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Best Undaunted Set Ever...

  • Rohamad_Ali
    Rohamad_Ali
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    Scary stuff .
  • Lexxypwns
    Lexxypwns
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    That's it, I'm definitely switching all my characters to immovable pots.
  • maxjapank
    maxjapank
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    I would suggest they increase the range. 5m is really to short. Increase it to 15, so that smart ranged play can still happen. That said, with spammable gap closers and and this set on a 2 sec cd, the game is really shifting to melee combat.
  • Poxheart
    Poxheart
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    Why am I not surprised that Sypher's health hardly moved when that DK dropped the destro staff ult on his position. From what I could see the damage ticks just barely got through his shields. Yep, that move is going to melt people... ;)
    Unsubbed and no longer playing, but still checking the Alliance War forum for the lulz.

    Pox Dragon Knight
    Poxheart Nightblade
    The Murder Hobo Dragon Knight - Blackwater Blade
    Knights of the WhiteWolf
  • GreenSoup2HoT
    GreenSoup2HoT
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    Sap Tanks, Sun Shield Templars, Magicka Dks and Magicka Sorcs just got a sweet set for there AoE ultimates. Sounds fun.
    PS4 NA DC
  • code65536
    code65536
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    Meh, I dueled a sorc who was using this while standing inside his minefield. All that it took to counter it was an immovability pot.
    Nightfighters ― PC/NA and PC/EU

    Dungeons and Trials:
    Personal best scores:
    Dungeon trifectas:
    Media: YouTubeTwitch
  • FriedEggSandwich
    FriedEggSandwich
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    Sandman929 wrote: »
    For Sorcs alone, I would hope that there is some way to counter this. Break it during the pull, be able to cast shield during the pull, or something. I'm not wild about being pulled helplessly into a Dawnbreaker either (and yes, DKs can do this already but chains are so hit or miss that it almost never happens).
    One thing in favor of this set, at least it procs no damage on it's own, just potential. I'd take a dozen of these sets that proc potential to kill over the sets that cause huge burst damage with no effort.

    Streak would be the best counter to this imo. Sorcs will have the least to fear from this set I think.
    PC | EU
  • olsborg
    olsborg
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    Sandman929 wrote: »
    Seriously though ZOS, the procs are just making ESO a battle of armor grinding and luck. Who can get their set to proc first? They win.

    Exactly, pvp is about who has the most proccs and who can make them all hit at once.

    Id kill for a set like this:

    1 bonus: 400 crit resist
    2 bonus: Everytime you are hit by some kind of monster mask mechanic like velidreth or swarm mother, you take no dmg from it or cc and gain 10 ultimate.

    PC EU
    PvP only
  • timidobserver
    timidobserver
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    I think ZOS mods have come up with a viable reason to watch youtube videos at work. To make sure there is no profanity in all posted videos.
    V16 Uriel Stormblessed EP Magicka Templar(main)
    V16 Derelict Vagabond EP Stamina DK
    V16 Redacted Ep Stam Sorc
    V16 Insolent EP Magicka Sorc(retired)
    V16 Jed I Nyte EP Stamina NB(retired)

  • ToRelax
    ToRelax
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    A bit stupid set as you can't do anything about it once you're pulled and anyone can hide it if they want to, so you can't even theoretically tell who is wearing that.

    Aside from that, I was more thinking of letting DKs and/or Templars wear it open world, they can still pull people into my Negate/Mines, and I don't want to get pulled back into the zerg because I had to block some Meteor going down on me as I was about to streak away.
    DAGON - ALTADOON - CHIM - GHARTOK
    The Covenant is broken. The Enemy has won...

    Elo'dryel - Sorc - AR 50 - Hopesfire - EP EU
  • Xsorus
    Xsorus
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    @ZOS_PeterT

    You keep editing and removing videos in these threads.

    Please stop...

    You are seriously messing with the community.

  • frozywozy
    frozywozy
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    Sypher wrote: »
    Sypher wrote: »
    [SNIP]

    Edited for Profanity

    God damn it! ...


    This thread is now about the Swarm Mother undaunted set. Video can be found on http://www.youtube.com/sypherpk

    Take the positive side of it @Sypher - ZOS helps you promoting your youtube channel. ;)
    Frozn - Stamdk - AR50
    Frosted - Magplar - AR50
    Frodn - Magden - AR50
    Warmed - Magblade - AR50
    Mmfrozy - Magsorc - AR44
    Necrozn - Magcro - AR32
    Twitch.TV/FrozyTV
    PvP Group Builds

    “Small minds discuss people, average minds discuss events, and great minds discuss ideas.” -Eleanor Roosevelt
    • Fix Volendrung (spawn location - weapon white on the map causing the wielder to keep it forever - usable with emperorship)
    • Remove / Change CPs System, remove current CP/noCP campaigns and introduce one 30days with lock, one with no locks
    • Fix crashes when approaching a keep under attack because of bad / wrong rendering prioritization system
    • Change emperorship to value faction score points and not alliance points - see this and this
    • Fix long loading screens (mostly caused by players joining group out of rendering range)
    • Add 2 more quickslots to the wheel or add a different wheel for sieges weaponry only
    • Fix Balista Bolts not dealing damage on walls or doors if deployed at a certain place
    • Release bigger battlegrounds with 8 to 16 players per team and only two teams
    • Fix the permanent block animation - see examples : link1 link2 link3 link4 link5
    • Gives players 10 minutes to get back into Cyrodiil after relogging / crashing
    • Add a function to ignore the Claiming system of useless rewards
    • Improve the Mailing System / Rewards of the Worthy stacking
    • Assign specific group sizes to specific campaigns (24-16-8)
    • Make forward camps impossible to place near objectives
    • Make snares only available from ground effects abilities
    • Change emperorship to last minimum 24hours
    • Fix body sliding after cc breaking too quickly
    • Remove Block Casting through Battle Spirit
    • Fix the speed drop while jumping - see video
    • Fix loading screens when keeps upgrade
    • Fix Rams going crazy (spinning around)
    • Bring back dynamic ulti regeneration
    • Fix speed bug (abilities locked)
    • Introduce dynamic population
    • Lower population cap by 20%
    • Add Snare Immunity potions
    • Bring resurrection sickness
    • Fix character desync
    • Fix cc breaking bug
    • Fix gap closer bug
    • Fix health desync
    • Fix combat bug
    • Fix streak bug
    • Fix server lag
  • Sandman929
    Sandman929
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    Sandman929 wrote: »
    For Sorcs alone, I would hope that there is some way to counter this. Break it during the pull, be able to cast shield during the pull, or something. I'm not wild about being pulled helplessly into a Dawnbreaker either (and yes, DKs can do this already but chains are so hit or miss that it almost never happens).
    One thing in favor of this set, at least it procs no damage on it's own, just potential. I'd take a dozen of these sets that proc potential to kill over the sets that cause huge burst damage with no effort.

    Streak would be the best counter to this imo. Sorcs will have the least to fear from this set I think.

    I meant that Sorcs wearing it are potential trouble, not that Sorcs specifically have to worry about it.
  • Minno
    Minno
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    frozywozy wrote: »
    Sypher wrote: »
    Sypher wrote: »
    [SNIP]

    Edited for Profanity

    God damn it! ...


    This thread is now about the Swarm Mother undaunted set. Video can be found on http://www.youtube.com/sypherpk

    Take the positive side of it @Sypher - ZOS helps you promoting your youtube channel. ;)

    Lol truth.
    Minno - DC - Forum-plar Extraordinaire
    - Guild-lead for MV
    - Filthy Casual
  • Jsmalls
    Jsmalls
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    I'll be using the swarm mother to end wall fights once and for all.

  • frozywozy
    frozywozy
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    I'll be using the swarm mother to end wall fights once and for all.

    Hahaha sounds great :)
    Frozn - Stamdk - AR50
    Frosted - Magplar - AR50
    Frodn - Magden - AR50
    Warmed - Magblade - AR50
    Mmfrozy - Magsorc - AR44
    Necrozn - Magcro - AR32
    Twitch.TV/FrozyTV
    PvP Group Builds

    “Small minds discuss people, average minds discuss events, and great minds discuss ideas.” -Eleanor Roosevelt
    • Fix Volendrung (spawn location - weapon white on the map causing the wielder to keep it forever - usable with emperorship)
    • Remove / Change CPs System, remove current CP/noCP campaigns and introduce one 30days with lock, one with no locks
    • Fix crashes when approaching a keep under attack because of bad / wrong rendering prioritization system
    • Change emperorship to value faction score points and not alliance points - see this and this
    • Fix long loading screens (mostly caused by players joining group out of rendering range)
    • Add 2 more quickslots to the wheel or add a different wheel for sieges weaponry only
    • Fix Balista Bolts not dealing damage on walls or doors if deployed at a certain place
    • Release bigger battlegrounds with 8 to 16 players per team and only two teams
    • Fix the permanent block animation - see examples : link1 link2 link3 link4 link5
    • Gives players 10 minutes to get back into Cyrodiil after relogging / crashing
    • Add a function to ignore the Claiming system of useless rewards
    • Improve the Mailing System / Rewards of the Worthy stacking
    • Assign specific group sizes to specific campaigns (24-16-8)
    • Make forward camps impossible to place near objectives
    • Make snares only available from ground effects abilities
    • Change emperorship to last minimum 24hours
    • Fix body sliding after cc breaking too quickly
    • Remove Block Casting through Battle Spirit
    • Fix the speed drop while jumping - see video
    • Fix loading screens when keeps upgrade
    • Fix Rams going crazy (spinning around)
    • Bring back dynamic ulti regeneration
    • Fix speed bug (abilities locked)
    • Introduce dynamic population
    • Lower population cap by 20%
    • Add Snare Immunity potions
    • Bring resurrection sickness
    • Fix character desync
    • Fix cc breaking bug
    • Fix gap closer bug
    • Fix health desync
    • Fix combat bug
    • Fix streak bug
    • Fix server lag
  • raasdal
    raasdal
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    My biggest concern is this;

    Does it grant CC immunity?
    PC - EU
    Gromag Gro-Molag - Sorcerer - EP
    Dexion Velus - Dragonknight - AD
    Chalaux Erissa - Nightblade - AD
    Firiel Erissa - Templar - AD
  • code65536
    code65536
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    raasdal wrote: »
    My biggest concern is this;

    Does it grant CC immunity?

    Yes, it does.
    Nightfighters ― PC/NA and PC/EU

    Dungeons and Trials:
    Personal best scores:
    Dungeon trifectas:
    Media: YouTubeTwitch
  • Cinbri
    Cinbri
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    It has max range limit for those who didn't know...
    Edited by Cinbri on September 8, 2016 3:23PM
  • Dreyloch
    Dreyloch
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    I don't know if I'd worry about this set. They have 3 weeks+ to nerf it into the ground to utter uselessness. Which will happen because of all the comments in this thread. I'm by no means salty lol, I've just been around long enough to know how ZoS does things.

    I was (and maybe still will for giggles) going to make a Dk build with this. So, you got chains, ya got this set, invasion, crit rush. Are DK's supposed to be known now as gap closing experts? Is this what ZoS has come up with as our signature playstyle? /smacks forehead in disgust.
    "The fear of Death, is often worse than death itself"
  • s7732425ub17_ESO
    s7732425ub17_ESO
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    This set is silly. Needs to be completely revamped.
  • WreckfulAbandon
    WreckfulAbandon
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    The 2 sec cooldown is ridiculous.

    Why do we need yet another counter to fighting at range?
    Edited by WreckfulAbandon on September 8, 2016 6:37PM
    PC NA

    All my comments are regarding PvP
  • ToRelax
    ToRelax
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    Cinbri wrote: »
    It has max range limit for those who didn't know...

    Oh. :P
    DAGON - ALTADOON - CHIM - GHARTOK
    The Covenant is broken. The Enemy has won...

    Elo'dryel - Sorc - AR 50 - Hopesfire - EP EU
  • altemriel
    altemriel
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    Cinbri wrote: »
    It has max range limit for those who didn't know...


    how much is the limit??


    And can it also pull people down from the keep walls, or not?
  • Xsorus
    Xsorus
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    code65536 wrote: »
    raasdal wrote: »
    My biggest concern is this;

    Does it grant CC immunity?

    Yes, it does.

    Yea I was wanting to use it on my Magicka DK till I found that out....

    Handing out free CC immunity sounded ***....But Sypher found the build its built for....That was genius
  • Darnathian
    Darnathian
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    frozywozy wrote: »
    Sypher wrote: »
    Sypher wrote: »
    [SNIP]

    Edited for Profanity

    God damn it! ...


    This thread is now about the Swarm Mother undaunted set. Video can be found on http://www.youtube.com/sypherpk

    Take the positive side of it @Sypher - ZOS helps you promoting your youtube channel. ;)

    Thats why he does it. Its not an accident.
  • Sharee
    Sharee
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    Xsorus wrote: »
    code65536 wrote: »
    raasdal wrote: »
    My biggest concern is this;

    Does it grant CC immunity?

    Yes, it does.

    Yea I was wanting to use it on my Magicka DK till I found that out....

    Handing out free CC immunity sounded ***....But Sypher found the build its built for....That was genius

    Can't wait for the hilarity when this becomes popular.

    Duel between two magicka sorcs: both cast volcanic rune on top of mines, stand in it, hold block, and throw insults at each other :)
  • LegacyDM
    LegacyDM
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    @ZOS_GinaBruno

    This set just killed my ranged funnel health NB :(

    Stupidest set ever. Cool down is way to short. Now I'm stuck in a pamanent melee fight with no escape...cloak is not reliable enough yo implement this kind of set. Why do we need this set when everyone has a gap closers?

    What is the logic behind this? Ranged attacks were so op that melee characters needed an automatic 2 piece armor counter? Gap closers aren't good enough? Wtf. I rely 100% on staying out of range for survival. Now I'm pulled in every 2 seconds when I cast a funnel health? Not fair...
    Legacy of Kain
    Vicious Carnage
    ¥ampire Lord of the South
  • Erock25
    Erock25
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    LegacyDM wrote: »
    @ZOS_GinaBruno

    This set just killed my ranged funnel health NB :(

    Stupidest set ever. Cool down is way to short. Now I'm stuck in a pamanent melee fight with no escape...cloak is not reliable enough yo implement this kind of set. Why do we need this set when everyone has a gap closers?

    What is the logic behind this? Ranged attacks were so op that melee characters needed an automatic 2 piece armor counter? Gap closers aren't good enough? Wtf. I rely 100% on staying out of range for survival. Now I'm pulled in every 2 seconds when I cast a funnel health? Not fair...

    I don't think melee stamina will use this set/ It's basically just for Sorc in my opinion with the CC immunity it gives out.
    You earned the 500 LOLs badge.
    You received 500 LOLs. It ain't no fluke, you post great stuff and we're lucky to have you here. +50 points
  • ToRelax
    ToRelax
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    Erock25 wrote: »
    LegacyDM wrote: »
    @ZOS_GinaBruno

    This set just killed my ranged funnel health NB :(

    Stupidest set ever. Cool down is way to short. Now I'm stuck in a pamanent melee fight with no escape...cloak is not reliable enough yo implement this kind of set. Why do we need this set when everyone has a gap closers?

    What is the logic behind this? Ranged attacks were so op that melee characters needed an automatic 2 piece armor counter? Gap closers aren't good enough? Wtf. I rely 100% on staying out of range for survival. Now I'm pulled in every 2 seconds when I cast a funnel health? Not fair...

    I don't think melee stamina will use this set/ It's basically just for Sorc in my opinion with the CC immunity it gives out.

    And tanks, pull people into the group/zerg by holding block.
    DAGON - ALTADOON - CHIM - GHARTOK
    The Covenant is broken. The Enemy has won...

    Elo'dryel - Sorc - AR 50 - Hopesfire - EP EU
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