All Group Content Should Have A Solo Option

Palidon
Palidon
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Many may disagree but it is my opinion there is too much Group Content forced upon solo players. I am a solo player. I do not like running in groups. The World Bosses, Undaunted Pledges and much of Craglorn with the exception of the Craglorn quest line are all geared for group play. My suggestion is to have a solo option for all group content. The rewards do not have to be the same since the difficulty would change but there should be a solo option.
  • Wizzo91
    Wizzo91
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    Palidon wrote: »
    Many may disagree but it is my opinion there is too much Group Content forced upon solo players. I am a solo player. I do not like running in groups. The World Bosses, Undaunted Pledges and much of Craglorn with the exception of the Craglorn quest line are all geared for group play. My suggestion is to have a solo option for all group content. The rewards do not have to be the same since the difficulty would change but there should be a solo option.

    This is a waste of development resources, considering we are talking about a MMO here.

    There are plenty of solo RPGs out there.

    I would argue that we need MORE endgame group content and PVP options. Just take a look at actual new content released. It has mostly been solo zones.
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  • Agalloch
    Agalloch
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    Palidon wrote: »
    Many may disagree but it is my opinion there is too much Group Content forced upon solo players. I am a solo player. I do not like running in groups. The World Bosses, Undaunted Pledges and much of Craglorn with the exception of the Craglorn quest line are all geared for group play. My suggestion is to have a solo option for all group content. The rewards do not have to be the same since the difficulty would change but there should be a solo option.

    Man, this is a MMO ..

    There is huge content aimed for solo players. Many players could solo vet dungeons too.

    Also for solo you have Maelstrom Arena..

    Good luck!
  • laksikus
    laksikus
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    World bosses and craglorn are easy to solo.

    Most Group dungeons also were soloed before
  • Turelus
    Turelus
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    This is something that SWTOR did with the Flashpoints (4 player dungeons) so others could experience the story.

    I would be fine with solo variants of content which let people do the story, however I don't think they should drop gear sets nor count towards achievements.
    @Turelus - EU PC Megaserver
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  • Woeler
    Woeler
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    There is too much solo and casual content in the game. We need more hardcore group content.
  • Enslaved
    Enslaved
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    I must say that most of the dungeons on normal difficulty can be soloed. Some strong players even soloed vIC, vCoS and similar. Overworld bosses can be soloed if you use certain setups. Same is with Craglorn. But I agree about some of these, especially Craglorn quests. For all these who just want to do area for story (minus trials), there could be a weaker version that has downgraded rewards, maybe even only coins.
  • Cadbury
    Cadbury
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    Counterpoint: All solo content should have a group option.
    "If a person is truly desirous of something, perhaps being set on fire does not seem so bad."
  • Xerton
    Xerton
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    Woeler wrote: »
    There is too much solo and casual content in the game. We need more hardcore group content.

    this!
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  • Grabmoore
    Grabmoore
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    laksikus wrote: »
    World bosses and craglorn are easy to solo.

    Most Group dungeons also were soloed before

    This!

    Woeler wrote: »
    There is too much solo and casual content in the game. We need more hardcore group content.

    And this!
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  • DoccEff
    DoccEff
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    Cadbury wrote: »
    Counterpoint: All solo content should have a group option.

    Exactly what I was just about to comment.
  • Gandrhulf_Harbard
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    Three things to point out.

    1) To all the people saying "this is an MMO" please note that MMO means Massively Multiplayer Online - nowhere in that is there a requirement " group up" - MMO does NOT mean "group content", it means lots of people playing in the same gameworld at the same and able to interact with one another if they choose to.

    2) This game was marketed with a "play your way" marketing strategy - which would imply that Solo Play should be equally supported. Now, currently not ALL content is completely soloable but all content is (as far as I am aware) possible in a group - so we still don't yet have the "play your way" solo/group parity.

    3) Making almost all group content soloable in SWTOR didn't really benefit anyone. Everything became too mundane, too boring and led to the disastrous counter-reaction of the last KotET expac.

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  • laksikus
    laksikus
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    Three things to point out.

    1) To all the people saying "this is an MMO" please note that MMO means Massively Multiplayer Online - nowhere in that is there a requirement " group up" - MMO does NOT mean "group content", it means lots of people playing in the same gameworld at the same and able to interact with one another if they choose to.

    2) This game was marketed with a "play your way" marketing strategy - which would imply that Solo Play should be equally supported. Now, currently not ALL content is completely soloable but all content is (as far as I am aware) possible in a group - so we still don't yet have the "play your way" solo/group parity.

    3) Making almost all group content soloable in SWTOR didn't really benefit anyone. Everything became too mundane, too boring and led to the disastrous counter-reaction of the last KotET expac.

    All The Best

    You can solo everything except maybe trials on normal.
    And even "play your way" doesnt mean "play your way and solo things that is for 12 man groups..."
  • Miss_Morphine
    Miss_Morphine
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    You're on the forums for the massively multiplayer online role playing game Elder Scrolls Online : Tamriel Unlimited. I think what you are looking for is the forums for The Elder Scrolls V:Skyrim as that is a single player game. All content is soloable!
    Edited by Miss_Morphine on January 31, 2017 12:44PM
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  • Vrienda
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    Agreed 100%.

    I've done every dungeon on veteran now and yet I still have no idea what they were about due to me being forced to skip all the dialogue and story and being auto kicked at the end because everyone else left while the NPC's were still talking. I'd love a solo mode to see the stories for myself.
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  • DPShiro
    DPShiro
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    Woeler wrote: »
    There is too much solo and casual content in the game. We need more hardcore group content.

    This^
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  • Ermiq
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    Three things to point out.

    1) To all the people saying "this is an MMO" please note that MMO means Massively Multiplayer Online - nowhere in that is there a requirement " group up" - MMO does NOT mean "group content"

    The true is, MMO means massively multiplayer only. So MMO is completely not about a solo content.
    One of the two of us definitely has gone mad. It only remains to define whether this one is the whole world or just me.

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  • RavenSworn
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    Soloed normal way rest 1 at lvl 30. So I think no is the answer. It's not called 'group' content if its solo yeah? Then it's called single player content.
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  • Xerton
    Xerton
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    Aeula wrote: »
    Agreed 100%.

    I've done every dungeon on veteran now and yet I still have no idea what they were about due to me being forced to skip all the dialogue and story and being auto kicked at the end because everyone else left while the NPC's were still talking. I'd love a solo mode to see the stories for myself.

    Simply look for a guild that plays at your pace! That's it!
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  • Dracindo
    Dracindo
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    "Less group content! Solo PvP!"
  • LordGavus
    LordGavus
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    It's an mmo.
    Also you can already do a large portion of the content solo. All overworld content and some of the world bosses, most normal dungeons and if your good enough vet dungeons too, also there is maelstrom arena.
    I get that sometimes you just want to go solo, that's when I do the quests or just wander off into the wilderness. But in my opinion we need more group content in ESO.
  • Miss_Morphine
    Miss_Morphine
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    Honestly guys if you picked up this game strictly to play solo and complete all of it you made the wrong choice as consumers. There are a million options available for you including some from this very franchise. Why root for diverting of funds from something most of us bought for what it is?
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  • Asardes
    Asardes
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    Normal dungeons are mostly soloable. The only exceptions are those who have hard CC->kill mechanics that require a 2nd person to interrupt them, like COH2, FG2 and ICP.
    Beta tester since February 2014, played ESO-TU October 2015 - August 2022, currently on an extended break
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  • Gandrhulf_Harbard
    Gandrhulf_Harbard
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    Eremith wrote: »
    Three things to point out.

    1) To all the people saying "this is an MMO" please note that MMO means Massively Multiplayer Online - nowhere in that is there a requirement " group up" - MMO does NOT mean "group content"

    The true is, MMO means massively multiplayer only. So MMO is completely not about a solo content.

    Unfortunately you are wrong.

    https://en.wikipedia.org/wiki/Massively_multiplayer_online_game

    MMO = Massively Multiplayer Online. And in fact the earliest MMORPGs didn't even have the mechanics that allowed people to join together to form a group and share XP and loot. "Groups" such as they were were just multiple players in the same immediate area.

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  • Humatiel
    Humatiel
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    As long as people dont expect to get drops or achievements from a solo version of it then hey be my guest. Why anyone would want that though is beyond me.
    VMA | vHRC-HM | vAA-HM | vSO-HM | vMOL-HM
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  • Vrienda
    Vrienda
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    Xerton wrote: »
    Aeula wrote: »
    Agreed 100%.

    I've done every dungeon on veteran now and yet I still have no idea what they were about due to me being forced to skip all the dialogue and story and being auto kicked at the end because everyone else left while the NPC's were still talking. I'd love a solo mode to see the stories for myself.

    Simply look for a guild that plays at your pace! That's it!

    I don't want to join a guild.
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  • Gandrhulf_Harbard
    Gandrhulf_Harbard
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    LordGavus wrote: »
    It's an mmo.
    Also you can already do a large portion of the content solo. All overworld content and some of the world bosses, most normal dungeons and if your good enough vet dungeons too, also there is maelstrom arena.
    I get that sometimes you just want to go solo, that's when I do the quests or just wander off into the wilderness. But in my opinion we need more group content in ESO.

    I am mainly a solo player = let me get that out of the way right from the start.

    I also don't think how SWTOR allowed group content to be soloed worked particularly well - instead having genuinely scaleable content so that X Content done as a group was significantly more difficult than when X Content was played solo they just made everything easier - for everyone. It made the game boring.

    And I agree I think there should be more group content in ESO, and more PvP (and I pretty much never PvP in MMORPGs).

    But having said all that I see no reason why people are so against making more of the game content accessible to even more players - happy players stick around and spend money, and that is a good thing for everyone, no matter their preferred style of play.

    All The Best
    Those memories come back to haunt me, they haunt me like a curse.
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  • Xerton
    Xerton
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    Aeula wrote: »
    Xerton wrote: »
    Aeula wrote: »
    Agreed 100%.

    I've done every dungeon on veteran now and yet I still have no idea what they were about due to me being forced to skip all the dialogue and story and being auto kicked at the end because everyone else left while the NPC's were still talking. I'd love a solo mode to see the stories for myself.

    Simply look for a guild that plays at your pace! That's it!

    I don't want to join a guild.

    Go play Skyrim....
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  • Ch4mpTW
    Ch4mpTW
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    I'm all for solo variants of group content. I've said it in the past how a player shouldn't be limited in the type of content they can complete, due to the requirement of another player being present. If you have the: Mechanics knowledge, skill, and overall ability to complete the task at hand — why be hindered by things of the sort that require another player be present?


    It's why I liked Maelstrom (though hate it due to the lag and RNG nonsense that occurs). It is a solo arena designed to push your skills whilst on your own. There's no tank to save you. There's no healer. There's no one to resurrect you. There's no one applying buffs or debuffs. Only you and enemy NPC's. That's it, and that's all. There's no one there to help you progress through it, and hold your hand. You have to progress on your own, and learn (experience-wise) on your own.
  • Sausage
    Sausage
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    Its the easy way, but you would get alot better game if you used some creativity to fix things instead. Solo, group and raid option on everything makes everything boring, its not that good solution as one might think. Wasnt Division like this? It felt so bad.
    Edited by Sausage on January 31, 2017 1:08PM
  • BlackSparrow
    BlackSparrow
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    As someone who solos most of the content... I have to agree that I think forced grouping is an important component of MMOs. Otherwise, I would spend the entire game in my little bubble, never talking to another player, while that player interaction is an important part of learning and growing as a player. ESO has enough soloable content that I only have to do group stuff when I feel up to it, since it''s all skippable. But every once in a while breaking out of my solo world to help a friend run a dungeon or take on a world boss? I value those little blips of interaction, and I wouldn't do them if that content had a solo option.
    Aeula wrote: »
    Agreed 100%.

    I've done every dungeon on veteran now and yet I still have no idea what they were about due to me being forced to skip all the dialogue and story and being auto kicked at the end because everyone else left while the NPC's were still talking. I'd love a solo mode to see the stories for myself.

    Though yeah, that's obnoxious. I wish at the very least, you had a log where you could review all the dialogue on the dungeon you just did, so you at least know what was going on in retrospect. :(
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