In the spirit of one (last) gasp at PvP balance -- which we know is incoming 1st Quarter or so -- lets brainstorm for @Wrobel a good list of things to be worked on. Post the problem and a suggestion for how to fix it. These can be specific balance changes (like Proc Sets) or overall gameplay changes
I'll try to keep the top of the thread updated with good suggestions
I'll start with just a few
1. Proc Sets -- probably need a global cooldown to enforce players to use only one. Remove the RNG element.
7. Unblockable -- shouldn't be a thing. Dawnbreaker, Eye of the Storm, Fear, Petrify, etc. No skillful counter is horrible. Please make meteor reflectable again!
7. Unblockable -- shouldn't be a thing. Dawnbreaker, Eye of the Storm, Fear, Petrify, etc. No skillful counter is horrible. Please make meteor reflectable again!
Abilities that go through block are the counters to block. DOTs can be countered in other ways. Super tanky builds are at least as great an issue as proc builds.
5. Hurricane / Imploision / Dark Deal -- is super strong. Probably needs to be toned down just a bit. I don't like the Templar dmg proc either.
7. Unblockable -- shouldn't be a thing. Dawnbreaker, Eye of the Storm, Fear, Petrify, etc. No skillful counter is horrible. Please make meteor reflectable again!
Abilities that go through block are the counters to block. DOTs can be countered in other ways. Super tanky builds are at least as great an issue as proc builds.
timidobserver wrote: »
Stratforge wrote: »In the spirit of one (last) gasp at PvP balance -- which we know is incoming 1st Quarter or so -- lets brainstorm for @Wrobel a good list of things to be worked on. Post the problem and a suggestion for how to fix it. These can be specific balance changes (like Proc Sets) or overall gameplay changes
I'll try to keep the top of the thread updated with good suggestions
I'll start with just a few
1. Proc Sets -- probably need a global cooldown to enforce players to use only one. Remove the RNG element.
Proc sets are a problem but this wouldn't fix them. It's that the damage is too high and instant. If those problems were handled, it wouldn't matter if someone stacked widowmaker, viper, veli or whatever.
Overall I agree with the problems you identified.
7. Unblockable -- shouldn't be a thing. Dawnbreaker, Eye of the Storm, Fear, Petrify, etc. No skillful counter is horrible. Please make meteor reflectable again!
Abilities that go through block are the counters to block. DOTs can be countered in other ways. Super tanky builds are at least as great an issue as proc builds.
We only need abilities that go through block because we have builds that literally never drop block.
LeifErickson wrote: »Fix wings.
Fix mist form.
Fix cloak.
Fix clouding swarm.
Fix gap closers.
Fix willows path.
Did I forget something?
LeifErickson wrote: »Fix wings.
Fix mist form.
Fix cloak.
Fix clouding swarm.
Fix gap closers.
Fix willows path.
Did I forget something?
Dragon Blood.
4. Magicka DK -- make it great again! Three main suggestions: (1) magicka gap closer, (2) fix Dragon Blood, (3) major heroism.
5. Hurricane / Imploision / Dark Deal -- is super strong. Probably needs to be toned down just a bit. I don't like the Templar dmg proc either.
6. RNG -- Major Evasion I would love to see re-worked to something not random.
7. Unblockable -- shouldn't be a thing. Dawnbreaker, Eye of the Storm, Fear, Petrify, etc. No skillful counter is horrible. Please make meteor reflectable again!
thankyourat wrote: »The root on rearming trap is too long it needs to be reduced to like two seconds. Roots as a whole need to be looked at. I think they should add root immunity to immovable pots
LeifErickson wrote: »LeifErickson wrote: »Fix wings.
Fix mist form.
Fix cloak.
Fix clouding swarm.
Fix gap closers.
Fix willows path.
Did I forget something?
Dragon Blood.
Dragon blood isn't broken to my knowledge. All of the things I listed are actually broken.
LeifErickson wrote: »Fix clouding swarm.
Make these templar skills and their morphs worth using.
1. Backlash
2. Eclipse
3. Healing Ritual
Implosion, broken??? Pick one. A 3% chance to to 15k dmg when under 15% health. Please enlighten me how this is an issue in PvP?? hint: it isnt´t, storm skilline (or whatever it´s called) is one of the most well-designed skillines in the game, no need for chances here.
IxSTALKERxI wrote: »
aidenmoore wrote: »Treat Mist Form just like Roll Dodge and Streak too!
aidenmoore wrote: »Treat Mist Form just like Roll Dodge and Streak too!
what, no. your magicka regen is disabled while in mist. it doesn't need anything else.
i would say make major expedition purge snares. then maybe magicka users wouldn't need to be shoehorned into mist.