Daemons_Bane wrote: »This is kinda annoying and trollish.. Saw a guy doing it in Hew's Bane today.. I noticed it since he got to the runestone first, knelt and went through the animation, ran off.. yet the stone was still there, so I tried it and got a single rune.. Ran after him for a few min and saw him doing it to all runestones and plants..
This is more a zos issue imo.
Daemons_Bane wrote: »This is more a zos issue imo.
Disagree.. I can not see a situation where the player could not have emptied the container.. Yes we could use a system that makes it auto respawn with new loot, but it would not be needed it the players emptied it
This is more a zos issue imo.
Nodes should reset after a few if psrtially looted.
Also, if a chest has a map, a plauer may not be able to take it at all bc maps arent carried in more than one each. So unless he pulls out, destroys the obe hr has, then empties it... yeah right. This hits treasure chests and troves. I just today hit a trove eith one map only. Worse yet, i couldnt take it. Had it on char and in bank.
This needs to be std node behavior... if looted at all it will start the spawn clock.
tinythinker wrote: »People have the option to take what they want. There is nothing wrong with taking the things you need or want and leaving the rest. People who get upset over this are being silly. You are not being hard put. Go to the next node or chest.
UltimaJoe777 wrote: »tinythinker wrote: »People have the option to take what they want. There is nothing wrong with taking the things you need or want and leaving the rest. People who get upset over this are being silly. You are not being hard put. Go to the next node or chest.
Yeah and then the next node or chest is in the same state.
Zenimax really does need to set an auto-reset feature on these things. This is especially hindering on obtaining Chalk from Thieves Troves.
tinythinker wrote: »UltimaJoe777 wrote: »tinythinker wrote: »People have the option to take what they want. There is nothing wrong with taking the things you need or want and leaving the rest. People who get upset over this are being silly. You are not being hard put. Go to the next node or chest.
Yeah and then the next node or chest is in the same state.
Zenimax really does need to set an auto-reset feature on these things. This is especially hindering on obtaining Chalk from Thieves Troves.
If they want to set an auto-reset, fine, or they could have each node be instanced so that players always get something. But players are free to take or leave what they like. Less than 5% of nodes/chests I loot have had something removed. The rest are all fine.
FortheloveofKrist wrote: »I think they should make it so if a player does that, they explode. You don't lose any mats, you just explode. You can use a soul gem to respawn right there. But every time you do it....splosion!
Just so players nearby know you're a dooosh.
Curtdogg47 wrote: »It's a tad annoying to come across ancestor silk and it only has worms! It's annoying to find an unlocked chest with only a glyph in it. Please if you take the crafting material then also take the worms. If you open the chest then clear the chest. Be kind to the others out there farming.