There will be people who ALWAYS say ESO is NOT pay to win, no matter what. These people will ALWAYS justify why a Crown Store offering is NOT pay to win. They will put on their ZOS color glasses and use a decision tree that always leads to "Not pay to win"...
For me it's REALLY simple:
Consider two players of equal skill who spend equal time in the game. One buys extra stuff in the Crown Store (ESO+, DLC, XP scrolls, etc), one doesn't... These two players meet in PVP. Does the player who buys Crown Store items have an advantage on the battlefield over the player who does not buy items in the Crown Store.
If they do... ESO is pay to win.
hehe.. you guys like that chart a lot! THANKS GOOGLE!
@exeeter702 , you say the P2W is NOT a subject term and has a very simple and very clear meaning... Is this clear the meaning:
"A game in which players who spend more money are offered statistical advantages that are in no way otherwise obtainable in-game." ?
Does the above statement derived from your comments need more to properly clarify the meaning of P2W?
Best weapons drops from vMSA best dps monster set Molag Kena drops from vWGT and other items and they all bound and all DLC content so how come someone can compete againts a dps having these items ? And we know all DLC items will be bound in future too. Raid leaders always choose the best DPS for trials without these items there is no way to compete. For example i usually do 25-27k dps with my sorc he only uses crafted items but other dps in the party was doing 32k dps cuz he/she was wearing molag kena.
exeeter702 wrote: »hehe.. you guys like that chart a lot! THANKS GOOGLE!
@exeeter702 , you say the P2W is NOT a subject term and has a very simple and very clear meaning... Is this clear the meaning:
"A game in which players who spend more money are offered statistical advantages that are in no way otherwise obtainable in-game." ?
Does the above statement derived from your comments need more to properly clarify the meaning of P2W?
Well technically that is an accurate summary. I'm not sure what your angle is.
Best weapons drops from vMSA best dps monster set Molag Kena drops from vWGT and other items and they all bound and all DLC content so how come someone can compete againts a dps having these items ? And we know all DLC items will be bound in future too. Raid leaders always choose the best DPS for trials without these items there is no way to compete. For example i usually do 25-27k dps with my sorc he only uses crafted items but other dps in the party was doing 32k dps cuz he/she was wearing molag kena.
you want everything for free ?
ofc i dont but items that have big impact on game should be accsesible by everyone otherwise its pay to win
exeeter702 wrote: »hehe.. you guys like that chart a lot! THANKS GOOGLE!
@exeeter702 , you say the P2W is NOT a subject term and has a very simple and very clear meaning... Is this clear the meaning:
"A game in which players who spend more money are offered statistical advantages that are in no way otherwise obtainable in-game." ?
Does the above statement derived from your comments need more to properly clarify the meaning of P2W?
Well technically that is an accurate summary. I'm not sure what your angle is.
I like how mistrusting people on the forum and internet in general are. This isn't the first time that's happened to me.
I genuinely want to know!
I said on the FIST page of this thread that I struggle with this definition and right now I'm thinking ESO is pay to win. But... I'm willing to admit when I'm wrong and change my opinion if I'm presented with compelling evidence.
anitajoneb17_ESO wrote: »- The competitive PvP player : for him, "winning" is being able to 1v1, 1vX, zergVzerg as many other players as possible, dominate his campaign, become and stay emperor, etc... I'm less versed in this community so I should let them answer : do you feel there's any aspect of the game that is P2W for competitive PvP players ?
(for me I'd say yes, referring to the riding lessons scrolls : a fast horse IS a MUST in Cyrodiil and nothing in the game lets you bypass the 2 months needed to max your horse, so these scrolls for me are a convenience item in PvE but P2W in PvP).
EdmundTowers wrote: »anitajoneb17_ESO wrote: »- The competitive PvP player : for him, "winning" is being able to 1v1, 1vX, zergVzerg as many other players as possible, dominate his campaign, become and stay emperor, etc... I'm less versed in this community so I should let them answer : do you feel there's any aspect of the game that is P2W for competitive PvP players ?
(for me I'd say yes, referring to the riding lessons scrolls : a fast horse IS a MUST in Cyrodiil and nothing in the game lets you bypass the 2 months needed to max your horse, so these scrolls for me are a convenience item in PvE but P2W in PvP).
The OPs statement pretty much says it all
"For example i usually do 25-27k dps with my sorc he only uses crafted items but other dps in the party was doing 32k dps cuz he/she was wearing molag kena."
"Best weapons drops from vMSA best dps monster set Molag Kena drops from vWGT and other items and they all bound and all DLC content so how come someone can compete againts a dps having these items ?"
exeeter702 wrote: »
anitajoneb17_ESO wrote: »exeeter702 wrote: »
Actually, yes, to a certain extent.
Take two people with the same game time.
Player A who uses XP scrolls will have 50% more CP
Player B1 who doesn't use XP scrolls nor ambrosia will never catch up
Player B2 who uses ambrosia will have to sacrifice some game time to collect ingredients for making ambrosia, or to collect gold for buying ambrosia.
Player B2 will be closer to player A than player B1 but he'll never catch up either.
But that's out now with cap anyway.