Lava_Croft wrote: »Destro Ultimate damage is completely over the top. This is evidenced by how much it's used by all the tryhard AoE blobs who do nothing but wait for it to be charged and then just randonly run around only to get instantly wiped once the Ultimate is no longer active.
It also has serious clipping issues where it will hit you through walls and floors, but that seems to be a common theme for stuff added in the latest update.
High player, I'd like to introduce Ms. Spinner.
Impen is PVP is a must.
If you are running less that 14k spell resist you may as well play naked.
If you are running max mit 33k resists that would have been roughly 23k damage.
Purge is your friend. Elemental Drain = 5k more spell pen pay attention to what is happening to you.
"Get out of it" is great advice vs players who dont have gap closers... which is just about nobody.
I also really cant tell the difference between a friendly and enemy Eye of the Storm. Not sure if that's just a L2P issue. At the moment the only indicator I really have in the heat of combat is whether I start melting or not, which is often too late.
Lava_Croft wrote: »Destro Ultimate damage is completely over the top. This is evidenced by how much it's used by all the tryhard AoE blobs who do nothing but wait for it to be charged and then just randonly run around only to get instantly wiped once the Ultimate is no longer active.
It also has serious clipping issues where it will hit you through walls and floors, but that seems to be a common theme for stuff added in the latest update.
You know what this is the perfect counter to the stam blob proc builds. Leave it alone.
High player, I'd like to introduce Ms. Spinner.
Impen is PVP is a must.
If you are running less that 14k spell resist you may as well play naked.
If you are running max mit 33k resists that would have been roughly 23k damage.
Purge is your friend. Elemental Drain = 5k more spell pen pay attention to what is happening to you.
NiclasFridholm wrote: »Just logg a Healthplar and Blaze away, they will melt!
Destro ulti should be blockable.
Destro ulti should be blockable.
Because your right mouse button should counter everything?
No kids, you're going to have to reach up and hit a button. The one with the gap closer. Or maybe dodge roll out real quick. Whatever.
Can we make dawnbreaker this easy to get out of? Maybe add a two second telegraph to it and a big red circle?
Destro ulti should be blockable.
Because your right mouse button should counter everything?
No kids, you're going to have to reach up and hit a button. The one with the gap closer. Or maybe dodge roll out real quick. Whatever.
Can we make dawnbreaker this easy to get out of? Maybe add a two second telegraph to it and a big red circle?
Not sure if serious
Looks like mag DK got overbuffed with this ult. Time to nerf magDK back in place. And magplars.
thankyourat wrote: »Why does my destro ultimate not work like this lol
Destro ulti should be blockable.
Because your right mouse button should counter everything?
No kids, you're going to have to reach up and hit a button. The one with the gap closer. Or maybe dodge roll out real quick. Whatever.
Can we make dawnbreaker this easy to get out of? Maybe add a two second telegraph to it and a big red circle?
Not sure if serious
I love all the people acting like this ult sucks or is easy to get out of, lmao.
I routinely hit people for 30K+ single target using EoTS with a build that has almost no base damage.
Game is rekt, but community is rekt beyond repair.
IxSTALKERxI wrote: »I think they should decrease the damage per tick by 25% so it's 1.5x a batswarm tick instead of double. Maybe adjust duration by 1 sec to compensate. At least then it's less bursty and easier to heal through.