Doesn't mean the sets won't be individually balanced. Not that I would count on it either, but yeah. They need to be looked at and redone individually. Why in the hell would anyone ever want to use a set that has a lower chance to proc, on a longer cooldown, and which does less damage? Like no one really thought these things through the first time.
They dropped the ball completely when trying to nerf proccsets in pvp, what they ended up doing was nerf them very much so in pve, but not rly do much in terms of pvp. Sure they wont hit as hard as before, but they are still stackable with other sets and with other players using same sets vs same targets.
They dropped the ball completely when trying to nerf proccsets in pvp, what they ended up doing was nerf them very much so in pve, but not rly do much in terms of pvp. Sure they wont hit as hard as before, but they are still stackable with other sets and with other players using same sets vs same targets.
puffytheslayer wrote: »im curious will it effect my fave leveling set?
(i have a purple level 4 set that i equip to all new toons)
Oblivion's Foe
(2 items) Adds X Health Recovery
(3 items) Adds X Stamina Recovery
(4 items) Adds X Magicka Recovery
(5 items) Increase the damage of your Soul Trap abilities by 100%.
Can you post list of those mysterious 70 sets?redspecter23 wrote: »70 sets worth of collateral damage to "fix" 7 of them. Seems about right.
I'm really hoping they do individual passes on all the proc sets (and other sets too while they're at it) knowing that most were underpowered before this nerf hit and will be worse than garbage without some tweaking to go along with the nerf. The Leeching set in particular as mentioned above really hurts as I'm using that set in niche situations but I'm not destroying the leaderboards in pvp with it. Don't judge all proc sets on the overpowered nature of a few. Blanket nerfs like this are never a good solution.
Thank youarkansas_ESO wrote: »puffytheslayer wrote: »im curious will it effect my fave leveling set?
(i have a purple level 4 set that i equip to all new toons)
Oblivion's Foe
(2 items) Adds X Health Recovery
(3 items) Adds X Stamina Recovery
(4 items) Adds X Magicka Recovery
(5 items) Increase the damage of your Soul Trap abilities by 100%.
Doesn't count as a proc set according to ZOS, no nerf
I'm curious about how Ice Heart is supposed to work now lol. I know no one really uses it. I just think it's funny.
1) adds 688 spell crit
2)When you deal Critical Damage, you have a 20% chance to gain a damage shield that absorbs 8600 damage for 6 seconds. While the damage shield holds, you deal 770 Cold Damage to all enemies within 5 meters of you every 1 second. This effect can occur once every 6 seconds.
So, people yet don't know anything about rebalancing but once again pretend like they do just from sneak peak...
Bravo!
Ashen Grip definitely deserved the nerf
Oh and Syvarras Scale too
*** me, I think that 5% PROC CHANCE DESERVES ANOTHER NERF
SourishWhale wrote: »Why not just have global cooldown on proc sets? Isn't that the only really issue here? Don't let players stack the procs and we'll be fine.
Panda_iMunch wrote: »Man, they really should nerf that Willow's Path next. *** is breaking pvp
So, people yet don't know anything about rebalancing but once again pretend like they do just from sneak peak...
Bravo!
MalakithAlamahdi wrote: »I hope they just remove proc sets all together.
MalakithAlamahdi wrote: »I hope they just remove proc sets all together.
They can't. Proc sets combat lag. They spread people out.