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Should two-handed weapons count as two set pieces?

roigseguib16_ESO
roigseguib16_ESO
✭✭✭
Staves, mauls, battleaxes, greatswords and bows couting as two pieces of a set to balance out the difference with DW/S&S users
Edited by roigseguib16_ESO on December 12, 2016 10:02AM
Xavier Louis - Redguard Templar
Xavier Luis - Redguard Sorcerer
Xavier Löuis - Dunmer Dragonknight
Xavier Louïs - Dunmer Dragonknight
Xavier Louïs - Argonian Templar
Legendary Xavi - Altmer Sorcerer
War Chief Sosio - Orc Warden

Former Guild Master of Fuego

Should two-handed weapons count as two set pieces? 210 votes

Yes
58%
AlomarJoy_DivisionAkinosMojmircschwingeb14_ESOdelarb14_ESOderricksrb14_ESOKilandrosTelelitsfatbassZewksKronzVynnPhilhypeKlemenziusb16_ESODracaneixieEuclioAntoniteroigseguib16_ESOSodanTok 123 votes
No
41%
SirAndyRastafarieldeepseamk20b14_ESOSigtricLightspeedflashb14_ESOlolo_01b16_ESOBirdovicKoensolthomas1970b16_ESOValen_ByteidkGlurinCheloczarSureshawtRajajshkaincognito222StreegaGanjolsborg 87 votes
  • DannyLV702
    DannyLV702
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    ✭✭
    No
    Holy *** again lol. This is like what...second one this week?
  • roigseguib16_ESO
    roigseguib16_ESO
    ✭✭✭
    Yes
    Apologies if its a repost. Haven't seen any other thread like this so I figured. If admins consider it to be repetitive then feel free to remove it!!
    Xavier Louis - Redguard Templar
    Xavier Luis - Redguard Sorcerer
    Xavier Löuis - Dunmer Dragonknight
    Xavier Louïs - Dunmer Dragonknight
    Xavier Louïs - Argonian Templar
    Legendary Xavi - Altmer Sorcerer
    War Chief Sosio - Orc Warden

    Former Guild Master of Fuego
  • Iyas
    Iyas
    ✭✭✭✭✭
    Yes
    Yeah it should
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  • Asteroth
    Asteroth
    ✭✭
    Yes
    lol I was literally just about to make this exact post. definitely, so that everyone can potentially 5/5/2 and not just s&b and DW users
  • Fudly_budly
    Fudly_budly
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    Yes
    this rights an imbalance in the game. Two-handed players are absolutely disadvantaged. Further S&B and DW can split their equipped items between two different sets so this needs to be an option for two-handed weapons. Making this change shouldn't cripple S&B and DW in any way. A nerf is not the answer ZOS.
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  • Lieblingsjunge
    Lieblingsjunge
    ✭✭✭✭✭
    No
    No. It's a part of theory-crafting & structure. You can't have one piece count as two pieces, it wouldn't make sense. + It would make it too easy(!!) to make super-strong builds, where e.g. a Bow/2h user won't sacrifice anything, for going with bow & 2h.
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  • Narvuntien
    Narvuntien
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    No
    What if weapons were just not part of sets anymore? wouldn't that solve this problem?

    Then create completely new theroy crafting problems
  • incognito222
    incognito222
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    No
    I voted no.

    Having all the benefits of 2H and double 5pc sets + monster sets will simply make already overpowered builds even stronger. It will make pve much easier and bring more problems into pvp.

    I understand why you're asking for it but we need to try to consider the overall state of the game as well.

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  • roigseguib16_ESO
    roigseguib16_ESO
    ✭✭✭
    Yes
    Thanks for all the feedback so far! I apppreciate a lot points of view from various types of players!
    Xavier Louis - Redguard Templar
    Xavier Luis - Redguard Sorcerer
    Xavier Löuis - Dunmer Dragonknight
    Xavier Louïs - Dunmer Dragonknight
    Xavier Louïs - Argonian Templar
    Legendary Xavi - Altmer Sorcerer
    War Chief Sosio - Orc Warden

    Former Guild Master of Fuego
  • Fudly_budly
    Fudly_budly
    ✭✭✭✭
    Yes
    No. It's a part of theory-crafting & structure. You can't have one piece count as two pieces, it wouldn't make sense. + It would make it too easy(!!) to make super-strong builds, where e.g. a Bow/2h user won't sacrifice anything, for going with bow & 2h.

    Why should they "have to sacrifice..." What "sacrifice" are S&B or DW making?
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  • Ffastyl
    Ffastyl
    ✭✭✭✭✭
    Yes
    I was initially against the idea because a two-handed weapon is one item, not two. One-handed weapons would gain a benefit over two-handed weapons by allowing more set options. This stance has changed, however, as one-handed (Dual Wield specifically) has been buffed to a point where one-handed weapons are by themselves on par with two-handed weapons. Add to this the extra set piece and enchantment one-handed weapons benefit from and two-handed weapons become the inferior choice.
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  • Fudly_budly
    Fudly_budly
    ✭✭✭✭
    Yes
    I voted no.

    overpowered builds even stronger.

    Bow/2h..? really..? seriously..?
    what a effig joke. lmao
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    Rule #2: True immersion is RL.
    Rule #3: RL lag is wonderful.
    Rule #4: People matter. Pixels do not.
  • roigseguib16_ESO
    roigseguib16_ESO
    ✭✭✭
    Yes
    This problem is hard to target since the weapons are in different spots in terms of performance. Bows need some love, and so does two-handed, but staves are fine. This problem can't be adressed partially. Maybe we need new ways of improving the performance of bow and 2h (skill rebalance and whatnot)
    Xavier Louis - Redguard Templar
    Xavier Luis - Redguard Sorcerer
    Xavier Löuis - Dunmer Dragonknight
    Xavier Louïs - Dunmer Dragonknight
    Xavier Louïs - Argonian Templar
    Legendary Xavi - Altmer Sorcerer
    War Chief Sosio - Orc Warden

    Former Guild Master of Fuego
  • Zinaroth
    Zinaroth
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    Yes
    No. It's a part of theory-crafting & structure. You can't have one piece count as two pieces, it wouldn't make sense. + It would make it too easy(!!) to make super-strong builds, where e.g. a Bow/2h user won't sacrifice anything, for going with bow & 2h.

    Why should they sacrifice a set piece for going for a two handed weapon? Are you implying the two handed weapon skill lines by defaults are stronger than the others? If that is the case I disagree. Right now one handed and shield is dominating PvP for defense and dual wield is dominating both PvP and PvE for damage, for both magicka and stamina.

    This needs to happen otherwise two handed weapon skill lines and weapons will never be comparable in PvE for DPS. Will it warrant some adjustments afterwards? Most likely but that would be another scenario. If they counted as two set pieces, people using dual wield or one handed and shield would still have something going for them; being able to mix and match, where two-hander could maybe only count for one set at a time. Not a huge difference, but still some.

    EDIT: And let's not forget that you already get more weapon or spell damage by using dual wield by default, which would still be the case.
    Edited by Zinaroth on December 12, 2016 1:01PM
  • EldritchPenguin
    EldritchPenguin
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    Yes
    Narvuntien wrote: »
    What if weapons were just not part of sets anymore? wouldn't that solve this problem?

    Then create completely new theroy crafting problems
    There are two big problems with that.

    Firstly, gear progression is a huge way to actually get people to play the game. People need a goal to chase, as in a tangible goal. Getting good gear is the best way to get people to run dungeons. If it weren't for that, a huge portion of the payerbase would stop running dungeons, which, needless to say, is not good.

    The other big problem is that gear is about half of our theorycrafting and customization. If you take away gear differences, then you take away a colossal amount of player choice and flexibility when it comes to builds.

    So I say that's not a good idea.
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  • Sigtric
    Sigtric
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    ✭✭✭✭✭
    No
    1 piece of gear = 1 piece of gear

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  • RavenSworn
    RavenSworn
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    I'm leaning towards yes but let's discuss this out.

    If a two hander is given a two piece bonus to validate its two weapon slots, then it should only be able to use the bonus from one set. This helps to balance out the fact that a player can use two different one handers from two different sets bonuses.

    If this were to be implemented however, it would now mean the dual wield player would be at a disadvantage as they now have to farm another weapon whereas the two hander simply needs one weapon drop to have that two piece bonus.

    Wouldn't this introduce more balancing issues? There will now be an outcry from the dual wielders on why they have to do the farming twice.

    My answer though would be yes. It would also help if the dual wield weapons are not attached to spell damage as well.
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  • SirAndy
    SirAndy
    ✭✭✭✭✭
    ✭✭✭✭✭
    No
    Staves, mauls, battleaxes, greatswords and bows couting as two pieces of a set to balance out the difference with DW/S&S users

    No. It's two handed, not two weaponed.

    You have one weapon. You're using two hands to hold it. One weapon. One.

    So unless you're proposing to remove weapon enchants and instead add hand enchants, one weapon is still just one.
    Not two.
    poke.gif
    Edited by SirAndy on December 12, 2016 8:59PM
  • Paneross
    Paneross
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    Yes
    We must make this post daily and let our voices be heard!
    Edited by Paneross on December 12, 2016 9:05PM
  • Asteroth
    Asteroth
    ✭✭
    Yes
    I'm leaning towards yes but let's discuss this out.

    If a two hander is given a two piece bonus to validate its two weapon slots, then it should only be able to use the bonus from one set. This helps to balance out the fact that a player can use two different one handers from two different sets bonuses.

    If this were to be implemented however, it would now mean the dual wield player would be at a disadvantage as they now have to farm another weapon whereas the two hander simply needs one weapon drop to have that two piece bonus.

    Wouldn't this introduce more balancing issues? There will now be an outcry from the dual wielders on why they have to do the farming twice.

    My answer though would be yes. It would also help if the dual wield weapons are not attached to spell damage as well.

    DW will be farming two weapons whether 2 handed weapons count as 2 set pieces or not. and maybe they're at a disadvantage when it comes to farming, but everyone will have the same span of options when it comes to gear, instead of two handed weapons getting two five set bonuses, and then having a slot that typically does them no good.

    on another note, lets keep in mind that player crafted gear is SUPPOSED to be the best gear, and if ZOS fixed that, it would be just as easy for dw to get their bonuses as 2 handers.
  • EldritchPenguin
    EldritchPenguin
    ✭✭✭✭✭
    Yes
    Asteroth wrote: »
    I'm leaning towards yes but let's discuss this out.

    If a two hander is given a two piece bonus to validate its two weapon slots, then it should only be able to use the bonus from one set. This helps to balance out the fact that a player can use two different one handers from two different sets bonuses.

    If this were to be implemented however, it would now mean the dual wield player would be at a disadvantage as they now have to farm another weapon whereas the two hander simply needs one weapon drop to have that two piece bonus.

    Wouldn't this introduce more balancing issues? There will now be an outcry from the dual wielders on why they have to do the farming twice.

    My answer though would be yes. It would also help if the dual wield weapons are not attached to spell damage as well.

    DW will be farming two weapons whether 2 handed weapons count as 2 set pieces or not. and maybe they're at a disadvantage when it comes to farming, but everyone will have the same span of options when it comes to gear, instead of two handed weapons getting two five set bonuses, and then having a slot that typically does them no good.

    on another note, lets keep in mind that player crafted gear is SUPPOSED to be the best gear, and if ZOS fixed that, it would be just as easy for dw to get their bonuses as 2 handers.
    Not necessarily, because they'd still have to use twice as many resources to build both of their weapons, as well as use twice as many tempers.
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  • Redn3ck
    Redn3ck
    No. It's a part of theory-crafting & structure. You can't have one piece count as two pieces, it wouldn't make sense. + It would make it too easy(!!) to make super-strong builds, where e.g. a Bow/2h user won't sacrifice anything, for going with bow & 2h.

    Why should they "have to sacrifice..." What "sacrifice" are S&B or DW making?

    SnB gives up a lot of weapon damage to 2H...and bow for that matter. DW gives up a skill line gap closer.
    2H is the best skill line in the game (for stamina pvp), the only thing it's missing is a speed buff....

    On a slightly related note, Id like to see new sets that max out as a 4 piece bonus with no 5th piece bonus, I also think ZOS should look into reworking some underused sets (mainly crafted sets) to have unquie 3 piece bonuses as well as 5 piece bonuses (like end game trial gear, no as powerful overall, but same idea).
  • Leandor
    Leandor
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    ✭✭
    No
    As written in the other current thread:
    Leandor wrote: »
    Has anyone asking this ridiculous question ever thought on the strength of the 2H active abilities? It is literally the only skill line that provides healing, defense, damage buff, gap closer, CC, spamable attack, execute and area damage. You get ALL you need from one skill line, in 5 abilities, that all fit on one bar.

    2H is more than strong enough by virtue of the available skills that it more than compensates for the loss of one 5-piece bonus.

    Let it rest. For heaven's sake, let it rest.
  • idk
    idk
    ✭✭✭✭✭
    ✭✭✭✭✭
    No
    Apologies if its a repost. Haven't seen any other thread like this so I figured. If admins consider it to be repetitive then feel free to remove it!!

    Must not visit forums often. The threads die fast though.
  • Prabooo
    Prabooo
    ✭✭✭✭
    No
    first I was gonna vote yes, then after reading the counter arguments I agree that it woud throw the game off-balance (and that is critical if a DK with Flame Lash is passing by)
  • roigseguib16_ESO
    roigseguib16_ESO
    ✭✭✭
    Yes
    Apologies if its a repost. Haven't seen any other thread like this so I figured. If admins consider it to be repetitive then feel free to remove it!!

    Must not visit forums often. The threads die fast though.

    Yes, must be. Thanks for your insightful feedback. ****
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  • DannyLV702
    DannyLV702
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    ✭✭
    No
    I have yet to see the name of one good/well known player say yes to this idea.
  • Bryanonymous
    Bryanonymous
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    Yes
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  • EsoRecon
    EsoRecon
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    No
    sacrifices must be made.
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  • Bryanonymous
    Bryanonymous
    ✭✭✭✭✭
    Yes
    EsoRecon wrote: »
    sacrifices must be made.

    And what might those "sacrifices" be? Please elaborate. Last thread I saw on this, someone proved that DW makes absolutely no sacrifice.
This discussion has been closed.