@ZOS_RichLambert @Wrobel
If you guys have any intentions left for mDK's in the last week of the pts I hope you think back to the videos I made.
1(one) single tiny minuscule almost unnoticeable offensive buff
Anything. We don't care at this point. We know it wont be F-leap doing extra damage or FoB doing AoE damage. Do something. Literally any ability. Give it any offensive buff you can think of.
We are stuck in a state of mediocrity. We cannot excel in pvp like other classes. So now were asking for literally anything. We've given up on coming up with solutions. We've tried everything. So now all we can do is hope...
Links to mDK pts videos:https://youtu.be/shM39-f89AQ
https://youtu.be/fesoLusrnBU
Evasion: Casting this ability and its morphs now requires that you wear 5 pieces of Medium Armor.
@ZOS_RichLambert @Wrobel
If you guys have any intentions left for mDK's in the last week of the pts I hope you think back to the videos I made.
1(one) single tiny minuscule almost unnoticeable offensive buff
Anything. We don't care at this point. We know it wont be F-leap doing extra damage or FoB doing AoE damage. Do something. Literally any ability. Give it any offensive buff you can think of.
We are stuck in a state of mediocrity. We cannot excel in pvp like other classes. So now were asking for literally anything. We've given up on coming up with solutions. We've tried everything. So now all we can do is hope...
Links to mDK pts videos:https://youtu.be/shM39-f89AQ
https://youtu.be/fesoLusrnBU
At least you GOT mag buffs, stam DKs got *** on with nothing but a nerf to standard.
ZOS_GinaBruno wrote: »Short answer is DKs likely won't be seeing a ton of changes before we go live; this class is still quite powerful (as it should be being a tank), even after some of the adjustments we've made to other classes and abilities.
Band Camp statements: To state "But this one time I saw X doing X... so that justifies X" Refers to the Band camp statement.
Coined by Maxwell
@Kilandros
Well PvE wise I'd say we're still doing good at-least when it comes to single target fights since we have no decent class AoE but PvP wise oh boy... that's a different story.
If you're a Stam DK like myself and do not play the meta i.e. Heavy armor sword n board with proc sets then you will also experience the same thing I do. I run zero proc sets as a Stam DK because I feel they lack skill but as a result all my kills have me using Heavy attacks into animation cancels. I have to spam dizzing swing sometimes as my main form of DPS as any other class skill sucks especially noxious breath which debuffs do not apply more than half the time while the damage it provides is borderline pathetic and mediocre
I wanted flames of oblivion to go to an AoE for PvE and PvP purposes where I could finally provided consistent pressure while doing the same old HAtk animation cancel..
ZOS_GinaBruno wrote: »Short answer is DKs likely won't be seeing a ton of changes before we go live; this class is still quite powerful (as it should be being a tank), even after some of the adjustments we've made to other classes and abilities.
@Kilandros
Well PvE wise I'd say we're still doing good at-least when it comes to single target fights since we have no decent class AoE but PvP wise oh boy... that's a different story.
If you're a Stam DK like myself and do not play the meta i.e. Heavy armor sword n board with proc sets then you will also experience the same thing I do. I run zero proc sets as a Stam DK because I feel they lack skill but as a result all my kills have me using Heavy attacks into animation cancels. I have to spam dizzing swing sometimes as my main form of DPS as any other class skill sucks especially noxious breath which debuffs do not apply more than half the time while the damage it provides is borderline pathetic and mediocre
I wanted flames of oblivion to go to an AoE for PvE and PvP purposes where I could finally provided consistent pressure while doing the same old HAtk animation cancel..
Band Camp statements: To state "But this one time I saw X doing X... so that justifies X" Refers to the Band camp statement.
Coined by Maxwell
@Kilandros
Stam DK is only a beast when it comes to relying on the meta(Heavy armor with proc sets) but 2h to bow vs another class it falls behind. Yeah all stamina classes that use a 2H obviously rely on dizzing swing but stamplar has that circle that slows you, stam sorc has hurricane, and nightblades well they have the best burst damage in PvP for stamina.
@Kilandros
Well PvE wise I'd say we're still doing good at-least when it comes to single target fights since we have no decent class AoE but PvP wise oh boy... that's a different story.
If you're a Stam DK like myself and do not play the meta i.e. Heavy armor sword n board with proc sets then you will also experience the same thing I do. I run zero proc sets as a Stam DK because I feel they lack skill but as a result all my kills have me using Heavy attacks into animation cancels. I have to spam dizzing swing sometimes as my main form of DPS as any other class skill sucks especially noxious breath which debuffs do not apply more than half the time while the damage it provides is borderline pathetic and mediocre
I wanted flames of oblivion to go to an AoE for PvE and PvP purposes where I could finally provided consistent pressure while doing the same old HAtk animation cancel..
Band Camp statements: To state "But this one time I saw X doing X... so that justifies X" Refers to the Band camp statement.
Coined by Maxwell
@Anti_Virus
Yup I feel your pain, I don't rock 5 heavy just 5 medium/2 heavy and it's annoying having to keep HAtking/animation canceling for kills. I can try to mix in noxious breath but that does nothing half the time. I can mix in poison injection which I literally have to do all the time to get the kill in the first place but it all depends who I face. If it's a magplar well as long as it's not a tank magplar I can get them but if it's a mag sorc nope. I get shield stacked so hard that I run out of resources even using max health/regen food while they sit there using mines,curse, and frags all while stacking when needed. Stam sorcs get the best sustain ability in the game while getting something that consistently pressures you (which was our ability in the first place!). Stamblades get to leave fight whenever they want and burst you down thanks to extra damage from stealth alongside passives that aid that kind of gameplay. Stamplar has access to purify and the circle that heals them overtime/slows enemies while in it.
Stam DK gets battle roar and igneous shield. Battle roar is outdated and needs to be readjusted and igneous shield costs nearly 5k without any mag reduction.
@ZOS_RichLambert @Wrobel
If you guys have any intentions left for mDK's in the last week of the pts I hope you think back to the videos I made.
1(one) single tiny minuscule almost unnoticeable offensive buff
Anything. We don't care at this point. We know it wont be F-leap doing extra damage or FoB doing AoE damage. Do something. Literally any ability. Give it any offensive buff you can think of.
We are stuck in a state of mediocrity. We cannot excel in pvp like other classes. So now were asking for literally anything. We've given up on coming up with solutions. We've tried everything. So now all we can do is hope...
Links to mDK pts videos:https://youtu.be/shM39-f89AQ
https://youtu.be/fesoLusrnBU
At least you GOT mag buffs, stam DKs got *** on with nothing but a nerf to standard.
What's wrong with Stam DKs?
@Dracane
You do realize that video shows a regular sorc vs a DK emp right? I mean that was painful and this was back when emp wasn't nerf'd lol. The Mag emp seemed to have ran out of resources but even still mag sorc just shield stacked all through-out it while hiding behind mines (Which is the meta today). Every sorc I've faced hides behind mines and shield stacks and since I'm a DK well stam I've got nothing but heavy attacks with animation cancels while my mag has DoTs that.... well do nothing lol.
The only 'burst' as you've stated Mag Dks have is in regards to using an ultimate like meteor while they fossilize you into a whip. If an ultimate is suppose to be your only burst then it's a sad day for you, I suggest you play a Mag DK open world and tell me how fast you re-log to your sorc. I've now even do not believe you own a Mag DK with these responses, I suggest you play the class whether Mag or Stam (don't rely on proc sets/heavy armor for stam).
I never watch linked videos, I didn't watch this one either.
My post was not a reference to any video, but a referance to what I encounter in game.
Many sorcerers rely on meteor for their burst, all magicka nightblades rely on soul tether for their burst, Nightblades rely on incap strike for their burst. But ohhh, DK need to be an exception or what ? No, Dk can rely on ults for burst just like all other classes do. Stop thinking that you should be special. You cannot kill a good player without an ult, that's very unlikely at least. Ults are always the key. You can't expect your dots to do all the work for you. Whip spam won't kill anyone, you need stuns and ults.
Since you seem to refuse these, I am no surprised that you are plagued with failure, because you refuse to open your mind.
It could be a lack of experience at your end, because you probably only play in groups and lack the needed understanding. Solo players however, know these issues very well.
@Dracane
You do realize that video shows a regular sorc vs a DK emp right? I mean that was painful and this was back when emp wasn't nerf'd lol. The Mag emp seemed to have ran out of resources but even still mag sorc just shield stacked all through-out it while hiding behind mines (Which is the meta today). Every sorc I've faced hides behind mines and shield stacks and since I'm a DK well stam I've got nothing but heavy attacks with animation cancels while my mag has DoTs that.... well do nothing lol.
The only 'burst' as you've stated Mag Dks have is in regards to using an ultimate like meteor while they fossilize you into a whip. If an ultimate is suppose to be your only burst then it's a sad day for you, I suggest you play a Mag DK open world and tell me how fast you re-log to your sorc. I've now even do not believe you own a Mag DK with these responses, I suggest you play the class whether Mag or Stam (don't rely on proc sets/heavy armor for stam).
I never watch linked videos, I didn't watch this one either.
My post was not a reference to any video, but a referance to what I encounter in game.
Many sorcerers rely on meteor for their burst, all magicka nightblades rely on soul tether for their burst, Nightblades rely on incap strike for their burst.
They use them because they are ultimate's and every class has them. We use them because that is typically our only kill mechanic. The last skill on my death log is rarely any of these, it is a either an execute or a main attack right beside it because other classes are able to pull off offense and survival at the same time. They derive their survival from the same sources as their damage, like hardened ward, or BoL, or cloak. Ours are perpendicular, like our health based shield, or our health based heal. All we have is meteor for our kill mechanic, part of which gets shielded by our own CC.
On top of all that, our ultimates are our source of sustain. We have to withhold our sustain for a meteor combo, which becomes difficult with resource poisons and when we do cast our ultimate we are only refunded the cost of the ultimate, not the extra ultimate we gained while withholding it.
But ultimates are the key to achieve that. They don't always do the killing blow, but they prepare it.
And soon, mag dk can actually be quite mobile during combat with fiery chain. Not only due to the speed buff, but also because you could bounce between enemies, and it also empoweres your next hit.
It's easier said than done, I played around with it on the pts. But maybe after some time.
I was waiting for them to buff chains, that was a key element for my build.
Band Camp statements: To state "But this one time I saw X doing X... so that justifies X" Refers to the Band camp statement.
Coined by Maxwell
Anti_Virus wrote: »@Anti_Virus
Yup I feel your pain, I don't rock 5 heavy just 5 medium/2 heavy and it's annoying having to keep HAtking/animation canceling for kills. I can try to mix in noxious breath but that does nothing half the time. I can mix in poison injection which I literally have to do all the time to get the kill in the first place but it all depends who I face. If it's a magplar well as long as it's not a tank magplar I can get them but if it's a mag sorc nope. I get shield stacked so hard that I run out of resources even using max health/regen food while they sit there using mines,curse, and frags all while stacking when needed. Stam sorcs get the best sustain ability in the game while getting something that consistently pressures you (which was our ability in the first place!). Stamblades get to leave fight whenever they want and burst you down thanks to extra damage from stealth alongside passives that aid that kind of gameplay. Stamplar has access to purify and the circle that heals them overtime/slows enemies while in it.
Stam DK gets battle roar and igneous shield. Battle roar is outdated and needs to be readjusted and igneous shield costs nearly 5k without any mag reduction.
Yeah I want more stamina based AoEs of DKs, Every other stamina class has em but not stam DK, I also want to use more of my class abilities. I think stam NB has like 5 stam morphs and Templar has a few good ones as well, I'd love to use wings, talons, DB etc but the whole stam vs magicka thing ruined it.
OrphanHelgen wrote: »@ZOS_RichLambert @Wrobel
If you guys have any intentions left for mDK's in the last week of the pts I hope you think back to the videos I made.
1(one) single tiny minuscule almost unnoticeable offensive buff
Anything. We don't care at this point. We know it wont be F-leap doing extra damage or FoB doing AoE damage. Do something. Literally any ability. Give it any offensive buff you can think of.
We are stuck in a state of mediocrity. We cannot excel in pvp like other classes. So now were asking for literally anything. We've given up on coming up with solutions. We've tried everything. So now all we can do is hope...
Links to mDK pts videos:https://youtu.be/shM39-f89AQ
https://youtu.be/fesoLusrnBU
At least you GOT mag buffs, stam DKs got *** on with nothing but a nerf to standard.
What's wrong with Stam DKs?
Not sure in pvp, but for pve:
They lack aoe and are forced to be melee.
Also the more magicka meta, the less effective are stamina in general. Sets in favor for magicka are a must, and sets in favor for stamina are not being used.
On top of this stealth nerf, they also nerfed stamina in general with dual wield wpn dmg, rearming trap, crits, and standard of might. For pvp, they also changed take flight from physical to flame dmg.
ZOS_GinaBruno wrote: »Short answer is DKs likely won't be seeing a ton of changes before we go live; this class is still quite powerful (as it should be being a tank), even after some of the adjustments we've made to other classes and abilities.
Band Camp statements: To state "But this one time I saw X doing X... so that justifies X" Refers to the Band camp statement.
Coined by Maxwell
@Kilandros
Not sure where that 'fact' came from in regards to stam reigning supreme in vMA especially when it first came out only Magicka could clear it in the beginning.
Anti_Virus wrote: »@Anti_Virus
Yup I feel your pain, I don't rock 5 heavy just 5 medium/2 heavy and it's annoying having to keep HAtking/animation canceling for kills. I can try to mix in noxious breath but that does nothing half the time. I can mix in poison injection which I literally have to do all the time to get the kill in the first place but it all depends who I face. If it's a magplar well as long as it's not a tank magplar I can get them but if it's a mag sorc nope. I get shield stacked so hard that I run out of resources even using max health/regen food while they sit there using mines,curse, and frags all while stacking when needed. Stam sorcs get the best sustain ability in the game while getting something that consistently pressures you (which was our ability in the first place!). Stamblades get to leave fight whenever they want and burst you down thanks to extra damage from stealth alongside passives that aid that kind of gameplay. Stamplar has access to purify and the circle that heals them overtime/slows enemies while in it.
Stam DK gets battle roar and igneous shield. Battle roar is outdated and needs to be readjusted and igneous shield costs nearly 5k without any mag reduction.
Yeah I want more stamina based AoEs of DKs, Every other stamina class has em but not stam DK, I also want to use more of my class abilities. I think stam NB has like 5 stam morphs and Templar has a few good ones as well, I'd love to use wings, talons, DB etc but the whole stam vs magicka thing ruined it.
There are a lot of morphs that would work well as stamina. Some stand out more than others. If Choking Talons were a stam morph that would be really cool in PvP and would give Stam DKs some AoE and utility in PvE. Deep Breath would also fulfill this job but I think Talons would be better.
The most ideal thing would be old Inferno with a stam morph but the chances of that are looking grim. A Talons morph would be the next best thing.
Anti_Virus wrote: »Stam DK gets battle roar and igneous shield. Battle roar is outdated and needs to be readjusted and igneous shield costs nearly 5k without any mag reduction.
Yeah I want more stamina based AoEs of DKs, Every other stamina class has em but not stam DK, I also want to use more of my class abilities. I think stam NB has like 5 stam morphs and Templar has a few good ones as well, I'd love to use wings, talons, DB etc but the whole stam vs magicka thing ruined it.
There are a lot of morphs that would work well as stamina. Some stand out more than others. If Choking Talons were a stam morph that would be really cool in PvP and would give Stam DKs some AoE and utility in PvE. Deep Breath would also fulfill this job but I think Talons would be better.
Anti_Virus wrote: »Anti_Virus wrote: »@Anti_Virus
Yup I feel your pain, I don't rock 5 heavy just 5 medium/2 heavy and it's annoying having to keep HAtking/animation canceling for kills. I can try to mix in noxious breath but that does nothing half the time. I can mix in poison injection which I literally have to do all the time to get the kill in the first place but it all depends who I face. If it's a magplar well as long as it's not a tank magplar I can get them but if it's a mag sorc nope. I get shield stacked so hard that I run out of resources even using max health/regen food while they sit there using mines,curse, and frags all while stacking when needed. Stam sorcs get the best sustain ability in the game while getting something that consistently pressures you (which was our ability in the first place!). Stamblades get to leave fight whenever they want and burst you down thanks to extra damage from stealth alongside passives that aid that kind of gameplay. Stamplar has access to purify and the circle that heals them overtime/slows enemies while in it.
Stam DK gets battle roar and igneous shield. Battle roar is outdated and needs to be readjusted and igneous shield costs nearly 5k without any mag reduction.
Yeah I want more stamina based AoEs of DKs, Every other stamina class has em but not stam DK, I also want to use more of my class abilities. I think stam NB has like 5 stam morphs and Templar has a few good ones as well, I'd love to use wings, talons, DB etc but the whole stam vs magicka thing ruined it.
There are a lot of morphs that would work well as stamina. Some stand out more than others. If Choking Talons were a stam morph that would be really cool in PvP and would give Stam DKs some AoE and utility in PvE. Deep Breath would also fulfill this job but I think Talons would be better.
The most ideal thing would be old Inferno with a stam morph but the chances of that are looking grim. A Talons morph would be the next best thing.
Exactly this, right now stam dk doesn't feel unqiue simply because most of my skills are the same across tge board for stam builds.
Anti_Virus wrote: »Exactly this, right now stam dk doesn't feel unqiue simply because most of my skills are the same across tge board for stam builds.
Band Camp statements: To state "But this one time I saw X doing X... so that justifies X" Refers to the Band camp statement.
Coined by Maxwell
@PandaIsAPotato
I disagree any class should feel unique and not just some reskin of another class. Stam DKs usually utilize 2 to 3 skills and probably 1 ultimate. The skills would be Igneous shield, fossilize, and noxious breath; ultimate wise they'd use corrosive armor.
The only reason why Stam DK does ok is because we can dodge roll and I won't like battle roar does help even though our sustain is terrible. That's all it has that makes it ok to use but any other class more so stamblades/stam sorcs have it easier.
Anti_Virus wrote: »Anti_Virus wrote: »@Anti_Virus
Yup I feel your pain, I don't rock 5 heavy just 5 medium/2 heavy and it's annoying having to keep HAtking/animation canceling for kills. I can try to mix in noxious breath but that does nothing half the time. I can mix in poison injection which I literally have to do all the time to get the kill in the first place but it all depends who I face. If it's a magplar well as long as it's not a tank magplar I can get them but if it's a mag sorc nope. I get shield stacked so hard that I run out of resources even using max health/regen food while they sit there using mines,curse, and frags all while stacking when needed. Stam sorcs get the best sustain ability in the game while getting something that consistently pressures you (which was our ability in the first place!). Stamblades get to leave fight whenever they want and burst you down thanks to extra damage from stealth alongside passives that aid that kind of gameplay. Stamplar has access to purify and the circle that heals them overtime/slows enemies while in it.
Stam DK gets battle roar and igneous shield. Battle roar is outdated and needs to be readjusted and igneous shield costs nearly 5k without any mag reduction.
Yeah I want more stamina based AoEs of DKs, Every other stamina class has em but not stam DK, I also want to use more of my class abilities. I think stam NB has like 5 stam morphs and Templar has a few good ones as well, I'd love to use wings, talons, DB etc but the whole stam vs magicka thing ruined it.
There are a lot of morphs that would work well as stamina. Some stand out more than others. If Choking Talons were a stam morph that would be really cool in PvP and would give Stam DKs some AoE and utility in PvE. Deep Breath would also fulfill this job but I think Talons would be better.
The most ideal thing would be old Inferno with a stam morph but the chances of that are looking grim. A Talons morph would be the next best thing.
Exactly this, right now stam dk doesn't feel unqiue simply because most of my skills are the same across tge board for stam builds.
Stam whip...
PandaIsAPotato wrote: »
As someone who mained Stam DK after they butchered Mag DK, it doesn't need to feel unique, it has everything in it's toolkit to preform perfectly fine in any situation in PvP. The class itself still needs to be tweaked though, and that in turn could help you, I would also prefer the poison crap to be reverted to flame but asking for straight Stam DK buffs is not the way to go, ask for buffs to the base class, regardless of what spec you play.
Evasion: Casting this ability and its morphs now requires that you wear 5 pieces of Medium Armor.
PandaIsAPotato wrote: »
As someone who mained Stam DK after they butchered Mag DK, it doesn't need to feel unique, it has everything in it's toolkit to preform perfectly fine in any situation in PvP. The class itself still needs to be tweaked though, and that in turn could help you, I would also prefer the poison crap to be reverted to flame but asking for straight Stam DK buffs is not the way to go, ask for buffs to the base class, regardless of what spec you play.
Doesnt need to feel unique, really? Then why does every other class get their unique functions? Seriously, absent 3 abilities many stamDK players run non-class skills. Moreover, that "toolkit" is not class based but founded on Vitality pots, malubeth and other sets. And revert to flame? So CP points spent for physical/poison would be useless and require splitting=less damage.The proper solution would be more morphs that cater to stam builds along with reworking the high mag costs for magDKs.
ZOS_GinaBruno wrote: »Short answer is DKs likely won't be seeing a ton of changes before we go live; this class is still quite powerful (as it should be being a tank), even after some of the adjustments we've made to other classes and abilities.
Band Camp statements: To state "But this one time I saw X doing X... so that justifies X" Refers to the Band camp statement.
Coined by Maxwell
Band Camp statements: To state "But this one time I saw X doing X... so that justifies X" Refers to the Band camp statement.
Coined by Maxwell
PandaIsAPotato wrote: »Anti_Virus wrote: »Exactly this, right now stam dk doesn't feel unqiue simply because most of my skills are the same across tge board for stam builds.
As someone who mained Stam DK after they butchered Mag DK, it doesn't need to feel unique, it has everything in it's toolkit to preform perfectly fine in any situation in PvP. The class itself still needs to be tweaked though, and that in turn could help you, I would also prefer the poison crap to be reverted to flame but asking for straight Stam DK buffs is not the way to go, ask for buffs to the base class, regardless of what spec you play.