@ZOS_GinaBruno
So why would it take significantly longer to bring up NA than EU servers? Once you have a fix to whatever went wrong with today's patch, you apply it to both, start both, and would expect them to come up about the same time... would you not?
@ZOS_GinaBruno
So why would it take significantly longer to bring up NA than EU servers? Once you have a fix to whatever went wrong with today's patch, you apply it to both, start both, and would expect them to come up about the same time... would you not?
electromagnets wrote: »I'm not a developer and have limited knowledge of these things, but wouldn't it make sense to have 2 servers each for both NA & EU to avoid any maintenance downtime whatsoever? For example, EU server A is up while EU server B is under maintenance, then server B goes up while A is under maintenance, and so on... Sort of a leap-frog thing. I'm sure there are reason why this isn't the case, but... thoughts?
I started playing this game the 1st of August because I was told that its successors were great games.
I subbed shortly after starting because I actually liked the game. Man did I make a mistake.
This game would be great if another company with a better track record took it over.
I have never experienced such incompetence from a game crew to this magnitude.
I left SWTOR because of the direction it has taken of lately, but man You people make EAWare look good.
At least they don't have the down times like this game has. And they compensate their paying customers if there is one.
And I can say the same for Blizzard. I am still a sub of theirs on WoW and I also play their Starcraft2.
They have downtime most weeks, yes. But quite a few of them are just server restarts which only last 5 mins.
When my sub runs out in 8 days for this game I will not be re-subbing .
If another Game Company takes over the game, I may consider returning, but ofc only after I observe it for some time.
But with the # of people I have done seen saying they are Leaving the Game, along with the # of people whom have unsubbed since my arrival on this game, I think I can safely say, this game isn't gonna be around for an extended amount of time.
That is really sad too, this game was actually Very Enjoyable.
But I will not and I do not have to pay for 30 days of game play when I am only getting 26 days.
(2 days each week of almost 12 hours of downtime per day) . (1/2 day x 2 per week= 1 whole day of paying for nothing) (1 day lost each week x 4 weeks in a month = 4 days of paying for nothing) 30 - 4 = 26 days of actual game play I am paying for.
$14.99 / 30 = 0.4996666666666667 per day x 4= 1.998666666666667 per month I lose with these Extended Downtimes. And if I stayed for a whole year that would be $23.984 of Income that I might as well have just tossed out a window for some one else to enjoy.
Some of you may Scoff at the the loss of $25 a year, but when you are Disabled and only live off of $700 a month, well that $25 a year is quite precious to you.
I have definately learned my lesson well from this game/company.
nikolaj.lemcheb16_ESO wrote: »ZOS_JessicaFolsom wrote: »Hi folks, as some of you have noticed, the European PC/Mac sever is now back online and open. We are still working on completing maintenance for the NA PC/Mac server.
So are you going to stop this idiotic practice of doing both servers at the same time. EVERY single time it has gone wrong when you have tried.
Go back to 2 AM eastern for US servers and 2 AM CET for EU servers on another day for patching like you used to do please.
This issue seems to tie into a lot of the problems with the game - there are deep problems which need to be fixed properly with the game code, server optimisation, etc. For whatever reason, the approach has been to keep putting a sticky plaster over the issue to fix it for now. Unfortunately, those soon fall off. It is tempting for managers to do this, but it is a false economy. After a while, you would have spent more time, effort and money on short-term fixes than it would have to fix the problem properly.
This issue seems to tie into a lot of the problems with the game - there are deep problems which need to be fixed properly with the game code, server optimisation, etc. For whatever reason, the approach has been to keep putting a sticky plaster over the issue to fix it for now. Unfortunately, those soon fall off. It is tempting for managers to do this, but it is a false economy. After a while, you would have spent more time, effort and money on short-term fixes than it would have to fix the problem properly.
@ZOS_GinaBruno
So why would it take significantly longer to bring up NA than EU servers?
Immortal_Dark410 wrote: »@ZOS_GinaBruno
So why would it take significantly longer to bring up NA than EU servers? Once you have a fix to whatever went wrong with today's patch, you apply it to both, start both, and would expect them to come up about the same time... would you not?
You would think that lol, guess NA has bigger issues then EU
ZOS_GinaBruno wrote: »Hey all, apologies for the delay in updating. We're currently having QA test the NA server to make sure we're solid, and are planning to open around 5pm EDT (less than an hour from now).
ZOS_GinaBruno wrote: »Hey all, apologies for the delay in updating. We're currently having QA test the NA server to make sure we're solid, and are planning to open around 5pm EDT (less than an hour from now).
ZOS_GinaBruno wrote: »Hey all, apologies for the delay in updating. We're currently having QA test the NA server to make sure we're solid, and are planning to open around 5pm EDT (less than an hour from now).
ZOS_GinaBruno wrote: »Hey all, apologies for the delay in updating. We're currently having QA test the NA server to make sure we're solid, and are planning to open around 5pm EDT (less than an hour from now).
ZOS_GinaBruno wrote: »Hey all, apologies for the delay in updating. We're currently having QA test the NA server to make sure we're solid, and are planning to open around 5pm EDT (less than an hour from now).
(2 days each week of almost 12 hours of downtime per day) . (1/2 day x 2 per week= 1 whole day of paying for nothing) (1 day lost each week x 4 weeks in a month = 4 days of paying for nothing) 30 - 4 = 26 days of actual game play I am paying for.
$14.99 / 30 = 0.4996666666666667 per day x 4= 1.998666666666667 per month I lose with these Extended Downtimes. And if I stayed for a whole year that would be $23.984 of Income that I might as well have just tossed out a window for some one else to enjoy.
ZOS_GinaBruno wrote: »Hey all, apologies for the delay in updating. We're currently having QA test the NA server to make sure we're solid, and are planning to open around 5pm EDT (less than an hour from now).
Does that mean the server won't go down tomorrow as it has been doing for the past 3 weeks @ZOS_GinaBruno
ZOS_GinaBruno wrote: »Hey all, apologies for the delay in updating. We're currently having QA test the NA server to make sure we're solid, and are planning to open around 5pm EDT (less than an hour from now).