Note to Moderation: Please do not close this due to post date. Yes I realize in most circumstances, making a new post is better but polls remain relevant in that further data collection is valuable when trying to determine the "pulse" of the community. This material is NOT dated and this issue is still a hot button topic.
Now on to the topic at hand.
I am speaking specifically about skills (class, weapon, world, and guild skills), gear (e.g. proc sets and monster sets), and combat dynamics (cost of blocking, dodge rolling, sneak, etc).
Should certain items perform differently in PvE and PvP so that a "compromise" solution on a skill, gearset or dynamic doesn't negatively impact PvE while providing balance for PvP?
Some examples
- Some sets could only crit in PvE
- Some skills could have cooldowns in PvP only, or perform differently (e.g. have different CC or no CC)
- Here is an example of a current skill that behaves differently in PvP and PvE. Just to prove that precedent and feasibility both exist for skills behaving differently in both environments.

- Any NBs have their immersion ruined by this?
Note that ZOS's current policy (described by Eric Wrobel) on ESO live is that ZOS wants ESO to feel like the same game whether you are in PvP or PvE. So if you are comfortable with what a skill does in PvE, it will behave the same way in PvP (except for ambush because that is ok to be different for some reason).
- A YES vote mean you support a change. Try to explain why the game and players quality of life would be better if things were balanced separately.
- A NO vote means you support the status quo and ZOS should continue to "split the difference" and balance keeping both PvP and PvE in mind. If you support the status quo, please explain why the game is better the way it is.
Please avoid "ZOS will never change" or "its probably too hard" and other speculative, negative, or unhelpful arguments that don't address the pros and cons of both options. Which option do YOU think would lead to a better game?
Edited by Yolokin_Swagonborn on April 29, 2017 9:15PM
Should ZOS balance PvE and PvP separately? 526 votes
YES - ZOS should allow certain skills, abilities and combat dynamics to behave differently in PvP and PvE
NO - ZOS should continue its policy of balancing for both PvP/PvE so that everything behaves the same in both environments