As a Pet Sorc, I like the changes. But most of all, I am tired of Non Pet Mag Sorcs belittling Pet Mag Sorcs while bragging about how much more dps they can put out. Recognizing the issue of power creep, I hope they put out more nerfs to non Pet Sorcs while buffing pet Sorcs to equalize both on a similar level.
There already is. Go into Menu -> Controls -> Combat Submenu -> Command Pet. Hold whatever button that is bound to and left click to force your pet/s to attack whatever is highlighted. If you hold the button and right click, your pets will be put into passive mode and will not attack anything for any reason.There needs to be a way to have your pets target who you want in pvp, they're fine in duels but in cyrodiil pvp they're ass
Curse rekt. Pets buffed. PFFT!
Sorcs have no dots or debuffs to speak of. Sorc is a class designed around timing high direct damage. Look at frags, the timing is RNG for a procced frag. Look at curse, it pops after several seconds - and look at fury which has a timing component.
Stop pushing the pets - or make them more interesting and skill-based. Let me summon a kamikaze twilight, not requiring a toggle, and then let me activate it to fly into my target for burst damage. I don't hate the idea of pets, I hate how they work. They are ticklers, they tickle the enemy. They are counter to the sorc design. They are counter to engaging play - as is the new curse. It's like, OK run the pets, run the curse. That leaves you with like 2 abilities to actively cast. LOL WHY! You think I can't keep uptime on curse? You think I'm playing sorc with one hand or my feet or something?
People want to control their characters they don't want toggle-and-forget. Or make the pets work like the nightblade's shade. Just require 1 slot and have to be re-cast if they die or expire. Uptime awareness involves much more interesting and rewarding play.
Delete haunting, restore velocious!
As a Pet Sorc, I like the changes. But most of all, I am tired of Non Pet Mag Sorcs belittling Pet Mag Sorcs while bragging about how much more dps they can put out. Recognizing the issue of power creep, I hope they put out more nerfs to non Pet Sorcs while buffing pet Sorcs to equalize both on a similar level.
As a Pet Sorc, I like the changes. But most of all, I am tired of Non Pet Mag Sorcs belittling Pet Mag Sorcs while bragging about how much more dps they can put out. Recognizing the issue of power creep, I hope they put out more nerfs to non Pet Sorcs while buffing pet Sorcs to equalize both on a similar level.
As a Pet Sorc, I like the changes. But most of all, I am tired of Non Pet Mag Sorcs belittling Pet Mag Sorcs while bragging about how much more dps they can put out. Recognizing the issue of power creep, I hope they put out more nerfs to non Pet Sorcs while buffing pet Sorcs to equalize both on a similar level.
Your logic is severely flawed, my friend. As a non-pet Sorc, I also would like to see pets buffed and made to be more "user friendly" for those who like to use them. Someone above stated it perfectly: the main reason, by far, that I don't use pets is simply because I don't want to deal with micromanaging an AI while in the midst of a chaotic PvP brawl. That's it. It's nothing personal and not because I feel that pet builds are inferior. You can buff one without destroying the other.
cpuScientist wrote: »Hey so really quick. The echo is not a DPS loss it's a boost. This is because the way DPS works is not total damage done it is damage per second. So the echo gives you a free cast meaning you click once and go back to your weave. And get 2 casts instead of activating the skill 3 times in 12 seconds you do it once. It will need testing but it seems like a small PvE DPS buff, also it can now be moved to back bar allowing for some bar flexibility. However it is a terrible PvP nerf. Where burst is king and keeping pressure up.
cpuScientist wrote: »Hey so really quick. The echo is not a DPS loss it's a boost. This is because the way DPS works is not total damage done it is damage per second. So the echo gives you a free cast meaning you click once and go back to your weave. And get 2 casts instead of activating the skill 3 times in 12 seconds you do it once. It will need testing but it seems like a small PvE DPS buff, also it can now be moved to back bar allowing for some bar flexibility. However it is a terrible PvP nerf. Where burst is king and keeping pressure up.
cpuScientist wrote: »Hey so really quick. The echo is not a DPS loss it's a boost. This is because the way DPS works is not total damage done it is damage per second. So the echo gives you a free cast meaning you click once and go back to your weave. And get 2 casts instead of activating the skill 3 times in 12 seconds you do it once. It will need testing but it seems like a small PvE DPS buff, also it can now be moved to back bar allowing for some bar flexibility. However it is a terrible PvP nerf. Where burst is king and keeping pressure up.
...with Velocious Curse you cast it twice and get two blasts in seven seconds.
With Haunting Curse you cast it once and get two blasts in TWELVE seconds.
That's a dps nerf.
As a Pet Sorc, I like the changes. But most of all, I am tired of Non Pet Mag Sorcs belittling Pet Mag Sorcs while bragging about how much more dps they can put out. Recognizing the issue of power creep, I hope they put out more nerfs to non Pet Sorcs while buffing pet Sorcs to equalize both on a similar level.
Your logic is severely flawed, my friend. As a non-pet Sorc, I also would like to see pets buffed and made to be more "user friendly" for those who like to use them. Someone above stated it perfectly: the main reason, by far, that I don't use pets is simply because I don't want to deal with micromanaging an AI while in the midst of a chaotic PvP brawl. That's it. It's nothing personal and not because I feel that pet builds are inferior. You can buff one without destroying the other.
This isn't the case of nerfing only non pet sorcs, but an across the board DPS nerf for all classes, primarily for some of the most popular builds. My logic is perfectly sound, considering I work as a Game Designer too. Power Creeping is a real and true thing. Just look at stat inflation in Diablo 3.
The only explanation to a nerf to DPS which directly impacts the most popular builds is obviously an attempt to curtial Power Creeping, without having to touch the Mobs itself. Raising the CP to 600 also factors into this.
So my statement makes sense. Pull all the most popular builds down, while slowly raising the rest. Keep the Mobs as the status quo.
cpuScientist wrote: »Hey so really quick. The echo is not a DPS loss it's a boost. This is because the way DPS works is not total damage done it is damage per second. So the echo gives you a free cast meaning you click once and go back to your weave. And get 2 casts instead of activating the skill 3 times in 12 seconds you do it once. It will need testing but it seems like a small PvE DPS buff, also it can now be moved to back bar allowing for some bar flexibility. However it is a terrible PvP nerf. Where burst is king and keeping pressure up.
...with Velocious Curse you cast it twice and get two blasts in seven seconds.
With Haunting Curse you cast it once and get two blasts in TWELVE seconds.
That's a dps nerf.
Its a slight pve nerf due to extra weaving...yawn.