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Please return the milegate scaffolding

  • BFT88
    BFT88
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    No
    God_flakes wrote: »
    Scaffolding is what is used as a platform to build a building. Scaffolding is NOT stairs. So unless the Pts is showing no stairs to get to the top floor, you guys are all overreacting. Are you sure the actual STAIRS are gone?

    Yes but without scaffolding, there's nothing to support the stairs, stairs are gone too.
  • God_flakes
    God_flakes
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    No maybe just the scaffolding platform is gone and accompanied silly cage beneath it. Are you positive the stairs are gone and the 3rd floor is inaccessible?
  • Recremen
    Recremen
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    Yes
    God_flakes wrote: »
    No maybe just the scaffolding platform is gone and accompanied silly cage beneath it. Are you positive the stairs are gone and the 3rd floor is inaccessible?

    Yes, extremely positive.

    07Ubk6G.jpg
    Men'Do PC NA AD Khajiit
    Grand High Illustrious Mid-Tier PvP/PvE Bussmunster
  • God_flakes
    God_flakes
    ✭✭✭✭✭
    Recremen wrote: »
    God_flakes wrote: »
    No maybe just the scaffolding platform is gone and accompanied silly cage beneath it. Are you positive the stairs are gone and the 3rd floor is inaccessible?

    Yes, extremely positive.

    07Ubk6G.jpg

    Hmmmph. Wonder why they did that. So second floor is open but no more third floor goofing off?
  • BFT88
    BFT88
    ✭✭✭✭
    No
    God_flakes wrote: »
    Recremen wrote: »
    God_flakes wrote: »
    No maybe just the scaffolding platform is gone and accompanied silly cage beneath it. Are you positive the stairs are gone and the 3rd floor is inaccessible?

    Yes, extremely positive.

    07Ubk6G.jpg

    Hmmmph. Wonder why they did that. So second floor is open but no more third floor goofing off?

    Saramis already said why they did it and what exploit could be done on the third floor, and I even quoted it in a reply in an attempt to get people to read it.

    But alas, no one reads.

  • Skyy
    Skyy
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    Yes
    I'm kinda for getting rid of the crap down at ground level, but it would be nice to still have access to the third floor.
  • Skyy
    Skyy
    ✭✭✭
    Yes
    BFT88 wrote: »
    God_flakes wrote: »
    Recremen wrote: »
    God_flakes wrote: »
    No maybe just the scaffolding platform is gone and accompanied silly cage beneath it. Are you positive the stairs are gone and the 3rd floor is inaccessible?

    Yes, extremely positive.

    07Ubk6G.jpg

    Hmmmph. Wonder why they did that. So second floor is open but no more third floor goofing off?

    Saramis already said why they did it and what exploit could be done on the third floor, and I even quoted it in a reply in an attempt to get people to read it.

    But alas, no one reads.

    Are you talking about where people could get onto invisible platforms in the air, because I think that would have been better served with a few more of their invisible walls they have everywhere.
  • BFT88
    BFT88
    ✭✭✭✭
    No
    there was an exploit where players could take the camp on the 3rd floor forever without cooldown, seen alot of these "get good" players exploit the crap out of it so ofcourse zenimax would just remove the roof, since when can they bugfix anything or just ban the exploiters

    ^this
  • Recremen
    Recremen
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    ✭✭✭✭✭
    Yes
    BFT88 wrote: »
    God_flakes wrote: »
    Recremen wrote: »
    God_flakes wrote: »
    No maybe just the scaffolding platform is gone and accompanied silly cage beneath it. Are you positive the stairs are gone and the 3rd floor is inaccessible?

    Yes, extremely positive.

    07Ubk6G.jpg

    Hmmmph. Wonder why they did that. So second floor is open but no more third floor goofing off?

    Saramis already said why they did it and what exploit could be done on the third floor, and I even quoted it in a reply in an attempt to get people to read it.

    But alas, no one reads.

    I think people read it, but are dismissing it as a ridiculous claim. I mean, maybe it's possible, but I haven't seen it, there are no videos around of it, what proof is there that it exists at all?
    Men'Do PC NA AD Khajiit
    Grand High Illustrious Mid-Tier PvP/PvE Bussmunster
  • FriedEggSandwich
    FriedEggSandwich
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    Yes
    The wooden scaffolding hasn't always been an obstacle, they made it an obstacle several patches ago, as in they have changed its position from what it was at lauch to a less favourable position. Still it wasn't an issue once you knew it was there. I doubt the removal of the scaffolding was due to the struts obstrucing the path seeing as they chose to make it worse in the past.
    Edited by FriedEggSandwich on September 6, 2016 12:43AM
    PC | EU
  • FriedEggSandwich
    FriedEggSandwich
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    Yes
    God_flakes wrote: »
    Scaffolding is what is used as a platform to build a building. Scaffolding is NOT stairs. So unless the Pts is showing no stairs to get to the top floor, you guys are all overreacting. Are you sure the actual STAIRS are gone?

    Scaffholding is just a temporary framework to support people working on a permanent structure, it can include stairs. They actually call it scaffolding in the patch notes.
    PC | EU
  • ZOS_BrianWheeler
    ZOS_BrianWheeler
    PvP & Combat Lead
    We hear you and will be looking at this change gang!
    Wheeler
    ESO PVP Lead & Combat Lead
    Staff Post
  • BFT88
    BFT88
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    No
    We hear you and will be looking at this change gang!

    Thank you!
  • Orchish
    Orchish
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    Yes
    Yes please bring it back, there is no harm in players going up on the third floor since we all can easily access it and its always fun to fight around the gates.

    It really wasn't an issue so bring it back please.
  • Recremen
    Recremen
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    Yes
    We hear you and will be looking at this change gang!

    I don't care what anyone says about you, Mr. Wheeler, you're my hero. <3
    Men'Do PC NA AD Khajiit
    Grand High Illustrious Mid-Tier PvP/PvE Bussmunster
  • juhasman
    juhasman
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    We hear you and will be looking at this change gang!

    You can take scaffording and tower doors off when battlegrounds and arenas will be released but for now please dont take away things that allows people with brains who dont like zerging to get adventage over much larger group of enemies thx for smart using enviroment.
  • Ghostbane
    Ghostbane
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    Yes
    We hear you and will be looking at this change gang!

    Ta Brian.
    {★★★★★ · ★★★★★ · ★★ · ★★★★★}
    350m+ AP PC - EU
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    Addons
  • LegendaryChef
    LegendaryChef
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    Yes
    Think this is the first time in a long time I've seen a poll actually make a difference on the changes upcoming but let's hope it's the start of a new trend!

    GG, @ZOS_BrianWheeler.
    Zzoro/Elliot Brown/Baldy ~Kitesquad/Noricum~
    PC EU.
    Spider mount was the only good part about morrowind release.
  • GreenSoup2HoT
    GreenSoup2HoT
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    ✭✭
    Yes
    LAAAAAAAAAAAME.

    This change sucks. Im unaware of any bugs or expoits associated with the scaffolding but the third level was very fun to use.

    I kind of wish there were more towers and buildings between major traffic routes though. The gates and bridge are very fun. We need more buildings.

    Overall this change is bad.
    Edited by GreenSoup2HoT on September 6, 2016 3:06AM
    PS4 NA DC
  • Astanphaeus
    Astanphaeus
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    Yes
    We hear you and will be looking at this change gang!

    Thank you. Though if you can get rid of the wooden cage of regret on the stairs, that would be awesome.
  • Vaoh
    Vaoh
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    Yes
    Soooooooo....... WHY did they nerf scaffoldings???

    I've seen exactly zero threads asking to nerf scaffoldings. What is the reasoning for this ZOS?
  • jimijac0me
    jimijac0me
    ✭✭✭
    Yes
    Exploited mentioned earlier in the thread would be my guess
    Guild Leader Rats of Tobruk (RoT) DC PVP Guild
    Jacome Enakis (DC NB)
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    Jacome Gro-Longenfirm (DC Sorc)
    Baron Humbert Von Gikken (DC Warden)
  • Joy_Division
    Joy_Division
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    Yes
    Now this is dumb.

    I can see getting rid of the tower doors because going through stuns/disarms players and makes it unfair, but there is absolutely no unfair gameplay with the scaffolding.
  • RadioheadSh0t
    RadioheadSh0t
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    Yes
    Apparently scaffolding was messing with some people's "immersion."

    Maybe if we say the massive class imbalances are ruining our "immersion" it will actually get fixed.
    Edited by RadioheadSh0t on September 6, 2016 5:38AM
    Aldonius Direnni - Vet Altmer Sorc (AD)
    Tyrus Telvanni - Vet Dunmer DK (AD)
    Al Donius Bundy - Vet Imperial NB (AD)
    Aldonius Brutus - Vet Orc DK (DC)
  • Grunim
    Grunim
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    Yes
    I'm glad they'll be revisiting removing the scaffolding altogether. I do hope they can make it a tad easier to pass through the bottom part where many of us get stuck when trying to pass through the gate on a full speed mount.

    I've had some great third floor fights at the Ash milegate so hopefully they can redesign the scaffolding so we don't get stuck but can access all floors.
    Am a whimsical Generation Jones gamer. Online RPGs hooked me since '94 and no sign of stopping soon...


  • dimensional
    dimensional
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    Apparently scaffolding was messing with some people's "immersion."

    Maybe if we say the massive class imbalances are ruining our "immersion" it will actually get fixed.

    Except that the imbalances aren't massive, that is you conflating a problem entirely out of proportion and whining.
  • RadioheadSh0t
    RadioheadSh0t
    ✭✭✭✭✭
    Yes
    Apparently scaffolding was messing with some people's "immersion."

    Maybe if we say the massive class imbalances are ruining our "immersion" it will actually get fixed.

    Except that the imbalances aren't massive, that is you conflating a problem entirely out of proportion and whining.

    Yup, you're right. What a convincing, thorough argument.

    Magicka and Stamina are completely balanced, and are definitely performing on equal levels on the PTS.

    Heavy Armor is definitely not the current meta.

    All the new armor sets are great, and definitely not weighted towards Heavy Armor Stamina users.

    Buff Templars and Radiant.

    And I'm definitely not being sarcastic. Definitely.

    Thanks for your articulate wisdom.

    Edited by RadioheadSh0t on September 6, 2016 7:20AM
    Aldonius Direnni - Vet Altmer Sorc (AD)
    Tyrus Telvanni - Vet Dunmer DK (AD)
    Al Donius Bundy - Vet Imperial NB (AD)
    Aldonius Brutus - Vet Orc DK (DC)
  • Docmandu
    Docmandu
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    The getting stuck in the cage when it first appeared was super annoying, but by now think most people know the structure.. and the easy fix would be to remove the cage.. ie. rework the structure but keep the extra level.

    There needs to be some places you can take cover.. even if it means you get roller blades rolling around a rock 24/7.
  • DHale
    DHale
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    Yes
    People were vexed at getting stuck in it not that it was not fun to fight on.
    Sorcerna, proud beta sorc. RIP April 2014 to May 31 2016 DArk Brotherhood. Out of retirement for negates and encases. Sorcerna will be going back into retirement to be my main crafter Fall 2018. Because an 8 k shield is f ing useless. Died because of baddies on the forum. Too much qq too little pew pew. 16 AD 2 DC. 0 EP cause they bad, CP 2300 plus 18 level 50 toons. NA, PC, Grey Host#SORCLIVESMATTER actually they don’t or they wouldn’t keep getting nerfed constantly.
  • Enodoc
    Enodoc
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    Recremen wrote: »
    Here is a picture of the Ash Milegate as it appears on PTS. No third-floor access, way less fun.
    07Ubk6G.jpg
    Have you got a picture from Live? I can't work out what's missing :stuck_out_tongue:
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