Lieblingsjunge wrote: »No. It's a part of theory-crafting & structure. You can't have one piece count as two pieces, it wouldn't make sense. + It would make it too easy(!!) to make super-strong builds, where e.g. a Bow/2h user won't sacrifice anything, for going with bow & 2h.
incognito222 wrote: »I voted no.
overpowered builds even stronger.
Lieblingsjunge wrote: »No. It's a part of theory-crafting & structure. You can't have one piece count as two pieces, it wouldn't make sense. + It would make it too easy(!!) to make super-strong builds, where e.g. a Bow/2h user won't sacrifice anything, for going with bow & 2h.
There are two big problems with that.Narvuntien wrote: »What if weapons were just not part of sets anymore? wouldn't that solve this problem?
Then create completely new theroy crafting problems
roigseguib16_ESO wrote: »Staves, mauls, battleaxes, greatswords and bows couting as two pieces of a set to balance out the difference with DW/S&S users
uniq_faznrb18_ESO wrote: »I'm leaning towards yes but let's discuss this out.
If a two hander is given a two piece bonus to validate its two weapon slots, then it should only be able to use the bonus from one set. This helps to balance out the fact that a player can use two different one handers from two different sets bonuses.
If this were to be implemented however, it would now mean the dual wield player would be at a disadvantage as they now have to farm another weapon whereas the two hander simply needs one weapon drop to have that two piece bonus.
Wouldn't this introduce more balancing issues? There will now be an outcry from the dual wielders on why they have to do the farming twice.
My answer though would be yes. It would also help if the dual wield weapons are not attached to spell damage as well.
Not necessarily, because they'd still have to use twice as many resources to build both of their weapons, as well as use twice as many tempers.uniq_faznrb18_ESO wrote: »I'm leaning towards yes but let's discuss this out.
If a two hander is given a two piece bonus to validate its two weapon slots, then it should only be able to use the bonus from one set. This helps to balance out the fact that a player can use two different one handers from two different sets bonuses.
If this were to be implemented however, it would now mean the dual wield player would be at a disadvantage as they now have to farm another weapon whereas the two hander simply needs one weapon drop to have that two piece bonus.
Wouldn't this introduce more balancing issues? There will now be an outcry from the dual wielders on why they have to do the farming twice.
My answer though would be yes. It would also help if the dual wield weapons are not attached to spell damage as well.
DW will be farming two weapons whether 2 handed weapons count as 2 set pieces or not. and maybe they're at a disadvantage when it comes to farming, but everyone will have the same span of options when it comes to gear, instead of two handed weapons getting two five set bonuses, and then having a slot that typically does them no good.
on another note, lets keep in mind that player crafted gear is SUPPOSED to be the best gear, and if ZOS fixed that, it would be just as easy for dw to get their bonuses as 2 handers.
Fudly_budly wrote: »Lieblingsjunge wrote: »No. It's a part of theory-crafting & structure. You can't have one piece count as two pieces, it wouldn't make sense. + It would make it too easy(!!) to make super-strong builds, where e.g. a Bow/2h user won't sacrifice anything, for going with bow & 2h.
Why should they "have to sacrifice..." What "sacrifice" are S&B or DW making?
Has anyone asking this ridiculous question ever thought on the strength of the 2H active abilities? It is literally the only skill line that provides healing, defense, damage buff, gap closer, CC, spamable attack, execute and area damage. You get ALL you need from one skill line, in 5 abilities, that all fit on one bar.
2H is more than strong enough by virtue of the available skills that it more than compensates for the loss of one 5-piece bonus.
Let it rest. For heaven's sake, let it rest.
roigseguib16_ESO wrote: »Apologies if its a repost. Haven't seen any other thread like this so I figured. If admins consider it to be repetitive then feel free to remove it!!
Giles.floydub17_ESO wrote: »roigseguib16_ESO wrote: »Apologies if its a repost. Haven't seen any other thread like this so I figured. If admins consider it to be repetitive then feel free to remove it!!
Must not visit forums often. The threads die fast though.