Maintenance for the week of December 15:
· [COMPLETE] PC/Mac: NA and EU megaservers for maintenance – December 15, 4:00AM EST (9:00 UTC) - 12:00PM EST (17:00 UTC)
· [COMPLETE] Xbox: NA and EU megaservers for maintenance – December 15, 4:00AM EST (9:00 UTC) - 12:00PM EST (17:00 UTC)
· [COMPLETE] PlayStation®: NA and EU megaservers for maintenance – December 15, 4:00AM EST (9:00 UTC) - 12:00PM EST (17:00 UTC)

Hardest role in group content

  • serenity_painted
    serenity_painted
    ✭✭✭
    Damage Dealer
    I haven't played healer yet so can only speak as tank and dps in 4 man content, but i'd say melee dps is the harder.

    Surviving and controlling adds as tank is very easy and most of the bosses require you to do very little and as a sorc tank, i'm pretty much immortal and self sustaining. The only bossesw here i actually need assistance from a healer that come to mind are Velidreth and Kena. The only thing that would make it hard is that your mistakes are more apparent and yes, they can wipe a group, but as you gain experiance the less you make them.

    Also i pug a lot, i like doing random vets for the sake of it and the group can usually do ok with a bad tank or healer but if the dps suck it's a nightmare, there have been many runs cut short because the dps is simply too bad and the group isn't able to progress. And most of them are absolutely awefull.
    Edited by serenity_painted on September 19, 2016 11:02PM
  • WuffyCerulei
    WuffyCerulei
    ✭✭✭✭✭
    ✭✭✭✭
    Tank
    I've done all 3 roles, and I've found that tanking is the hardest for me. Healing can be hard, especially if everyone is running ammock, but I get into that healer mentality and do my shizz. Tanking, for me, takes way more concentration.
    "Buzz Lightyear toy isle shot" Stormcalling/Animal Companions/Assassination PVP build hater

    Bring Back Pure Class Build Power
  • WuffyCerulei
    WuffyCerulei
    ✭✭✭✭✭
    ✭✭✭✭
    Tank
    Armitas wrote: »
    I found dungeon healing to be pretty easy after all the dungeon nerfs. Last time I did vCoA I was the group tank and the group healer. I haven't healed trials though. For some classes DPS rotations are ridiculous so I had to vote for that. I tank and it's pretty relaxed and non intensive. I can use trash pots and I don't have to stare at an array of dot timers and reapply ground dots every time a boss gets frisky.

    Some roles are just harder for other people. I have a guildie who is an amazing tank, but he struggles with being a DPS. For me, however, DPS is easiest, because I've been doing it so long. I can really play my magicka sorc deeps.
    "Buzz Lightyear toy isle shot" Stormcalling/Animal Companions/Assassination PVP build hater

    Bring Back Pure Class Build Power
  • Asardes
    Asardes
    ✭✭✭✭✭
    ✭✭✭✭
    Healer
    Because of power creep most dungeon mechanics have become obsolete. People can just stack and burn and thus ignore or even skip the mechanics. Boss fights are short enough that most of those dungeons don't even need a dedicated tank. I find it easier to drop my heavy tanking armor for medium DD one, equip 2H maul on my back bar and only keep my essential tank skills on the front one. I've tanked all veteran dungeons like that from end to end, with the exception of the DLC ones; most of VWGT can be easily completed in this setup, and I only change to full tank at Kena. I often see in guild and zone chat "L3FM DD for no tank run X dungeon" or even "LF3M DD for 4 DD run of Y dungeon". They are so easy that's viable to do it like that. Only in the new dungeons, where bosses become invulnerable, have to be interrupted to prevent one shot to the whole group, is a tank essential. The end boss fights are insanely hard to tank because of the very demanding mechanics. And most people who played as tank in other dungeons and had an easy go simply don't cut it here. I think the SotH dungeons are nicely done because they place the burden equally on all members of the group. No more easy going for the tank and healer.
    Beta tester since February 2014, played ESO-TU October 2015 - August 2022, currently on an extended break
    vMA (The Flawless Conqueror) | vVH (Spirit Slayer & of the Undying Song) | vDSA | vAA HM | vHRC HM | vSO HM | vMoL | vAS+1 | Emperor

    PC-EU CP 3000+
    41,000+ Achievement Points before High Isle
    Member of:
    Pact Veteran Trade: Exemplary
    Traders of the Covenant: God of Sales
    Tamriels Emporium: God of Sales
    Valinor Overflow: Trader
    The Traveling Merchant: Silver


    Characters:
    Asardes | 50 Nord Dragonknight | EP AR 50 | Master Crafter: all traits & recipes, all styles released before High Isle
    Alxaril Nelcarion | 50 High Elf Sorcerer | AD AR 20 |
    Dro'Bear Three-paws | 50 Khajiit Nightblade | AD AR 20 |
    Veronique Nicole | 50 Breton Templar | DC AR 20 |
    Sabina Flavia Cosades | 50 Imperial Warden | EP AR 20 |
    Ervesa Neloren | 50 Dark Elf Dragonknight | EP AR 20 |
    Fendar Khodwin | 50 Redguard Sorcerer | DC AR 20 |
    Surilanwe of Lillandril | 50 High Elf Nightblade | AD AR 20 |
    Joleen the Swift | 50 Redguard Templar | DC AR 20 |
    Draynor Telvanni | 50 Dark Elf Warden | EP AR 20 |
    Claudius Tharn | 50 Necromancer | DC AR 20 |
    Nazura-la the Bonedancer | 50 Necromancer | AD AR 20 |

    Tharkul gro-Shug | 50 Orc Dragonknight | DC AR 4 |
    Ushruka gra-Lhurgash | 50 Orc Sorcerer | AD AR 4 |
    Cienwen ferch Llywelyn | 50 Breton Nightblade | DC AR 4 |
    Plays-with-Sunray | 50 Argonian Templar | EP AR 4 |
    Milariel | 50 Wood Elf Warden | AD AR 4 |
    Scheei-Jul | 50 Necromancer | EP AR 4 |

    PC-NA CP 1800+
    30,000+ Achievement Points before High Isle
    Member of:
    Savage Blade: Majestic Machette


    Characters:
    Asardes the Exile | 50 Nord Dragonknight | EP AR 30 |
  • Bryanonymous
    Bryanonymous
    ✭✭✭✭✭
    Healer
    Smh, tank is the easiest. Just stacks health and taunts. Not enough credit is given to low health damage dealers who must output dps while trying to survive. However, the healer is the most tedious, and when they fail, others take it personal. Players are more likely to criticize the healer than any other role, however it seems too common that a tank criticizes the dps of the group, when the tank isn't doing their job which is causing the damage dealers to get killed.
    Edited by Bryanonymous on September 20, 2016 8:12AM
  • Brrrofski
    Brrrofski
    ✭✭✭✭✭
    ✭✭✭✭
    Tank
    ku5h wrote: »
    Most complex rotations and least room for error.

    More complex rotations for sure. I wouldn't say least room for error though. You mess up a rotation it's a slight dps loss.

    A tank messes up but dropping block at the wrong time or losing aggro it can cause huge problems. Maybe not in 90% of group content, but I'm vet trials if tank dies or boss gets loose then half the team is dead in 5 seconds.
  • Baconlad
    Baconlad
    ✭✭✭✭✭
    Damage Dealer
    damage dealer...deffinetly.

    it's not easy doing their job, in order to be the absolute best you can be? that is HARD for damage dealers

    tanks rely on healers and damage dealers, they job is relatively easy (i would know i ran one of the original healtank templars back in 2014-2015. two manned gold key instances just to make it difficult for me, only reason i was able to do this, was because i had a damage dealer that was on top of his ***, MASSIVE damage output, great self healing, great possitioning. i just stood there, spemmed BOL, kept buffed and taunted all while mashing block....hardest thing about my build was getting the gear...)

    healers are kinda in the same boat as tanks. you don't HAVE to hit buffs...you don't HAVE to deal damage...(the goodones do...but ur not gonna wipe if ur healer isnt buffing you or dealing damage)

    hardest thing about DD is the way that they have to have a rotation down in a game that wasnt designed to have one (like wow/ EQ/ GW). the gear has to be on point, the rotation has to be down, and if ur healer and tank arent doing any damage, that means you have to be on your game even more...
  • Faulgor
    Faulgor
    ✭✭✭✭✭
    ✭✭✭✭✭
    Tank
    Surprised so many people said Healer, as I find healing extremely easy with my Templar (less so other classes).

    Maybe I should try something else for a change. Catch a break. :p
    Alandrol Sul: He's making another Numidium?!?
    Vivec: Worse, buddy. They're buying it.
  • Johngo0036
    Johngo0036
    ✭✭✭✭✭
    Healer
    I have played all roles in 4 man content and found healer to be the most difficult,
    Especially with pug groups,

    They run around don't bunch up when they are supposed to,
    don't understand the mechanics and when they wipe the healer is always to blame,
    PC EU Megaserver
    @Johngo0036
    CP900+
    Altmer Magicka Sorcerer |The-Irritable-Witch(DC)
    Orc Stamina Dragonknight | Gru-Bolar(DC)
    Dunmer Magicka Nightblade | Chewbucca(DC)
    Khajit Stamina Nightblade | Gleaming Daggers(DC)
    Altmer Magicka Nightblade | Miss Chewbucca(EP)
    Argonian Magicka Templar | Walks-With-Friends(EP)
    Argonian Templar Healer | Dr Toxic(EP)
    Orc Stamina Sorc | Lady Streaks-Alot(DC)
    Dunmer Magicka DK | Whips-n-Chains(DC)
    Nord Warden | Demi Tank(DC)
    Dunmer Magicka Warden | Crafter-O-Crafts(DC)
    Bosmer Stamplar | Forest-Plump(DC)
    Argonian Hybrid Nb | Men-O-Paws(DC)
    Bosmer Stamblade | 'Maui(AD)
    Altmer Magicka Sorcerer | Mid-Life-Crisis(AD)


  • Asardes
    Asardes
    ✭✭✭✭✭
    ✭✭✭✭
    Healer
    Standing in red and standing in front of the boss when he's charging without blocking can't be healed :)
    Beta tester since February 2014, played ESO-TU October 2015 - August 2022, currently on an extended break
    vMA (The Flawless Conqueror) | vVH (Spirit Slayer & of the Undying Song) | vDSA | vAA HM | vHRC HM | vSO HM | vMoL | vAS+1 | Emperor

    PC-EU CP 3000+
    41,000+ Achievement Points before High Isle
    Member of:
    Pact Veteran Trade: Exemplary
    Traders of the Covenant: God of Sales
    Tamriels Emporium: God of Sales
    Valinor Overflow: Trader
    The Traveling Merchant: Silver


    Characters:
    Asardes | 50 Nord Dragonknight | EP AR 50 | Master Crafter: all traits & recipes, all styles released before High Isle
    Alxaril Nelcarion | 50 High Elf Sorcerer | AD AR 20 |
    Dro'Bear Three-paws | 50 Khajiit Nightblade | AD AR 20 |
    Veronique Nicole | 50 Breton Templar | DC AR 20 |
    Sabina Flavia Cosades | 50 Imperial Warden | EP AR 20 |
    Ervesa Neloren | 50 Dark Elf Dragonknight | EP AR 20 |
    Fendar Khodwin | 50 Redguard Sorcerer | DC AR 20 |
    Surilanwe of Lillandril | 50 High Elf Nightblade | AD AR 20 |
    Joleen the Swift | 50 Redguard Templar | DC AR 20 |
    Draynor Telvanni | 50 Dark Elf Warden | EP AR 20 |
    Claudius Tharn | 50 Necromancer | DC AR 20 |
    Nazura-la the Bonedancer | 50 Necromancer | AD AR 20 |

    Tharkul gro-Shug | 50 Orc Dragonknight | DC AR 4 |
    Ushruka gra-Lhurgash | 50 Orc Sorcerer | AD AR 4 |
    Cienwen ferch Llywelyn | 50 Breton Nightblade | DC AR 4 |
    Plays-with-Sunray | 50 Argonian Templar | EP AR 4 |
    Milariel | 50 Wood Elf Warden | AD AR 4 |
    Scheei-Jul | 50 Necromancer | EP AR 4 |

    PC-NA CP 1800+
    30,000+ Achievement Points before High Isle
    Member of:
    Savage Blade: Majestic Machette


    Characters:
    Asardes the Exile | 50 Nord Dragonknight | EP AR 30 |
  • code65536
    code65536
    ✭✭✭✭✭
    ✭✭✭✭✭
    Healer
    I do all three, and each one has its own set of unique challenges. That said, I think healing's the thoughest: DDs and tanks pay attention to the enemy, but a healer pays attention to the entire group, and in a 12-man trial, that's a lot of things to juggle.
    Nightfighters ― PC/NA and PC/EU

    Dungeons and Trials:
    Personal best scores:
    Dungeon trifectas:
    PC/Console Add-Ons: Combat AlertsGroup Buff Panels
    Media: YouTubeTwitch
  • xellink
    xellink
    ✭✭✭
    Tank
    Tanks need to learn all the skills an enemy uses, which red circles to block and which ones not to. Also, when you see yourself outdamaging the other two DPS players, its time to facepalm and weapon swap to break the DPS wall. You need to manage your aggro, your positioning (The Fire Maw), avoid your teammates. Sometimes you need to bring a self heal as well. It takes several seconds to revive an ally... if your healer dies, you need to tank the boss while providing heals to the other two DPSers. The other two DPSers rarely have any self heals. I usually bring vigor or BOL because of this. Remembrance is my 'oh ***' button and even after clicking it, the DPSers still idle around and continuing doing their DPS not realising the healer is dead.

    Healers... are hard to play if the other players are stupid. But... its easier to learn to avoid red circles than play dps role. I know healers can do great damage output, but few people blame them if the damage is not high enough. Also, some idiots insist on shards and can't stam manage in a vet dungeon... -.- its not even trials. I never need shards when i play tank.

    DPS... just do your job and don't stand in dangerous areas. ranged DPS are more reliable than melee DPS, both when playing it myself and when playing with others. DPS is the easiest role to play, however getting those stats to 40k+(especially for those heavy on DPS walls like ICP) can severely limit your options in PVP. The need to swap armor to get back to PVP is probably more difficult than completing a vet dungeon sometimes. Sometimes you get frustrated that the DPS is slow because tanks and healers don't help out... but yea, people blame you even if they didn't contribute. The repetitive nature can also make you a bit brain dead and tunnel vision.
  • Asardes
    Asardes
    ✭✭✭✭✭
    ✭✭✭✭
    Healer
    On the other hand, magicka Templars are one of the classes that do really well in PvP, because they heal so fast and most are really tanky and very hard to burst. I see a lot of those builds in Cyrodiil, using the same model of heavy armor (probably a bought/dropped set?), 1H+S and Malubeth monster set. If they have both light and heavy armor fully specced it's not hard to switch. Some add-ons let you do that by the push of a button. You can be really tanky with 0 attribute points in health and all in either magicka or stamina, if you put tri-glyphs on armor. I switch my full Stamina DK from 1L/1M/5H 1H+S tank in PvE dungeons to 1M/5M/1H 2H/Bow in PvP and he has no problem. So the healer can easily swap spell power cure with the heavy armor setup described above as well and still be viable.
    Beta tester since February 2014, played ESO-TU October 2015 - August 2022, currently on an extended break
    vMA (The Flawless Conqueror) | vVH (Spirit Slayer & of the Undying Song) | vDSA | vAA HM | vHRC HM | vSO HM | vMoL | vAS+1 | Emperor

    PC-EU CP 3000+
    41,000+ Achievement Points before High Isle
    Member of:
    Pact Veteran Trade: Exemplary
    Traders of the Covenant: God of Sales
    Tamriels Emporium: God of Sales
    Valinor Overflow: Trader
    The Traveling Merchant: Silver


    Characters:
    Asardes | 50 Nord Dragonknight | EP AR 50 | Master Crafter: all traits & recipes, all styles released before High Isle
    Alxaril Nelcarion | 50 High Elf Sorcerer | AD AR 20 |
    Dro'Bear Three-paws | 50 Khajiit Nightblade | AD AR 20 |
    Veronique Nicole | 50 Breton Templar | DC AR 20 |
    Sabina Flavia Cosades | 50 Imperial Warden | EP AR 20 |
    Ervesa Neloren | 50 Dark Elf Dragonknight | EP AR 20 |
    Fendar Khodwin | 50 Redguard Sorcerer | DC AR 20 |
    Surilanwe of Lillandril | 50 High Elf Nightblade | AD AR 20 |
    Joleen the Swift | 50 Redguard Templar | DC AR 20 |
    Draynor Telvanni | 50 Dark Elf Warden | EP AR 20 |
    Claudius Tharn | 50 Necromancer | DC AR 20 |
    Nazura-la the Bonedancer | 50 Necromancer | AD AR 20 |

    Tharkul gro-Shug | 50 Orc Dragonknight | DC AR 4 |
    Ushruka gra-Lhurgash | 50 Orc Sorcerer | AD AR 4 |
    Cienwen ferch Llywelyn | 50 Breton Nightblade | DC AR 4 |
    Plays-with-Sunray | 50 Argonian Templar | EP AR 4 |
    Milariel | 50 Wood Elf Warden | AD AR 4 |
    Scheei-Jul | 50 Necromancer | EP AR 4 |

    PC-NA CP 1800+
    30,000+ Achievement Points before High Isle
    Member of:
    Savage Blade: Majestic Machette


    Characters:
    Asardes the Exile | 50 Nord Dragonknight | EP AR 30 |
  • CasNation
    CasNation
    ✭✭✭✭✭
    Healer
    It's close between tank and healer. Mainly because if either of them is doing their role "purely" they are doing it right. By that I mean that each role should also be providing support and some dps ideally, and someone who is JUST healing or tanking isn't bringing all they can to the table.
    PC NA AD
    Gamma Fyr: Dunmer Sorcerer Stamina DPS (the Missing Sister...props to those who get the reference)
    Samekh Fyr: Dunmer Nightblade Magicka DPS
    Claire Le'Rouge: Breton Templar Heal/Tank (the Resplendent Bastion)
    Augustus Constantine: Imperial Nightblade PvP (Blackwater Bandit)
    Shadow-of-Sundered-Star: Altmer Dragonknight Lowbie
  • kylewwefan
    kylewwefan
    ✭✭✭✭✭
    ✭✭
    Tank
    I vote tank because it's the least fun and versatile of any position. Being a DD is much the same you would play in any of the solo content. Healing is fun because it keeps you busy, maintaining group resources; Your DPS doesn't have to totally suck, and then you get to heal also.

    Try doing solo content on a tank. It blows. The challenges are totally different on normal/vet/trials. A trials tank is totally unnecessary on a normal dungeon
  • Natas013
    Natas013
    ✭✭✭
    Damage Dealer
    Weaving and animation canceling is a major pain to get down on PS4. What makes it even worse is most PUG DD aren't familiar with these mechanics let alone how to do them. With some of the dumb DD out there, running in before the tank or standing in stupid, I'd say healer and tank can be more stressful. That being said, those individuals make DD, especially on consoles, that much harder especially in endgame content. Suffice it to say those DD get voted out quick if they don't get right on endgame content.
    RIP Ellania Delome
    June 9, 2015-June 14, 2016
    A skilled crafter, competent sorcerer, and denizen of the night
    Along came the Dark Brotherhood and summarily ended it all
  • Asardes
    Asardes
    ✭✭✭✭✭
    ✭✭✭✭
    Healer
    Dealing damage while tanking is much harder than dealing damage while healing.
    - a tank has all the aggro and he will have to block most of the time having few windows to use DPS skills; he also have to swap bars because 1H+S really has no DPS skills. Of course, he can use his class skills but those are best kept on his other bar anyway.
    - blocking stops stamina regeneration so he will need more shards to keep doing both - there is a trade-of for the healer between supporting more or using that magicka for DPS; it might be easier for a magicka build that tanks and he can readily restore stamina but blocking itself takes out a lot of stamina, so the pool needs to be bigger than the ~10K most magicka builds have so I'm assuming a stamina build for tanking.
    - your DPS in heavy armor won't shine - you have to be beaten a lot to make wrath passive matter, and not to the level of light/medium armor passives that apply all the time - but as I said in most dungeons you can run as tank in medium armor without any issues if you know the bosses and the other mechanics; tanking in light armor may be viable when heavily shielded, but that takes up a lot of resources by itself.
    - a tank that also opens up to DPS is likelier to get damaged and killed more easily so he will need more healing than normally, and take more healing, or even tie up one or more group members to revive him, if they don't wipe outright while trying because of lost aggro on a hard hitting boss.

    A healer can DPS without hardly any penalty though:
    - he has no aggro on him so he doesn't need to block that much
    - he is surely running at least 5 pieces of light armor getting all the passives from that, and BiS sets like Spell Power Cure sets give max magicka and spell damage bonuses, which add to DPS output, as well as healing (spells scale and crit the same).
    - he is most likely a full magicka build, with full arcane jewelry and magicka enchants on all gear
    - he is most likely running a destruction staff on back bar anyway to apply elemental drain so he can use other skills from that line as well
    - if he is a Templar it would be a waste not to throw that radiant destruction or solar prison into the fight or if he is a NB sap essence and funnel health.
    Beta tester since February 2014, played ESO-TU October 2015 - August 2022, currently on an extended break
    vMA (The Flawless Conqueror) | vVH (Spirit Slayer & of the Undying Song) | vDSA | vAA HM | vHRC HM | vSO HM | vMoL | vAS+1 | Emperor

    PC-EU CP 3000+
    41,000+ Achievement Points before High Isle
    Member of:
    Pact Veteran Trade: Exemplary
    Traders of the Covenant: God of Sales
    Tamriels Emporium: God of Sales
    Valinor Overflow: Trader
    The Traveling Merchant: Silver


    Characters:
    Asardes | 50 Nord Dragonknight | EP AR 50 | Master Crafter: all traits & recipes, all styles released before High Isle
    Alxaril Nelcarion | 50 High Elf Sorcerer | AD AR 20 |
    Dro'Bear Three-paws | 50 Khajiit Nightblade | AD AR 20 |
    Veronique Nicole | 50 Breton Templar | DC AR 20 |
    Sabina Flavia Cosades | 50 Imperial Warden | EP AR 20 |
    Ervesa Neloren | 50 Dark Elf Dragonknight | EP AR 20 |
    Fendar Khodwin | 50 Redguard Sorcerer | DC AR 20 |
    Surilanwe of Lillandril | 50 High Elf Nightblade | AD AR 20 |
    Joleen the Swift | 50 Redguard Templar | DC AR 20 |
    Draynor Telvanni | 50 Dark Elf Warden | EP AR 20 |
    Claudius Tharn | 50 Necromancer | DC AR 20 |
    Nazura-la the Bonedancer | 50 Necromancer | AD AR 20 |

    Tharkul gro-Shug | 50 Orc Dragonknight | DC AR 4 |
    Ushruka gra-Lhurgash | 50 Orc Sorcerer | AD AR 4 |
    Cienwen ferch Llywelyn | 50 Breton Nightblade | DC AR 4 |
    Plays-with-Sunray | 50 Argonian Templar | EP AR 4 |
    Milariel | 50 Wood Elf Warden | AD AR 4 |
    Scheei-Jul | 50 Necromancer | EP AR 4 |

    PC-NA CP 1800+
    30,000+ Achievement Points before High Isle
    Member of:
    Savage Blade: Majestic Machette


    Characters:
    Asardes the Exile | 50 Nord Dragonknight | EP AR 30 |
  • Dasovaruilos
    Dasovaruilos
    ✭✭✭✭✭
    Healer
    I think it is the healer.

    When the group is good, know the mechanics and don't stay in red, is kind of easy. You mostly buff and do damage since everybody mostly stays over 70% with just Rapid Regeneration and Purifying Ritual.

    But most of the time, you have to buff and immediately go into BoL spam since less experienced players will stay in red, attack the first thing in front of it instead of focusing, pulling mobs from all over the place with no strategy and usually getting overpowered pretty fast.

    As a healer, I usually don't even talk much during fights, because I have to:

    1. Keep track of time of buffs
    2. Watch health bars
    3. Watch magicka
    4. Watch AoEs
    5. Send shards to tank
    6. Ressurect players if the others don't

    I find it so demanding that late at night I usually switch to DPS to relax and unwind before sleeping.

    Tank is hard too, and I am just learning it, but I still find that the healer has a little more to do and things are a little bit faster than for the tank.
  • UppGRAYxDD
    UppGRAYxDD
    ✭✭✭✭✭
    Healer
    healer for every reason listed above , plus have you ever tried watching life meters while keeping aware of you positioning and staying alive....then there is "that guy" who dies due to standing directly in harms way and just blames the healer. this is why I tank or dps now in trials and vet content...
    "Stendarr's mercy be upon you, for the vigil has none to spare."
  • JKith
    JKith
    ✭✭✭
    Healer
    I voted for healer because of all the things you need to manage, you have to pay attention to what the others are doing and adapt. While Tanks and DPS's can be more narrow focused.... that said though,...all roles have their challenges but I do have to say DPS's, i've found are more difficult to make a high DPS build with. Require better gear, more thought out builds etc..
  • Vangy
    Vangy
    ✭✭✭✭✭
    Tank
    Group content?

    That is a wide range of stuff.... If you are talking about pledges, 99% of them are jokes which dont even need a tank. If you brought a tank they would be doing nothing but yawning and holding block after taunting one boss which can easily be blocked by any stamina DD holding right click... Hence, tank would be easiest in said content followed by DD then healer.

    If you are talking about things like vDSA, vHel ra etc, I vote tanks. The axes in AA with ESO's *** tab targeting system.. god... Those things hurt. The last fight in vDSA where u need to self heal while taunting 2 huge groups of adds while staying alive long enuf so ur DPS and heals can burn boss.... vHel ra where any unblocked attack from warrior= death + party wipe...... These areas tanks I feel are the hardest and most important role followed by heals. Any1 who hasnt done said content is going to feel like tanks are the most brainless role because they have never needed a tank to do anything but taunt and fall asleep on right mouse button.

    You need to narrow down the scope. Group content is too wide.
    Edited by Vangy on September 21, 2016 5:20AM
    (2)V16 Dk- stam dps/stam tank/mag dps
    (2)V16 Sorc- mag dps/stam dps
    (2)V16 nb- stam dps/mag dps
    (1)v16 temp- mag tank/mag dps
    CP: 610 and counting

    PAWS (Positively Against Wrip-off Stuff) - Say No to Crown Crates! Viva la revolutionz
  • FeaR Turbo
    FeaR Turbo
    Class Representative
    Healer
    Healer hands down, Supplies the resources, health. and Warhorns.
    Although tanks and dps play their parts in success but healers hold *** together haha.
  • AzraelKrieg
    AzraelKrieg
    ✭✭✭✭✭
    ✭✭✭✭
    Healer
    Healed Blessed Crucible last night. The round with the Incineration Beetles, Giant Scorpion and Troll King got a bit heavy, especially on the beetles when the two DPS and the tank all stood in stupid around the damn beetles, dying before they could be healed, leaving me to deal with 5 of the 6 six beetles solo. Trust me, going split DPS and heals on a templar is helpful in those situations especially with the number of AoE effects you can lay down to do damage over time.
    Gold Dragons Guildmaster PC-NACR2000+
    Kalthar Wolf-Brother – EP Templar - 50 Maeli Valen - EP NB - 50Naps-During-Trials – EP Templar - 50Rulnakh - EP Sorc - 50Azrael Krieg - EP NB – 50Uvithasa Telvanni – EP DK – 50More-Tail - EP Warden - 50Narile Galen - EP Sorc - 50Bone Soldier - EP Necro - 50Naps-During-Trails - EP Necro - 50
  • Dasovaruilos
    Dasovaruilos
    ✭✭✭✭✭
    Healer
    Healed Blessed Crucible last night. The round with the Incineration Beetles, Giant Scorpion and Troll King got a bit heavy, especially on the beetles when the two DPS and the tank all stood in stupid around the damn beetles, dying before they could be healed, leaving me to deal with 5 of the 6 six beetles solo. Trust me, going split DPS and heals on a templar is helpful in those situations especially with the number of AoE effects you can lay down to do damage over time.

    Everytime I get to this stage people just scatter all over the place... It is hard enough to heal with all the AoEs, but when people run away from you in different directions it is almost impossible to keep everyone alive, hehe.
  • Swainburg
    Swainburg
    ✭✭
    Tank
    Asardes wrote: »
    In your opinion, which is the hardest role to fill in group content, including both 4 man dungeons and arenas and 12 man trials, in terms of resource management, group utility, individual skill rotation for optimum effect and most importantly knowing the mechanics and acting accordingly?

    As a personal note this is my first multiplayer game and I've run as tank on my main since I started doing dungeons, so I had to learn all from scratch. Only recently, when I had enough skill points did I begin to run as DD. I've never run as healer until now since my Templar alt is not mature enough to bring her in dungeons yet.

    I'm sorry but most players on here are going to have a bias, if not all of them.

    However I say tank because for some content such as Velidreth's, I must combine resource management with survivability, whilst tanking a boss and adds. Im sure every clasd has their different difficult moments.
    Live for the pact... die for the pact.

    Stam DK Tank (PvE)
    Stam DK DPS (PvP & PvE)
    Stam Sorc DPS (PvP & PvE)
    Magika Sorc DPS (PvP)

    PS4 NA EP
  • Swainburg
    Swainburg
    ✭✭
    Tank
    The way I see it, everyone has to do their job and be on top of their game. You can't just be a glass cannon dps because of the golden rule: " you do a lot more DPS alive than dead". Many bosses have inevitable damage to deal to players, the hardest role in this case is the role of "educated player" that knows the mechanics of every boss and can lead the group in order to react.
    Live for the pact... die for the pact.

    Stam DK Tank (PvE)
    Stam DK DPS (PvP & PvE)
    Stam Sorc DPS (PvP & PvE)
    Magika Sorc DPS (PvP)

    PS4 NA EP
  • AverageJo3Gam3r
    AverageJo3Gam3r
    ✭✭✭✭✭
    Damage Dealer
    As a lifelong tank, DPS is the hardest role. Think about how much a really good dps changes a run vs a really bad DPS. A really good tank or a really good healer doesn't affect the run vs an average tank or healer. In fact, for many dungeon encounters you don't need a tank/healer if your dps is good enough.
  • MilwaukeeScott
    MilwaukeeScott
    ✭✭✭✭✭
    Tank
    Tank, by far.

    A good Tank holds the Boss and breaks him. He then gathers all the mobs and holds them in place for DPS AOEs. Next, keep an eye on your squishy healer and pull any Nasty chasing him around into the AOE. A very, very busy job for a good Tank.

    Healer on the other hand is the most thankless job.

    DPS1: Why did you die?
    DPS2: No Heals.
    Healer: thinks to himself. Did you see the massive multiple RED CIRCLES you were standing in for 2 minutes??!!?? Do you realize I kept you alive for 115 seconds of that 2 minutes?

    Tank the busiest.
    Healer the most thankless.

    PS4NA

    All I see is hate and rage from people who don't understand how to.....
  • parisek
    parisek
    Damage Dealer
    I've been a healer since I started ESO. Although this poll shows healers taking the lead I disagree. For the few of us that heal as a main it's kind of a personality thing. I like to take care of my people. In my opinion dps is the hardest. You are always in constant competition to have the highest numbers, despite trying to avoid the same mechanics. I've hardly been in an instance where my tank wasn't good enough, but I've seen plenty of times the group said we didn't have enough dps. I feel at the edge of my seat everytime I've tried to play a dps character.
  • Strider_Roshin
    Strider_Roshin
    ✭✭✭✭✭
    ✭✭✭
    Depends on the content. With most content in the game, DPS is the most challenging role. With challenging content like DSA and trials, tanking is the most challenging role.
Sign In or Register to comment.