Ilambris's Visage *simultaneous* fire and lightning meteor procs

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runagate
runagate
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614i8sstbmzx.jpg

The description of this set states that when you cause fire or lightning damage you can summon a meteor of that damage type and each type can be summoned once per 8 seconds.

I equipped a lightning and a fire destroy staff and light attacked until I got the image above.

I can see this being quite useful to inferno staff-wielding sorcs that use lightning class skills, for instance.
  • bebynnag
    bebynnag
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    and ligtning staph weilding magic DK's
  • Contraptions
    Contraptions
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    That set is pure elemental mayhem. I love it. Wish it did more damage though.
    Patroller and Editor at UESP
  • runagate
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    I can't wait for the CP cap to be raised enough to be able to justify getting Butcher and Tactician CP passives from the Atronach constellation. Butcher causes LA and HA to do +5% damage to enemies under low health (useful for DKs with the heavy attack damage bonus morph, for instance) and Tactician sets enemies off balance when you dodge roll. There's bonuses out there available against off-balance enemies.

    As it happens the Concuss status effect of lightning damage can set enemies off-balance. It'd be nice if there was a reason to use a lightning staff, and hopefully the stealth nerf will be reverted.

    Then again the ice staff heavy attack's damage shield seems a tad more likeable with the Infernal Guardian set if it will shower the opponents with fire bombs as often as it seems to on PTS every time you proc a shield... even a weak, silly shield you'd previously never have bothered with.
  • Darlon
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    Love this one.

    Force pulse tends to trigger both effects at the same time also.
    Especially sorcs using a fire staff will have an easy time triggering both.
  • runagate
    runagate
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    That image is my mDK wearing Ilambris's Visage, full Silks of the Sun and full Destructive Mage with daedric damage weapon enchants.

    Didn't even think of force pulse. Brilliant. I didn't have it slotted at the time.
  • Ankael07
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    runagate wrote: »
    That image is my mDK wearing Ilambris's Visage, full Silks of the Sun and full Destructive Mage with daedric damage weapon enchants.

    Didn't even think of force pulse. Brilliant. I didn't have it slotted at the time.

    Didnt know there was a new weapon enchantment. Whats the side effect of daedric damage?
    If you want me to reply to your comment type @Ankael07 in it.
  • Vaoh
    Vaoh
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    Ilambris is very cool, but totally pointless atm to use. The damage on the procs need a buff!


    4107e8_167a886e0b90405da408916446929f87.jpg
    From patch notes (2.6)
    Valkyn Skoria:
    Increased this item set’s proc chance to 8% from 6%.
    Increased the amount of Flame Damage dealt to 9000 Flame Damage to the primary target and 4000 Flame Damage to all other enemies, up from 6398 Flame Damage and 2902 Flame Damage respectively.

    68f847942c.jpg

    Valkyn Skoria is very easy to proc the moment its internal cooldown passed.

    Ilambris not only procs less often, it even needs two different types of damage to fully proc. If you somehow managed to get both procs to activate within a second of their internal cooldowns passing (easy with Skoria, impossible with Ilambris), Skoria still pulls more DPS.

    Worth noting.

    Illambris also deals its lesser damage overtime and will not follow the target. There will be a 5m area on the ground that the Illambris proc sticks to. Skoria tracks and hits everytime.

    #BuffIlambris
    #BuffIceHeart
    Edited by Vaoh on September 4, 2016 6:38AM
  • bebynnag
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    runagate wrote: »
    That image is my mDK wearing Ilambris's Visage, full Silks of the Sun and full Destructive Mage with daedric damage weapon enchants.

    Didn't even think of force pulse. Brilliant. I didn't have it slotted at the time.

    stop it your making my mDK envious..... quite a while till this is all live for xbox! LOL
  • Qyrk
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    Ankael07 wrote: »

    Didnt know there was a new weapon enchantment. Whats the side effect of daedric damage?

    It's been in the game since Imperial City dropped, dealing damage to daedra and undead - using Hakeijo rune and Itade (?) via Enchanting
  • runagate
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    Ankael07 wrote: »

    Didnt know there was a new weapon enchantment. Whats the side effect of daedric damage?

    https://forums.elderscrollsonline.com/en/discussion/289435/daedric-damage-type-newly-updated-weapon-glyph-destructive-mage-set#latest

    I don't know yet. I'm scouring the forums to see if anyone else has noticed this and is testing it.
  • runagate
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    Qyrk wrote: »

    It's been in the game since Imperial City dropped, dealing damage to daedra and undead - using Hakeijo rune and Itade (?) via Enchanting

    It is not. The same container I got the glyph from also had the Prismatic Enchant in it, in addition to this Decrease Health one.

  • Vaoh
    Vaoh
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    Accidently posted on the wrong thread :open_mouth:
    Edited by Vaoh on September 4, 2016 7:09AM
  • Dymence
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    Vaoh wrote: »
    Ilambris is very cool, but totally pointless atm to use. The damage on the procs need a buff!


    4107e8_167a886e0b90405da408916446929f87.jpg
    From patch notes (2.6)
    Valkyn Skoria:
    Increased this item set’s proc chance to 8% from 6%.
    Increased the amount of Flame Damage dealt to 9000 Flame Damage to the primary target and 4000 Flame Damage to all other enemies, up from 6398 Flame Damage and 2902 Flame Damage respectively.

    68f847942c.jpg

    Valkyn Skoria is very easy to proc the moment its internal cooldown passed.

    Ilambris not only procs less often, it even needs two different types of damage to fully proc. If you somehow managed to get both procs to activate within a second of their internal cooldowns passing (easy with Skoria, impossible with Ilambris), Skoria still pulls more DPS.

    Worth noting.

    Illambris also deals its lesser damage overtime and will not follow the target. There will be a 5m area on the ground that the Illambris proc sticks to. Skoria tracks and hits everytime.

    #BuffIlambris
    #BuffIceHeart

    Not so sure about that! I'm having high hopes atm for this on my sorc.
  • Dracane
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    @runagate

    And why would you use daedric damage enchants ?
    They are 50% of the damage of elemental enchants, aren't increased by any CP or passives and can't trigger any secondary effects. Such as elemental drain, status effects or sets.
    Edited by Dracane on September 4, 2016 10:22AM
    Auri-El is my lord,
    Trinimac is my shield,
    Magnus is my mind.

    My debut album on YouTube: https://www.youtube.com/@Gleandra/videos
  • RoyJade
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    I don't know what the cooldown on Skoria is, but Ilambris can do 15k damage per 8 second, so a flat 1k8 dps. And it's without any cp/crit. If the first tick happen one second after the proc (5 hit instead of 6 if the first one is immediate), it's a 12k5 damage/8s, for 1570 dps.

    WIth elemental wall, liquid lightning, fire medium, thunder form, force pulse and all elemental dot, it might be really good :D
  • Darlon
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    Apart from which one may be better, I am really liking it visually, and I will certainly try it out on my sorc on live.
  • Glantir
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    But Skoria needs dots to proc, as Sorc you didnt have so much dots ^^

    Force Pulse deals fire and lightning dmg so this set will be really nice for Sorcs. And it gives you more Magicka!!!
    Glantir Sorcerer ~ Ebonheart Pact (EU)
  • RoyJade
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    Glantir wrote: »
    But Skoria needs dots to proc, as Sorc you didnt have so much dots ^^

    Force Pulse deals fire and lightning dmg so this set will be really nice for Sorcs. And it gives you more Magicka!!!

    Elemental wall + liquid lightning + thunder form is already 3 dot, it's not bad :p
    But you're right, Ilmbris give max magicka and can potentially deal more damage.
  • Derra
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    Dymence wrote: »

    Not so sure about that! I'm having high hopes atm for this on my sorc.

    It´s in favor of Ilambris only for aoe encounters that don´t move out of the proccs. Given perfect uptime on both proccs regularly ilambris can in theory produce 20% more singletarget dps than skoria aswell (this gap widens in aoe encounters in favor of Ilambris).

    However with the proc frequence i´m seeing in my personal tests i´d give the benefit of doubt to skoria. It´s better on singletarget due to Ilambris not proccing enough and not movement dependant.

    I believe a slight buff of Ilambris proccchance would be enough for pve (12 to 15%). For PvP it would need massive buffs to compete with skoria even in theory.
    <Noricum>
    I live. I die. I live again.

    Derra - DC - Sorc - AvA 50
    Derrah - EP - Sorc - AvA 50

  • Glantir
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    RoyJade wrote: »

    Elemental wall + liquid lightning + thunder form is already 3 dot, it's not bad :p
    But you're right, Ilmbris give max magicka and can potentially deal more damage.

    I didnt count thunder form because you need to be in close range and in a raid you have some situations where you cant stand with to many melees at the boss ^^
    Glantir Sorcerer ~ Ebonheart Pact (EU)
  • RoyJade
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    Glantir wrote: »

    I didnt count thunder form because you need to be in close range and in a raid you have some situations where you cant stand with to many melees at the boss ^^

    You got a point ^^
    On an other hand, nerieneth is often better with a sorc because of the 4 tick/second with force pulse + weaving.
    I wonder which one is the best.
  • runagate
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    Nerieneth is better than Skoria in most situations anyway.
  • Apherius
    Apherius
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    That set is pure elemental mayhem. I love it. Wish it did more damage though.

    Good for sorcerer with Liqui lighning and Elemental blockade maybe . i Would love this ... a Great elemental set for the first time in Teso . for sorcerer " No overload " . ( and nop :P sucession is usless )
    Edited by Apherius on September 4, 2016 3:20PM
  • Daveheart
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    runagate wrote: »
    Nerieneth is better than Skoria in most situations anyway.

    That's likely to change with the buff to Skoria.
    Daggerfall Covenant (PC-NA)

    The Order of Mundus | Nightfighters
  • RoyJade
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    Daveheart wrote: »

    That's likely to change with the buff to Skoria.

    I read something about an increasing cooldown on Skoria, this change is a stabilizer at most, a nerf at worst.
  • timidobserver
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    So force pulse should proc both of them pretty regularly?
    Edited by timidobserver on September 4, 2016 9:05PM
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  • RoyJade
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    So force pulse should proc both of them pretty regularly?

    Yep, 10% chance to proc each per cast. And even more with dots, weapon enchant, wall of element...
  • timidobserver
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    RoyJade wrote: »

    Yep, 10% chance to proc each per cast. And even more with dots, weapon enchant, wall of element...

    Hmm I might try it. I think that the Skoria/Nerienth proc probably does more damage and easier to use, but the 1 piece may make it out class Skoria/Nerienth in an overall sense. You, potentially lose damage on the actual proc, but you gain damage on every other damage source thanks to the max magicka.

    Anyone know if the damage scales off of Elemental Expert and Thaum?
    V16 Uriel Stormblessed EP Magicka Templar(main)
    V16 Derelict Vagabond EP Stamina DK
    V16 Redacted Ep Stam Sorc
    V16 Insolent EP Magicka Sorc(retired)
    V16 Jed I Nyte EP Stamina NB(retired)

  • Mojmir
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    skorias got a cool down nerf apparently
  • WhiteMage
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    @Ankael07

    Daedric damage, I believe, is what has until now been what people occasionally refer to as Oblivion damage, though there may be a slight difference. This damage has no added effect, instead it cannot be mitigated by resistances.

    There are a few sources of "oblivion damage" you might know of. In vCoH, Nerieneth teleports and uses a big AoE. This AoE always deals 75% of your maximum health, doesn't matter if you're the sturdy tank or the squishy healer. In MoL, the twins will unleash an attack that deducts roughly 95% of your maximum health if you are the wrong color and something similar happens when you get too close to a teammate of the opposite color. The two things these attacks all have in common is they deal a fixed amount of your HP and they completely ignore damage shields. Getting hit by this "oblivion damage" will drop your health every time and any damage shield is left fully intact.

    What I THINK Daedric damage does is penetrate damage shields to deal direct damage to the targets health while ignoring be damage shields, but all I know for certain is that your resistances mean nothing to Daedric damage. I think it also ignores blocking. If this is true, it is the same oblivion damage used by Nerieneth etc.

    Hope this helps.
    Edited by WhiteMage on September 4, 2016 9:53PM
    The generally amicable yet sporadically salty magplar that may or may not have 1vXed you in Sotha Sil. Who knows?
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