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Shuffle Bug Needs To Be Fixed ASAP

  • Sypher
    Sypher
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    I think the ability works as intended from what I've seen/tested.

    Although I will say I hate dodge chance all together. Performs too well imo, I miss when it was harder to achieve dodge chance :(
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  • sirrmattus
    sirrmattus
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    OdinForge wrote: »
    Personally I think passive dodge chance buffs in a game with an active dodge mechanic is silly to begin with. The dodge chance buffs should be scraped entirely (like miss chance debuff was) and replaced with either Minor protection or something new.

    These skills were designed at a time with softcaps, without excessive dodge roll.

    I agree with you in the current design of the game, ZOS probably should have modified them for magicka builds or replaced them with protection or something.

    I COULDNT IMAGINE A SORCERER WITH SHIELD AND 20% DODGE
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  • timidobserver
    timidobserver
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    To reproduce the bug you [redacted] and then [redacted]. If you [redacted] right then [redacted] will [redacted] with your [redacted].
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  • Kartalin
    Kartalin
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    I've noticed recently that when I'm sniping certain players, even when I'm undetected in stealth, it's almost like they auto-dodge roll all 3 of my attacks. And this is multiple attempts I'm seeing this for. It could be just shuffle I guess but I see them actually dodge roll out of the way.
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  • tonemd
    tonemd
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    danno8 wrote: »
    This explains that one guy I fought a couple days ago.

    First Javelin misses "Damn"
    Seconds misses "Lucky ****"
    Third misses "WTF!!"
    Fourth miss is around where I stopped bothering.

    Good to know something is broken other than my sportsmanship.

    Stop spamming Javelin. :|
  • PrinceFabious
    PrinceFabious
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    If they have dodge chance..they better add ACCURACY!
  • OdinForge
    OdinForge
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    sirrmattus wrote: »
    OdinForge wrote: »
    Personally I think passive dodge chance buffs in a game with an active dodge mechanic is silly to begin with. The dodge chance buffs should be scraped entirely (like miss chance debuff was) and replaced with either Minor protection or something new.

    These skills were designed at a time with softcaps, without excessive dodge roll.

    I agree with you in the current design of the game, ZOS probably should have modified them for magicka builds or replaced them with protection or something.

    I COULDNT IMAGINE A SORCERER WITH SHIELD AND 20% DODGE

    If only magicka builds existed in a version of this game, where they weren't shoehorned into shields.
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  • PrinceFabious
    PrinceFabious
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    OdinForge wrote: »
    sirrmattus wrote: »
    OdinForge wrote: »
    Personally I think passive dodge chance buffs in a game with an active dodge mechanic is silly to begin with. The dodge chance buffs should be scraped entirely (like miss chance debuff was) and replaced with either Minor protection or something new.

    These skills were designed at a time with softcaps, without excessive dodge roll.

    I agree with you in the current design of the game, ZOS probably should have modified them for magicka builds or replaced them with protection or something.

    I COULDNT IMAGINE A SORCERER WITH SHIELD AND 20% DODGE

    If only magicka builds existed in a version of this game, where they weren't shoehorned into shields.
    Yo magicka NBs can use blur. But dont dodge as many skills as stam builds do for some reason
  • OdinForge
    OdinForge
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    OdinForge wrote: »
    sirrmattus wrote: »
    OdinForge wrote: »
    Personally I think passive dodge chance buffs in a game with an active dodge mechanic is silly to begin with. The dodge chance buffs should be scraped entirely (like miss chance debuff was) and replaced with either Minor protection or something new.

    These skills were designed at a time with softcaps, without excessive dodge roll.

    I agree with you in the current design of the game, ZOS probably should have modified them for magicka builds or replaced them with protection or something.

    I COULDNT IMAGINE A SORCERER WITH SHIELD AND 20% DODGE

    If only magicka builds existed in a version of this game, where they weren't shoehorned into shields.
    Yo magicka NBs can use blur. But dont dodge as many skills as stam builds do for some reason

    I don't use either blur or shuffle, so I wouldn't know. Would require some conclusive testing between the two skills, to see if blur is somehow under-performing or if shuffle is over-performing.

    There is no limit to what ZOS can break, with any given patch.
    Edited by OdinForge on March 29, 2016 8:31PM
    The Age of Wrobel.
  • Jordaen
    Jordaen
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    It's obvious that some people dodge stuff at ridiculous levels.

    Most recent offender of it I see was "leader of an indian tribe" and it's being exploited like crazy with that guy.

    It's pattern is extended duration of dodging all attacks and then the holding of block... then dodging all attacks... holding block.

    So, best I can tell not only are they aware when their dodge window is they know when it isn't (hence holding block).

    EP pride at work. NA PC you see this behavior primarily from them.

    I didn't do it on purpose :(
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  • Rylana
    Rylana
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    OdinForge wrote: »
    sirrmattus wrote: »
    OdinForge wrote: »
    Personally I think passive dodge chance buffs in a game with an active dodge mechanic is silly to begin with. The dodge chance buffs should be scraped entirely (like miss chance debuff was) and replaced with either Minor protection or something new.

    These skills were designed at a time with softcaps, without excessive dodge roll.

    I agree with you in the current design of the game, ZOS probably should have modified them for magicka builds or replaced them with protection or something.

    I COULDNT IMAGINE A SORCERER WITH SHIELD AND 20% DODGE

    If only magicka builds existed in a version of this game, where they weren't shoehorned into shields.
    Yo magicka NBs can use blur. But dont dodge as many skills as stam builds do for some reason

    Hahaha arinar has it right.

    Use the nightblade dodge, then compare it with shuffle. The difference is night and day, and clearly shows how messed up shuffle is.
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  • danno8
    danno8
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    tonemd wrote: »
    danno8 wrote: »
    This explains that one guy I fought a couple days ago.

    First Javelin misses "Damn"
    Seconds misses "Lucky ****"
    Third misses "WTF!!"
    Fourth miss is around where I stopped bothering.

    Good to know something is broken other than my sportsmanship.

    Stop spamming Javelin. :|

    Stop dodging it then. :/
  • zZzleepyhead
    zZzleepyhead
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    f
    Edited by zZzleepyhead on March 30, 2016 3:27AM
  • FriedEggSandwich
    FriedEggSandwich
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    sirrmattus wrote: »
    OdinForge wrote: »
    Personally I think passive dodge chance buffs in a game with an active dodge mechanic is silly to begin with. The dodge chance buffs should be scraped entirely (like miss chance debuff was) and replaced with either Minor protection or something new.

    These skills were designed at a time with softcaps, without excessive dodge roll.

    I agree with you in the current design of the game, ZOS probably should have modified them for magicka builds or replaced them with protection or something.

    I COULDNT IMAGINE A SORCERER WITH SHIELD AND 20% DODGE

    Check out the spectre's eye set :)

    Edit: I have used it in pvp and it is trolltastic, but I'm not sure that's enough to justify hitting like a paper bat.


    Edit 2:

    spectres_eye.jpg
    Edited by FriedEggSandwich on March 30, 2016 3:28AM
    PC | EU
  • Darnathian
    Darnathian
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    sirrmattus wrote: »
    OdinForge wrote: »
    Personally I think passive dodge chance buffs in a game with an active dodge mechanic is silly to begin with. The dodge chance buffs should be scraped entirely (like miss chance debuff was) and replaced with either Minor protection or something new.

    These skills were designed at a time with softcaps, without excessive dodge roll.

    I agree with you in the current design of the game, ZOS probably should have modified them for magicka builds or replaced them with protection or something.

    I COULDNT IMAGINE A SORCERER WITH SHIELD AND 20% DODGE

    Check out the spectre's eye set :)

    Edit: I have used it in pvp and it is trolltastic, but I'm not sure that's enough to justify hitting like a paper bat.


    Edit 2:

    spectres_eye.jpg

    Has anyone tested this? To make sureite not stacking with shuffle?
  • FriedEggSandwich
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    Darnathian wrote: »
    sirrmattus wrote: »
    OdinForge wrote: »
    Personally I think passive dodge chance buffs in a game with an active dodge mechanic is silly to begin with. The dodge chance buffs should be scraped entirely (like miss chance debuff was) and replaced with either Minor protection or something new.

    These skills were designed at a time with softcaps, without excessive dodge roll.

    I agree with you in the current design of the game, ZOS probably should have modified them for magicka builds or replaced them with protection or something.

    I COULDNT IMAGINE A SORCERER WITH SHIELD AND 20% DODGE

    Check out the spectre's eye set :)

    Edit: I have used it in pvp and it is trolltastic, but I'm not sure that's enough to justify hitting like a paper bat.


    Edit 2:

    spectres_eye.jpg

    Has anyone tested this? To make sureite not stacking with shuffle?

    Not for a while afaik. This thread is old but the last post relates to 1.6 (which is still a year old): http://forums.elderscrollsonline.com/en/discussion/140557/dodge-chance-set-bonus-vs-shuffle-do-they-stack/p2

    Edit: The 20% dodge chance is Major Evasion and major buffs don't stack.
    Edited by FriedEggSandwich on March 30, 2016 3:52AM
    PC | EU
  • HoloYoitsu
    HoloYoitsu
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    sirrmattus wrote: »
    OdinForge wrote: »
    Personally I think passive dodge chance buffs in a game with an active dodge mechanic is silly to begin with. The dodge chance buffs should be scraped entirely (like miss chance debuff was) and replaced with either Minor protection or something new.

    These skills were designed at a time with softcaps, without excessive dodge roll.

    I agree with you in the current design of the game, ZOS probably should have modified them for magicka builds or replaced them with protection or something.

    I COULDNT IMAGINE A SORCERER WITH SHIELD AND 20% DODGE

    Check out the spectre's eye set :)

    Edit: I have used it in pvp and it is trolltastic, but I'm not sure that's enough to justify hitting like a paper bat.


    Edit 2:

    spectres_eye.jpg
    Now if only Wrobel would change the bonuses to Mag Regen / Max Mag / Mag Regen, it would actually be worth using on your off bar as an alternative to things like Seducer/Magnus ect.
  • Lava_Croft
    Lava_Croft
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    Spectre's Eye was really neat on early NB saptank! Good old days when the game was actually playable :'(
  • Kupoking
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    There is something fishy for use on shuffle. Sometimes it feels like to attacks gets me at all...

    Used double take before. Switched to shuffle because it does feels like I dodge much more. In any case my survivability is better.
  • glavius
    glavius
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    Ability is working as intended
  • rfennell_ESO
    rfennell_ESO
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    The rumor is they have figured out a way to get multiple stacks of shuffle up that stack.

    In other words... it's an exploit. It's not the only thing getting bugged out for multiple stacks as well, or so it's said.

    So the concept of it's an accident or the ability itself is just bugged is fabrication by exploiters imo.
  • Emma_Overload
    Emma_Overload
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    I did some tests yesterday, and I found that Shuffle does NOT work the way some on this thread are describing, at least not by itself. When I dove into a huge crowd (15+) of zombies, for example, I should have been proccing the 20% dodge chance pretty much every second, and my log seemed to confirm this. However, I was NOT getting a one second "window" of invulnerability every time I got a proc. There were mutliple attacks landing at the same exact timestamp as the dodge.
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  • rfennell_ESO
    rfennell_ESO
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    I did some tests yesterday, and I found that Shuffle does NOT work the way some on this thread are describing, at least not by itself. When I dove into a huge crowd (15+) of zombies, for example, I should have been proccing the 20% dodge chance pretty much every second, and my log seemed to confirm this. However, I was NOT getting a one second "window" of invulnerability every time I got a proc. There were mutliple attacks landing at the same exact timestamp as the dodge.

    No cheat ever admits it.

    However there is a duration to the dodge when you roll dodge (which can be made longer with a certain set).
  • OdinForge
    OdinForge
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    I did some tests yesterday, and I found that Shuffle does NOT work the way some on this thread are describing, at least not by itself. When I dove into a huge crowd (15+) of zombies, for example, I should have been proccing the 20% dodge chance pretty much every second, and my log seemed to confirm this. However, I was NOT getting a one second "window" of invulnerability every time I got a proc. There were mutliple attacks landing at the same exact timestamp as the dodge.

    No cheat ever admits it.

    However there is a duration to the dodge when you roll dodge (which can be made longer with a certain set).

    Why don't you upload a video proving this, so that everyone can understand (assuming it's real). Just add a link in your sig.

    I'm not being a jack ass, just a legitimate suggestion.
    Edited by OdinForge on March 30, 2016 6:20PM
    The Age of Wrobel.
  • PeggymoeXD
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    Well dang, I want this shuffle. Mine seems to dodge maybe 1 out of every 20 freaking attacks and usually seems pretty useless. I still have it on my bar but I've never thought of it as an essential skill.
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  • sluice
    sluice
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    Shroud yourself in mist to gain Major Evasion, which increases your dodge chance by 20% for 20 seconds.

    Increases is the important word in the skill description.
    We all have a certain dodge chance % to start with.
    No where does is say that we gain 20% does chance, the skill increases our dodge chance by 20%.

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  • FriedEggSandwich
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    sluice wrote: »
    Shroud yourself in mist to gain Major Evasion, which increases your dodge chance by 20% for 20 seconds.

    Increases is the important word in the skill description.
    We all have a certain dodge chance % to start with.
    No where does is say that we gain 20% does chance, the skill increases our dodge chance by 20%.

    Baseline dodge chance is zero. Think about it; if you just stand still without doing anything then 100% of attacks would hit you.
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  • ColoursYouHave
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    Kartalin wrote: »
    I've noticed recently that when I'm sniping certain players, even when I'm undetected in stealth, it's almost like they auto-dodge roll all 3 of my attacks. And this is multiple attempts I'm seeing this for. It could be just shuffle I guess but I see them actually dodge roll out of the way.

    Snipe plays a very noticeable sound when somebody casts it on you, so they're probably just dodge rolling as soon as they hear it.
  • Waylander
    Waylander
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    Kartalin wrote: »
    I've noticed recently that when I'm sniping certain players, even when I'm undetected in stealth, it's almost like they auto-dodge roll all 3 of my attacks. And this is multiple attempts I'm seeing this for. It could be just shuffle I guess but I see them actually dodge roll out of the way.

    Snipe plays a very noticeable sound when somebody casts it on you, so they're probably just dodge rolling as soon as they hear it.

    Confirmed. I dodge roll or block when I hear a snipe release sound or when I hear a magelight empower.
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  • HoloYoitsu
    HoloYoitsu
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    Kartalin wrote: »
    I've noticed recently that when I'm sniping certain players, even when I'm undetected in stealth, it's almost like they auto-dodge roll all 3 of my attacks. And this is multiple attempts I'm seeing this for. It could be just shuffle I guess but I see them actually dodge roll out of the way.

    Snipe plays a very noticeable sound when somebody casts it on you, so they're probably just dodge rolling as soon as they hear it.
    With the state the game's in, I'd call it witchcraft if you could actually hear people casting abilities on you.
    Edited by HoloYoitsu on March 30, 2016 11:50PM
This discussion has been closed.