IndyWendieGo wrote: »More bar fights please!
Knootewoot wrote: »I don't see how it is disruptive for anyone who's crafting/trading/socializing/managing inventory, etc...
When I perform any of the above myself, it totally does not interrupt any of my activities. I can still craft when people dueling. I hear some weird noises but who cares.
Dueling should not be restricted out of town imho.
All skills should be disabled within cities. Way too much fps drop, especially when you port to Rawl'sha and there are maniacs duelling or spamming pointless skill.
Could be my end but I know several people with different specs and same issue. Duels got a place and time, lorewise two people brawling within the city would be arrested by the guards. Duel on the outskirts or somethings.
- A person who enjoys dueling.
You cannot expect people to leave a city (away from their bank with all their gear) to test what their buffed stats look like, terrible, please no.
LOL at all the people who think the duelers are doing it just to annoy you. Not because they finally got a long-requested feature or that they are having fun. Not because they are dueling where there are people to duel because well, there are people to duel there. Nope, it's all about YOU. That's right, they aren't looking at the person they are fighting at all, they are using skills that are deliberately flashy and annoying... oh wait, that's not the people engaged in a duel.
Or that the duelers, many of them with high alliance ranks and former emp titles aren't "real pvpers" because they aren't running with a zerg blob or left clicking their siege at the moment? Newsflash: PvPers find fighting other players fun. That's why they call it player versus player.
I do not support a hide duels option because it would be a lot of work for what is ultimately a short term problem; one that is likely to fade before any such option arrived in the next update. I do wish ZOS had implemented some sort of fighting pit or training area in/near towns to encourage duelers to congregate in one place while still being somewhere populated and with services. It's a win-win for both players who want to duel and those that hate them. And since it's mostly art assets and not back-end programming, should be faster to complete and test as well.
If Rawl'kha is a laggy mess (and it was a mess long before One Tamriel), and your computer can't handle it, I suggest moving to Mournhold, which is also fairly compact but the current dueling spot is outside the city walls and away from sensitive eyes.
LOL at all the people who think the duelers are doing it just to annoy you. Not because they finally got a long-requested feature or that they are having fun. Not because they are dueling where there are people to duel because well, there are people to duel there. Nope, it's all about YOU. That's right, they aren't looking at the person they are fighting at all, they are using skills that are deliberately flashy and annoying... oh wait, that's not the people engaged in a duel.
Or that the duelers, many of them with high alliance ranks and former emp titles aren't "real pvpers" because they aren't running with a zerg blob or left clicking their siege at the moment? Newsflash: PvPers find fighting other players fun. That's why they call it player versus player.
I do not support a hide duels option because it would be a lot of work for what is ultimately a short term problem; one that is likely to fade before any such option arrived in the next update. I do wish ZOS had implemented some sort of fighting pit or training area in/near towns to encourage duelers to congregate in one place while still being somewhere populated and with services. It's a win-win for both players who want to duel and those that hate them. And since it's mostly art assets and not back-end programming, should be faster to complete and test as well.
If Rawl'kha is a laggy mess (and it was a mess long before One Tamriel), and your computer can't handle it, I suggest moving to Mournhold, which is also fairly compact but the current dueling spot is outside the city walls and away from sensitive eyes.
Hm, curious how there it's possible to do this, not however in other towns...
What you have to look at is this...
Most PvP people are going to be lovely, respectful, considerate people who won't actually duel in town. They understand that it ruins immersion, it causes lag, it can destroy RP events, and it's an annoyance to people who're crafting or at banks. These real PvPers won't actually be duelling in towns. What you have are trolling groups who''re actually organising to purposefully duel at these locations just to harass people. If they can't control themselves, then it's up to ZOS to control them...
LOL at all the people who think the duelers are doing it just to annoy you. Not because they finally got a long-requested feature or that they are having fun. Not because they are dueling where there are people to duel because well, there are people to duel there. Nope, it's all about YOU. That's right, they aren't looking at the person they are fighting at all, they are using skills that are deliberately flashy and annoying... oh wait, that's not the people engaged in a duel.
Or that the duelers, many of them with high alliance ranks and former emp titles aren't "real pvpers" because they aren't running with a zerg blob or left clicking their siege at the moment? Newsflash: PvPers find fighting other players fun. That's why they call it player versus player.
I do not support a hide duels option because it would be a lot of work for what is ultimately a short term problem; one that is likely to fade before any such option arrived in the next update. I do wish ZOS had implemented some sort of fighting pit or training area in/near towns to encourage duelers to congregate in one place while still being somewhere populated and with services. It's a win-win for both players who want to duel and those that hate them. And since it's mostly art assets and not back-end programming, should be faster to complete and test as well.
If Rawl'kha is a laggy mess (and it was a mess long before One Tamriel), and your computer can't handle it, I suggest moving to Mournhold, which is also fairly compact but the current dueling spot is outside the city walls and away from sensitive eyes.
Hm, curious how there it's possible to do this, not however in other towns...
Because there's a nice empty spot right there in Mournhold with lots of traffic going by to and from the Undaunted Enclave, and that doesn't exist in Rawl'kha. The only flatish open spots are around the Fighter's Guild. I was dueling on the island in the river right next to Rawl'kha last night and even though we were very close by, we were totally out of sight and no new people came to join. When housing comes out, there will be more traffic moving down that way, so maybe then it'll become a more usable spot.
Of course then people will just complain duelers are ruining their view of the river.
LOL at all the people who think the duelers are doing it just to annoy you. Not because they finally got a long-requested feature or that they are having fun. Not because they are dueling where there are people to duel because well, there are people to duel there. Nope, it's all about YOU. That's right, they aren't looking at the person they are fighting at all, they are using skills that are deliberately flashy and annoying... oh wait, that's not the people engaged in a duel.
Or that the duelers, many of them with high alliance ranks and former emp titles aren't "real pvpers" because they aren't running with a zerg blob or left clicking their siege at the moment? Newsflash: PvPers find fighting other players fun. That's why they call it player versus player.
I do not support a hide duels option because it would be a lot of work for what is ultimately a short term problem; one that is likely to fade before any such option arrived in the next update. I do wish ZOS had implemented some sort of fighting pit or training area in/near towns to encourage duelers to congregate in one place while still being somewhere populated and with services. It's a win-win for both players who want to duel and those that hate them. And since it's mostly art assets and not back-end programming, should be faster to complete and test as well.
If Rawl'kha is a laggy mess (and it was a mess long before One Tamriel), and your computer can't handle it, I suggest moving to Mournhold, which is also fairly compact but the current dueling spot is outside the city walls and away from sensitive eyes.
Hm, curious how there it's possible to do this, not however in other towns...
Because there's a nice empty spot right there in Mournhold with lots of traffic going by to and from the Undaunted Enclave, and that doesn't exist in Rawl'kha. The only flatish open spots are around the Fighter's Guild. I was dueling on the island in the river right next to Rawl'kha last night and even though we were very close by, we were totally out of sight and no new people came to join. When housing comes out, there will be more traffic moving down that way, so maybe then it'll become a more usable spot.
Of course then people will just complain duelers are ruining their view of the river.
My point is, that if some people manage it and are not bothered in terms of restriction, why not everywhere? Maybe because RP is even worse?
There is no reason to stay in cities, because as has been mentioned before, same as is being told to other people: "Get out of town." Seriously? So everybody else, other than duelists should step aside in this matter? How polite...
IndyWendieGo wrote: »LOL at all the people who think the duelers are doing it just to annoy you. Not because they finally got a long-requested feature or that they are having fun. Not because they are dueling where there are people to duel because well, there are people to duel there. Nope, it's all about YOU. That's right, they aren't looking at the person they are fighting at all, they are using skills that are deliberately flashy and annoying... oh wait, that's not the people engaged in a duel.
Or that the duelers, many of them with high alliance ranks and former emp titles aren't "real pvpers" because they aren't running with a zerg blob or left clicking their siege at the moment? Newsflash: PvPers find fighting other players fun. That's why they call it player versus player.
I do not support a hide duels option because it would be a lot of work for what is ultimately a short term problem; one that is likely to fade before any such option arrived in the next update. I do wish ZOS had implemented some sort of fighting pit or training area in/near towns to encourage duelers to congregate in one place while still being somewhere populated and with services. It's a win-win for both players who want to duel and those that hate them. And since it's mostly art assets and not back-end programming, should be faster to complete and test as well.
If Rawl'kha is a laggy mess (and it was a mess long before One Tamriel), and your computer can't handle it, I suggest moving to Mournhold, which is also fairly compact but the current dueling spot is outside the city walls and away from sensitive eyes.
Hm, curious how there it's possible to do this, not however in other towns...
Because there's a nice empty spot right there in Mournhold with lots of traffic going by to and from the Undaunted Enclave, and that doesn't exist in Rawl'kha. The only flatish open spots are around the Fighter's Guild. I was dueling on the island in the river right next to Rawl'kha last night and even though we were very close by, we were totally out of sight and no new people came to join. When housing comes out, there will be more traffic moving down that way, so maybe then it'll become a more usable spot.
Of course then people will just complain duelers are ruining their view of the river.
My point is, that if some people manage it and are not bothered in terms of restriction, why not everywhere? Maybe because RP is even worse?
There is no reason to stay in cities, because as has been mentioned before, same as is being told to other people: "Get out of town." Seriously? So everybody else, other than duelists should step aside in this matter? How polite...
I RP and dueling has NOT impacted me what so very ever. It's probably made my experience more enjoyable because I tire of endlessly typing walls of text just to perform an action. If I wanted to dice roll, I'd play a tabletop campaign. If I'm RPing and I want to get into a fistfight with a friend, you bet your bottom I'm going to do that because I paid into the game too.