So with the fact that most wikis are out of date in this regard I wanted to go through everything and make sure I got them all. This was done mostly for myself but I thought it would be nice to post it here and keep it updated and in case I missed something people would be able to help me out. I hope people will find this a useful tool when they make their character builds and when they want to maximize their groups utility. So without further ado here is a full list of all the possible ways of getting all the buffs and debuffs in the game (Numbers are assuming cp160).
BUFFS:
Major Resolve (Increase physical resistance by 5280)
Minor Resolve (Increase physical resistance by 1320)
Major Ward (Increase spell resistance by 5280)
Minor Ward (Increase spell resistance by 1320)
Major Fortitude (Increase health recovery by 20%)
Minor Fortitude (Increase health recovery by 10%)
Major Endurance (Increase stamina recovery by 20%)
Minor Endurance (Increase stamina recovery by 10%)
Major Intellect (Increase magica recovery by 20%)
Minor Intellect (Increase magica recovery by 10%)
Major Sorcery (Increase spell damage by 20%)
Minor Sorcery (Increase spell damage by 10%)
Major Prophecy (Increase Spell Critical by 2191)
Minor Prophecy (Increase Spell Critical by 1320)
Major Brutality (Increase weapon damage by 20%)
Minor Brutality (Increase weapon damage by 10%)
Major Savagery (Increase Weapon Critical by 2191)
Minor Savagery (Increase Weapon Critical by 1320)
Major Berserk (Increase Damage by 25%)
Minor Berserk (Increase Damage by 8%)
Major Force (Increase Critical Damage by 15%)
Minor Force (Increase Critical Damage by 10%)
Major Vitality (Increase healing taken by 30%)
Minor Vitality (Increase healing taken by 8%)
Major Mending (Increase healing done by 25%)
Minor Mending (Increase healing done by 8%)
Major Protection (Reduce damage taken by 30%)
Minor Protection (Reduce damage taken by 8%)
Major Evasion (Reducing AoE Damage taken by 25%)
Minor Evasion (Reduces AoE damage taken by 10%)
Major Expedition (Increase Movement speed by 30%)
Minor Expedition (Increase Movement speed by 10%)
Major Gallop (Increases Mounted Speed by 30%)
Minor Gallop (Not in the game)
Major Heroism (Grant 18 Ultimate over 8seconds)
Minor Heroism (Grant 1 Ultimate every 1.5s for 9s )
Major Slayer (Increase damage dealt in Dungeons and Trials by 15%)
Minor Slayer (Increase damage dealt in Dungeons and Trials by 5%)
Major Aegis (Decrease Damage taken in dungeons and trials by 15%)
Minor Aegis (Decrease Damage taken in dungeons and trials by 5%)
Major Lifesteal (Not in the game)
Minor Lifesteal (Heals you and allies by 500 when damaging target, max every 1s per player (Can be buffed by Healing Done/Received))
Major Toughness (Not in the game)
Minor Toughness (Increase Max Health by 10%)
Major Courage (Increase Weapon and Spell Power by 258)
Minor Courage (Not in the game)
Empower (Increases the damage of your next Light Attack by 40%)
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DEBUFFS:
Major Fracture (Decrease physical resistance by 5280)
Minor Fracture (Decrease physical resistance by 1320)
Major Breach (Decrease spell resistance by 5280)
Minor Breach (Decrease spell resistance by 1320)
Major Defile (Decrease Healing taken and Health Recovery by 30%)
Minor Defile (Decrease Healing taken and Health Recovery by 15%)
Major Maim (Decrease damage done by 30%)
Minor Maim (Decrease damage done by 15%)
Major Mangle (Not in the game)
Minor Mangle (Reduces Max health by 10%)
Major Cowardice (Not in the game)
Minor Cowardice (Increases Ultimate cost by 60%)
Major Enervation (Not in the game)
Minor Evervation (Reduces Critical damage done by 12%)
Major Uncertainty (Not in the game)
Minor Uncertainty (Reduce Critical chance by 657)
Major Vulerability (Not in the game)
Minor Vulerability (Increase damage taken by 8%)
Major Magickasteal (Not in the game)
Minor Magickasteal (Damaging the target returns 300magicka, max every 1s)