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I'm too afraid to do dungeons

  • Apocalypse1981
    Apocalypse1981
    ✭✭✭
    A word of advice, as soon as you get into the dungeon say "New player here, please be gentle!!!"
    And you are probably safe, ppl will help you out and be extra patient with you.

    Toxicity occurs mostly because ppl who are new pretend to be pros or wont even read chat and just play badly.

    Just make sure everyone knows you are new and everything will be fine.

    Ohh and do 10 normal dungeons before you do veteran ones so you get the idea of how they work.

  • LadyNalcarya
    LadyNalcarya
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    @Van_0S wrote: »
    Van_0S wrote: »
    You basically need good gear sets( crafted gear, all purple/gold) and you need to know your class.
    Also, for veteran the minimum CP points you should have is 350.
    Watch YouTube guide for veteran dungeons.

    Van, I think this illustrates what Cazzy and others (including myself) are afraid of... at least in PVP no one cares about my gear or CP. I do understand the requirement for Vet dungeons, but you have to do normal first to gear up or get experience. Aside from the monster sets, isn't the best gear generally available through solo and pvp play?

    Best gear is crafted set!( all purple/gold)

    You need 2 impenetrable( some bosses hit like a truck) and 5 divines.
    Also,CP is for resources and damage reduction.

    If you have low CP, then use 2 impenetrable, 3 reinforced, 1 infused and 1 divines. Use at least 1 heavy armor in chest and have some self heals slotted.Use your defensive bar as sword or board with defending trait in sword and nirnhoned/divines/reinforced on shield.
    Lastly, check out which crafted set you need for your build.

    Edit: for mundus use regen.

    On your rings use weapon/spell damage glyps and use agility/will power rings for increase damage.


    You can go full nirnhoned, if you have learnt the trait( its very expensive and rare).

    Just wanted to point out... OP, dont listen to this!
    I'm not sure if you're trolling, but in case you actually dont know, impenetrable is a pvp trait, it only decreases critical hits damage (pve monsters cant crit).
    Nirnhoned is pretty useless now and stacking resistances for pve dungeons is useless (unless you're tanking and even then getting more than 33k resists is pointless since its capped). If you go full reinforced/nirnhoned/whatever, you're losing a lot of stats for not having divine traits that increase your mundus stone buff (each golden divine item boosts your mundus by 7,5%, each purple - by 6,5%). Unless you're a tank or pvper, its must have for crafted gear.
    Golden gear doesnt change much, only weapons do. Gear can be purple.
    Also, Willpower/Agility is not as universal as it used to be in IC patch...
    Edited by LadyNalcarya on July 17, 2016 7:20AM
    Dro-m'Athra Destroyer | Divayth Fyr's Coadjutor | Voice of Reason

    PC/EU
  • Sheva I 7 I
    Sheva I 7 I
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    Van_0S wrote: »
    You basically need good gear sets( crafted gear, all purple/gold) and you need to know your class.
    Also, for veteran the minimum CP points you should have is 350.
    Watch YouTube guide for veteran dungeons.

    lol no, thats lots of pledges that he can do before he reaches 350

    Here is more accurate breakdown
    Banished Cells - Should be fine with 100-110cp (easy dungeon, last boss might be a bit tricky if you doing it for pledge)
    Elden Hollow - 100-110 (fast and probably easiest dungeon)
    City of Ash - after nerf 250 or so (This might be a bit hard, but nerf made it a joke compared to before, as long as your gear is purple and you got 250 plus general idea on your rotation youre fine)
    Spindleclutch - 150-160
    Wayrest Sewers - 100-110
    Darkshade - 150 (last boss is annoying for low cps, but as long as your healer is ok youre fine)
    Crypt - 150 or if going for the pledge 200 or so
    Fungal Grotto - 200 or so
    WGT - 300 (expect wipes)
    ICP - 350 (Expect wipes)


  • LadyNalcarya
    LadyNalcarya
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    ✭✭✭✭✭
    Van_0S wrote: »
    You basically need good gear sets( crafted gear, all purple/gold) and you need to know your class.
    Also, for veteran the minimum CP points you should have is 350.
    Watch YouTube guide for veteran dungeons.

    lol no, thats lots of pledges that he can do before he reaches 350

    Here is more accurate breakdown
    Banished Cells - Should be fine with 100-110cp (easy dungeon, last boss might be a bit tricky if you doing it for pledge)
    Elden Hollow - 100-110 (fast and probably easiest dungeon)
    City of Ash - after nerf 250 or so (This might be a bit hard, but nerf made it a joke compared to before, as long as your gear is purple and you got 250 plus general idea on your rotation youre fine)
    Spindleclutch - 150-160
    Wayrest Sewers - 100-110
    Darkshade - 150 (last boss is annoying for low cps, but as long as your healer is ok youre fine)
    Crypt - 150 or if going for the pledge 200 or so
    Fungal Grotto - 200 or so
    WGT - 300 (expect wipes)
    ICP - 350 (Expect wipes)

    I think its even too much. Old dungeons were doable with softcaps and with no champion points whtasoever.
    Also I had around 300 cps at IC release, and farmed pre-nerf vICP and vWGT so it should be possible with this or even less if team members are not playing like headless chicken.
    Dro-m'Athra Destroyer | Divayth Fyr's Coadjutor | Voice of Reason

    PC/EU
  • Atherol
    Atherol
    ✭✭

    I totally agree with some of the comments that you should do dungeons. They are a lot of fun
    and an integral part of the "ESO" experience. I have been playing for a while and yes I have been
    kicked out 2 times by what I consider immature players who also used abusive language for
    no reason than to appear tough and mean. Learn to do print screens and report abusive behavior
    or unfair kicking immediately to Zenimax. I truly believe Zenimax should turn off the ability to
    kick players from groups and only allow groups to be disbanded as some players are abusing
    that feature for their own benefit and that of their friends.


    Atherol



    Cazzy wrote: »
    I hear so many "horror stories" about people being kicked, nasty players etc. Plus I don't know how well I'd do in any dungeon. I think I'm probably comparatively bad. But I'm missing out :(

  • notimetocare
    notimetocare
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    Van_0S wrote: »
    You basically need good gear sets( crafted gear, all purple/gold) and you need to know your class.
    Also, for veteran the minimum CP points you should have is 350.
    Watch YouTube guide for veteran dungeons.

    Don't listen to this. Good heat sets blue plus are fine. 0cp is fine for most vets
  • anitajoneb17_ESO
    anitajoneb17_ESO
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    Cazzy wrote: »
    I hear so many "horror stories" about people being kicked, nasty players etc. Plus I don't know how well I'd do in any dungeon. I think I'm probably comparatively bad. But I'm missing out :(

    You hear horror stories about car crashes everyday in the RL news, still you use cars everyday without giving it a second thought. Why ? Because statistically, chances are still slim to be unlucky. Because it's your own car and you know how well it is maintained, and how well you drive. Or because it's not your car, but you check that the driver isn't drunk or high.

    Same applies here : you can do your "homework" with rotations and youtube and all, and you can also check on your groupmates : talk to them as as soon as you're grouped. The way they'll answer (or not) will tell you a lot about who they are and if it's "safe" running with them.

    It's OK to be scared, but it shouldn't be a complete no/no since you have ways to protect yourself.

    And also, it's only a game, the consequences are not even comparable with a car crash if things go bad :-)

  • Van_0S
    Van_0S
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    @Van_0S wrote: »
    Van_0S wrote: »
    You basically need good gear sets( crafted gear, all purple/gold) and you need to know your class.
    Also, for veteran the minimum CP points you should have is 350.
    Watch YouTube guide for veteran dungeons.

    Van, I think this illustrates what Cazzy and others (including myself) are afraid of... at least in PVP no one cares about my gear or CP. I do understand the requirement for Vet dungeons, but you have to do normal first to gear up or get experience. Aside from the monster sets, isn't the best gear generally available through solo and pvp play?

    Best gear is crafted set!( all purple/gold)

    You need 2 impenetrable( some bosses hit like a truck) and 5 divines.
    Also,CP is for resources and damage reduction.

    If you have low CP, then use 2 impenetrable, 3 reinforced, 1 infused and 1 divines. Use at least 1 heavy armor in chest and have some self heals slotted.Use your defensive bar as sword or board with defending trait in sword and nirnhoned/divines/reinforced on shield.
    Lastly, check out which crafted set you need for your build.

    Edit: for mundus use regen.

    On your rings use weapon/spell damage glyps and use agility/will power rings for increase damage.


    You can go full nirnhoned, if you have learnt the trait( its very expensive and rare).

    Just wanted to point out... OP, dont listen to this!
    I'm not sure if you're trolling, but in case you actually dont know, impenetrable is a pvp trait, it only decreases critical hits damage (pve monsters cant crit).
    Nirnhoned is pretty useless now and stacking resistances for pve dungeons is useless (unless you're tanking and even then getting more than 33k resists is pointless since its capped). If you go full reinforced/nirnhoned/whatever, you're losing a lot of stats for not having divine traits that increase your mundus stone buff (each golden divine item boosts your mundus by 7,5%, each purple - by 6,5%). Unless you're a tank or pvper, its must have for crafted gear.
    Golden gear doesnt change much, only weapons do. Gear can be purple.
    Also, Willpower/Agility is not as universal as it used to be in IC patch...

    Yea! I am a tank in dungeons and full time DD in PvP.
    True, don't listen to my post.
    Edit: I started doing veteran dungeons at CP 490.
    So, I guess I am biased regarding Veteran dungeons.


    But watch deltia's gaming for more information on gear, dungeons, etc.
    Edited by Van_0S on July 17, 2016 8:58AM

    Vampire Dunmer Magblade (Vanyalanthiriel)-DD.( PvE only)
    Bosmer Magplar (Vanimaista)-DD/heal.( PvP only)
    Breton Mag-tankblade (Vannvina)-Tank/DD. (PvE dungeons/trails)
    Van_0S- God of Tamriel.
    Ebonheart Pact PC EU, Campaign- True Flame.
  • LadyNalcarya
    LadyNalcarya
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    @Van_0S wrote: »
    @Van_0S wrote: »
    Van_0S wrote: »
    You basically need good gear sets( crafted gear, all purple/gold) and you need to know your class.
    Also, for veteran the minimum CP points you should have is 350.
    Watch YouTube guide for veteran dungeons.

    Van, I think this illustrates what Cazzy and others (including myself) are afraid of... at least in PVP no one cares about my gear or CP. I do understand the requirement for Vet dungeons, but you have to do normal first to gear up or get experience. Aside from the monster sets, isn't the best gear generally available through solo and pvp play?

    Best gear is crafted set!( all purple/gold)

    You need 2 impenetrable( some bosses hit like a truck) and 5 divines.
    Also,CP is for resources and damage reduction.

    If you have low CP, then use 2 impenetrable, 3 reinforced, 1 infused and 1 divines. Use at least 1 heavy armor in chest and have some self heals slotted.Use your defensive bar as sword or board with defending trait in sword and nirnhoned/divines/reinforced on shield.
    Lastly, check out which crafted set you need for your build.

    Edit: for mundus use regen.

    On your rings use weapon/spell damage glyps and use agility/will power rings for increase damage.


    You can go full nirnhoned, if you have learnt the trait( its very expensive and rare).

    Just wanted to point out... OP, dont listen to this!
    I'm not sure if you're trolling, but in case you actually dont know, impenetrable is a pvp trait, it only decreases critical hits damage (pve monsters cant crit).
    Nirnhoned is pretty useless now and stacking resistances for pve dungeons is useless (unless you're tanking and even then getting more than 33k resists is pointless since its capped). If you go full reinforced/nirnhoned/whatever, you're losing a lot of stats for not having divine traits that increase your mundus stone buff (each golden divine item boosts your mundus by 7,5%, each purple - by 6,5%). Unless you're a tank or pvper, its must have for crafted gear.
    Golden gear doesnt change much, only weapons do. Gear can be purple.
    Also, Willpower/Agility is not as universal as it used to be in IC patch...

    Yea! I am a tank in dungeons and full time DD in PvP.
    True, don't listen to my post.
    Edit: I started doing veteran dungeons at CP 490.
    So, I guess I am biased regarding Veteran dungeons.

    Well, its your choice if you like intentionally handicapping your characters. I'm not saying its bad to play your own characters as you want.
    But making the OP waste a decent amount of gold on golden full nirn set for his/her char is just cruel.
    Also its possible to pull 40k dps with purple armor+golden weapons so its up to OP if he/she wants to get a few extra % from yellow armor.
    If you think that using random traits is beneficial compared to full divines, please share your math.
    Edited by LadyNalcarya on July 17, 2016 9:04AM
    Dro-m'Athra Destroyer | Divayth Fyr's Coadjutor | Voice of Reason

    PC/EU
  • cpuScientist
    cpuScientist
    ✭✭✭✭✭
    If you OP are ever in my group I will kick you on the last boss. BELIEVE IT


    :wink::smile::smile:
    Edited by cpuScientist on July 17, 2016 9:10AM
  • cpuScientist
    cpuScientist
    ✭✭✭✭✭
    Nirn is thrash use sharpened. Nirn is puuuuuure thrash. Your seeps will sky rocket with sharpened. Nirn truly is thrash.
  • Van_0S
    Van_0S
    ✭✭✭✭✭
    @Van_0S wrote: »
    @Van_0S wrote: »
    Van_0S wrote: »
    You basically need good gear sets( crafted gear, all purple/gold) and you need to know your class.
    Also, for veteran the minimum CP points you should have is 350.
    Watch YouTube guide for veteran dungeons.

    Van, I think this illustrates what Cazzy and others (including myself) are afraid of... at least in PVP no one cares about my gear or CP. I do understand the requirement for Vet dungeons, but you have to do normal first to gear up or get experience. Aside from the monster sets, isn't the best gear generally available through solo and pvp play?

    Best gear is crafted set!( all purple/gold)

    You need 2 impenetrable( some bosses hit like a truck) and 5 divines.
    Also,CP is for resources and damage reduction.

    If you have low CP, then use 2 impenetrable, 3 reinforced, 1 infused and 1 divines. Use at least 1 heavy armor in chest and have some self heals slotted.Use your defensive bar as sword or board with defending trait in sword and nirnhoned/divines/reinforced on shield.
    Lastly, check out which crafted set you need for your build.

    Edit: for mundus use regen.

    On your rings use weapon/spell damage glyps and use agility/will power rings for increase damage.


    You can go full nirnhoned, if you have learnt the trait( its very expensive and rare).

    Just wanted to point out... OP, dont listen to this!
    I'm not sure if you're trolling, but in case you actually dont know, impenetrable is a pvp trait, it only decreases critical hits damage (pve monsters cant crit).
    Nirnhoned is pretty useless now and stacking resistances for pve dungeons is useless (unless you're tanking and even then getting more than 33k resists is pointless since its capped). If you go full reinforced/nirnhoned/whatever, you're losing a lot of stats for not having divine traits that increase your mundus stone buff (each golden divine item boosts your mundus by 7,5%, each purple - by 6,5%). Unless you're a tank or pvper, its must have for crafted gear.
    Golden gear doesnt change much, only weapons do. Gear can be purple.
    Also, Willpower/Agility is not as universal as it used to be in IC patch...

    Yea! I am a tank in dungeons and full time DD in PvP.
    True, don't listen to my post.
    Edit: I started doing veteran dungeons at CP 490.
    So, I guess I am biased regarding Veteran dungeons.

    Well, its your choice if you like intentionally handicapping your characters. I'm not saying its bad to play your own characters as you want.
    But making the OP waste a decent amount of gold on golden full nirn set for his/her char is just cruel.
    Also its possible to pull 40k dps with purple armor+golden weapons so its up to OP if he/she wants to get a few extra % from yellow armor.
    If you think that using random traits is beneficial compared to full divines, please share your math.

    The problem is when I use divines on my DD character, I die a lot in veteran dungeons ( bad experience). So, I though OP, had that same kinda exp, thats why I gave her some solution to be effective in dungeons.
    But, now I know the solution I had given was suicide! :sweat:

    To be honest with you, I am very lazy to making two different sets(PvP and PvE) for my DD in dungeons( I do bring my DD sometimes to Veteran dungeons), and I never faced any problems with her in Veteran dungeons.
    Wood elf templar.
    6 impenetrable, 1 infused head.
    Valkyn skoria, heavy and medium.
    Will power rings( all spell damage).
    Dual sword 1 precise and the other nirnhored ( Vicious death set)
    5x piece of Magnus( purple)
    Restoration staff( defending)( VD)

    Food: tri-state.
    Undaunted passive unlocked.
    Mundus: Atronach

    My stats
    Buffed
    Magicka: 32k, Stamina: 18k , health: 20k
    Mag regen: 13k, Stam regen: 700.

    Spell damage : 2700, Spell crit: 45%
    Spell resistance: 22k, Physical res: 17k
    Crit resist: 2.1k

    Edited by Van_0S on July 17, 2016 9:52AM

    Vampire Dunmer Magblade (Vanyalanthiriel)-DD.( PvE only)
    Bosmer Magplar (Vanimaista)-DD/heal.( PvP only)
    Breton Mag-tankblade (Vannvina)-Tank/DD. (PvE dungeons/trails)
    Van_0S- God of Tamriel.
    Ebonheart Pact PC EU, Campaign- True Flame.
  • Incognitius
    Incognitius
    ✭✭✭✭✭
    Totally understand where you're coming from. I've been a long time too afraid to do dungeons myself, and waited until I had several vet characters.

    A few tips I wish someone had given me:

    - Use blue food of your level: magicka + health, or stamina + health, depending if you go with a stam of magicka character. This will boost your stats.
    - When using the actifity finder, everyone will be battle leveled, and you'll need grand soul gems for resurrection, so bring 'm. You want to be able to resurrect yourself and your team members and not resurrect all the way back at the way shrine and then lose your way in the dungeon.
    - Bring enough stam or magicka potions (depending on your char)
    - Start with the low level tier normal dungeons (spindleclutch, fungal grotto, banished cells)
    - Group up with a friend, before inviting others via chat or activity finder. This way you or your friend will always be the group leader and no one can kick you. :) This is what I always do. In case of no friends look in the chat for 3 members instead of a group, making sure you're the leader.
    - Follow the tank of your group, and don't engage the enemy before he/she makes their move. (assuming your group has a proper tank)
    - Tell your group that it is your first run, and that you will be doing the quest there. You want them not to attack the next enemy when you're talking to a NPC for your quest.

    For the lower level normal dungeons you don't need the perfect build or the best gear, or good rotations, so I wouldn't worry about that just yet. Research will come naturally when you're doing these dungeons more and more and want to get better at them and try more difficult ones. Learning the mechanics of dungeons is more important than perfect gear. For that you can watch videos, but the best thing is to just do them. Nothing beats experience. :)

    Have fun!

    PS: Not sure if anyone mentioned this, but if you are grouping via chat instead of activity finder, you can scale the dungeon to the lowest player. This makes a dungeon easier.
    Edited by Incognitius on July 17, 2016 10:19AM
  • Curragraigue
    Curragraigue
    ✭✭✭✭✭
    If you haven't done a lot of dungeons don't use group finder on PS4 OP. People rarely join group voice chat for PUG runs on PS4 NA anyway, which is fine if you know the dungeon but can be a problem if you don't. You would be better off joining a guild that helps people to learn mechanics.
    PUG Life - the true test of your skill

    18 characters, 17 max level, at least 1 Stam and 1 Mag of every class, 1 of every race and 1200+ CP

    Tanked to Undaunted 9+ Mag and Stam of every class using Group Finder for 90+% of the Vet Dungeon runs
  • LadyNalcarya
    LadyNalcarya
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    ✭✭✭✭✭
    @Van_0S wrote: »

    The problem is when I use divines on my DD character, I die a lot in veteran dungeons ( bad experience). So, I though OP, had that same kinda exp, thats why I gave her some solution to be effective in dungeons.
    But, now I know the solution I had given was suicide! :sweat:

    To be honest with you, I am very lazy to making two different sets(PvP and PvE) for my DD in dungeons( I do bring my DD sometimes to Veteran dungeons), and I never faced any problems with her in Veteran dungeons.
    Wood elf templar.
    6 impenetrable, 1 infused head.
    Valkyn skoria, heavy and medium.
    Will power rings( all spell damage).
    Dual sword 1 precise and the other nirnhored ( Vicious death set)
    5x piece of Magnus( purple)
    Restoration staff( defending)( VD)

    Food: tri-state.
    Undaunted passive unlocked.
    Mundus: Atronach

    My stats
    Buffed
    Magicka: 32k, Stamina: 18k , health: 20k
    Mag regen: 13k, Stam regen: 700.

    Spell damage : 2700, Spell crit: 45%
    Spell resistance: 22k, Physical res: 17k
    Crit resist: 2.1k

    Thing is, everything in dungeons is nerfed so hard that it can be done with just light attacks. But that doesnt mean that all builds are equally optimal. For example, I can go pvp with my pve build but my char wont perform as good as it could with proper setup, and vice versa.
    Defense values might seem very high, but in reality, considering that 663 armor/spell resist is just 1% actual mitigation, your defense is not that huge. Also, what are you using as your main attack? Puncturing sweep has a very good self-heal. Things like positioning, cp distribution and group support can also affect a lot. And bosses/mobs cannot crit so your impenetrable trait doesnt affect your survivability at all, its like not having traits at all (in pve of course). Some mobs (like 3 dk boss in WGT and some DSA mobs) used to be bugged and could crit, but this was never intended:
    Seiffer wrote: »
    Hi everyone!

    So we did uncover a few instances where monsters were able to critically strike and this is unintended behavior. We have adjusted these monsters so they no longer critically strike. These monsters are individual instances of this issue, and we did not intentionally add the ability for monsters to critically attack.

    Look for the fix in an upcoming patch! And thank you for taking the time to provide the info.
    Edited by LadyNalcarya on July 17, 2016 10:54AM
    Dro-m'Athra Destroyer | Divayth Fyr's Coadjutor | Voice of Reason

    PC/EU
  • Haquor
    Haquor
    ✭✭✭✭✭
    You should DEFINATELY join a pve guild. There are plenty around full of people who will invite you and teach you dungeons.

    You just need to overcome that initial nervousness. Be honest in guild chat and let people know you havent done the dungeon and need instruction. Plenty of people are more than happy to teach.

    Also... look up some build videos on youtube or tamrielfoundy or ask guildies for build advice. Honestly... some half decent gear crated, two or so buffs from your class and a few damage skills/dots on rotation and you will do fine for any vet dungeon really.

    Dont feel worried about your performance and be open to advice and help. U will find this game is much easier than you are concerned about!

    Have fun.
  • Van_0S
    Van_0S
    ✭✭✭✭✭
    @Van_0S wrote: »

    The problem is when I use divines on my DD character, I die a lot in veteran dungeons ( bad experience). So, I though OP, had that same kinda exp, thats why I gave her some solution to be effective in dungeons.
    But, now I know the solution I had given was suicide! :sweat:

    To be honest with you, I am very lazy to making two different sets(PvP and PvE) for my DD in dungeons( I do bring my DD sometimes to Veteran dungeons), and I never faced any problems with her in Veteran dungeons.
    Wood elf templar.
    6 impenetrable, 1 infused head.
    Valkyn skoria, heavy and medium.
    Will power rings( all spell damage).
    Dual sword 1 precise and the other nirnhored ( Vicious death set)
    5x piece of Magnus( purple)
    Restoration staff( defending)( VD)

    Food: tri-state.
    Undaunted passive unlocked.
    Mundus: Atronach

    My stats
    Buffed
    Magicka: 32k, Stamina: 18k , health: 20k
    Mag regen: 13k, Stam regen: 700.

    Spell damage : 2700, Spell crit: 45%
    Spell resistance: 22k, Physical res: 17k
    Crit resist: 2.1k

    Thing is, everything in dungeons is nerfed so hard that it can be done with just light attacks. But that doesnt mean that all builds are equally optimal. For example, I can go pvp with my pve build but my char wont perform as good as it could with proper setup, and vice versa.
    Defense values might seem very high, but in reality, considering that 663 armor/spell resist is just 1% actual mitigation, your defense is not that huge. Also, what are you using as your main attack? Puncturing sweep has a very good self-heal. Things like positioning, cp distribution and group support can also affect a lot. And bosses/mobs cannot crit so your impenetrable trait doesnt affect your survivability at all, its like not having traits at all (in pve of course). Some mobs (like 3 dk boss in WGT and some DSA mobs) used to be bugged and could crit, but this was never intended:
    Seiffer wrote: »
    Hi everyone!

    So we did uncover a few instances where monsters were able to critically strike and this is unintended behavior. We have adjusted these monsters so they no longer critically strike. These monsters are individual instances of this issue, and we did not intentionally add the ability for monsters to critically attack.

    Look for the fix in an upcoming patch! And thank you for taking the time to provide the info.

    Hahaha! The bosses were nerfed, huh! :D

    Good thing, I didn't join any trails with my guildmate. They would have butchered me :D

    In dungeons, I use this rotations for mobs.

    Channel focus>Proxy det>Structured entropy> toppling charge>light attack> Puncturing sweeps.

    For boss.
    Channel focus> Stru Entropy> Puncturing sweeps>dodgeroll back >inner light> Shooting star> Radiant Oppression.
    For range boss, I use dark flare instead of Puncturing sweeps.

    For defence, I switch to my healing staff and use these rotations.
    Channel focus> block>Healing ward>Honor of dead.
    If my groups is struggling for heals/defence, I use barrier.

    Well, thanks for the information.So, I will have to make a separate set for PvE dungeons and trails.
    Edited by Van_0S on July 17, 2016 11:34AM

    Vampire Dunmer Magblade (Vanyalanthiriel)-DD.( PvE only)
    Bosmer Magplar (Vanimaista)-DD/heal.( PvP only)
    Breton Mag-tankblade (Vannvina)-Tank/DD. (PvE dungeons/trails)
    Van_0S- God of Tamriel.
    Ebonheart Pact PC EU, Campaign- True Flame.
  • Red_Psylocke
    Red_Psylocke
    ✭✭✭
    Also if you are really shy about voice chat @Red_Psylocke is really good at getting groups together fast and is a very good and patient teacher perhaps you can send him a PSN message many first time dungeon runners in TBP often go to him.

    Definitely. If you ever need to do any dungeons runs hit me up sometime. :smile:
    PSN/Twitter: Rainraey
  • mb10
    mb10
    ✭✭✭✭✭
    ✭✭✭
    If you want to on ps4 eu some time, just inbox me too. If you need to understand the boss mechanics i can do that too ofc and most of them are fairly straight forward

  • GreenhaloX
    GreenhaloX
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    @Van_0S wrote: »
    Van_0S wrote: »
    You basically need good gear sets( crafted gear, all purple/gold) and you need to know your class.
    Also, for veteran the minimum CP points you should have is 350.
    Watch YouTube guide for veteran dungeons.

    Van, I think this illustrates what Cazzy and others (including myself) are afraid of... at least in PVP no one cares about my gear or CP. I do understand the requirement for Vet dungeons, but you have to do normal first to gear up or get experience. Aside from the monster sets, isn't the best gear generally available through solo and pvp play?

    Best gear is crafted set!( all purple/gold)

    You need 2 impenetrable( some bosses hit like a truck) and 5 divines.
    Also,CP is for resources and damage reduction.

    If you have low CP, then use 2 impenetrable, 3 reinforced, 1 infused and 1 divines. Use at least 1 heavy armor in chest and have some self heals slotted.Use your defensive bar as sword or board with defending trait in sword and nirnhoned/divines/reinforced on shield.
    Lastly, check out which crafted set you need for your build.

    Edit: for mundus use regen.

    On your rings use weapon/spell damage glyps and use agility/will power rings for increase damage.


    You can go full nirnhoned, if you have learnt the trait( its very expensive and rare).

    Just wanted to point out... OP, dont listen to this!
    I'm not sure if you're trolling, but in case you actually dont know, impenetrable is a pvp trait, it only decreases critical hits damage (pve monsters cant crit).
    Nirnhoned is pretty useless now and stacking resistances for pve dungeons is useless (unless you're tanking and even then getting more than 33k resists is pointless since its capped). If you go full reinforced/nirnhoned/whatever, you're losing a lot of stats for not having divine traits that increase your mundus stone buff (each golden divine item boosts your mundus by 7,5%, each purple - by 6,5%). Unless you're a tank or pvper, its must have for crafted gear.
    Golden gear doesnt change much, only weapons do. Gear can be purple.
    Also, Willpower/Agility is not as universal as it used to be in IC patch...

    @KoshkaMurka, I've been curious about this. What is this mundus stone effect thing suppose to do for you?
  • GreenhaloX
    GreenhaloX
    ✭✭✭✭✭
    So far, in the normal dungeons, that black death pirate dude ( I forget what dungeon it is) is one that gives me a bit of trouble. He's the one that keeps flash jumping at you, stuns you and turn you into a skeleton. Then, it takes some time for you to turn back and all the while you have to evade the bad skeleton cronies attacking you which, since you have been turned into a skeleton, cannot fight back and seems all your defensive abilities are stripped. If all your mates are focused on the pirate boss.. yeah, you're pretty much toasted if you can't evade long enough to turn back. If anyone can tell me.. what's a good way to mitigate that? It's hard to pinpoint when the boss is about to leap at you.

    Also, those darn mudcrabs in Frugal Grotto! Vicious little buggers. 6-8 coming at you with their little itsy bitsy claws clipping away at you with each about 2500 to 4k damages. They're more harder than that big crabclaw boss or the final dreugh king boss. They just eat through your fragmented or damage shield like butter.. sheesh! You're done very quickly if your mate is not helping you to take out those little shites. Heck, we even had a 501 CP dude dying. Ha ha. Poor guy.. maybe it was his first run. He was actually the first to drop out because we kept getting killed. What the heck... can you imagine?! A 501 and 460 CP having some trouble with a normal dungeon that seems to be considered as one of the lower ranking dungeon.. has to be a bug or something.

    Still fun to do normal dungeons (not sure about vet dungeons yet). Don't let my horror stories deter you, @Cazzy. Pretty much all are enjoyable and easy with a good group. Hopefully, you have at least 2 with CP, if the other two are not at CP, yet. It's quite a bit more challenging, or at times maybe frustrating, if the other 3 are not CP yet. Lots of drop-out then, since it seems all normal dungeons are scaled to CP 160, at least it is from my viewpoint. I'm still not sure how it works.. Supposedly the dungeon is to scale to the level of the leader. Well, doesn't appear that way to me. I've been with a group with a leader that is at non-CP level 30 or so, and I'm still seeing the dungeon at level CP 160. Heck, every dungeons I ran so far have been all CP 160, no matter what levels each member of the group is. However, you can breeze through it when all in the group are in CP.
    Edited by GreenhaloX on July 17, 2016 1:56PM
  • clay3am513
    In every mmo I've played...lots.....I've found the best way to learn dungeons if you don't have a solid regular group of buddies, is to heal. Just learn how to heal, and for the most part, tanks and dps have to worry about the dungeon mechanics. Pay attention to the fights and what the other guys do. Dodge AOES. If you die on a part, just ask what you're doing wrong. Also, it's always a good idea to let the group know you're new to the dungeon right off the bat.
  • Pallio
    Pallio
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    Working on my 5th character to undaunted level 9, mostly pugs, when lucky with guild. I have seen amazing pugs and really bad ones. The best results have been on my tank, load up on regen and be prepared to last through low dps and a healer that runs out of magic fast... Sometimes you get PRO people in these roles, mostly you will get people still figuring it all out.. Be the best you can be what ever role you play..
  • Mush55
    Mush55
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    I'm in a good guild and have no need to use group finder, but I have met and made a few good friends pugging dungeons one of whom I now farm icp with.

    Wouldn't worry about getting kicked just go for it you will meet some really good people and the odd idiot, but thats like life in general ...........
  • Clarkieson
    Clarkieson
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    Cazzy wrote: »
    I hear so many "horror stories" about people being kicked, nasty players etc. Plus I don't know how well I'd do in any dungeon. I think I'm probably comparatively bad. But I'm missing out :(

    Come and do dungeons with us, we always need people to do them with
  • Seratopia
    Seratopia
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    Don't be scared to do dungeons. You cannot be worse then the two girls who I distinctly remember being unfortunately pugged with. These were two individuals on separate occasions... Both sorcs. One hard casted crystal frag the whole time. And then the other just did mages wrath the whole time. That's it. And these people were vet. I swear to you. You cannot be as bad as them. Cazzy, I've read multiple posts from you and you don't come across to me as someone who wouldn't know what they're doing.

    We were doing a vet dungeon (forgot the name) but it was the one with keeping three (or was it four) daedroth alive and then you kill the boss. When my boyfriend and I are the main dps it's no problem. I was just watching my boyfriend play that day and the hard cast spammer player kept dying, someone would go pick her up, rescuer would die, it was a domino effect. Every. Time. They were there for a good hour until I told my boyfriend to kick her and put me in lol because it was getting late and he had to work the next day. Boyfriend said to the group someone would have to leave bc this group isn't working out. She fortunately volunteered to leave because she "already beat it earlier." No, you probably got your ass carried the way you play. That was a good joke for us that night.

    Needless to say we got it in one go.

    Who thinks it's smart to just spam one ability? Wasn't even a noob and she thought it was a smart thing to do. I was so dumbfounded. You have two (three bars as a sorc) for a reason and you just spam frags?

    I don't condone kicking people, we give them chances but after a hour on one boss then we are going to have to fix the problem. And we usually carry people who don't know wtf they're doing but my boyfriend was on his alt at the time so he couldn't carry like usual. People would've had to put in some leg work too.

    Other than those two experiences pug groups are fine.
    Edited by Seratopia on July 17, 2016 3:09PM
  • Van_0S
    Van_0S
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    Dahveed wrote: »
    Cazzy wrote: »
    I hear so many "horror stories" about people being kicked, nasty players etc. Plus I don't know how well I'd do in any dungeon. I think I'm probably comparatively bad. But I'm missing out :(

    For me it's not performance anxiety, it's the "GOGOGOGOGOGOOOOOOOOOOOOOOOOOOO" mentality of MMOs.

    I've done exactly ONE group-finder dungeon and I barely have enough time to figure out what the hell is going on before the group is pulling the next group of trash.

    I like to take my time, look around, explore and talk to NPCs to figure out what the hell I'm actually doing. If I die a few times I don't care, that just means the experience was challenging and I earned my rewards.

    But other idiot players yelling at me because OMG GOOOOGOGOGOGOGOGOOOOOOOOOOOOOOGOGGGOGOGOGOGOGOOOO is just annoying as hell and stresses me out.

    For veteran dungeons, you need at least 4 members but for normal you can have two members in a group.
    Like, if your lvl is 30 and your other group member is 15. Then give the crown to the lvl 15 player and all mobs will be scaled to lvl 15, thus you can enjoy the story with ease.

    But for veteran, this trick doesn't work! :/
    Edited by Van_0S on July 17, 2016 3:47PM

    Vampire Dunmer Magblade (Vanyalanthiriel)-DD.( PvE only)
    Bosmer Magplar (Vanimaista)-DD/heal.( PvP only)
    Breton Mag-tankblade (Vannvina)-Tank/DD. (PvE dungeons/trails)
    Van_0S- God of Tamriel.
    Ebonheart Pact PC EU, Campaign- True Flame.
  • Praeficere
    Praeficere
    ✭✭✭✭
    Van_0S wrote: »
    You basically need good gear sets( crafted gear, all purple/gold)... for veteran the minimum CP points you should have is 350.

    Can't tell if serious or not
    Though the shadow has moved not,
    A thousand miles I’ve passed –
    Ageless as the mountains but forgetting not the past.

    Are you Resolute?
    PC EU Progression Guild
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