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Graphical details you'd like to see

josefcifkaeb17_ESO
josefcifkaeb17_ESO
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Ok, I know these are not really that important, but what graphical details would you like to see in the game one day?

I can think of these things:

Grass moving while running through it.
Actual waves in the water - The current water looks somewhat nice, but it's the same kind of lame water we've been seeing in 10 years old games.
Feet leveling with the terrain - It's silly seeing your character with one feet in the air and the second buried in the texture.
Cloth simulation - Doesn't have to be ultra realistic (HW demanding) but the current cloth sticking to characters is something worth a 15 year old game.
Increase/descrease in wind intensity according to weather - The trees are barely moving while there's a storm, which is a shame, because otherwise I really love storms in ESO.
Windy weather, stuff carried by the wind - sometimes I miss just seeing the grass and trees swaying in the wind with leafs floating around.

What would you like to see? :smile:
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  • KochDerDamonen
    KochDerDamonen
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    From most reasonable to not at all expected.
    Cloth motion (as mentioned)
    Distant structures/views (one of my favorite things in dark souls is peering at the locales from another location far away)
    Battle scarring (While out and about, accumulate dents and slashes, burns, frostbitten bits on your gear until you sit down and repair)
    If you quote someone, and intend for them to see what you have said, be sure to Mention them with @[insert name].
  • Wolfshead
    Wolfshead
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    What have I say from beta that people that are in group and in same zone should have same weather me and my gf do sometime not always get different type off weather as we stand beside each other.

    Other i have rain and she have sunshine or other way and it is really destroy feel off world when you play with someone.
    If you find yourself alone, riding in green fields with the sun on your face, do not be troubled; for you are in Elysium, and you're already dead
    What we do in life, echoes in eternity
  • josefcifkaeb17_ESO
    josefcifkaeb17_ESO
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    From most reasonable to not at all expected.
    Cloth motion (as mentioned)
    Distant structures/views (one of my favorite things in dark souls is peering at the locales from another location far away)
    Battle scarring (While out and about, accumulate dents and slashes, burns, frostbitten bits on your gear until you sit down and repair)

    "Battle scarring" sounds really cool, I would love to see that in the game too.
    Not being able to see to a distance is a bit sad considering it's been a part of TES games since oblivion.
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  • bedlom
    bedlom
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    I'd like to have staff/staves like some npc's have,.
    You know? All the one's with cool blue flames and other cool magic affects that are constantly there (even sheathed)
    I see alot of npc's with a staff extremely similar to manimarcos (without skull face)
    And I want it!
    Edited by bedlom on July 29, 2016 7:22AM
  • josefcifkaeb17_ESO
    josefcifkaeb17_ESO
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    @bedlom Yea, I would also appreciate seeing enchants on weapons like that instead of the not so pretty effects we have now.

    There's actually an older post mentioning this too, check it out, @Blade_07 created some really nice examples:
    https://forums.elderscrollsonline.com/de/discussion/212059/some-eye-candy-effects-for-our-staves-other-weapons
    Edited by josefcifkaeb17_ESO on July 29, 2016 7:28AM
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  • khele23eb17_ESO
    khele23eb17_ESO
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    A coat mesh.
    P2P offered you 'hell yeah!' moments. F2P offers you 'thank god its over' moments.
  • Maztiax
    Maztiax
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    I just want the old animation for Flame Pulsar and Flying Blade, the new animations suck
  • TheShadowScout
    TheShadowScout
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    Battle scarring, bloodstains and such after a hard day fighting in cyrodil? Count me in for that one!

    And while we're at it, can we have "wounded" NPCs to actually -look- wounded??? Not just hold their hand like they have a bellyache, but blood, open wounds whatever.

    Oh, and have you noticed that all too many NPCs you "rescue" from some danger have perfectly and -clean- clothes instead od soot-covered because they were trapped in a burning home, or dusty when you just dug them out of rubble and such?

    Better environment, sure, always appreciated. I would especially want more lighting... or rather, less lighting and more torches, lanterns, glowstones, light spells, khajiit night vision, etc.

    And also, there -still- are some objects badly placed. Stones that float in the air. Rocks that from one angle can be looked "under" and prove to be hollow and transpartent from the inside. That sort of thing...

    More weather! Though that one would quickly go beyond mere "grafical details", as I'd want efffects too - heat dampening stamina regeneration in the desert, cold giving a very low DoT to dampen health regen in the icy nord lands, fire spells getting reduced damage during rainstorms (and first, rainstorms) etc.

    Underwear! I hate the modern looking one, give us medieval-ish loincloths throughout tamriel! It would make seeing a naked nord so much more imersive if he did not look like an fantasy-movie actor who forgot to take off his 20th century briefs for a depanting scene...

    Cloth motion? Sure, as long as its not too lag-inducing... even considering the cry for capes it would spawn... ;)

    Feet levelling! Oh, YES! Also, can we have a removal of some of the invisible walls? Especially the ones one can -stand- on? As in, stand in mid-air? I mean, sure its good for a laugh now and then when you find that spot in bangkorai, but... not so good for the immersion...
  • craybest
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    harder storms and rain, shared among characters in the same area.
    capes and coats moving.
    more realistic water with waves
  • josefcifkaeb17_ESO
    josefcifkaeb17_ESO
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    Tipsy wrote: »
    to add a few

    impact ,bumping into npcs while running

    day and night cycle

    collective racial dances

    more fatal kill animations

    Um, I'm not sure we're playing the same game.

    There are NPC collisions, it's not possible to run through an NPC.

    There is a day/night cycle.

    Collective racial dances? Every race has their own dance and you can perform all of those dances on your character.


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  • Preyfar
    Preyfar
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    Feet leveling with the terrain - It's silly seeing your character with one feet in the air and the second buried in the texture.
    This is one I want to see. This really, REALLY annoys me. There's also the problem that with the way ZOS does a lot of their worldbuilding my feet end up going into the ground, vanishing. It irks me so much (even if it doesn't affect gameplay, it stands out so badly).
  • vladimilianoub17_ESO1
    vladimilianoub17_ESO1
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    Battle scarring (While out and about, accumulate dents and slashes, burns, frostbitten bits on your gear until you sit down and repair)

    This! THIS! Now ZOS.Do it NOW!!
  • Tipsy
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    Um, I'm not sure we're playing the same game.

    There are NPC collisions, it's not possible to run through an NPC.

    There is a day/night cycle.

    Collective racial dances? Every race has their own dance and you can perform all of those dances on your character.


    For NPC collision i'd like some impact like 1 step backward or the NPC go off balance when you run into them.

    more things like falling stars,certain creatures that come out at night,..
    cricket sounds,...

    and collective dances that are channeled between a couple or a group of players
    dancy feelings
  • Knaxia
    Knaxia
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    Only one thing for me:

    Full Immersive first person view, including head movement when not moving.
  • CapnPhoton
    CapnPhoton
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    I'd like to see what I'm getting already because it looks nice. I'd rather see updates in other areas...
    Xbox One NA Aldmeri Dominion
  • ListerJMC
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    Well overall I like the visuals of this game, but there are a couple of areas I have some suggestions for which haven't been mentioned here:

    For armor: I'd like to see them fix all the shoulders they randomly decided to levitate as per my thread https://forums.elderscrollsonline.com/en/discussion/279025/floating-shoulders-image-heavy, and also fix a lot of the new distorted armor styles as per this thread https://forums.elderscrollsonline.com/en/discussion/257543/important-update-zos-please-reconsider-your-decision-to-no-longer-make-female-light-armor/p1. A toggle for hip flaps would be a bonus, as well as making the older armor styles not look so painted on.

    For vampires: Okay I know I complain about this all the time, but I'd love it if they could rethink their vampirism skin which turns everyone regardless of original skin or fur colour some shade of white or lavender purple. Failing that, the toggle that they hinted at would be very much appreciated for my poor purple Redguard!

    I should note that some of these things have been acknowledged by ZOS, so thanks for that! :)
    PC NA & EU || Mammoth Guilds - Victory or Valhalla || Altmer sorcerer main
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  • Toc de Malsvi
    Toc de Malsvi
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    I would like to see combat animations before they are about to hit me not after I'm already dead...
    Legendary Archer of Valenwood
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  • LiquidSchwartz
    LiquidSchwartz
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    Id like to see grass removed or an option to remove it for better fps
    May the Schwartz be with you.
    EP/XB1/NA

  • starkerealm
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    Cloth motion would be really nice to see.
    Id like to see grass removed or an option to remove it for better fps

    This is in the options menu, as I recall. I used to play with grass turned off to make finding alchemy ingredients easier, in fact.

    EDIT: Didn't notice you were on XB1. You might not have the option on there. Sorry.
    Edited by starkerealm on July 30, 2016 7:03AM
  • andreasranasen
    andreasranasen
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    Guild Wars 2 have had all of these things since it released in 2012. I wonder why they didn't put more effort into this game.
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  • starkerealm
    starkerealm
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    Guild Wars 2 have had all of these things since it released in 2012. I wonder why they didn't put more effort into this game.

    amusingly enough, the game had cloth physics in some of the early footage. It apparently got stripped out to prevent issues with cyrodiil.
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