silky_soft wrote: »We saw massive reductions in the time it takes to obtain alliance war skills over the past year. This was to better help cater to the wider eso community. It's now well over due to see the same happen with these skill lines for the same reason.
Edit: Not only was it reduced but AP was doubled.
silky_soft wrote: »We saw massive reductions in the time it takes to obtain alliance war skills over the past year. This was to better help cater to the wider eso community. It's now well over due to see the same happen with these skill lines for the same reason.
Edit: Not only was it reduced but AP was doubled.
Undaunted 9 really isn't that bad; I have it on all 7 of my max-level characters. The last time I got a character to Undaunted 9, it took just one vet pledge cycle (10 days) (and making sure to get as many achievements as possible as I did each pledge). I actually got Undaunted 9 before MG 10 or FG 10.
I think the fighters guild and mages are attainable enough. you could grind both out within the same play session
if there was a repeatable sort of pledge, undaunted would be fair as well.
Still, getting to max in alliance war is a lot of work for a non pvper. and it seems the same for undaunted with non pvers. if you have friends that are decently knowledgable, you can knock out all the group dungeon and vet dungeon achieves to reach max undaunted within a day or 2. same goes with pvp. and not everyone has a group or strat to gain ap like main pvpers do.
theres gotta be some sort of grind right?
I think the fighters guild and mages are attainable enough. you could grind both out within the same play session
if there was a repeatable sort of pledge, undaunted would be fair as well.
Still, getting to max in alliance war is a lot of work for a non pvper. and it seems the same for undaunted with non pvers. if you have friends that are decently knowledgable, you can knock out all the group dungeon and vet dungeon achieves to reach max undaunted within a day or 2. same goes with pvp. and not everyone has a group or strat to gain ap like main pvpers do.
theres gotta be some sort of grind right?
Ap is givien by just being in cyrodil when the scoring tic goes off every hour.
Shadesofkin wrote: »I think the fighters guild and mages are attainable enough. you could grind both out within the same play session
if there was a repeatable sort of pledge, undaunted would be fair as well.
Still, getting to max in alliance war is a lot of work for a non pvper. and it seems the same for undaunted with non pvers. if you have friends that are decently knowledgable, you can knock out all the group dungeon and vet dungeon achieves to reach max undaunted within a day or 2. same goes with pvp. and not everyone has a group or strat to gain ap like main pvpers do.
theres gotta be some sort of grind right?
Ap is givien by just being in cyrodil when the scoring tic goes off every hour.
Just being in cyrodil ruins my enjoyment of the game. I loooooooooathe it.
Shadesofkin wrote: »I think the fighters guild and mages are attainable enough. you could grind both out within the same play session
if there was a repeatable sort of pledge, undaunted would be fair as well.
Still, getting to max in alliance war is a lot of work for a non pvper. and it seems the same for undaunted with non pvers. if you have friends that are decently knowledgable, you can knock out all the group dungeon and vet dungeon achieves to reach max undaunted within a day or 2. same goes with pvp. and not everyone has a group or strat to gain ap like main pvpers do.
theres gotta be some sort of grind right?
Ap is givien by just being in cyrodil when the scoring tic goes off every hour.
Just being in cyrodil ruins my enjoyment of the game. I loooooooooathe it.
he's missed the entire point of my post anyways shades. pvpers hate pve and vice-versa. its gonna be a grind if you don't have regular group on either side of the game, that are experienced. Let there be progression in an MMO, otherwise, we just get max level everything, and nothing is earned. the feeling of accomplishment is a great part of any mmo, after some hour of "grind".
I want you to think about how long id have to just "sit" in cyrodil to make enough ap for alliance war level 10....
Shadesofkin wrote: »Shadesofkin wrote: »I think the fighters guild and mages are attainable enough. you could grind both out within the same play session
if there was a repeatable sort of pledge, undaunted would be fair as well.
Still, getting to max in alliance war is a lot of work for a non pvper. and it seems the same for undaunted with non pvers. if you have friends that are decently knowledgable, you can knock out all the group dungeon and vet dungeon achieves to reach max undaunted within a day or 2. same goes with pvp. and not everyone has a group or strat to gain ap like main pvpers do.
theres gotta be some sort of grind right?
Ap is givien by just being in cyrodil when the scoring tic goes off every hour.
Just being in cyrodil ruins my enjoyment of the game. I loooooooooathe it.
he's missed the entire point of my post anyways shades. pvpers hate pve and vice-versa. its gonna be a grind if you don't have regular group on either side of the game, that are experienced. Let there be progression in an MMO, otherwise, we just get max level everything, and nothing is earned. the feeling of accomplishment is a great part of any mmo, after some hour of "grind".
I want you to think about how long id have to just "sit" in cyrodil to make enough ap for alliance war level 10....
And that is precisely why I haven't gone back in to get Caltrops. I hit vigor on my latest stam dps and said "screw this noise". I just can't do it, even with a group...it's so absolutely awful.
I'm perfectly ok with being a crappy pvper who can't stay in cyrodil long enough to earn a respectable amount of AP.
Rage_Killin wrote: »It's not easy when you need to do it with all your 8 toons.
I have MG & FG on all eight of my characters, really it's not hard at all. Undaunted takes a bit more work because you need a group but it's not like you have to clear all the DLC vet hardmodes to get undaunted 9 or anything. Come tomorrow I'll have my 4th at undaunted 9 charcter, and number 5 is not far behind.
Rage_Killin wrote: »It's not easy when you need to do it with all your 8 toons.
I have MG & FG on all eight of my characters, really it's not hard at all. Undaunted takes a bit more work because you need a group but it's not like you have to clear all the DLC vet hardmodes to get undaunted 9 or anything. Come tomorrow I'll have my 4th at undaunted 9 charcter, and number 5 is not far behind.
Its not hard to level them, not at all... it just takes alot of time and isnt very fun after the first time. Especially Mages guild, any idiot can do it with lorebook addon but its boring af. Account bound is the way to go imo. Same for undaunted, not hard to do pledges and raids in normal mode (actually would be better if pledges were harder atm you can go in there brainless mode) but spending 30mins to do pledges everyday for 1 month is frustrating. Talking as somebody whos got 6 chars undaunted 9 and 5 mages guild 10.
Undaunted 9 really isn't that bad; I have it on all 7 of my max-level characters. The last time I got a character to Undaunted 9, it took just one vet pledge cycle (10 days) (and making sure to get as many achievements as possible as I did each pledge). I actually got Undaunted 9 before MG 10 or FG 10.
But you can solo get the other skill lines. Undaunted requires the abomination that is group finder for most.
Or friends, guildmates, etc. MMOs are social games. Surely most people have social connections.
s7732425ub17_ESO wrote: »No.
This is yet another suggestion that dumbs down the game by giving players more things easier and faster.
If there is no sense of accomplishment and nothing to work towards, the game would not be fun.
Ever since you were a baby, you wanted to eat your own food. You didn't like being spoonfed. So stop asking to be spoonfed.