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Official Feedback Thread for Templars

  • Zardayne
    Zardayne
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    Sorry if this has already been mentioned but I'm on vacation and hard to search much on a phone. At least one of our aedric spear ultimate morphs damage needs to be physical damage. I know somewhere this h as been brought up, probably many times before, but I thought I'd voice my opinion too.

    Our shield needs to be based off of largest attribute too. A portion of our health is ridiculous.

    Both are known but throwing in my 2 coins anyway.
  • AOECAPS
    AOECAPS
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    Zardayne wrote: »
    Sorry if this has already been mentioned but I'm on vacation and hard to search much on a phone. At least one of our aedric spear ultimate morphs damage needs to be physical damage. I know somewhere this h as been brought up, probably many times before, but I thought I'd voice my opinion too.

    Our shield needs to be based off of largest attribute too. A portion of our health is ridiculous.

    Both are known but throwing in my 2 coins anyway.
    Would love for empowering sweeps to be based on physical damage plus with the damage reduction it would put it on par with take flight (except take flight gives the shield) would love to see blazing shield useful again for stamina classes but people would be qqing about it being OP
  • Cinbri
    Cinbri
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    Zardayne wrote: »
    Sorry if this has already been mentioned but I'm on vacation and hard to search much on a phone. At least one of our aedric spear ultimate morphs damage needs to be physical damage. I know somewhere this h as been brought up, probably many times before, but I thought I'd voice my opinion too.

    Our shield needs to be based off of largest attribute too. A portion of our health is ridiculous.

    Both are known but throwing in my 2 coins anyway.

    So magicka templars will be left with 240 ult Nova and 190 ult Meteor... No, thx. Enjoy new cheap OP stamina Dawnbreaker that hit like a track, and stamplars builds already can mitigate much more damage than magplars.
    Edited by Cinbri on May 1, 2016 7:48AM
  • Mumyo
    Mumyo
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    AOECAPS wrote: »
    Zardayne wrote: »
    Sorry if this has already been mentioned but I'm on vacation and hard to search much on a phone. At least one of our aedric spear ultimate morphs damage needs to be physical damage. I know somewhere this h as been brought up, probably many times before, but I thought I'd voice my opinion too.

    Our shield needs to be based off of largest attribute too. A portion of our health is ridiculous.

    Both are known but throwing in my 2 coins anyway.
    Would love for empowering sweeps to be based on physical damage plus with the damage reduction it would put it on par with take flight (except take flight gives the shield) would love to see blazing shield useful again for stamina classes but people would be qqing about it being OP

    Guys, do u even read the patch notes fully? If u want a shield, just check out boneshield, its 90% of what blazing shield was and even stronger.

    We get Dawnbreaker as physical ult, thats pretty much enough.
    We got a dmg increase and some awesome protection for everyone.

    The only thing thats annoying is that purge nerf and some other classes have to be adjusted... that incap strikes is a joke, its 16k dmg potential every few secs for the nightblade but that doesn't mean we have to get buffed. That simply has to be nerfed or do u all want a oneshot cyrodil?
  • Cinbri
    Cinbri
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    Mumyo wrote: »
    AOECAPS wrote: »
    Zardayne wrote: »
    Sorry if this has already been mentioned but I'm on vacation and hard to search much on a phone. At least one of our aedric spear ultimate morphs damage needs to be physical damage. I know somewhere this h as been brought up, probably many times before, but I thought I'd voice my opinion too.

    Our shield needs to be based off of largest attribute too. A portion of our health is ridiculous.

    Both are known but throwing in my 2 coins anyway.
    Would love for empowering sweeps to be based on physical damage plus with the damage reduction it would put it on par with take flight (except take flight gives the shield) would love to see blazing shield useful again for stamina classes but people would be qqing about it being OP

    Guys, do u even read the patch notes fully? If u want a shield, just check out boneshield, its 90% of what blazing shield was and even stronger.

    We get Dawnbreaker as physical ult, thats pretty much enough.
    We got a dmg increase and some awesome protection for everyone.

    The only thing thats annoying is that purge nerf and some other classes have to be adjusted... that incap strikes is a joke, its 16k dmg potential every few secs for the nightblade but that doesn't mean we have to get buffed. That simply has to be nerfed or do u all want a oneshot cyrodil?
    I tried full heavy impenetrable armor with 100 in CP that reduce damage - got 10k hit from incap strike... RIP
  • staracino_ESO
    staracino_ESO
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    Cinbri wrote: »
    Mumyo wrote: »
    AOECAPS wrote: »
    Zardayne wrote: »
    Sorry if this has already been mentioned but I'm on vacation and hard to search much on a phone. At least one of our aedric spear ultimate morphs damage needs to be physical damage. I know somewhere this h as been brought up, probably many times before, but I thought I'd voice my opinion too.

    Our shield needs to be based off of largest attribute too. A portion of our health is ridiculous.

    Both are known but throwing in my 2 coins anyway.
    Would love for empowering sweeps to be based on physical damage plus with the damage reduction it would put it on par with take flight (except take flight gives the shield) would love to see blazing shield useful again for stamina classes but people would be qqing about it being OP

    Guys, do u even read the patch notes fully? If u want a shield, just check out boneshield, its 90% of what blazing shield was and even stronger.

    We get Dawnbreaker as physical ult, thats pretty much enough.
    We got a dmg increase and some awesome protection for everyone.

    The only thing thats annoying is that purge nerf and some other classes have to be adjusted... that incap strikes is a joke, its 16k dmg potential every few secs for the nightblade but that doesn't mean we have to get buffed. That simply has to be nerfed or do u all want a oneshot cyrodil?
    I tried full heavy impenetrable armor with 100 in CP that reduce damage - got 10k hit from incap strike... RIP

    Can you make and post a video of that in that silly incap strike thread? Because all the NB are saying that it won't hit that hard.
  • cpuScientist
    cpuScientist
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    Can we get a stamina morph of shards. We need another dot to help with Stamplar damage, I am currently only able to get around 18-22k dps. There is still a few more things I could change, but it wont get me in the 30's like all of the magicka classes.... Also it would allow for some more diversity in class. Make it a dot like the regular magicka shards, take out luminous.... Let the stamina version give stam back and the magicka version give both or just magicka. But please help the stamplar dps a little bit more....
  • Van_0S
    Van_0S
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    Can we get a stamina morph of shards. We need another dot to help with Stamplar damage, I am currently only able to get around 18-22k dps. There is still a few more things I could change, but it wont get me in the 30's like all of the magicka classes.... Also it would allow for some more diversity in class. Make it a dot like the regular magicka shards, take out luminous.... Let the stamina version give stam back and the magicka version give both or just magicka. But please help the stamplar dps a little bit more....

    Yep!!

    Give Expolsive Charge a stamina morph and functions as toppling charge.

    This also boost the ritual CP tree passive (Exploiter, CP: 75 needed).

    So, they will use this ability first and then Jabs.
  • Joy_Division
    Joy_Division
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    Cinbri wrote: »
    Mumyo wrote: »
    AOECAPS wrote: »
    Zardayne wrote: »
    Sorry if this has already been mentioned but I'm on vacation and hard to search much on a phone. At least one of our aedric spear ultimate morphs damage needs to be physical damage. I know somewhere this h as been brought up, probably many times before, but I thought I'd voice my opinion too.

    Our shield needs to be based off of largest attribute too. A portion of our health is ridiculous.

    Both are known but throwing in my 2 coins anyway.
    Would love for empowering sweeps to be based on physical damage plus with the damage reduction it would put it on par with take flight (except take flight gives the shield) would love to see blazing shield useful again for stamina classes but people would be qqing about it being OP

    Guys, do u even read the patch notes fully? If u want a shield, just check out boneshield, its 90% of what blazing shield was and even stronger.

    We get Dawnbreaker as physical ult, thats pretty much enough.
    We got a dmg increase and some awesome protection for everyone.

    The only thing thats annoying is that purge nerf and some other classes have to be adjusted... that incap strikes is a joke, its 16k dmg potential every few secs for the nightblade but that doesn't mean we have to get buffed. That simply has to be nerfed or do u all want a oneshot cyrodil?
    I tried full heavy impenetrable armor with 100 in CP that reduce damage - got 10k hit from incap strike... RIP

    Can you make and post a video of that in that silly incap strike thread? Because all the NB are saying that it won't hit that hard.

    :smiley:
    Make Rush of Agony "Monsters only." People should not be consecutively crowd controlled in a PvP setting. Period.
  • Sugaroverdose
    Sugaroverdose
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    Can we get a stamina morph of shards. We need another dot to help with Stamplar damage, I am currently only able to get around 18-22k dps. There is still a few more things I could change, but it wont get me in the 30's like all of the magicka classes.... Also it would allow for some more diversity in class. Make it a dot like the regular magicka shards, take out luminous.... Let the stamina version give stam back and the magicka version give both or just magicka. But please help the stamplar dps a little bit more....

    Yep!!

    Give Expolsive Charge a stamina morph and functions as toppling charge.

    This also boost the ritual CP tree passive (Exploiter, CP: 75 needed).

    So, they will use this ability first and then Jabs.
    Stamina people struggles with not so much bugged critcharge and want to stuck with spear in hands as superior magicka builds does!
  • Sugaroverdose
    Sugaroverdose
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    Cinbri wrote: »
    Mumyo wrote: »
    AOECAPS wrote: »
    Zardayne wrote: »
    Sorry if this has already been mentioned but I'm on vacation and hard to search much on a phone. At least one of our aedric spear ultimate morphs damage needs to be physical damage. I know somewhere this h as been brought up, probably many times before, but I thought I'd voice my opinion too.

    Our shield needs to be based off of largest attribute too. A portion of our health is ridiculous.

    Both are known but throwing in my 2 coins anyway.
    Would love for empowering sweeps to be based on physical damage plus with the damage reduction it would put it on par with take flight (except take flight gives the shield) would love to see blazing shield useful again for stamina classes but people would be qqing about it being OP

    Guys, do u even read the patch notes fully? If u want a shield, just check out boneshield, its 90% of what blazing shield was and even stronger.

    We get Dawnbreaker as physical ult, thats pretty much enough.
    We got a dmg increase and some awesome protection for everyone.

    The only thing thats annoying is that purge nerf and some other classes have to be adjusted... that incap strikes is a joke, its 16k dmg potential every few secs for the nightblade but that doesn't mean we have to get buffed. That simply has to be nerfed or do u all want a oneshot cyrodil?
    I tried full heavy impenetrable armor with 100 in CP that reduce damage - got 10k hit from incap strike... RIP

    Can you make and post a video of that in that silly incap strike thread? Because all the NB are saying that it won't hit that hard.
    17k damage from cheap ulti isn't hard......if you're playing trollplar
    Edited by Sugaroverdose on May 1, 2016 3:26PM
  • Zaldan
    Zaldan
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    I thought the templar gap closer was going to be changed into something that worked instead of being "fixed" again.
    Dovie'andi se tovya sagain.
    Niidro tiid wah fusvok dirkah.

    aka.@Cuthceol
  • danno8
    danno8
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    Zaldan wrote: »
    I thought the templar gap closer was going to be changed into something that worked instead of being "fixed" again.

    It still fails to fire off all the fricken time. Sure it works in a few more scenarios like on/off cliffs and such, but it just still doesn't work so often.

    Only way to make it work when you get the "stutter" is a fully charged heavy attack. No idea why but it fixes it every time.
  • Blacksheepart
    Blacksheepart
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    So you take our heals considering we're the ONLY class in the whole game with an ENTIRE tree devoted to healing, you allow stun and CC stacking and again nerf the purify ritual. Tell me ZoS why does this make sense?
    ★🕱 || Eelelia || 🕱★
    Tertiary Meat

  • Sugaroverdose
    Sugaroverdose
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    So you take our heals considering we're the ONLY class in the whole game with an ENTIRE tree devoted to healing, you allow stun and CC stacking and again nerf the purify ritual. Tell me ZoS why does this make sense?
    It's #ZOSLogic with #ZOSMath multiplied by happiness from people who eats all nerfs and consider them as buffs(maybe it's psychosis and they aren't really happy).

    Minus on minus makes plus, basic math rule: So nerfed purifying ritual and nerfed once more sweeps is a buff.

    Some people also don't know that BoL has also been nerfed, once again.
    Edited by Sugaroverdose on May 1, 2016 6:49PM
  • Zardayne
    Zardayne
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    Mumyo wrote: »
    AOECAPS wrote: »
    Zardayne wrote: »
    Sorry if this has already been mentioned but I'm on vacation and hard to search much on a phone. At least one of our aedric spear ultimate morphs damage needs to be physical damage. I know somewhere this h as been brought up, probably many times before, but I thought I'd voice my opinion too.

    Our shield needs to be based off of largest attribute too. A portion of our health is ridiculous.

    Both are known but throwing in my 2 coins anyway.
    Would love for empowering sweeps to be based on physical damage plus with the damage reduction it would put it on par with take flight (except take flight gives the shield) would love to see blazing shield useful again for stamina classes but people would be qqing about it being OP

    Guys, do u even read the patch notes fully? If u want a shield, just check out boneshield, its 90% of what blazing shield was and even stronger.

    We get Dawnbreaker as physical ult, thats pretty much enough.
    We got a dmg increase and some awesome protection for everyone.

    The only thing thats annoying is that purge nerf and some other classes have to be adjusted... that incap strikes is a joke, its 16k dmg potential every few secs for the nightblade but that doesn't mean we have to get buffed. That simply has to be nerfed or do u all want a oneshot cyrodil?

    sorry but I prefer to PVP so grinding out bone Shield doing pve in dungeons is not really an option and is pretty boring in my opinion. especially when we have an ability right there in the spear tree that is pretty worthless and that's both morphs..change both morphs into something that gives Dawnbreaker a run for its money. I Run spear because I like to use a spear and would like to see the ultimate become more worthwhile. I actually prefer the animation - Dawnbreaker anyway.

    every Ultimate the Templars have are Magicka based. To me going into another line for an ultimate that is available to everyone is ridiculous when they could take one of the aedric spear ultimates and make it stamina. and that wouldn't hurt Magicka Templars either since there would be another morph. I know because I play Stamina and Magicka. they did the same thing for jabs/sweeps and those are both good enough that every Templar I run into spams them like a madman. some people seem to be scared of the developers giving us all more options. supposedly this expansion is supposed to help stamina build outby offering us some more options and making it a little more viable.that's why I'm offering my two cents because it could take another two years until they get around to helping our class.
  • Justice31st
    Justice31st
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    AOECAPS wrote: »
    Zardayne wrote: »
    Sorry if this has already been mentioned but I'm on vacation and hard to search much on a phone. At least one of our aedric spear ultimate morphs damage needs to be physical damage. I know somewhere this h as been brought up, probably many times before, but I thought I'd voice my opinion too.

    Our shield needs to be based off of largest attribute too. A portion of our health is ridiculous.

    Both are known but throwing in my 2 coins anyway.
    Would love for empowering sweeps to be based on physical damage plus with the damage reduction it would put it on par with take flight (except take flight gives the shield) would love to see blazing shield useful again for stamina classes but people would be qqing about it being OP

    Magicka Templars lose Dawnbreaker. No way we can lose our only other decent Ultimate.
    Edited by Justice31st on May 1, 2016 8:52PM
    "The more you know who you are, and what you want, the less you let things upset you."
  • Justice31st
    Justice31st
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    Zardayne wrote: »
    Sorry if this has already been mentioned but I'm on vacation and hard to search much on a phone. At least one of our aedric spear ultimate morphs damage needs to be physical damage. I know somewhere this h as been brought up, probably many times before, but I thought I'd voice my opinion too.

    Our shield needs to be based off of largest attribute too. A portion of our health is ridiculous.

    Both are known but throwing in my 2 coins anyway.

    You guys really should to stop trying to hurt the overall Templar class more, and go after the other classes OP skills...
    Edited by Justice31st on May 1, 2016 8:52PM
    "The more you know who you are, and what you want, the less you let things upset you."
  • Zardayne
    Zardayne
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    Zardayne wrote: »
    Sorry if this has already been mentioned but I'm on vacation and hard to search much on a phone. At least one of our aedric spear ultimate morphs damage needs to be physical damage. I know somewhere this h as been brought up, probably many times before, but I thought I'd voice my opinion too.

    Our shield needs to be based off of largest attribute too. A portion of our health is ridiculous.

    Both are known but throwing in my 2 coins anyway.

    You guys really should to stop trying to hurt the overall Templar class more, and go after the other classes OP skills...

    How is having a magica and stamina option of the aedric spear ultimate hurting the class? I play both styles and have since the open betas. More options prolong the life of the game. I guess you like to see 90% of the players running staves and pew pewing magica because the majority of stamina options have been sub par thus far. Myself, after they screwed up hybrid builds by forcing folks to stack full stamina or magica..they forgot the all of the skills were magic based. Then they changed a few and left the rest screwed up so magica still remained king. Now's the time to get these skills fixed and open up some options for all. They know which morphs are the most popular, especially for magica, so take the other and create a stamina version..not too hard if you ask me...
  • cpuScientist
    cpuScientist
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    Zardayne wrote: »
    Zardayne wrote: »
    Sorry if this has already been mentioned but I'm on vacation and hard to search much on a phone. At least one of our aedric spear ultimate morphs damage needs to be physical damage. I know somewhere this h as been brought up, probably many times before, but I thought I'd voice my opinion too.

    Our shield needs to be based off of largest attribute too. A portion of our health is ridiculous.

    Both are known but throwing in my 2 coins anyway.

    You guys really should to stop trying to hurt the overall Templar class more, and go after the other classes OP skills...

    How is having a magica and stamina option of the aedric spear ultimate hurting the class? I play both styles and have since the open betas. More options prolong the life of the game. I guess you like to see 90% of the players running staves and pew pewing magica because the majority of stamina options have been sub par thus far. Myself, after they screwed up hybrid builds by forcing folks to stack full stamina or magica..they forgot the all of the skills were magic based. Then they changed a few and left the rest screwed up so magica still remained king. Now's the time to get these skills fixed and open up some options for all. They know which morphs are the most popular, especially for magica, so take the other and create a stamina version..not too hard if you ask me...

    Well most players are running dual wield, I wish they were running staves...
  • Justice31st
    Justice31st
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    Zardayne wrote: »
    Zardayne wrote: »
    Sorry if this has already been mentioned but I'm on vacation and hard to search much on a phone. At least one of our aedric spear ultimate morphs damage needs to be physical damage. I know somewhere this h as been brought up, probably many times before, but I thought I'd voice my opinion too.

    Our shield needs to be based off of largest attribute too. A portion of our health is ridiculous.

    Both are known but throwing in my 2 coins anyway.

    You guys really should to stop trying to hurt the overall Templar class more, and go after the other classes OP skills...

    How is having a magica and stamina option of the aedric spear ultimate hurting the class? I play both styles and have since the open betas. More options prolong the life of the game. I guess you like to see 90% of the players running staves and pew pewing magica because the majority of stamina options have been sub par thus far. Myself, after they screwed up hybrid builds by forcing folks to stack full stamina or magica..they forgot the all of the skills were magic based. Then they changed a few and left the rest screwed up so magica still remained king. Now's the time to get these skills fixed and open up some options for all. They know which morphs are the most popular, especially for magica, so take the other and create a stamina version..not too hard if you ask me...

    Because only one morph is good with crescent sweep. And I am guessing you want the good one to be stamina.
    "The more you know who you are, and what you want, the less you let things upset you."
  • Zardayne
    Zardayne
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    Sure DW for the added spell damage or crit but even when I ran magic all of the time, everyone at the bank in town has a staff on their back just like I did. Magica has been the way for a long time (especially for templars)..sure there were stamina users but overall magica has been "the choice" with a lot more flexibility. IMO of course..

  • Justice31st
    Justice31st
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    Zardayne wrote: »
    Zardayne wrote: »
    Sorry if this has already been mentioned but I'm on vacation and hard to search much on a phone. At least one of our aedric spear ultimate morphs damage needs to be physical damage. I know somewhere this h as been brought up, probably many times before, but I thought I'd voice my opinion too.

    Our shield needs to be based off of largest attribute too. A portion of our health is ridiculous.

    Both are known but throwing in my 2 coins anyway.

    You guys really should to stop trying to hurt the overall Templar class more, and go after the other classes OP skills...

    How is having a magica and stamina option of the aedric spear ultimate hurting the class? I play both styles and have since the open betas. More options prolong the life of the game. I guess you like to see 90% of the players running staves and pew pewing magica because the majority of stamina options have been sub par thus far. Myself, after they screwed up hybrid builds by forcing folks to stack full stamina or magica..they forgot the all of the skills were magic based. Then they changed a few and left the rest screwed up so magica still remained king. Now's the time to get these skills fixed and open up some options for all. They know which morphs are the most popular, especially for magica, so take the other and create a stamina version..not too hard if you ask me...

    You get both morphs of dawn breaker and the fighter guild passives as a stamina in DB. Not sure what you are complaining about.
    "The more you know who you are, and what you want, the less you let things upset you."
  • Zardayne
    Zardayne
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    Zardayne wrote: »
    Zardayne wrote: »
    Sorry if this has already been mentioned but I'm on vacation and hard to search much on a phone. At least one of our aedric spear ultimate morphs damage needs to be physical damage. I know somewhere this h as been brought up, probably many times before, but I thought I'd voice my opinion too.

    Our shield needs to be based off of largest attribute too. A portion of our health is ridiculous.

    Both are known but throwing in my 2 coins anyway.

    You guys really should to stop trying to hurt the overall Templar class more, and go after the other classes OP skills...

    How is having a magica and stamina option of the aedric spear ultimate hurting the class? I play both styles and have since the open betas. More options prolong the life of the game. I guess you like to see 90% of the players running staves and pew pewing magica because the majority of stamina options have been sub par thus far. Myself, after they screwed up hybrid builds by forcing folks to stack full stamina or magica..they forgot the all of the skills were magic based. Then they changed a few and left the rest screwed up so magica still remained king. Now's the time to get these skills fixed and open up some options for all. They know which morphs are the most popular, especially for magica, so take the other and create a stamina version..not too hard if you ask me...

    Because only one morph is good with crescent sweep. And I am guessing you want the good one to be stamina.

    Read what I posted above please...

    The devs know which morph sucks because it's the one no one uses. Take that one and create another morph worth a damn so that way there are a choice for each. Until they go with all abilities scaling off your highest ability, a morph for each attribute seems to be a balanced option.

    Just so you know I've played the magic route since the beginning (except for my warrior priest hybrid build in the good ole days). I just swapped over to stamina maybe 4 months ago so I'm in no way going to ask for things to hurt our class or the magika way of life. hell I may go back to it one day when I get bored with the stamina route...

    magic templar had a plethora of skill options available (not all were totally worthy) and dawnbreaker wasn't the only good magica based ultimate either. Most builds just sweep away (darkflare now it you want), meteor when ready and jesus beam for the closure anyway...I don't see a lot of templar running radial sweep or it's morphs much anyway. There are way better choices.
    Edited by Zardayne on May 1, 2016 10:52PM
  • Zheg
    Zheg
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    I know not everyone is as pvp-focused, but after spending the past week theorycrafting what our templars will be running, and talking with other leads what the rest of the group should be wearing, I may have to ask our templars to run extended because the new morph of purify doing damage will pretty much ensure you permanently have fasalla's guile on your healers. This change is bad. This change is dumb. I want the old morph back for purify, and the damage can go to the extended morph that no one ever used.
  • staracino_ESO
    staracino_ESO
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    Yes, healers should not be placing down GBAOE's, so now they have to use the less desirable morph of a HEALING spell. Not a good change.
    ALSO, this will be the only ability in the RESTORING light tree that does any damage. Does anyone else see a problem with this?
  • Pomaikai
    Pomaikai
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    So you take our heals considering we're the ONLY class in the whole game with an ENTIRE tree devoted to healing, you allow stun and CC stacking and again nerf the purify ritual. Tell me ZoS why does this make sense?

    Because @Wroebel hates Templars. My guess is that they interfere with his middle school aged testosterone fueled NB ganking sessions.
  • timidobserver
    timidobserver
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    Zheg wrote: »
    I know not everyone is as pvp-focused, but after spending the past week theorycrafting what our templars will be running, and talking with other leads what the rest of the group should be wearing, I may have to ask our templars to run extended because the new morph of purify doing damage will pretty much ensure you permanently have fasalla's guile on your healers. This change is bad. This change is dumb. I want the old morph back for purify, and the damage can go to the extended morph that no one ever used.

    I agree that I would prefer Purifying Ritual back. That said, have you tested this on the PTS? I thought that Fasalla's did not proc on DoT ticks?
    Edited by timidobserver on May 3, 2016 12:42AM
    V16 Uriel Stormblessed EP Magicka Templar(main)
    V16 Derelict Vagabond EP Stamina DK
    V16 Redacted Ep Stam Sorc
    V16 Insolent EP Magicka Sorc(retired)
    V16 Jed I Nyte EP Stamina NB(retired)

  • maxjapank
    maxjapank
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    Zheg wrote: »
    I know not everyone is as pvp-focused, but after spending the past week theorycrafting what our templars will be running, and talking with other leads what the rest of the group should be wearing, I may have to ask our templars to run extended because the new morph of purify doing damage will pretty much ensure you permanently have fasalla's guile on your healers. This change is bad. This change is dumb. I want the old morph back for purify, and the damage can go to the extended morph that no one ever used.

    I agree that I would prefer Purifying Ritual back. That said, have you tested this on the PTS? I thought that Fasalla's did not proc on DoT ticks?

    It procs. On every tick. Snare is welcome. Damage dot is not.
    Vamp bane only procs on initial hit. Go figure.
    Edited by maxjapank on May 3, 2016 1:39AM
  • Arethan09
    Arethan09
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    Hello ZOS

    The templar healing abilities need definitly a nerf in PvP

    I can not talk about PvE but in PvP their healing capability makes their Damage output and survivability unbalanced.
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