Judas Helviaryn wrote: »Don't incorporate bugs into your builds, and you won't have [an] issue.
Dueling should drop ultimate to zero for each player and max all attributes if below 100% upon accepting duel.
I'm on the fence about this for one dueling is a great idea on the other hand its going to expose just how badly the class balance in this game really is expect a 100% increase in buff and nerf threads soon
I'm on the fence about this for one dueling is a great idea on the other hand its going to expose just how badly the class balance in this game really is expect a 100% increase in buff and nerf threads soon
Dueling in towns should not be allowed or illegal incurring a high bounty and making guards attack you instantly.
Rohamad_Ali wrote: »Dueling should turn off attacking NPCs or guards by accident . My first duels in town agrod guards and NPCs .
That's one of the reasons why they need to make duel arenas. Duel arenas would also prevent conflicts between PvErs and PvPers. Last night, I saw someone trolling someone else just because he/she didn't wanna duel. I knew this kinda stuff would happen and it's not even live yet. The last reason why they should keep dueling in duel arenas is because you can already see duels pretty much everywhere you go on the PTS so imagine when it's gonna go live. I enjoy dueling but when I wanna PvE, I wanna PvE, I don't wanna see duels everywhere I go. Yes, it's immersion breaking.Emma_Overload wrote: »Dueling in towns should not be allowed or illegal incurring a high bounty and making guards attack you instantly.
This doesn't make much sense to me. Dueling is most likely to take place where multiple players congregrate... which is in towns. I just spent 15 minutes dueling in Rawlkha, and the only reason it was possible is because there were lots of players standing around waiting to duel.