Animal_Mother wrote: »You basically need good gear sets( crafted gear, all purple/gold) and you need to know your class.
Also, for veteran the minimum CP points you should have is 350.
Watch YouTube guide for veteran dungeons.
Van, I think this illustrates what Cazzy and others (including myself) are afraid of... at least in PVP no one cares about my gear or CP. I do understand the requirement for Vet dungeons, but you have to do normal first to gear up or get experience. Aside from the monster sets, isn't the best gear generally available through solo and pvp play?
Best gear is crafted set!( all purple/gold)
You need 2 impenetrable( some bosses hit like a truck) and 5 divines.
Also,CP is for resources and damage reduction.
If you have low CP, then use 2 impenetrable, 3 reinforced, 1 infused and 1 divines. Use at least 1 heavy armor in chest and have some self heals slotted.Use your defensive bar as sword or board with defending trait in sword and nirnhoned/divines/reinforced on shield.
Lastly, check out which crafted set you need for your build.
Edit: for mundus use regen.
On your rings use weapon/spell damage glyps and use agility/will power rings for increase damage.
You can go full nirnhoned, if you have learnt the trait( its very expensive and rare).
You basically need good gear sets( crafted gear, all purple/gold) and you need to know your class.
Also, for veteran the minimum CP points you should have is 350.
Watch YouTube guide for veteran dungeons.
Sheva I 7 I wrote: »You basically need good gear sets( crafted gear, all purple/gold) and you need to know your class.
Also, for veteran the minimum CP points you should have is 350.
Watch YouTube guide for veteran dungeons.
lol no, thats lots of pledges that he can do before he reaches 350
Here is more accurate breakdown
Banished Cells - Should be fine with 100-110cp (easy dungeon, last boss might be a bit tricky if you doing it for pledge)
Elden Hollow - 100-110 (fast and probably easiest dungeon)
City of Ash - after nerf 250 or so (This might be a bit hard, but nerf made it a joke compared to before, as long as your gear is purple and you got 250 plus general idea on your rotation youre fine)
Spindleclutch - 150-160
Wayrest Sewers - 100-110
Darkshade - 150 (last boss is annoying for low cps, but as long as your healer is ok youre fine)
Crypt - 150 or if going for the pledge 200 or so
Fungal Grotto - 200 or so
WGT - 300 (expect wipes)
ICP - 350 (Expect wipes)
I hear so many "horror stories" about people being kicked, nasty players etc. Plus I don't know how well I'd do in any dungeon. I think I'm probably comparatively bad. But I'm missing out
You basically need good gear sets( crafted gear, all purple/gold) and you need to know your class.
Also, for veteran the minimum CP points you should have is 350.
Watch YouTube guide for veteran dungeons.
I hear so many "horror stories" about people being kicked, nasty players etc. Plus I don't know how well I'd do in any dungeon. I think I'm probably comparatively bad. But I'm missing out
KoshkaMurka wrote: »Animal_Mother wrote: »You basically need good gear sets( crafted gear, all purple/gold) and you need to know your class.
Also, for veteran the minimum CP points you should have is 350.
Watch YouTube guide for veteran dungeons.
Van, I think this illustrates what Cazzy and others (including myself) are afraid of... at least in PVP no one cares about my gear or CP. I do understand the requirement for Vet dungeons, but you have to do normal first to gear up or get experience. Aside from the monster sets, isn't the best gear generally available through solo and pvp play?
Best gear is crafted set!( all purple/gold)
You need 2 impenetrable( some bosses hit like a truck) and 5 divines.
Also,CP is for resources and damage reduction.
If you have low CP, then use 2 impenetrable, 3 reinforced, 1 infused and 1 divines. Use at least 1 heavy armor in chest and have some self heals slotted.Use your defensive bar as sword or board with defending trait in sword and nirnhoned/divines/reinforced on shield.
Lastly, check out which crafted set you need for your build.
Edit: for mundus use regen.
On your rings use weapon/spell damage glyps and use agility/will power rings for increase damage.
You can go full nirnhoned, if you have learnt the trait( its very expensive and rare).
Just wanted to point out... OP, dont listen to this!
I'm not sure if you're trolling, but in case you actually dont know, impenetrable is a pvp trait, it only decreases critical hits damage (pve monsters cant crit).
Nirnhoned is pretty useless now and stacking resistances for pve dungeons is useless (unless you're tanking and even then getting more than 33k resists is pointless since its capped). If you go full reinforced/nirnhoned/whatever, you're losing a lot of stats for not having divine traits that increase your mundus stone buff (each golden divine item boosts your mundus by 7,5%, each purple - by 6,5%). Unless you're a tank or pvper, its must have for crafted gear.
Golden gear doesnt change much, only weapons do. Gear can be purple.
Also, Willpower/Agility is not as universal as it used to be in IC patch...
KoshkaMurka wrote: »Animal_Mother wrote: »You basically need good gear sets( crafted gear, all purple/gold) and you need to know your class.
Also, for veteran the minimum CP points you should have is 350.
Watch YouTube guide for veteran dungeons.
Van, I think this illustrates what Cazzy and others (including myself) are afraid of... at least in PVP no one cares about my gear or CP. I do understand the requirement for Vet dungeons, but you have to do normal first to gear up or get experience. Aside from the monster sets, isn't the best gear generally available through solo and pvp play?
Best gear is crafted set!( all purple/gold)
You need 2 impenetrable( some bosses hit like a truck) and 5 divines.
Also,CP is for resources and damage reduction.
If you have low CP, then use 2 impenetrable, 3 reinforced, 1 infused and 1 divines. Use at least 1 heavy armor in chest and have some self heals slotted.Use your defensive bar as sword or board with defending trait in sword and nirnhoned/divines/reinforced on shield.
Lastly, check out which crafted set you need for your build.
Edit: for mundus use regen.
On your rings use weapon/spell damage glyps and use agility/will power rings for increase damage.
You can go full nirnhoned, if you have learnt the trait( its very expensive and rare).
Just wanted to point out... OP, dont listen to this!
I'm not sure if you're trolling, but in case you actually dont know, impenetrable is a pvp trait, it only decreases critical hits damage (pve monsters cant crit).
Nirnhoned is pretty useless now and stacking resistances for pve dungeons is useless (unless you're tanking and even then getting more than 33k resists is pointless since its capped). If you go full reinforced/nirnhoned/whatever, you're losing a lot of stats for not having divine traits that increase your mundus stone buff (each golden divine item boosts your mundus by 7,5%, each purple - by 6,5%). Unless you're a tank or pvper, its must have for crafted gear.
Golden gear doesnt change much, only weapons do. Gear can be purple.
Also, Willpower/Agility is not as universal as it used to be in IC patch...
Yea! I am a tank in dungeons and full time DD in PvP.
True, don't listen to my post.
Edit: I started doing veteran dungeons at CP 490.
So, I guess I am biased regarding Veteran dungeons.
KoshkaMurka wrote: »KoshkaMurka wrote: »Animal_Mother wrote: »You basically need good gear sets( crafted gear, all purple/gold) and you need to know your class.
Also, for veteran the minimum CP points you should have is 350.
Watch YouTube guide for veteran dungeons.
Van, I think this illustrates what Cazzy and others (including myself) are afraid of... at least in PVP no one cares about my gear or CP. I do understand the requirement for Vet dungeons, but you have to do normal first to gear up or get experience. Aside from the monster sets, isn't the best gear generally available through solo and pvp play?
Best gear is crafted set!( all purple/gold)
You need 2 impenetrable( some bosses hit like a truck) and 5 divines.
Also,CP is for resources and damage reduction.
If you have low CP, then use 2 impenetrable, 3 reinforced, 1 infused and 1 divines. Use at least 1 heavy armor in chest and have some self heals slotted.Use your defensive bar as sword or board with defending trait in sword and nirnhoned/divines/reinforced on shield.
Lastly, check out which crafted set you need for your build.
Edit: for mundus use regen.
On your rings use weapon/spell damage glyps and use agility/will power rings for increase damage.
You can go full nirnhoned, if you have learnt the trait( its very expensive and rare).
Just wanted to point out... OP, dont listen to this!
I'm not sure if you're trolling, but in case you actually dont know, impenetrable is a pvp trait, it only decreases critical hits damage (pve monsters cant crit).
Nirnhoned is pretty useless now and stacking resistances for pve dungeons is useless (unless you're tanking and even then getting more than 33k resists is pointless since its capped). If you go full reinforced/nirnhoned/whatever, you're losing a lot of stats for not having divine traits that increase your mundus stone buff (each golden divine item boosts your mundus by 7,5%, each purple - by 6,5%). Unless you're a tank or pvper, its must have for crafted gear.
Golden gear doesnt change much, only weapons do. Gear can be purple.
Also, Willpower/Agility is not as universal as it used to be in IC patch...
Yea! I am a tank in dungeons and full time DD in PvP.
True, don't listen to my post.
Edit: I started doing veteran dungeons at CP 490.
So, I guess I am biased regarding Veteran dungeons.
Well, its your choice if you like intentionally handicapping your characters. I'm not saying its bad to play your own characters as you want.
But making the OP waste a decent amount of gold on golden full nirn set for his/her char is just cruel.
Also its possible to pull 40k dps with purple armor+golden weapons so its up to OP if he/she wants to get a few extra % from yellow armor.
If you think that using random traits is beneficial compared to full divines, please share your math.
The problem is when I use divines on my DD character, I die a lot in veteran dungeons ( bad experience). So, I though OP, had that same kinda exp, thats why I gave her some solution to be effective in dungeons.
But, now I know the solution I had given was suicide!
To be honest with you, I am very lazy to making two different sets(PvP and PvE) for my DD in dungeons( I do bring my DD sometimes to Veteran dungeons), and I never faced any problems with her in Veteran dungeons.
Wood elf templar.
6 impenetrable, 1 infused head.
Valkyn skoria, heavy and medium.
Will power rings( all spell damage).
Dual sword 1 precise and the other nirnhored ( Vicious death set)
5x piece of Magnus( purple)
Restoration staff( defending)( VD)
Food: tri-state.
Undaunted passive unlocked.
Mundus: Atronach
My stats
Buffed
Magicka: 32k, Stamina: 18k , health: 20k
Mag regen: 13k, Stam regen: 700.
Spell damage : 2700, Spell crit: 45%
Spell resistance: 22k, Physical res: 17k
Crit resist: 2.1k
Hi everyone!
So we did uncover a few instances where monsters were able to critically strike and this is unintended behavior. We have adjusted these monsters so they no longer critically strike. These monsters are individual instances of this issue, and we did not intentionally add the ability for monsters to critically attack.
Look for the fix in an upcoming patch! And thank you for taking the time to provide the info.
KoshkaMurka wrote: »
The problem is when I use divines on my DD character, I die a lot in veteran dungeons ( bad experience). So, I though OP, had that same kinda exp, thats why I gave her some solution to be effective in dungeons.
But, now I know the solution I had given was suicide!
To be honest with you, I am very lazy to making two different sets(PvP and PvE) for my DD in dungeons( I do bring my DD sometimes to Veteran dungeons), and I never faced any problems with her in Veteran dungeons.
Wood elf templar.
6 impenetrable, 1 infused head.
Valkyn skoria, heavy and medium.
Will power rings( all spell damage).
Dual sword 1 precise and the other nirnhored ( Vicious death set)
5x piece of Magnus( purple)
Restoration staff( defending)( VD)
Food: tri-state.
Undaunted passive unlocked.
Mundus: Atronach
My stats
Buffed
Magicka: 32k, Stamina: 18k , health: 20k
Mag regen: 13k, Stam regen: 700.
Spell damage : 2700, Spell crit: 45%
Spell resistance: 22k, Physical res: 17k
Crit resist: 2.1k
Thing is, everything in dungeons is nerfed so hard that it can be done with just light attacks. But that doesnt mean that all builds are equally optimal. For example, I can go pvp with my pve build but my char wont perform as good as it could with proper setup, and vice versa.
Defense values might seem very high, but in reality, considering that 663 armor/spell resist is just 1% actual mitigation, your defense is not that huge. Also, what are you using as your main attack? Puncturing sweep has a very good self-heal. Things like positioning, cp distribution and group support can also affect a lot. And bosses/mobs cannot crit so your impenetrable trait doesnt affect your survivability at all, its like not having traits at all (in pve of course). Some mobs (like 3 dk boss in WGT and some DSA mobs) used to be bugged and could crit, but this was never intended:Hi everyone!
So we did uncover a few instances where monsters were able to critically strike and this is unintended behavior. We have adjusted these monsters so they no longer critically strike. These monsters are individual instances of this issue, and we did not intentionally add the ability for monsters to critically attack.
Look for the fix in an upcoming patch! And thank you for taking the time to provide the info.
RAGUNAnoOne wrote: »Also if you are really shy about voice chat @Red_Psylocke is really good at getting groups together fast and is a very good and patient teacher perhaps you can send him a PSN message many first time dungeon runners in TBP often go to him.
KoshkaMurka wrote: »Animal_Mother wrote: »You basically need good gear sets( crafted gear, all purple/gold) and you need to know your class.
Also, for veteran the minimum CP points you should have is 350.
Watch YouTube guide for veteran dungeons.
Van, I think this illustrates what Cazzy and others (including myself) are afraid of... at least in PVP no one cares about my gear or CP. I do understand the requirement for Vet dungeons, but you have to do normal first to gear up or get experience. Aside from the monster sets, isn't the best gear generally available through solo and pvp play?
Best gear is crafted set!( all purple/gold)
You need 2 impenetrable( some bosses hit like a truck) and 5 divines.
Also,CP is for resources and damage reduction.
If you have low CP, then use 2 impenetrable, 3 reinforced, 1 infused and 1 divines. Use at least 1 heavy armor in chest and have some self heals slotted.Use your defensive bar as sword or board with defending trait in sword and nirnhoned/divines/reinforced on shield.
Lastly, check out which crafted set you need for your build.
Edit: for mundus use regen.
On your rings use weapon/spell damage glyps and use agility/will power rings for increase damage.
You can go full nirnhoned, if you have learnt the trait( its very expensive and rare).
Just wanted to point out... OP, dont listen to this!
I'm not sure if you're trolling, but in case you actually dont know, impenetrable is a pvp trait, it only decreases critical hits damage (pve monsters cant crit).
Nirnhoned is pretty useless now and stacking resistances for pve dungeons is useless (unless you're tanking and even then getting more than 33k resists is pointless since its capped). If you go full reinforced/nirnhoned/whatever, you're losing a lot of stats for not having divine traits that increase your mundus stone buff (each golden divine item boosts your mundus by 7,5%, each purple - by 6,5%). Unless you're a tank or pvper, its must have for crafted gear.
Golden gear doesnt change much, only weapons do. Gear can be purple.
Also, Willpower/Agility is not as universal as it used to be in IC patch...
I hear so many "horror stories" about people being kicked, nasty players etc. Plus I don't know how well I'd do in any dungeon. I think I'm probably comparatively bad. But I'm missing out
I hear so many "horror stories" about people being kicked, nasty players etc. Plus I don't know how well I'd do in any dungeon. I think I'm probably comparatively bad. But I'm missing out
For me it's not performance anxiety, it's the "GOGOGOGOGOGOOOOOOOOOOOOOOOOOOO" mentality of MMOs.
I've done exactly ONE group-finder dungeon and I barely have enough time to figure out what the hell is going on before the group is pulling the next group of trash.
I like to take my time, look around, explore and talk to NPCs to figure out what the hell I'm actually doing. If I die a few times I don't care, that just means the experience was challenging and I earned my rewards.
But other idiot players yelling at me because OMG GOOOOGOGOGOGOGOGOOOOOOOOOOOOOOGOGGGOGOGOGOGOGOOOO is just annoying as hell and stresses me out.
You basically need good gear sets( crafted gear, all purple/gold)... for veteran the minimum CP points you should have is 350.