You're probably right. But I hope you're wrongWell, normal and veteran versions of 2 dungeons. For a small DLC (like the size of the TG and DB ones) I'd consider that adequate if they're well done, and the vet versions are continuations of the normal versions (like most vet dungeons) rather than just tuned-up versions of the exact same dungeon (like the Imperial City ones).So... the actual DLC is just 2 dungeons?
As much as I'm looking forward to playing with new appearances, am I the only one thinking that 2 dungeons seems a little thin for a DLC?
I'm sure the vet versions will just be the normal versions cranked up a notch like IC, that's pretty much been their MO since vCoA. If they were going to do the continuation thing I think we would be getting vet Arx Corinium.
Caius Drusus Imperial DK (DC) Bragg Ironhand Orc Temp (DC) Neesha Stalks-Shadows Argonian NB (EP) Falidir Altmer Sorcr (AD) J'zharka Khajiit NB (AD) |
Isabeau Runeseer Breton Sorc (DC) Fevassa Dunmer DK (EP) Manut Redguard Temp (AD) Tylera the Summoner Altmer Sorc (EP) Svari Snake-Blood Nord DK (AD) |
Ashlyn D'Elyse Breton NB (EP) Filindria Bosmer Temp (DC) Vigbjorn the Wanderer Nord Warden (EP) Hrokki Winterborn Breton Warden (DC) Basks-in-the-Sunshine Argonian Temp |
Um...
Dyable costumes are coming.Update 11 First Look wrote:We'll be discussing some of Update 11's additional features at a later date, including new motifs, new item sets, improved facial effects, the ability to dye costumes, and as always, many changes and improvements to existing content.
Caius Drusus Imperial DK (DC) Bragg Ironhand Orc Temp (DC) Neesha Stalks-Shadows Argonian NB (EP) Falidir Altmer Sorcr (AD) J'zharka Khajiit NB (AD) |
Isabeau Runeseer Breton Sorc (DC) Fevassa Dunmer DK (EP) Manut Redguard Temp (AD) Tylera the Summoner Altmer Sorc (EP) Svari Snake-Blood Nord DK (AD) |
Ashlyn D'Elyse Breton NB (EP) Filindria Bosmer Temp (DC) Vigbjorn the Wanderer Nord Warden (EP) Hrokki Winterborn Breton Warden (DC) Basks-in-the-Sunshine Argonian Temp |
Am i the only one who doesnt see "Dyeable Costumes"? I would love to have this, just dont see mention of it.
Last part, @Ritzey01
"We'll be discussing some of Update 11's additional features at a later date, including new motifs, new item sets, improved facial effects, the ability to dye costumes, and as always, many changes and improvements to existing content. Watch for additional information on our website and social channels, and get ready to join us on the test server (PTS) soon!"
Um, no that's not the key word. That's telling you that they'll tell us more about it later. The key words are "Update 11's additional features". That's telling you flat-out that the features mentioned are coming with update 11.Am i the only one who doesnt see "Dyeable Costumes"? I would love to have this, just dont see mention of it.
Last part, @Ritzey01
"We'll be discussing some of Update 11's additional features at a later date, including new motifs, new item sets, improved facial effects, the ability to dye costumes, and as always, many changes and improvements to existing content. Watch for additional information on our website and social channels, and get ready to join us on the test server (PTS) soon!"
The keyword there is "discussing". I watched an ESO Live video in the past where they said it cannot be done as the system in place for for dye'n armor is different than the costumes that are made/being made.
It should be left how it is, It works fine and if they start adjusting things it will most likely break and take 2 months for a "quick fix" lol
Caius Drusus Imperial DK (DC) Bragg Ironhand Orc Temp (DC) Neesha Stalks-Shadows Argonian NB (EP) Falidir Altmer Sorcr (AD) J'zharka Khajiit NB (AD) |
Isabeau Runeseer Breton Sorc (DC) Fevassa Dunmer DK (EP) Manut Redguard Temp (AD) Tylera the Summoner Altmer Sorc (EP) Svari Snake-Blood Nord DK (AD) |
Ashlyn D'Elyse Breton NB (EP) Filindria Bosmer Temp (DC) Vigbjorn the Wanderer Nord Warden (EP) Hrokki Winterborn Breton Warden (DC) Basks-in-the-Sunshine Argonian Temp |
Am i the only one who doesnt see "Dyeable Costumes"? I would love to have this, just dont see mention of it.
Last part, @Ritzey01
"We'll be discussing some of Update 11's additional features at a later date, including new motifs, new item sets, improved facial effects, the ability to dye costumes, and as always, many changes and improvements to existing content. Watch for additional information on our website and social channels, and get ready to join us on the test server (PTS) soon!"
The keyword there is "discussing". I watched an ESO Live video in the past where they said it cannot be done as the system in place for for dye'n armor is different than the costumes that are made/being made.
It should be left how it is, It works fine and if they start adjusting things it will most likely break and take 2 months for a "quick fix" lol
Am i the only one who doesnt see "Dyeable Costumes"? I would love to have this, just dont see mention of it.
Last part, @Ritzey01
"We'll be discussing some of Update 11's additional features at a later date, including new motifs, new item sets, improved facial effects, the ability to dye costumes, and as always, many changes and improvements to existing content. Watch for additional information on our website and social channels, and get ready to join us on the test server (PTS) soon!"
The keyword there is "discussing". I watched an ESO Live video in the past where they said it cannot be done as the system in place for for dye'n armor is different than the costumes that are made/being made.
It should be left how it is, It works fine and if they start adjusting things it will most likely break and take 2 months for a "quick fix" lol
Am i the only one who doesnt see "Dyeable Costumes"? I would love to have this, just dont see mention of it.
Last part, @Ritzey01
"We'll be discussing some of Update 11's additional features at a later date, including new motifs, new item sets, improved facial effects, the ability to dye costumes, and as always, many changes and improvements to existing content. Watch for additional information on our website and social channels, and get ready to join us on the test server (PTS) soon!"
The keyword there is "discussing". I watched an ESO Live video in the past where they said it cannot be done as the system in place for for dye'n armor is different than the costumes that are made/being made.
It should be left how it is, It works fine and if they start adjusting things it will most likely break and take 2 months for a "quick fix" lol
I have a guess based on the recently datamined Dye Packs.
I think "Dye Packs" will be exclusive for Costumes and will change the entire costume to pre-defined color schemes. Say, a "Blue Dye Pack" could change the Breton Medium dress (the off-the-shoulders one) to blue, like the Khajiit who works for Percius Loche is wearing in his shop. I don't think we will have the same system that we have for armor.
That wouldn't make any sense. If that was the case then they wouldn't have said that one of the update's features was going to be "the ability to dye costumes". Instead they would have said that one of the update's features was "new dyeable costumes".Am i the only one who doesnt see "Dyeable Costumes"? I would love to have this, just dont see mention of it.
Last part, @Ritzey01
"We'll be discussing some of Update 11's additional features at a later date, including new motifs, new item sets, improved facial effects, the ability to dye costumes, and as always, many changes and improvements to existing content. Watch for additional information on our website and social channels, and get ready to join us on the test server (PTS) soon!"
The keyword there is "discussing". I watched an ESO Live video in the past where they said it cannot be done as the system in place for for dye'n armor is different than the costumes that are made/being made.
It should be left how it is, It works fine and if they start adjusting things it will most likely break and take 2 months for a "quick fix" lol
This was my take on it too... so perhaps they're planning to add NEW costumes that can be dyed but older costumes won't be able to... or they're going to go back and revamp existing costumes to match how our game armor palette works.
Caius Drusus Imperial DK (DC) Bragg Ironhand Orc Temp (DC) Neesha Stalks-Shadows Argonian NB (EP) Falidir Altmer Sorcr (AD) J'zharka Khajiit NB (AD) |
Isabeau Runeseer Breton Sorc (DC) Fevassa Dunmer DK (EP) Manut Redguard Temp (AD) Tylera the Summoner Altmer Sorc (EP) Svari Snake-Blood Nord DK (AD) |
Ashlyn D'Elyse Breton NB (EP) Filindria Bosmer Temp (DC) Vigbjorn the Wanderer Nord Warden (EP) Hrokki Winterborn Breton Warden (DC) Basks-in-the-Sunshine Argonian Temp |
That wouldn't make any sense. If that was the case then they wouldn't have said that one of the update's features was going to be "the ability to dye costumes". Instead they would have said that one of the update's features was "new dyeable costumes".Am i the only one who doesnt see "Dyeable Costumes"? I would love to have this, just dont see mention of it.
Last part, @Ritzey01
"We'll be discussing some of Update 11's additional features at a later date, including new motifs, new item sets, improved facial effects, the ability to dye costumes, and as always, many changes and improvements to existing content. Watch for additional information on our website and social channels, and get ready to join us on the test server (PTS) soon!"
The keyword there is "discussing". I watched an ESO Live video in the past where they said it cannot be done as the system in place for for dye'n armor is different than the costumes that are made/being made.
It should be left how it is, It works fine and if they start adjusting things it will most likely break and take 2 months for a "quick fix" lol
This was my take on it too... so perhaps they're planning to add NEW costumes that can be dyed but older costumes won't be able to... or they're going to go back and revamp existing costumes to match how our game armor palette works.
The wording they included is very clear.
FINALLY TEXT CHAT!
Also I can't wait to see some new combinations and theorycrafting on updated sets!
Master Weapons viable again?
That wouldn't make any sense. If that was the case then they wouldn't have said that one of the update's features was going to be "the ability to dye costumes". Instead they would have said that one of the update's features was "new dyeable costumes".Am i the only one who doesnt see "Dyeable Costumes"? I would love to have this, just dont see mention of it.
Last part, @Ritzey01
"We'll be discussing some of Update 11's additional features at a later date, including new motifs, new item sets, improved facial effects, the ability to dye costumes, and as always, many changes and improvements to existing content. Watch for additional information on our website and social channels, and get ready to join us on the test server (PTS) soon!"
The keyword there is "discussing". I watched an ESO Live video in the past where they said it cannot be done as the system in place for for dye'n armor is different than the costumes that are made/being made.
It should be left how it is, It works fine and if they start adjusting things it will most likely break and take 2 months for a "quick fix" lol
This was my take on it too... so perhaps they're planning to add NEW costumes that can be dyed but older costumes won't be able to... or they're going to go back and revamp existing costumes to match how our game armor palette works.
The wording they included is very clear.
Hmm, that would make a lot of sense... I'll bet you're right!Am i the only one who doesnt see "Dyeable Costumes"? I would love to have this, just dont see mention of it.
Last part, @Ritzey01
"We'll be discussing some of Update 11's additional features at a later date, including new motifs, new item sets, improved facial effects, the ability to dye costumes, and as always, many changes and improvements to existing content. Watch for additional information on our website and social channels, and get ready to join us on the test server (PTS) soon!"
The keyword there is "discussing". I watched an ESO Live video in the past where they said it cannot be done as the system in place for for dye'n armor is different than the costumes that are made/being made.
It should be left how it is, It works fine and if they start adjusting things it will most likely break and take 2 months for a "quick fix" lol
I have a guess based on the recently datamined Dye Packs.
I think "Dye Packs" will be exclusive for Costumes and will change the entire costume to pre-defined color schemes. Say, a "Blue Dye Pack" could change the Breton Medium dress (the off-the-shoulders one) to blue, like the Khajiit who works for Percius Loche is wearing in his shop. I don't think we will have the same system that we have for armor.
Caius Drusus Imperial DK (DC) Bragg Ironhand Orc Temp (DC) Neesha Stalks-Shadows Argonian NB (EP) Falidir Altmer Sorcr (AD) J'zharka Khajiit NB (AD) |
Isabeau Runeseer Breton Sorc (DC) Fevassa Dunmer DK (EP) Manut Redguard Temp (AD) Tylera the Summoner Altmer Sorc (EP) Svari Snake-Blood Nord DK (AD) |
Ashlyn D'Elyse Breton NB (EP) Filindria Bosmer Temp (DC) Vigbjorn the Wanderer Nord Warden (EP) Hrokki Winterborn Breton Warden (DC) Basks-in-the-Sunshine Argonian Temp |
No mention of "new hair colors"
I've seen people asking for towns and other things in Cyrodiil to be capturable and have an effect on the war there. Not as many as I've seen asking for dueling, but more than just a couple of people for sure.adding more *** in cyrodil would just increase the lag.. i've never seen anyone asking bout this sort.. although i saw massives threads regarding dueling, and battlegrounds
Caius Drusus Imperial DK (DC) Bragg Ironhand Orc Temp (DC) Neesha Stalks-Shadows Argonian NB (EP) Falidir Altmer Sorcr (AD) J'zharka Khajiit NB (AD) |
Isabeau Runeseer Breton Sorc (DC) Fevassa Dunmer DK (EP) Manut Redguard Temp (AD) Tylera the Summoner Altmer Sorc (EP) Svari Snake-Blood Nord DK (AD) |
Ashlyn D'Elyse Breton NB (EP) Filindria Bosmer Temp (DC) Vigbjorn the Wanderer Nord Warden (EP) Hrokki Winterborn Breton Warden (DC) Basks-in-the-Sunshine Argonian Temp |