Would love for empowering sweeps to be based on physical damage plus with the damage reduction it would put it on par with take flight (except take flight gives the shield) would love to see blazing shield useful again for stamina classes but people would be qqing about it being OPSorry if this has already been mentioned but I'm on vacation and hard to search much on a phone. At least one of our aedric spear ultimate morphs damage needs to be physical damage. I know somewhere this h as been brought up, probably many times before, but I thought I'd voice my opinion too.
Our shield needs to be based off of largest attribute too. A portion of our health is ridiculous.
Both are known but throwing in my 2 coins anyway.
Sorry if this has already been mentioned but I'm on vacation and hard to search much on a phone. At least one of our aedric spear ultimate morphs damage needs to be physical damage. I know somewhere this h as been brought up, probably many times before, but I thought I'd voice my opinion too.
Our shield needs to be based off of largest attribute too. A portion of our health is ridiculous.
Both are known but throwing in my 2 coins anyway.
Would love for empowering sweeps to be based on physical damage plus with the damage reduction it would put it on par with take flight (except take flight gives the shield) would love to see blazing shield useful again for stamina classes but people would be qqing about it being OPSorry if this has already been mentioned but I'm on vacation and hard to search much on a phone. At least one of our aedric spear ultimate morphs damage needs to be physical damage. I know somewhere this h as been brought up, probably many times before, but I thought I'd voice my opinion too.
Our shield needs to be based off of largest attribute too. A portion of our health is ridiculous.
Both are known but throwing in my 2 coins anyway.
I tried full heavy impenetrable armor with 100 in CP that reduce damage - got 10k hit from incap strike... RIPWould love for empowering sweeps to be based on physical damage plus with the damage reduction it would put it on par with take flight (except take flight gives the shield) would love to see blazing shield useful again for stamina classes but people would be qqing about it being OPSorry if this has already been mentioned but I'm on vacation and hard to search much on a phone. At least one of our aedric spear ultimate morphs damage needs to be physical damage. I know somewhere this h as been brought up, probably many times before, but I thought I'd voice my opinion too.
Our shield needs to be based off of largest attribute too. A portion of our health is ridiculous.
Both are known but throwing in my 2 coins anyway.
Guys, do u even read the patch notes fully? If u want a shield, just check out boneshield, its 90% of what blazing shield was and even stronger.
We get Dawnbreaker as physical ult, thats pretty much enough.
We got a dmg increase and some awesome protection for everyone.
The only thing thats annoying is that purge nerf and some other classes have to be adjusted... that incap strikes is a joke, its 16k dmg potential every few secs for the nightblade but that doesn't mean we have to get buffed. That simply has to be nerfed or do u all want a oneshot cyrodil?
I tried full heavy impenetrable armor with 100 in CP that reduce damage - got 10k hit from incap strike... RIPWould love for empowering sweeps to be based on physical damage plus with the damage reduction it would put it on par with take flight (except take flight gives the shield) would love to see blazing shield useful again for stamina classes but people would be qqing about it being OPSorry if this has already been mentioned but I'm on vacation and hard to search much on a phone. At least one of our aedric spear ultimate morphs damage needs to be physical damage. I know somewhere this h as been brought up, probably many times before, but I thought I'd voice my opinion too.
Our shield needs to be based off of largest attribute too. A portion of our health is ridiculous.
Both are known but throwing in my 2 coins anyway.
Guys, do u even read the patch notes fully? If u want a shield, just check out boneshield, its 90% of what blazing shield was and even stronger.
We get Dawnbreaker as physical ult, thats pretty much enough.
We got a dmg increase and some awesome protection for everyone.
The only thing thats annoying is that purge nerf and some other classes have to be adjusted... that incap strikes is a joke, its 16k dmg potential every few secs for the nightblade but that doesn't mean we have to get buffed. That simply has to be nerfed or do u all want a oneshot cyrodil?
cpuScientist wrote: »Can we get a stamina morph of shards. We need another dot to help with Stamplar damage, I am currently only able to get around 18-22k dps. There is still a few more things I could change, but it wont get me in the 30's like all of the magicka classes.... Also it would allow for some more diversity in class. Make it a dot like the regular magicka shards, take out luminous.... Let the stamina version give stam back and the magicka version give both or just magicka. But please help the stamplar dps a little bit more....
staracino_ESO wrote: »I tried full heavy impenetrable armor with 100 in CP that reduce damage - got 10k hit from incap strike... RIPWould love for empowering sweeps to be based on physical damage plus with the damage reduction it would put it on par with take flight (except take flight gives the shield) would love to see blazing shield useful again for stamina classes but people would be qqing about it being OPSorry if this has already been mentioned but I'm on vacation and hard to search much on a phone. At least one of our aedric spear ultimate morphs damage needs to be physical damage. I know somewhere this h as been brought up, probably many times before, but I thought I'd voice my opinion too.
Our shield needs to be based off of largest attribute too. A portion of our health is ridiculous.
Both are known but throwing in my 2 coins anyway.
Guys, do u even read the patch notes fully? If u want a shield, just check out boneshield, its 90% of what blazing shield was and even stronger.
We get Dawnbreaker as physical ult, thats pretty much enough.
We got a dmg increase and some awesome protection for everyone.
The only thing thats annoying is that purge nerf and some other classes have to be adjusted... that incap strikes is a joke, its 16k dmg potential every few secs for the nightblade but that doesn't mean we have to get buffed. That simply has to be nerfed or do u all want a oneshot cyrodil?
Can you make and post a video of that in that silly incap strike thread? Because all the NB are saying that it won't hit that hard.
Stamina people struggles with not so much bugged critcharge and want to stuck with spear in hands as superior magicka builds does!YurtTheSilentChief wrote: »cpuScientist wrote: »Can we get a stamina morph of shards. We need another dot to help with Stamplar damage, I am currently only able to get around 18-22k dps. There is still a few more things I could change, but it wont get me in the 30's like all of the magicka classes.... Also it would allow for some more diversity in class. Make it a dot like the regular magicka shards, take out luminous.... Let the stamina version give stam back and the magicka version give both or just magicka. But please help the stamplar dps a little bit more....
Yep!!
Give Expolsive Charge a stamina morph and functions as toppling charge.
This also boost the ritual CP tree passive (Exploiter, CP: 75 needed).
So, they will use this ability first and then Jabs.
17k damage from cheap ulti isn't hard......if you're playing trollplarstaracino_ESO wrote: »I tried full heavy impenetrable armor with 100 in CP that reduce damage - got 10k hit from incap strike... RIPWould love for empowering sweeps to be based on physical damage plus with the damage reduction it would put it on par with take flight (except take flight gives the shield) would love to see blazing shield useful again for stamina classes but people would be qqing about it being OPSorry if this has already been mentioned but I'm on vacation and hard to search much on a phone. At least one of our aedric spear ultimate morphs damage needs to be physical damage. I know somewhere this h as been brought up, probably many times before, but I thought I'd voice my opinion too.
Our shield needs to be based off of largest attribute too. A portion of our health is ridiculous.
Both are known but throwing in my 2 coins anyway.
Guys, do u even read the patch notes fully? If u want a shield, just check out boneshield, its 90% of what blazing shield was and even stronger.
We get Dawnbreaker as physical ult, thats pretty much enough.
We got a dmg increase and some awesome protection for everyone.
The only thing thats annoying is that purge nerf and some other classes have to be adjusted... that incap strikes is a joke, its 16k dmg potential every few secs for the nightblade but that doesn't mean we have to get buffed. That simply has to be nerfed or do u all want a oneshot cyrodil?
Can you make and post a video of that in that silly incap strike thread? Because all the NB are saying that it won't hit that hard.
I thought the templar gap closer was going to be changed into something that worked instead of being "fixed" again.
It's #ZOSLogic with #ZOSMath multiplied by happiness from people who eats all nerfs and consider them as buffs(maybe it's psychosis and they aren't really happy).Blacksheepart wrote: »So you take our heals considering we're the ONLY class in the whole game with an ENTIRE tree devoted to healing, you allow stun and CC stacking and again nerf the purify ritual. Tell me ZoS why does this make sense?
Would love for empowering sweeps to be based on physical damage plus with the damage reduction it would put it on par with take flight (except take flight gives the shield) would love to see blazing shield useful again for stamina classes but people would be qqing about it being OPSorry if this has already been mentioned but I'm on vacation and hard to search much on a phone. At least one of our aedric spear ultimate morphs damage needs to be physical damage. I know somewhere this h as been brought up, probably many times before, but I thought I'd voice my opinion too.
Our shield needs to be based off of largest attribute too. A portion of our health is ridiculous.
Both are known but throwing in my 2 coins anyway.
Guys, do u even read the patch notes fully? If u want a shield, just check out boneshield, its 90% of what blazing shield was and even stronger.
We get Dawnbreaker as physical ult, thats pretty much enough.
We got a dmg increase and some awesome protection for everyone.
The only thing thats annoying is that purge nerf and some other classes have to be adjusted... that incap strikes is a joke, its 16k dmg potential every few secs for the nightblade but that doesn't mean we have to get buffed. That simply has to be nerfed or do u all want a oneshot cyrodil?
Would love for empowering sweeps to be based on physical damage plus with the damage reduction it would put it on par with take flight (except take flight gives the shield) would love to see blazing shield useful again for stamina classes but people would be qqing about it being OPSorry if this has already been mentioned but I'm on vacation and hard to search much on a phone. At least one of our aedric spear ultimate morphs damage needs to be physical damage. I know somewhere this h as been brought up, probably many times before, but I thought I'd voice my opinion too.
Our shield needs to be based off of largest attribute too. A portion of our health is ridiculous.
Both are known but throwing in my 2 coins anyway.
Sorry if this has already been mentioned but I'm on vacation and hard to search much on a phone. At least one of our aedric spear ultimate morphs damage needs to be physical damage. I know somewhere this h as been brought up, probably many times before, but I thought I'd voice my opinion too.
Our shield needs to be based off of largest attribute too. A portion of our health is ridiculous.
Both are known but throwing in my 2 coins anyway.
Justice31st wrote: »Sorry if this has already been mentioned but I'm on vacation and hard to search much on a phone. At least one of our aedric spear ultimate morphs damage needs to be physical damage. I know somewhere this h as been brought up, probably many times before, but I thought I'd voice my opinion too.
Our shield needs to be based off of largest attribute too. A portion of our health is ridiculous.
Both are known but throwing in my 2 coins anyway.
You guys really should to stop trying to hurt the overall Templar class more, and go after the other classes OP skills...
Justice31st wrote: »Sorry if this has already been mentioned but I'm on vacation and hard to search much on a phone. At least one of our aedric spear ultimate morphs damage needs to be physical damage. I know somewhere this h as been brought up, probably many times before, but I thought I'd voice my opinion too.
Our shield needs to be based off of largest attribute too. A portion of our health is ridiculous.
Both are known but throwing in my 2 coins anyway.
You guys really should to stop trying to hurt the overall Templar class more, and go after the other classes OP skills...
How is having a magica and stamina option of the aedric spear ultimate hurting the class? I play both styles and have since the open betas. More options prolong the life of the game. I guess you like to see 90% of the players running staves and pew pewing magica because the majority of stamina options have been sub par thus far. Myself, after they screwed up hybrid builds by forcing folks to stack full stamina or magica..they forgot the all of the skills were magic based. Then they changed a few and left the rest screwed up so magica still remained king. Now's the time to get these skills fixed and open up some options for all. They know which morphs are the most popular, especially for magica, so take the other and create a stamina version..not too hard if you ask me...
Justice31st wrote: »Sorry if this has already been mentioned but I'm on vacation and hard to search much on a phone. At least one of our aedric spear ultimate morphs damage needs to be physical damage. I know somewhere this h as been brought up, probably many times before, but I thought I'd voice my opinion too.
Our shield needs to be based off of largest attribute too. A portion of our health is ridiculous.
Both are known but throwing in my 2 coins anyway.
You guys really should to stop trying to hurt the overall Templar class more, and go after the other classes OP skills...
How is having a magica and stamina option of the aedric spear ultimate hurting the class? I play both styles and have since the open betas. More options prolong the life of the game. I guess you like to see 90% of the players running staves and pew pewing magica because the majority of stamina options have been sub par thus far. Myself, after they screwed up hybrid builds by forcing folks to stack full stamina or magica..they forgot the all of the skills were magic based. Then they changed a few and left the rest screwed up so magica still remained king. Now's the time to get these skills fixed and open up some options for all. They know which morphs are the most popular, especially for magica, so take the other and create a stamina version..not too hard if you ask me...
Justice31st wrote: »Sorry if this has already been mentioned but I'm on vacation and hard to search much on a phone. At least one of our aedric spear ultimate morphs damage needs to be physical damage. I know somewhere this h as been brought up, probably many times before, but I thought I'd voice my opinion too.
Our shield needs to be based off of largest attribute too. A portion of our health is ridiculous.
Both are known but throwing in my 2 coins anyway.
You guys really should to stop trying to hurt the overall Templar class more, and go after the other classes OP skills...
How is having a magica and stamina option of the aedric spear ultimate hurting the class? I play both styles and have since the open betas. More options prolong the life of the game. I guess you like to see 90% of the players running staves and pew pewing magica because the majority of stamina options have been sub par thus far. Myself, after they screwed up hybrid builds by forcing folks to stack full stamina or magica..they forgot the all of the skills were magic based. Then they changed a few and left the rest screwed up so magica still remained king. Now's the time to get these skills fixed and open up some options for all. They know which morphs are the most popular, especially for magica, so take the other and create a stamina version..not too hard if you ask me...
Justice31st wrote: »Justice31st wrote: »Sorry if this has already been mentioned but I'm on vacation and hard to search much on a phone. At least one of our aedric spear ultimate morphs damage needs to be physical damage. I know somewhere this h as been brought up, probably many times before, but I thought I'd voice my opinion too.
Our shield needs to be based off of largest attribute too. A portion of our health is ridiculous.
Both are known but throwing in my 2 coins anyway.
You guys really should to stop trying to hurt the overall Templar class more, and go after the other classes OP skills...
How is having a magica and stamina option of the aedric spear ultimate hurting the class? I play both styles and have since the open betas. More options prolong the life of the game. I guess you like to see 90% of the players running staves and pew pewing magica because the majority of stamina options have been sub par thus far. Myself, after they screwed up hybrid builds by forcing folks to stack full stamina or magica..they forgot the all of the skills were magic based. Then they changed a few and left the rest screwed up so magica still remained king. Now's the time to get these skills fixed and open up some options for all. They know which morphs are the most popular, especially for magica, so take the other and create a stamina version..not too hard if you ask me...
Because only one morph is good with crescent sweep. And I am guessing you want the good one to be stamina.
Blacksheepart wrote: »So you take our heals considering we're the ONLY class in the whole game with an ENTIRE tree devoted to healing, you allow stun and CC stacking and again nerf the purify ritual. Tell me ZoS why does this make sense?
I know not everyone is as pvp-focused, but after spending the past week theorycrafting what our templars will be running, and talking with other leads what the rest of the group should be wearing, I may have to ask our templars to run extended because the new morph of purify doing damage will pretty much ensure you permanently have fasalla's guile on your healers. This change is bad. This change is dumb. I want the old morph back for purify, and the damage can go to the extended morph that no one ever used.
timidobserver wrote: »I know not everyone is as pvp-focused, but after spending the past week theorycrafting what our templars will be running, and talking with other leads what the rest of the group should be wearing, I may have to ask our templars to run extended because the new morph of purify doing damage will pretty much ensure you permanently have fasalla's guile on your healers. This change is bad. This change is dumb. I want the old morph back for purify, and the damage can go to the extended morph that no one ever used.
I agree that I would prefer Purifying Ritual back. That said, have you tested this on the PTS? I thought that Fasalla's did not proc on DoT ticks?