Ti_Englesmythe wrote: »Stark:
http://www.dictionary.com/browse/repeal?s=t
Repealed means to officially revoke, or take back. That's what I'd like to see done with One Tamriel. I don't believe in spoon feeding a game to a new player. I believe in working for your levels, working for your skills, and reaping the feeling of sweet victory when you can finally enter a new area, farm new materials, and bash the skulls of new monsters.
I feel frustrated by wolds bosses only. They make impossible to solo storyline zones in peace and quiet meditation. Delves are solo-able, public dungeons are solo-able, dark anchors are solo-able, world bosses are not (I mean while leveling new alt with trash gear, I do not mean proper boss-hunting builds). Nonsense. Forced grouping in solo-friendly areas is bad idea.
But I like other One Tamriel changes.
Ti_Englesmythe wrote: »I feel it may be just me, but One Tamriel was a huge setback for ESO. I've seen, many times, that One Tamriel is a way to bring the game in line with the gameplay of Morrowind and Oblivion, but wasn't ESO meant to be an MMORPG? Aren't MMORPG's designed to be challenging and require work to enter new areas and combat new creatures?
Im glad i reached maxlvl before one tamriel hit. Must suck to be a new player now. I remember how stoked i was when i could enter the next zone and find new mats, more powerful enemies and so on. was really nice experience to play it all through. Now u really dont need to leave auridon, since all zones are the same.
andreasranasen wrote: »As a farmer One Tam ruined farming spots
Farming is extremely relaxing to me.
hmsdragonfly wrote: »andreasranasen wrote: »As a farmer One Tam ruined farming spots
Farming is extremely relaxing to me.
Shouldn't 1T offer more farming spots? You can gather max level mats in every zone now.
hmsdragonfly wrote: »andreasranasen wrote: »As a farmer One Tam ruined farming spots
Farming is extremely relaxing to me.
Shouldn't 1T offer more farming spots? You can gather max level mats in every zone now.
It makes it harder to get low level mats.
That's probably my only real issue with 1T.
hmsdragonfly wrote: »andreasranasen wrote: »As a farmer One Tam ruined farming spots
Farming is extremely relaxing to me.
Shouldn't 1T offer more farming spots? You can gather max level mats in every zone now.
andreasranasen wrote: »hmsdragonfly wrote: »andreasranasen wrote: »As a farmer One Tam ruined farming spots
Farming is extremely relaxing to me.
Shouldn't 1T offer more farming spots? You can gather max level mats in every zone now.
The opposite actually. All good spots are now crowded.
hmsdragonfly wrote: »This is a true Elder Scrolls game, not a typical generic WoW's clone. Why should it clone everything WOW does? The leveling system has proven to be very successful in Oblivion and Skyrim, people love it there, people also love it here, just because you are used to the outdated system used by WoW 10 years ago and cannot stand the changes of the new decade, doesn't mean the system is bad or anything. The system is awesome, it has been proven, people love it. You don't? I completely respect your opinion, but as a matter of fact this system works and people love it.
The one thing I do not like about One Tamriel is the lack of consistency.
You can go anywhere - great. Fab. Good change. But now, I notice a lot of people getting lost - like, where should they go to do things? Having everything open to you is both a blessing and a curse. There's a lot of zones in the game, and you can just hop from one to another to another, and it all seems a little wonky in that respect.
Hahaha... oh the irony XDTi_Englesmythe wrote: »Not sarcastic at all. That's what I'd expect from an entitled gamer.
Ti_Englesmythe wrote: »I'll give you that, Rev, I just don't believe one alliance should be able to waltz through another alliances' territory when the alliances are meant to be at war. It makes no sense. I agree with Adam: going back "home" and destroying basic creatures was a blast.
tokewi:
Zenimax IS handing new players a lot. I literally watched a level 6 two shot a creature that was taking me six hits. The two handed iron sword I had on my level 3 character did more damage than my galatite swords on my CP60. That's not right.
Glamdring:
Exactly! The feeling of accomplishment when you find new resources, or can kill new enemies that you could only salivate over from afar. New players won't have that.
Ti_Englesmythe wrote: »So, Sovaso, you like having your game handed to you on a platter instead of having to work for it? One Tamriel is simply ignoring the Alliance structure, which is the main storyline, and allowing you to wander wherever you please knowing the game will autolevel you to competitive. I bought this game under the impression it was an MMORPG. This is no longer the game I purchased.