept slamming everybody back to behind the gates, and then EP took their turn until the server got removed. Know where else had the same problem? Axe of Belharza, which was also removed. One 30 day campaign gets all the action, while the other one just sits as a free map for whatever faction dominates it for that quarter.
    Dalek-Rok - Argonian Sorcerer || Dalek-Shād - Argonian Nightblade || Dalek-Shul - Argonian Templar || Dalek-Xal - Argonian Dragonknight || Mounts-the-Snout - Argonian Warden || Dalek-Xul - Argonian Necromancer || Two-Spires - Argonian Arcanist || Dalek-Nesh - Argonian Sorcerer || Dalek-Kör - Argonian Dragonknight
    Don't incorporate bugs into your builds, and you won't have [an] issue.
  • kadar
    kadar
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    @Crispen_Longbow

    "Immortali" runs a small group of 3-10 strictly EP players in Haderus any time from 12PM-1AM EST Daily. Most are homed on Haderus and are often in the top 2-10% for EP. We usually play pretty chill, going where the fights are, or where we can make fights happen. At times we get quite organized and work in conjunction w/ RnR or by ourselves to play the map hard. With Haderus' extremely small consistent population, Immortali and RNR make up a decent portion of that population. Other than us, there are quite a few individuals I recognize consistently on Haderus, just don't know what guilds they are a part of...

    The other thing to mention is there's a pretty big group of multi-faction players homed here. This tends to skew the already imbalanced population even more, as their contribution seems based around Emperorship or whim.

    edit: as of today/yesterday, Darkest Requiem is now officially homed on Haderus for raid nights, although it's members play on all 3 vet campaigns.
    Edited by kadar on February 7, 2017 7:59PM
  • Crispen_Longbow
    Crispen_Longbow
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    Takuto wrote: »
    PC-NA-HAD-AD player, here. I have consciously made the decision to not play in the laggy/zergy mess that is trueflame, nor am I interested in the newbie campaign, or the non-cp campaign.


    I was thinking about making a similar post, a few alterations:

    K-Hole isn't a HAD guild as far as I know, their presence in HAD is normally greeted with a great deal of profanity on TS.

    K-Hole Left TF to home in Had about a month ago. I have heard that they don't run as often as they use too. Not sure if that is true or just rumors.
    There is a regularly running DC guild running 8-12 during that time slot, the name of which I can't recall unfortunately. I remember Clairvoyant(sp?) is in it -- I remember because Clair is the main healer and therefore #1 assist target.

    I wonder if she is part of Requiem? Are they still homed in Had?
    I'm in Dead Wait, we are consistently on the lower side of your estimation of 8-12, but we run 7 nights a week.

    Thanks for this. Does your guild run in the time zone I listed "Primetime" for NA?
    5:00PM - 1:00AM EST

    Also what other AD guilds are running on had? What about EP?
    Crispen Longbow - Daggerfall Covenant (DC): NB - Rank:50 (NA/PC) - RIP (Blue VE, Khole, LoM, MO)
    Crispen Longboww - Aldmeri Dominion (AD): NB - Rank:50 (NA/PC) - Crispen's House of Pain RIP (KP, Yellow VE, Omni)
    Crispen Longbow-EP - Ebonheart Pact (EP): NB - Rank:50 (NA/PC) - RIP (Red VE)
  • Crispen_Longbow
    Crispen_Longbow
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    @Crispen_Longbow

    "Immortali" runs a small group of 3-10 strictly EP players in Haderus any time from 12PM-1AM EST Daily. Most are homed on Haderus and are often in the top 2-10% for EP. We usually play pretty chill, going where the fights are, or where we can make fights happen. At times we get quite organized and work in conjunction w/ RnR or by ourselves to play the map hard. With Haderus' extremely small consistent population, Immortali and RNR make up a decent portion of that population. Other than us, there are quite a few individuals I recognize consistently on Haderus, just don't know what guilds they are a part of...

    The other thing to mention is there's a pretty big group of multi-faction players homed here. This tends to skew the already imbalanced population even more, as their contribution seems based around Emperorship or whim.

    edit: as of today/yesterday, Darkest Requiem is now officially homed on Haderus for raid nights, although it's members play on all 3 vet campaigns.

    Thanks for this info. Does RnR run the same times as you guys usually or are they more dominate in one timeslot?

    Any EP that knows much about the guild (Paradox)? What time they play, group size etc?

    With DR homing in Had they are mostly Latenight/early morning if I remember correctly could be wrong.

    Crispen Longbow - Daggerfall Covenant (DC): NB - Rank:50 (NA/PC) - RIP (Blue VE, Khole, LoM, MO)
    Crispen Longboww - Aldmeri Dominion (AD): NB - Rank:50 (NA/PC) - Crispen's House of Pain RIP (KP, Yellow VE, Omni)
    Crispen Longbow-EP - Ebonheart Pact (EP): NB - Rank:50 (NA/PC) - RIP (Red VE)
  • kadar
    kadar
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    @Crispen_Longbow

    "Immortali" runs a small group of 3-10 strictly EP players in Haderus any time from 12PM-1AM EST Daily. Most are homed on Haderus and are often in the top 2-10% for EP. We usually play pretty chill, going where the fights are, or where we can make fights happen. At times we get quite organized and work in conjunction w/ RnR or by ourselves to play the map hard. With Haderus' extremely small consistent population, Immortali and RNR make up a decent portion of that population. Other than us, there are quite a few individuals I recognize consistently on Haderus, just don't know what guilds they are a part of...

    The other thing to mention is there's a pretty big group of multi-faction players homed here. This tends to skew the already imbalanced population even more, as their contribution seems based around Emperorship or whim.

    edit: as of today/yesterday, Darkest Requiem is now officially homed on Haderus for raid nights, although it's members play on all 3 vet campaigns.

    Thanks for this info. Does RnR run the same times as you guys usually or are they more dominate in one timeslot?

    Any EP that knows much about the guild (Paradox)? What time they play, group size etc?

    With DR homing in Had they are mostly Latenight/early morning if I remember correctly could be wrong.
    RNR usually starts up around 7 or 8PM EST and runs for a few hours, I believe. Their Raid leads are Earthewen and Valhas IIRC, they would be able to say more.

    The DR thing is new, they have been mostly in AZ and TF for quite awhile, so we'll see how it goes with them raiding in Haderus.
    Edited by kadar on February 7, 2017 8:21PM
  • Takuto
    Takuto
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    NBrookus wrote: »
    There is a lot of frustration at the amount of Trueflame players and guilds that have been slumming and AP farming lately to get their emp achieve. I apologize for directing that frustration at you. I wasn't kidding when I said come and stay.

    After initially reading through this thread, I wrote -- and then deleted a rage filled post blaming pretty much all of HADs problems on TF guilds/players who use it as an emperor achievement farming campaign -- and use specific exploitative methods to achieve that goal. So yeah, a lot of frustration to that end.

    With regards to the balance of the campaign... From my point of view (for the hours I play) balance for HAD would be achieved by one more independent 8-12 guild and a more consistent zone pug on the blue side of the map.

    I don't really want to see huge numbers on the campaign, it is a miserable place when it locks on the weekend already.
    Eternal Destiny (PC/NA)
    Dead Wait (PC/NA Haderus AD)
  • Crispen_Longbow
    Crispen_Longbow
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    Takuto wrote: »
    NBrookus wrote: »
    There is a lot of frustration at the amount of Trueflame players and guilds that have been slumming and AP farming lately to get their emp achieve. I apologize for directing that frustration at you. I wasn't kidding when I said come and stay.

    After initially reading through this thread, I wrote -- and then deleted a rage filled post blaming pretty much all of HADs problems on TF guilds/players who use it as an emperor achievement farming campaign -- and use specific exploitative methods to achieve that goal. So yeah, a lot of frustration to that end.

    With regards to the balance of the campaign... From my point of view (for the hours I play) balance for HAD would be achieved by one more independent 8-12 guild and a more consistent zone pug on the blue side of the map.

    I don't really want to see huge numbers on the campaign, it is a miserable place when it locks on the weekend already.

    What DC guilds are even running on Had? So far I haven't been able to confirm any of them are homed there?

    AZ -
    • Legion of Mordor (LoM)
    • Legion of Death Gaming (LoDG)

    TF -
    • Vehemence (VE)
    • Iron Legion (IL)
    • Blood of Daggerfall (BoD)
    • Elder Skillz (Skillz)
    • Pug Guild (SG)
    • The Kelly Gang (TKG)

    Had
      Chaos Crew.

    MIA
    • Khole (KH)
    • Requiem - > Guild Split? (Macro & Cheese)
    Edited by Crispen_Longbow on February 7, 2017 8:39PM
    Crispen Longbow - Daggerfall Covenant (DC): NB - Rank:50 (NA/PC) - RIP (Blue VE, Khole, LoM, MO)
    Crispen Longboww - Aldmeri Dominion (AD): NB - Rank:50 (NA/PC) - Crispen's House of Pain RIP (KP, Yellow VE, Omni)
    Crispen Longbow-EP - Ebonheart Pact (EP): NB - Rank:50 (NA/PC) - RIP (Red VE)
  • NBrookus
    NBrookus
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    Takuto wrote: »
    There is a regularly running DC guild running 8-12 during that time slot, the name of which I can't recall unfortunately. I remember Clairvoyant(sp?) is in it -- I remember because Clair is the main healer and therefore #1 assist target.

    I wonder if she is part of Requiem? Are they still homed in Had?

    Claire Voyant is with Chaos Crew.

    Requiem, afaik, is now called Macro & Cheese or possibly they split off into a new guild; I see the same members. @Xexpo might be able to provide more info.
    The other thing to mention is there's a pretty big group of multi-faction players homed here. This tends to skew the already imbalanced population even more, as their contribution seems based around Emperorship or whim.

    That was (mostly) the now disbanded Diagnosed; roughly 12 people in total. Usually EP, sometimes AD, rarely DC. Unless a friend had emp, we didn't play the map and looked for small fights.
  • Sigtric
    Sigtric
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    nml wrote: »
    @NightbladeMechanics thanks for your input but everybody would appreciate if you neutralized the palpable undercurrent of angst in your posts.

    I am open to constructive feedback from anybody with relation to ruleset modification that would give Haderus a reason to continue to exist.

    I would appreciate if you didn't try to speak for me.

    Stormproof: Vibeke - 50 EP mDragonknight | Savi Dreloth - 50 EP Magsorc | Sadi Dreloth - 50 EP Magblade | Sigtric Stormaxe - 50 EP Stamsorc | Valora Dreloth - 50 EP Magplar | Sigtric the Unbearable 50 EP Stam Warden
    Scrub: Chews-on-Beavers - 50 EP DK Tank | Vera the Wild - 50 EP magicka Warden | Sigtric the Axe - 50 EP Dragonknight Crafter | Sigtric the Blade - 50 EP Lost Nightblade | Sigtric the Savage - 50 EP magicka Templar | Vibeka Shadowblade - 50 Ep Stealthy Ganky Nightblade |

    Show Me Your Dunmer
    [/center]
  • Crispen_Longbow
    Crispen_Longbow
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    NBrookus wrote: »
    Takuto wrote: »
    There is a regularly running DC guild running 8-12 during that time slot, the name of which I can't recall unfortunately. I remember Clairvoyant(sp?) is in it -- I remember because Clair is the main healer and therefore #1 assist target.

    I wonder if she is part of Requiem? Are they still homed in Had?

    Claire Voyant is with Chaos Crew.

    Requiem, afaik, is now called Macro & Cheese or possibly they split off into a new guild; I see the same members. @Xexpo might be able to provide more info.
    The other thing to mention is there's a pretty big group of multi-faction players homed here. This tends to skew the already imbalanced population even more, as their contribution seems based around Emperorship or whim.

    That was (mostly) the now disbanded Diagnosed; roughly 12 people in total. Usually EP, sometimes AD, rarely DC. Unless a friend had emp, we didn't play the map and looked for small fights.

    Thank you for the helpful info.
    Crispen Longbow - Daggerfall Covenant (DC): NB - Rank:50 (NA/PC) - RIP (Blue VE, Khole, LoM, MO)
    Crispen Longboww - Aldmeri Dominion (AD): NB - Rank:50 (NA/PC) - Crispen's House of Pain RIP (KP, Yellow VE, Omni)
    Crispen Longbow-EP - Ebonheart Pact (EP): NB - Rank:50 (NA/PC) - RIP (Red VE)
  • Crispen_Longbow
    Crispen_Longbow
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    It is funny to see how many people are on for the campaign reset of Had. Had reset their campaign about 5 hours ago. So for the last 5 hours here is how many players have earned AP.

    AD - 51 Players Total
    Top AD player has earned 194,733 AP
    Lowest Player has earned 140 AP

    EP - 41 Players Total
    Top EP player has earned 142,301 AP
    Lowest Player has earned 250 AP

    DC - 17 Players Total
    Top player has earned 265,744 AP
    Lowest Player has earned 147 AP
    Crispen Longbow - Daggerfall Covenant (DC): NB - Rank:50 (NA/PC) - RIP (Blue VE, Khole, LoM, MO)
    Crispen Longboww - Aldmeri Dominion (AD): NB - Rank:50 (NA/PC) - Crispen's House of Pain RIP (KP, Yellow VE, Omni)
    Crispen Longbow-EP - Ebonheart Pact (EP): NB - Rank:50 (NA/PC) - RIP (Red VE)
  • Glory
    Glory
    Class Representative
    NBrookus wrote: »
    DC - Guilds
    5:00PM - 1:00AM EST
    • Khole? Does Khole still run in had? Group Size (8-12)? Every now and then. 12ish.
    • Chaos Crew, usually nightly (6-12). @Claire or @concegual for more info
    • Macro & Cheese, ~2x a week (8-12)
    • Heals For Beers & friends, occasionally, ~3-5
    • Misfit Militia, ~4, played there on a couple of nights recently but not sure if this is a move from Azuras.
    • Very few PUGS.
    1:00AM - 9:00AM EST
    • ??
    9:00AM - 5:00PM EST .
    • ??

    AD - Guilds
    5:00PM - 1:00AM EST
    • DIG-> Group Size (18-24)?
    • Dead Wait-> Group Size (8-12)? More like 6-8?
    • Palatininos-> Group Size (8-12)? Usually ~8. They have been in Azuras recently and may have moved. Pretty sure I massacred the spelling earlier.
    • Moderate amount of PUGS
    1:00AM - 9:00AM EST
    • ??
    9:00AM - 5:00PM EST
    • DIG also runs in the morning sometimes, with a smaller group

    EP - Guilds
    5:00PM - 1:00AM EST
    • Raven and Rose -> Group Size (8-12)? Leans toward 6-8 most nights I think. @Earthewen tagged for more info
    • Paradox Raiding -> Group Size (8-12)? They pick up in chat, so size can vary.
    • Dreadlords -> Participation varies. Usually a small group but if someone is going for emp can bring over 24.
    • Lots of PUGS.
    • Diagnosed -> was running (3-8) 4-5x per week, but disbanded recently
    1:00AM - 9:00AM EST
    • ??
    9:00AM - 5:00PM EST
    • There are ~6-12 semi-organized EP on every morning and early afternoon, but idk if they are a formal guild. This is the group largely responsible for the morning dethrones.

    A typical weeknight is 1 bar DC, 2 bars EP and AD. Save for DC being underpopulated (the past week is an exception) and maybe needing some pugs to help out, the balance isn't what's wrong, it's the bipolar disorder.
    Today I learned that large for Haderus is 5-6 people (taking keeps, not just ganking or trolling resources). EP had easily 2-3 times the number of people, but whatever.

    We were talking the entire time about how we would like to stay, but it's quite tedious to log on at night and have to siege multiple keeps as literally everything was red and we only encountered countersiege with no people once we got in.

    You, Manoekin, Meraki, Mohican, a couple of TM tabards... if that was your whole group, your remora were doing an exceptional job of staying with you at Chalman. (Not sarcasm: AD pugs can be pretty good about not squirreling off. It's frustrating when you are trying to pick off the outliers.) Yes, you were outnumbered, but nobody trains and ult bombs like that in Haderus. A lot of players had never seen it before and were just getting slaughtered. I spent a lot of soul gems rezzing in your wake. :)

    TBH, if you came and stayed the map would probably be back to being AD control most of the time before long. And people would learn how to deal with those tactics, which would be a good thing. At this point, it'd be a step up for the campaign and would put an end to much of the emp swapping.

    There is a lot of frustration at the amount of Trueflame players and guilds that have been slumming and AP farming lately to get their emp achieve. I apologize for directing that frustration at you. I wasn't kidding when I said come and stay.

    No worries mate. We are more interested in fun fights than campaign politics generally, which is why we didn't want to stay. None of us want to be the kind of people who flip a campaign entirely one way, we even consciously avoided crowning an AD emp lol.

    I can get the frustration at emp farming. I don't believe any of us even have that campaign homed, we were there just to have some nice fights without the lag!

    Best of luck.
    mDK will rise again.
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    @Glorious since I have too many characters to list

    Ádamant

    Strongly against Faction Lock
  • concegual
    concegual
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    Just gonna put it out there again....As far as DC on Haderus goes...what we really need is 2 more solid 6-15 man groups...who come and stay...Weekends On haderus have been somewhat Ridiculous i can only guess that all the DC are spill overs from TF...IMO the absolute last thing Haderus needs is to become another TF... We (Chaos crew) have far better nights(fights that is) when we fight double our numbers...Following the zerg around is not our thing. So the last few weekends for us have been a bit boring...I'll admit it would be nice to own out to ash and Ales when we log in...But pushing them back to there gates makes for a boring night... Keep haderus a campaign for group vs. group... let the zergs have TF!
  • Katahdin
    Katahdin
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    I have HAD as guest. I only play there if waiting in que for TF.

    I don't like HAD as much because keeps don't count, only resources.

    I'd say keep it as 7 day, just make keeps count.
    Edited by Katahdin on February 7, 2017 9:30PM
    Beta tester November 2013
  • Xexpo
    Xexpo
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    Macro & Cheese, ~2x a week (8-12)

    ^^^ this is correct
    with 2-4 of us running around most nights

    have temporarily lost some regulars to the Conan Exiles booty show and others are waiting for BGs

    requiem is a necro guild currently
    RIP Nov. 30th '16

    edit: apparently they are alive and healthy and active and pvp when they want to ¯\_(ツ)_/¯

    As to the topic of this thread,
    I don't think closing Haderus because players act like idiots is the solution
    It's on the players to not pointlessly paint the map one color...
    but as we have all learned, these people cannot be reasoned with , or pleaded to
    and with the open 24/7 state of campaigns, "night capping" will always be a thing

    There had been increased activity in Haderus the last few weeks, right up to the update
    Hopefully it continues
    Edited by Xexpo on February 10, 2017 8:30PM
    Kiki Dickson ~~~ Dixmanian Devil ~~~ Cornelius Buckshank Jr.
    Histy-Fitz ~~~ Boozemer ~~~ Chace X'expo
    Lluvia De'Fuego ~~~ Shakes Spear
    Macro and Cheese NA/PC
  • Minalan
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    Azuras is out, because I'm DC and I don't want to be a part of the problem there.

    Haderus is joke, only it's not very funny. It's an EP buff server, nothing more.

    That leaves TF, and for all the lag it's still the best fight on any campaign.
  • Vurian97
    Vurian97
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    Minalan wrote: »
    Azuras is out, because I'm DC and I don't want to be a part of the problem there.

    Haderus is joke, only it's not very funny. It's an EP buff server, nothing more.

    That leaves TF, and for all the lag it's still the best fight on any campaign.

    Azura's Star is in the process of being fixed. It's going to take some time, but LoDG has moved to AD to try to help population and coordination there.

    Haderus could use more DC, if people from Azura's Star moved their overflow to there, all 3 campaigns could easily be balanced.

    As far as 'best fights', Trueflame is best if you run solo, if you run in a group, Azura's Star & Haderus have much better fights.
  • Claire
    Claire
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    Takuto wrote: »
    PC-NA-HAD-AD player, here. I have consciously made the decision to not play in the laggy/zergy mess that is trueflame, nor am I interested in the newbie campaign, or the non-cp campaign.

    I was thinking about making a similar post, a few alterations:

    K-Hole isn't a HAD guild as far as I know, their presence in HAD is normally greeted with a great deal of profanity on TS.

    There is a regularly running DC guild running 8-12 during that time slot, the name of which I can't recall unfortunately. I remember Clairvoyant(sp?) is in it -- I remember because Clair is the main healer and therefore #1 assist target.

    I'm in Dead Wait, we are consistently on the lower side of your estimation of 8-12, but we run 7 nights a week.

    Well...I definitely feel like target #1 most nights. :blush:
  • nml
    nml
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    Sigtric wrote: »
    nml wrote: »
    @NightbladeMechanics thanks for your input but everybody would appreciate if you neutralized the palpable undercurrent of angst in your posts.

    I am open to constructive feedback from anybody with relation to ruleset modification that would give Haderus a reason to continue to exist.

    I would appreciate if you didn't try to speak for me.

    I should rephrase to say "everybody who isn't a passive aggressive troll".

    A rule set change is in order, let's get an official response from @ZOS_GinaBruno.
    -NML
    Imperator, Ars Imperatoria
    North American PC/Mac, Trueflame
  • Anazasi
    Anazasi
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    The AP farming at BB mine has sealed the fate of Haderus. Get ready for closure ha ha
  • PathwayM
    PathwayM
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    Vurian97 wrote: »
    SirAndy wrote: »
    nml wrote: »
    The title says it all. Haderus is controlled by one faction, other two factions have maybe 5 players and zero castles each.
    Haderus (PC/NA) flips every night.

    I'm no pvP expert, but i don't think 1 faction can do that all by themselves ....
    rolleyes.gif

    It's actually 1 guild emp trading. They do it on EP & AD toons. They'll flip map, swap, flip map, swap, flip map, swap. If they're met with resistance from a group they aren't accustomed to, they'll get on their EP mains and zerg the map down.

    This is nothing more than a false accusation. I'm the head raid leader in the Dominion Imperial Guard and we have been homed in Haderus PC NA for almost a year. We are strictly an AD guild and we only crown our members if they reach #1 on the AD leader board through legitimate means.
    Edited by PathwayM on February 8, 2017 9:46PM
  • kadar
    kadar
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    Claire wrote: »
    Takuto wrote: »
    PC-NA-HAD-AD player, here. I have consciously made the decision to not play in the laggy/zergy mess that is trueflame, nor am I interested in the newbie campaign, or the non-cp campaign.

    I was thinking about making a similar post, a few alterations:

    K-Hole isn't a HAD guild as far as I know, their presence in HAD is normally greeted with a great deal of profanity on TS.

    There is a regularly running DC guild running 8-12 during that time slot, the name of which I can't recall unfortunately. I remember Clairvoyant(sp?) is in it -- I remember because Clair is the main healer and therefore #1 assist target.

    I'm in Dead Wait, we are consistently on the lower side of your estimation of 8-12, but we run 7 nights a week.

    Well...I definitely feel like target #1 most nights. :blush:

    It's the staff/dress combo. Dead give away. :D
  • nagarjunna
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    Vurian97 wrote: »
    It's actually 1 guild emp trading. They do it on EP & AD toons. They'll flip map, swap, flip map, swap, flip map, swap. If they're met with resistance from a group they aren't accustomed to, they'll get on their EP mains and zerg the map down.

    I've been tracking players in each faction. Of the approximately 1300 accounts that I have encountered less than 1% have a cross-faction toon. I've been using Miat's Tracker to do so (about the only really useful thing about that add-on in my opinion)

    It means that every PvP player is largely loyal to one faction and I find that a good thing. It also means that your assertion that there is a group of players controlling the Haderus map by swapping from faction to faction is not correct.

    I'd agree with you about the flip-flop state in Haderus it is very quick and that is a function, as others have pointed out, of the campaign being a 24X7 campaign. Is that a good or bad thing? Well that's up to you.
    @nagarjunna- PC / NA / AD / DC
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  • Vurian97
    Vurian97
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    Never know, maybe you are the person flipping it back and forth and so your miat's gives you inaccurate information. *shrug*
  • technohic
    technohic
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    Sounds like they need to just make Had the same ruleset as TF and it might be more appealing.
  • ZombieZig
    ZombieZig
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    If you close Haderus how else will AD and EP trade emps?
  • Turtl3Lov3
    Turtl3Lov3
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    ZombieZig wrote: »
    If you close Haderus how else will AD and EP trade emps?

    I suggest that everyone rerolls DC and zergs AD & EP into submission to counteract your petty problem. I'm sure many DC will be happy, those of which will remain unnamed.
    LAuq8WE.jpg

  • Runschei
    Runschei
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    Closing Haderus too would just worsen the queue of Trueflame and Azura even more. If you're so unhappy with the status of Haderus, then you can either:

    1. Try to bring guildies and/or friends to the campaign to get some activity.

    OR

    2. Abandon the campaign, just like 'everyone' else has done.
  • Serjustin19
    Serjustin19
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    @Crispen_Longbow

    "Immortali" runs a small group of 3-10 strictly EP players in Haderus any time from 12PM-1AM EST Daily. Most are homed on Haderus and are often in the top 2-10% for EP. We usually play pretty chill, going where the fights are, or where we can make fights happen. At times we get quite organized and work in conjunction w/ RnR or by ourselves to play the map hard. With Haderus' extremely small consistent population, Immortali and RNR make up a decent portion of that population. Other than us, there are quite a few individuals I recognize consistently on Haderus, just don't know what guilds they are a part of...

    The other thing to mention is there's a pretty big group of multi-faction players homed here. This tends to skew the already imbalanced population even more, as their contribution seems based around Emperorship or whim.

    edit: as of today/yesterday, Darkest Requiem is now officially homed on Haderus for raid nights, although it's members play on all 3 vet campaigns.

    Thanks for this info. Does RnR run the same times as you guys usually or are they more dominate in one timeslot?

    Any EP that knows much about the guild (Paradox)? What time they play, group size etc?

    With DR homing in Had they are mostly Latenight/early morning if I remember correctly could be wrong.

    Hi. Got a question. Do you 2. Play on PS4 EU server? If not this is weird. If so. I'll explain. You see I recognized the "Paradox" guild. I have seen the name 3 times in Scourge PS4 EU. (Also similar name to my former friend name) I have seen this exact same guild. But they where on blue. 3 different times. But then vanished. Thanks. I just couldn't help but wonder.
    Edited by Serjustin19 on February 10, 2017 4:10PM
    Formerly Serjustin19, Save for Forum Of Course.... Fiery_Darkness (PC NA) currently.
  • Kartalin
    Kartalin
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    Sorry Serjustin, OP forgot to put PC/NA in the post title
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