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nMA should give you green/blue weapons at the end

  • Ajaxduo
    Ajaxduo
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    You can have them in level 1 :D
    - - -
    GM of Verum Aeternus, PC EU
    - - -
  • hobicabobjob
    hobicabobjob
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    No.
  • FriedEggSandwich
    FriedEggSandwich
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    The current system is broken as ***.

    You need to run vMA on average 500 times to get the sharpened weapon you want.

    With that said, the solution isn't to give away the weapons in normal mode. We need a *** token system.

    Guess I lucked out, my one and only vma clear dropped the sharpened staff I wanted.. never going back there xD

    Lol you lucky devil. My first 3 runs I got a defending resto and defending inferno. Over 100 runs later and the only weapons I don't have in sharpened are the shock and inferno staff :/
    PC | EU
  • Tempah
    Tempah
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    mr_wazzabi wrote: »
    mr_wazzabi wrote: »
    I'm just saying nMA should give us something at the end, and not some crappy title. We should get a weapon with an increase rate of Training and Prosperous (50 to 60%) trait for fairness.

    Why don't you just get good and beat vma like the rest of us with maelstrom weapons did? Not fair to those of us that died 100000 times trying to get our first clear only to grind 10000000 times to get the sharpened weapon we want

    Because I'm lazy and I want to do things the easy way. Due to ZOS's TOS I can't hire a veteran vMA player like you to access my account, and do it for me. Account sharing is against the rules so I'm out of luck in that department.

    I would even pay for a sharpened inferno staff/Daggers/Bow with gold if it wasn't BOP.

    I'm just a lazy ESO player.

    Lol clearly you don't deserve those weapons then. Vma is the hardest content in the game, so the weapons should only be in the hands of those that earned them.

    If you're asking for tokens to be given out from beating vma so you can use them to buy weapons, I'm all for it.

    There's no easy lunch as many say. You want something, you gotta work for it
    @mr_wazzabi
    You missed to add solo in between hardest and content.
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  • Horowonnoe
    Horowonnoe
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    No it shouldn't. I just facerolled nMA on my lvl14 toon and if i got rewarded weapons for that it would just be sad.
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  • TheCaptainJosh
    TheCaptainJosh
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    vMA is one of the last few things in this game casuals have not had severly nerfed. Takes a certain amount of skill to best the Arena, if you don't have that skill, don't long for the game to be nerfed, just get better.
    AugustusGray
    PC NA
  • Neophyte
    Neophyte
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    Vma on completion should give one maelstrom token inside the chest along with random weapon as usual. Every weekend maelstrom vendor comes selling some weapons with good traits. Don't like what u see. Save tokens for next week and hope the vendor sells what u want
  • LadyNalcarya
    LadyNalcarya
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    Sovaso wrote: »
    Just nerf vMA

    Its already nerfed. Indirectly, because of the power creep.
    Edited by LadyNalcarya on January 25, 2017 6:52AM
    Dro-m'Athra Destroyer | Divayth Fyr's Coadjutor | Voice of Reason

    PC/EU
  • GawdSB
    GawdSB
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    If you want the best weapons in the game at least put some effort into getting it. Took me over a month to clear VMA first try. If anything ZOS needs to do what people have been saying forever and implement the token system. I worked that hard and got a charged *** sword and infused shield, aka trash.
  • soll
    soll
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    no, casual noobs are getting annoying

    https://www.youtube.com/watch?v=axsgf6Ei_lU
    EU PC
    I like to heal
    Triggered Tryhards/ HighRisk
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    When you've invested time and money into a company, you have the right to be upset over changes that will negatively affect your experience and gameplay.

  • soll
    soll
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    and one more nMA started on lvl 5 and finished on 9

    eso64-2017-01-09-17-07-00-058.jpeg
    EU PC
    I like to heal
    Triggered Tryhards/ HighRisk
    EP – Sollencia
    AD – Sollencia Overdose
    When you've invested time and money into a company, you have the right to be upset over changes that will negatively affect your experience and gameplay.

  • globesoi
    globesoi
    I think nMA can drop weapon, just remove trait RNG, drop in TRAINING only. To reminder training needed. LOL
  • KaiDynasty
    KaiDynasty
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    No.
  • dday3six
    dday3six
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    J2JMC wrote: »
    The obsession from players to lock gear behind content difficulty is interesting. I get why developers want it. Makes them more money and extends the game life-no brainer. But from a competitive gamer standpoint it seems odd. I mean does it really feel good to think you're better than a player because of the gear you have that gives you a mathematically easier time to complete content? Mind you OP did not say make vMA easier. He simply asked for ZOS to open up gearing options to a variety of players.

    Someone else having a title or special weapon doesn't take away from a person's accomplishments. I guess some online gamer's egos are so large and fragile that they need status symbols to feel better about themselves. Honestly I say let them have the weapons. If I lose a leaderboard spot to someone who initially couldn't beat vMA, or get smashed in pvp by that person, it simply means I was getting carried by gear.

    For those who use game life or positive reinforcement as a defense for locking gear behind content/levels this post is not aimed at you. I personally think it's a *** defense and hope a greater mind than mine can figure out ways to extend game life beyond loot hunting but for now it's the best we have in an mmo and when done right is a fun design. However, for those saying people shouldn't be allowed to have mathematically superior weapons because they're not "good enough" or "didn't put the time in" get over yourselves lol. I got a sharpened dagger(maybe axe have to check) around my fifth time completing it 2 months after wrothgar release while players who are much better than me in my guild are still looking for one to this day.

    It's about delayed gratification garnered via accomplishments. Simply put, people want to be rewarded for their effort and hard work.

  • Dubhliam
    Dubhliam
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    soll wrote: »
    no, casual noobs are getting annoying

    https://www.youtube.com/watch?v=axsgf6Ei_lU

    Epic.
    And people want THIS to drop the best weapons in the game.
    55015967.jpg
    >>>Detailed Justice System Concept thread<<<
  • Jim_Pipp
    Jim_Pipp
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    NO - to getting the same drops as vMA.
    YES - to removing prosperous and training from vMA drop lists and giving nMA a chance for those (and ornate, just out of spite).

    REASON - people who have done vMA forget how hard some pve content is for casuals, so this would encourage people out of their comfort zone. I don't mind low-level characters having a gear set up that they like instead of waiting to CP160+ to finally make their build work how they wanted. I've done vMA and hated it too much to farm it, so I would like this change to improve my chances of getting the traits I want.

    REMEMBER - at the moment gear traits make a huge difference, so vMA weapons will always be superior. This raises the floor without lowering the ceiling.
    #1 tip (Re)check your graphics settings periodically - especially resolution.
  • SublimeSparo
    SublimeSparo
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    KaiVox22 wrote: »
    KaiVox22 wrote: »
    KaiVox22 wrote: »
    KaiVox22 wrote: »
    No, it really shouldn't :D

    Yes it should.

    Definitely, definitely shouldn't

    Definitely,Definitely, and Definitely should :)

    Just no.

    Yes.

    You can light attack your way through nMA. I literally see no reason why it should drop any weapon other than a rubedite dagger of flame.

    You can heavy attack your way through vma... ;)

    But yea nma is far too easy to give weapons
    PS4 EU CP900. PS4 NA CP600,
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  • MakoFore
    MakoFore
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    nah. I've got a few cp- but just finished normal with my level 30- id be walking around blackwater with a maelstrom maul, and other cp players - too much of an advantage. PLUS = normal is way too easy; nice try bud- looks like theres no easy way to grab it but the hard way.

    i remember someone suggesting this months ago- when i had yet to finish it- and i was like no way- i wanted that challenge to stand so that it would still mean something. now that i ve done it- its one of the more gratifying things in the game. just keep grinding away, practising ,it will force u to work on ur build, ur weaving, ur roll dodging, rotation all those things that can be obscured by spamming steel tornado in a viper set in a normal dungeon. keep at it mate- trust me it ll be worth it when u get it.
  • SickDuck
    SickDuck
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    No please.

    On the other hand please nerf vma weapons so they are not mandatory for end game.
    Holdviola - Khira'de Regalo - Lélekvadász - Used To Be An Adventurer - Zetor - Does-Not-Give-A-Duck - Lord Sugar - Tenar Arha - Da'rinka - Violent Moon - Extreme Runner
  • WolfgangArmadeus
    WolfgangArmadeus
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    It really really should. I played n and v once for completions then never played again.

    V is an unbearable time sink grind fiasco that i would never subject myself to. It is just so drawn out and boring.

    N is more manageable on time, but it is completely pointless to run more than once.

    This game is just stoopid grind for tryhards and cash-shop. Housing is just new grind and more cash shop. ZOS wake-up... It would be one thing if the content was fun, but its not, just horde rooms with boss. Not a single Expansion, no raids, nothing for years... just vma weapon grind, one tam set grind, and cash shop x20

    I quit playing for a year and a half and it took me 2 weeks to finish thieves guild, dark brotherhood, and orsinium. The only substance in this game is grind, and its not even fun grind.
    Edited by WolfgangArmadeus on January 25, 2017 9:27AM
  • sdtlc
    sdtlc
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    nope
    Die Qualität verhält sich nicht zwingend proportional zur Masse...

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  • modaretto
    modaretto
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    KaiVox22 wrote: »
    No, it really shouldn't :D

    Did anyone mention that it really shouldn't?
    I want a vma weapon for logging into the game today. Gimme!
    Edited by modaretto on January 25, 2017 9:40AM
    Watches-the-wind (Templar healer) / PC EU

    Dragon's Crest
  • modaretto
    modaretto
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    SickDuck wrote: »
    No please.

    On the other hand please nerf vma weapons so they are not mandatory for end game.

    They are not. Not at all. But they are a good excuse if people can't pull dps in general. You can get better results on builds without vma weapons as it is. It does require a bit of theorycrafting of your own though and making a build that suits your play style.
    Watches-the-wind (Templar healer) / PC EU

    Dragon's Crest
  • Tryxus
    Tryxus
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    L2M (Learn to Maelstrom)
    "We're all born under the same sky and on the same earth. Therefore, we all deserve the same amount of respect."
    Tryxus of the Undying Song - Warden - PC/EU
  • Enslaved
    Enslaved
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    nMA should never give maelstorm weapons. Not even training/prosperous ones.
    vMA should never give training/prosperous weapons.

    What nMA should give after you have no death run - an exclusive non BoP material used for upgrading jewelry to gold tier.
    This would be doubled for vMA + you get weapon. That would make players more interested in doing at least nMA. These who don't have DLC and wish to upgrade jewelry could buy this material from guild traders.

  • Bashev
    Bashev
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    Master and Maelstorm weapons should be able to be obtained by PvP or make them strictly PvE weapons. If you farm the arena you get a weapon every hour, I wished to be the same way by PvP.
    Because I can!
  • DRXHarbinger
    DRXHarbinger
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    Jim_Pipp wrote: »
    NO - to getting the same drops as vMA.
    YES - to removing prosperous and training from vMA drop lists and giving nMA a chance for those (and ornate, just out of spite).

    REASON - people who have done vMA forget how hard some pve content is for casuals, so this would encourage people out of their comfort zone. I don't mind low-level characters having a gear set up that they like instead of waiting to CP160+ to finally make their build work how they wanted. I've done vMA and hated it too much to farm it, so I would like this change to improve my chances of getting the traits I want.

    REMEMBER - at the moment gear traits make a huge difference, so vMA weapons will always be superior. This raises the floor without lowering the ceiling.

    Send me a pic of any maelstrom loot dropping in prosperous or training? It never got added to the loot table for anything in there.
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  • SickDuck
    SickDuck
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    modaretto wrote: »
    SickDuck wrote: »
    No please.

    On the other hand please nerf vma weapons so they are not mandatory for end game.

    They are not. Not at all. But they are a good excuse if people can't pull dps in general. You can get better results on builds without vma weapons as it is. It does require a bit of theorycrafting of your own though and making a build that suits your play style.

    Maybe true for magicka builds but for stamina the difference is huge.
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  • FloppyTouch
    FloppyTouch
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    Let's be careful what we call skill people vMA is learning the spawn ports and what enemy's to kill off first. There is a reason it becomes easy after ur first clear it's bc you know what to expect and the mechanics of each stage. I would call that knowledge not skill.

    It's been awhile that this arena has been out I think a slight nerf to the mobs is needed to help out the others 98% of the people that have not cleared it. Before you jump down my throat here they will still need to farm it a million times and it can still be hard just lower the one hit mechanics damage a litttle and lower the hp on mobs.

    I understand that you worked really hard for these BIS weps but this game has a history now when new content comes out it's really hard then when everyone got what they needed and worked hard for it they nerfed it, look at vet rank zones IC sewer mobs WGT and ICP.

    Edited by FloppyTouch on January 25, 2017 11:33AM
  • Arthg
    Arthg
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    The gap is much too great between the easiness of nMA and the power of Maelstrom weapons.

    In no way would it be fair to get one of those weapons after facerolling nMA.
    PC/EU. NoCP PvP. sDK Orc IRL. Flawless tamperor. Pro scrub.
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