I didn't say replaceadd magic damage passive? ok
add magic damage passive to altmer and/or replace current elemental damages with magic? NO
that will make many sets which may rely on elemental damage more useless
that will make sorcerer passives weaker
i wouldnt mind it being added to breton
remember, you dont play ESO solo.
there are plenty of people who likes builds outside of the meta
altmer is fine as it is.
enjoy
We have gone through this discussion... max magic increases all damage as does max stamina.Ragnaroek93 wrote: »Buff Altmers? Are you crazy? Really, I thought you are trolling after reading the topic...
The race is already strong enough and Magplar is strong enough too without extra dmg from an overpowered race.
Can't believe why people upvote this, this would make balance even worse. And don't come with "BUT THE LORE SAYS ALTMER SHOULD HAVE STRONGER SPELLS", because Altmers, Dunmer and Bretons ALREADY have more magic dmg thanks to the max magicka passives.
I have a Altmer Magplar by myself and there is exactly no reason to buff it.
We have gone through this discussion... max magic increases all damage as does max stamina.Ragnaroek93 wrote: »Buff Altmers? Are you crazy? Really, I thought you are trolling after reading the topic...
The race is already strong enough and Magplar is strong enough too without extra dmg from an overpowered race.
Can't believe why people upvote this, this would make balance even worse. And don't come with "BUT THE LORE SAYS ALTMER SHOULD HAVE STRONGER SPELLS", because Altmers, Dunmer and Bretons ALREADY have more magic dmg thanks to the max magicka passives.
I have a Altmer Magplar by myself and there is exactly no reason to buff it.
If you could actually read the original post, I suggest both Altmer and Breton, I do not care which get it, but it needs to be in the game.Ragnaroek93 wrote: »We have gone through this discussion... max magic increases all damage as does max stamina.Ragnaroek93 wrote: »Buff Altmers? Are you crazy? Really, I thought you are trolling after reading the topic...
The race is already strong enough and Magplar is strong enough too without extra dmg from an overpowered race.
Can't believe why people upvote this, this would make balance even worse. And don't come with "BUT THE LORE SAYS ALTMER SHOULD HAVE STRONGER SPELLS", because Altmers, Dunmer and Bretons ALREADY have more magic dmg thanks to the max magicka passives.
I have a Altmer Magplar by myself and there is exactly no reason to buff it.
And now? Why is this a reason to buff Altmer even more? There are people who play a stamina based race as Magplar for example, why do you want to have even more advantage over them? Is 10% regen and 10% magicka not already strong enough? Do you really want to make balance even worse?
10% regen, 10% magicka, 4% more elemental dmg and 5% more magicka dmg on top of that. Come on, this is not like balance looks like...
This would be the same if I ask for more physical dmg on my Woodelf (oh wait, it is not the same, because Woodelfs aren't even a top tier race right now).
But yes, if I look at the buffs to Khajiit your chances are pretty good to get your Altmer buff
I agree to give it to Altmer, wouldn't really make sense for a Breton since they are made for healing/sustain and some defenseHow come this is still not added into the game? I was for sure with this racial rebalance we would be seeing a passive to Altmer or Breton to increase Magic Damage by 3-5%, for the classes of Nightblades and Templars are becoming weaker and weaker due to the fact they just can't keep up with Fire, Frost and Shock Damage bonuses.
From a balance point of view I see no reason why this isn't in the game at the moment. It's still very early into the PTS, I'm hoping it can be made into Live, especially with the recent change to Dunmer including all the Elemental Damage in the world but leaving Altmer or Breton without Magic Damage.
@ZOS_JessicaFolsom @Wrobel
They could give it to altmer, like only a 3% dmg increase or smth like that. Didnt get a single buff compared to darkelf.
Spell crit is niceMichYodias wrote: »I agree to give it to Altmer, wouldn't really make sense for a Breton since they are made for healing/sustain and some defenseHow come this is still not added into the game? I was for sure with this racial rebalance we would be seeing a passive to Altmer or Breton to increase Magic Damage by 3-5%, for the classes of Nightblades and Templars are becoming weaker and weaker due to the fact they just can't keep up with Fire, Frost and Shock Damage bonuses.
From a balance point of view I see no reason why this isn't in the game at the moment. It's still very early into the PTS, I'm hoping it can be made into Live, especially with the recent change to Dunmer including all the Elemental Damage in the world but leaving Altmer or Breton without Magic Damage.
@ZOS_JessicaFolsom @Wrobel
They could give it to altmer, like only a 3% dmg increase or smth like that. Didnt get a single buff compared to darkelf.
This is why spell crit would be good for a Breton. It'll help healing and dps without breaking lore with the word damage. Bretons are outclassed in both roles by other races. I mean i would even say Breton is the 3rd choice for healing behind Argonian and Altmer (3% red < 9% regen , spell resist is not going to sway me). Breton needs love one way or another so people at least need to consider the race when making a new character or race changing.
Ragnaroek93 wrote: »We have gone through this discussion... max magic increases all damage as does max stamina.Ragnaroek93 wrote: »Buff Altmers? Are you crazy? Really, I thought you are trolling after reading the topic...
The race is already strong enough and Magplar is strong enough too without extra dmg from an overpowered race.
Can't believe why people upvote this, this would make balance even worse. And don't come with "BUT THE LORE SAYS ALTMER SHOULD HAVE STRONGER SPELLS", because Altmers, Dunmer and Bretons ALREADY have more magic dmg thanks to the max magicka passives.
I have a Altmer Magplar by myself and there is exactly no reason to buff it.
And now? Why is this a reason to buff Altmer even more? There are people who play a stamina based race as Magplar for example, why do you want to have even more advantage over them? Is 10% regen and 10% magicka not already strong enough? Do you really want to make balance even worse?
10% regen, 10% magicka, 4% more elemental dmg and 5% more magicka dmg on top of that. Come on, this is not like balance looks like...
This would be the same if I ask for more physical dmg on my Woodelf (oh wait, it is not the same, because Woodelfs aren't even a top tier race right now).
But yes, if I look at the buffs to Khajiit your chances are pretty good to get your Altmer buff
Why do people allways want mirrors and everything to be the same, u don't know what you wish for.
Is there any issues in terms of content when u don't have 3% more spell dmg?
It's not easy to not sepperate pvp from pve entirely but i don'T see any issues in not having 3% more spell dmg.
Yes Templar damage is underperforming right now due to everything I have said in here. It's probably the weakest to DPS in PvE right now compared to the others because balance is being broken.
How come this is still not added into the game? I was for sure with this racial rebalance we would be seeing a passive to Altmer or Breton to increase Magic Damage by 3-5%, for the classes of Nightblades and Templars are becoming weaker and weaker due to the fact they just can't keep up with Fire, Frost and Shock Damage bonuses.
From a balance point of view I see no reason why this isn't in the game at the moment. It's still very early into the PTS, I'm hoping it can be made into Live, especially with the recent change to Dunmer including all the Elemental Damage in the world but leaving Altmer or Breton without Magic Damage.
@ZOS_JessicaFolsom @Wrobel
They could give it to altmer, like only a 3% dmg increase or smth like that. Didnt get a single buff compared to darkelf.
Why give more damage to already strong races? Breton and especially Altmer have been top choices since forever. How is it balanced to give them even more? This seems like a wanton power grab. I'm for giving out a magicka damage boost, but then the race that gets either has to be Argonian (since they are the weakest magicka race) or loose something to make up for the gain.
add magic damage passive? ok
add magic damage passive to altmer and/or replace current elemental damages with magic? NO
that will make many sets which may rely on elemental damage more useless
that will make sorcerer passives weaker
i wouldnt mind it being added to breton
remember, you dont play ESO solo.
there are plenty of people who likes builds outside of the meta
altmer is fine as it is.
enjoy
Is it possible to know if this feedback is able to be passed along for consideration in changes @ZOS_JessicaFolsom
poison, disease and physical damage are in class passives/race passives alreadyI agree that a magic damage passive has been missing. So has poison/disease damage and physical damage, especially after the DB changes to certain stamina morphs of skills. However, from a Lore standpoint, are Altmers not masters of ALL spell trades? Not specifically just magic damage, but everything including elemental, illusion, alteration, and so forth. I think it would make more sense to give Altmers like 5% spell crit instead. Nothing too high though like the Khajiit 8% since Altmers have high max magicka and recovery already. This would provide a viable race to DD's who use magic damage skills, without saying that Altmers were only good with magic and not all spell trades.
Also to piggyback off of this, the Elemental Talent passive should then be given to Dunmers because Dunmers were masters of Destruction magic, not specifically fire damage. I may make a thread with my suggestions for racial passives that better fit the lore and rebalance the races.
poison, disease and physical damage are in class passives/race passives already
poison, disease and physical damage are in class passives/race passives alreadyI agree that a magic damage passive has been missing. So has poison/disease damage and physical damage, especially after the DB changes to certain stamina morphs of skills. However, from a Lore standpoint, are Altmers not masters of ALL spell trades? Not specifically just magic damage, but everything including elemental, illusion, alteration, and so forth. I think it would make more sense to give Altmers like 5% spell crit instead. Nothing too high though like the Khajiit 8% since Altmers have high max magicka and recovery already. This would provide a viable race to DD's who use magic damage skills, without saying that Altmers were only good with magic and not all spell trades.
Also to piggyback off of this, the Elemental Talent passive should then be given to Dunmers because Dunmers were masters of Destruction magic, not specifically fire damage. I may make a thread with my suggestions for racial passives that better fit the lore and rebalance the races.
It's not an out right lie, there are passives to increase poison, disease and physical damage, they are in class passives. But there is 0 ways to increase magic damage. I've said it several times. That's why I said "racial passives/passives."Toc de Malsvi wrote: »poison, disease and physical damage are in class passives/race passives already
It helps to remain candid when discussing balancing issues. This is an out right lie or attempt at deception, there are racial passives that bonus damage from stealth and there are racial passives that bonus charge attack, there is no racial passives that bonus: poison, disease, or physical damage as identifiers themselves.
Passive increases to Fire, Frost, and Shock do not rely upon modifiers of "are you attacking from stealth?" or "is this a gap closing ability?" they are static increases to those types of damage.
That doesn't solve anything, because cost reduction gets hit pretty hard with diminishing returns, regeneration does notBuff the 3% Magicka cost decrease to 5 or 6%
Problem solved!
I'd rather cast more spells than have damage any day, dark brotherhood PVP is all about sustain, sustain, and then more sustain.