caeliusstarbreaker wrote: »Watch @blabafat .. Do as he does
caeliusstarbreaker wrote: »Watch @blabafat .. Do as he does
You mean only fight PvE heroes, pokemon masters, low ranks, zerglings and other clueless that cant back themselves up?
No offence to him, he's an amazingly good templar. But like in any 1vX video he goes exclusively for milkdrinkers, lures them into some choke and sweeps them to death, with a nicely placed Meteor on top and they just kinda stand there. But the point is, you will never see him or any other templar fight a good sorc and killing it open world. Because cant. Same as how a magicka DK cant. You dont have the tools or skills to keep up, when the sorc kites and disengages.
It's kinda like saying that NB's are easy kills for templars, because you kill Lethal Arrow point blank spamming Khajiits with 50 CP. Not considering other factors, like how you face roll newbies.
With any discussions like this, I'm assuming it's about fighting players(in this case sorc's) that knows how to play their class well. That has adequate gear, min/maxed build and enough CP for important signs. Good templars can obviously beat mediocre sorcs.
Keep Eclipse up to drain them of stam and protect you from damage.
Purify off the crystal fragments when they're cast at you (they wont hit you) as well as curse if needed.
Run Sword and Board with defensive posture.
Use a dodge roll when needed when they aren't eclipsed.
LoS will also make you unkillable as a sorc must use bolt escape constantly to keep up with you as you run around a tree etc.
You can easily become unkillable by a great sorc with a defensively played magicka templar but you will never kill a great sorc without some great stroke of luck or him messing up and overloading his face off when you eclipse him. I can't recall ever being killed by a magicka templar without some sort of bug affecting me.
Pretty much this.
I always keep defensive posture up (dw and sword and board magicka templar) I don't use eclipse as the cc immunity is pretty usless and it's not too reliable as a skill.
Defensive posture also works on some other handy skills too, and ultimates like meteor.
Keep harness magicka up.
That's it really, you'll never burst a sorc down As a magicka build hardened + harness can get some 18-20k worth of shields.
Never put down that much damage, then get through the minimum 20k odd hp in a couple of seconds as templars have no burst damage.
Just stay defensive and hope they haven't got friends on the way, or you have, or they get bored or make a huge mistake.
Otherwise just ignore them.
Eclipse is the one ability that you have that will save you from a sorc like me. The Templars I can't kill are the ones running eclipse because you can't purify overload and I also run reflect and defensive rune. You could survive by playing the run around the tree game but that isn't always a sure thing either there could be a 15-17.5K overload crit around the corner with a defensive rune/defensive stance double proc in the mix.
With the right combination of dodge rolling and BoL spam you can also survive long enough to run me out of ult but I wouldn't advise doing anything that could proc my defensive rune.
I've fought over lol sorcs before, I just make sure to play defensively.
It's hard to make bar space too, just too limited. Out of 10 slots
Bar one
inner light
1 structured entropy on dw bar
Puncturing sweeps
Toppling charge or dark flare or javelim
Breath of life
Ulti bat swarm
Second bar
Mist form
Inner light
Defensive posture
Channeled focus
Purifying ritual
Ulti meteor or dawnbreaker or soul assault depending on what I'm doing and where I am
Giving up dark flare or toppling charge would literially give me no other offensive move other than sweeps, I'm also them left without any sort of CC / knockdown
You could swap out inner light for vamps bane.
It gives the same spell crit, provides a quick cheap way to gain minor spell power buff, helps generate ulti.
Downside you lose the +% increase mag inner light provides. And mage guild regen/max mag passives.
But it would free up an extra slot for eclipse and add a DOT to help with shields.
I could, but as said it's hard to give up 7% magicks and 2% regen, sometimes I used radiant too since I run vamp to help against insta gib gankers.
Not too keen on vamps bane, prefer dark flare for the 35% healing debuff.
@Ezareth kinda , but for reasons stated above its what generally has worked for me, and as said sometimes I need radiant too.
It's a shame bar space is so Damm tight , I would use other skills but it's hard to justify some buggy/messy skills .
Only other spammable dps skill I like is trapping webs, better damage than vampire's vane with the snare effect.
Yea its tough.
Dark flare hard to give up too.
Trapping webs is a good snare and decent dps.
But its magicka cost is so ugly. With the wrong stats you could go OOM too fast when vamps bane is less than 2k.
True, although I never have sustain issues with my new build, 1700 buffed regen + channeled focus my magicka pool never drops low enough to even need a pot, only ever use pots in Vma when doing boss fights to keep up pressure nowdays.
That's the biggest templar issue, some of our skills are great (when they work) and the rest are just plain terrible.
Why can't eclipse work like dk scales? And just stay as a spell only reflect?
Why does every single one of our bloody skills give cc immunity.
Another issue brought to lighr, dark flare, why is the first cast of this skill a longer cast time at approx 1.5-1.8 seconds? Then subsequent others are 1.1 as tooltip states.
Fighting a DK spamming wings is already bad enough as a Sorc. Eclipse at least you have to CC break and then you have until your CC immunity is up to try and burst down the Templar. Not easy at all.
If Sorcs had a spammable non projectile ability that did actual damage it'd be a different story.
I'm surprised any templars like Dark Flare tbh. I kill the majority of my Templars that cast that by reflecting it and then overloading them in the stun.
Yes that's my point, eclipse is easily negated. It should work like reflective scales and be more of a useful tool, not to mention the whole single target crap is annoying.
If im 1vx it's hard to try and use it since so many people are spamming skills, where as at least defensive posture means I'm guaranteed to reflect and knockback.
I've also fought sorcs thst just other skills and ignore eclipse and let it run its duration, didn't effect them at all.
Dark flare is ....situational, for instance I often use it as my opening rotation
Dark flare
Javelim (if on bar)
Toppling charge
Sweeps
Due to the crap travel time of dark flare it normally lands just as sweeps is hitting, do can be useful then.
Or if you get the odd chance to throw it whilst CC ING for a good hit, dark flare can hit very hard, but the heal debuff is too important.
I think we can agree, magicka sorc or any magicka v magicka build using harness is essentially endless between two good players. If neither make a mistake there won't ever be a winner.
ScooberSteve wrote: »Has anyone tried shieldbreaker set against sorcs?
ScooberSteve wrote: »Has anyone tried shieldbreaker set against sorcs?
ScooberSteve wrote: »Has anyone tried shieldbreaker set against sorcs?
I stopped using it. It's not worth the hateful whispers afterwards. One guy said he was going to kill my cat. It's just getting too risky.
ScooberSteve wrote: »Has anyone tried shieldbreaker set against sorcs?
I stopped using it. It's not worth the hateful whispers afterwards. One guy said he was going to kill my cat. It's just getting too risky.
ScooberSteve wrote: »Toppling charge stuns and their shields are broken by the time they get back up. If they streak toppling charge again
ScooberSteve wrote: »Toppling charge stuns and their shields are broken by the time they get back up. If they streak toppling charge again
That's IF toppling charge doesn't bug out and leave you unable to attack for 3 seconds.

david31741 wrote: »It's usually a draw with evenly matched Magicka based sorc/temp - but that dark bubble thing really effs up a sorcs day and if you time it right, you can win.
From my experience - having had many 1v1's with my Magicka Temp against some of the best solo Magicka Sorcs... the Templar has the advantage if they have eclipse loaded on their bar. The Sorc does not have a chance of killing a well played/evenly geared solo PvP Temp.
If a Temp doesn't have eclipse on the bar - its a draw as Temp doesn't have enough burst to take a Sorc - nor can a Sorc do enough burst to kill a temp - unless the skill/gear match-up is not equal or a mistake is made - it is a long ass boring fight.
david31741 wrote: »It's usually a draw with evenly matched Magicka based sorc/temp - but that dark bubble thing really effs up a sorcs day and if you time it right, you can win.
From my experience - having had many 1v1's with my Magicka Temp against some of the best solo Magicka Sorcs... the Templar has the advantage if they have eclipse loaded on their bar. The Sorc does not have a chance of killing a well played/evenly geared solo PvP Temp.
If a Temp doesn't have eclipse on the bar - its a draw as Temp doesn't have enough burst to take a Sorc - nor can a Sorc do enough burst to kill a temp - unless the skill/gear match-up is not equal or a mistake is made - it is a long ass boring fight.
Correct me if I am wrong but can't you use Defensive Stance from 1 hand/shield to counter Eclipse? Skills can only reflect 2 times yes? This means if he hits you with Eclipse you have two options: Use Defensive stance to reflect the attack a second time for huge bonus dmg, or just CC break the Eclipse. Either way the best a Temp can hope for is a draw, as soon as the sorc gets bored he'll just streak away.
david31741 wrote: »It's usually a draw with evenly matched Magicka based sorc/temp - but that dark bubble thing really effs up a sorcs day and if you time it right, you can win.
From my experience - having had many 1v1's with my Magicka Temp against some of the best solo Magicka Sorcs... the Templar has the advantage if they have eclipse loaded on their bar. The Sorc does not have a chance of killing a well played/evenly geared solo PvP Temp.
If a Temp doesn't have eclipse on the bar - its a draw as Temp doesn't have enough burst to take a Sorc - nor can a Sorc do enough burst to kill a temp - unless the skill/gear match-up is not equal or a mistake is made - it is a long ass boring fight.
Correct me if I am wrong but can't you use Defensive Stance from 1 hand/shield to counter Eclipse? Skills can only reflect 2 times yes? This means if he hits you with Eclipse you have two options: Use Defensive stance to reflect the attack a second time for huge bonus dmg, or just CC break the Eclipse. Either way the best a Temp can hope for is a draw, as soon as the sorc gets bored he'll just streak away.
david31741 wrote: »It's usually a draw with evenly matched Magicka based sorc/temp - but that dark bubble thing really effs up a sorcs day and if you time it right, you can win.
From my experience - having had many 1v1's with my Magicka Temp against some of the best solo Magicka Sorcs... the Templar has the advantage if they have eclipse loaded on their bar. The Sorc does not have a chance of killing a well played/evenly geared solo PvP Temp.
If a Temp doesn't have eclipse on the bar - its a draw as Temp doesn't have enough burst to take a Sorc - nor can a Sorc do enough burst to kill a temp - unless the skill/gear match-up is not equal or a mistake is made - it is a long ass boring fight.
Correct me if I am wrong but can't you use Defensive Stance from 1 hand/shield to counter Eclipse? Skills can only reflect 2 times yes? This means if he hits you with Eclipse you have two options: Use Defensive stance to reflect the attack a second time for huge bonus dmg, or just CC break the Eclipse. Either way the best a Temp can hope for is a draw, as soon as the sorc gets bored he'll just streak away.
david31741 wrote: »It's usually a draw with evenly matched Magicka based sorc/temp - but that dark bubble thing really effs up a sorcs day and if you time it right, you can win.
From my experience - having had many 1v1's with my Magicka Temp against some of the best solo Magicka Sorcs... the Templar has the advantage if they have eclipse loaded on their bar. The Sorc does not have a chance of killing a well played/evenly geared solo PvP Temp.
If a Temp doesn't have eclipse on the bar - its a draw as Temp doesn't have enough burst to take a Sorc - nor can a Sorc do enough burst to kill a temp - unless the skill/gear match-up is not equal or a mistake is made - it is a long ass boring fight.
Correct me if I am wrong but can't you use Defensive Stance from 1 hand/shield to counter Eclipse? Skills can only reflect 2 times yes? This means if he hits you with Eclipse you have two options: Use Defensive stance to reflect the attack a second time for huge bonus dmg, or just CC break the Eclipse. Either way the best a Temp can hope for is a draw, as soon as the sorc gets bored he'll just streak away.
That's assuming a sorc has room on their bar for that skill.
Also a templars main dps will likely be jabs/sweeps. It's not reflectable.
david31741 wrote: »david31741 wrote: »It's usually a draw with evenly matched Magicka based sorc/temp - but that dark bubble thing really effs up a sorcs day and if you time it right, you can win.
From my experience - having had many 1v1's with my Magicka Temp against some of the best solo Magicka Sorcs... the Templar has the advantage if they have eclipse loaded on their bar. The Sorc does not have a chance of killing a well played/evenly geared solo PvP Temp.
If a Temp doesn't have eclipse on the bar - its a draw as Temp doesn't have enough burst to take a Sorc - nor can a Sorc do enough burst to kill a temp - unless the skill/gear match-up is not equal or a mistake is made - it is a long ass boring fight.
From my perspective - I say Temp has the advantage because a high burst dps sorc can't have the stamina regen they need to "break free" of eclipses and deal with jabs - if the sorc stays around to fight an evenly geared/skilled temp with eclipse on the bar - they will eventually die unless the temp plays too close to the edge or makes a mistake.
Players like you are exactly why I run both defensive posture and have stamina regen gear...because what you say is true.
david31741 wrote: »It's usually a draw with evenly matched Magicka based sorc/temp - but that dark bubble thing really effs up a sorcs day and if you time it right, you can win.
From my experience - having had many 1v1's with my Magicka Temp against some of the best solo Magicka Sorcs... the Templar has the advantage if they have eclipse loaded on their bar. The Sorc does not have a chance of killing a well played/evenly geared solo PvP Temp.
If a Temp doesn't have eclipse on the bar - its a draw as Temp doesn't have enough burst to take a Sorc - nor can a Sorc do enough burst to kill a temp - unless the skill/gear match-up is not equal or a mistake is made - it is a long ass boring fight.
Correct me if I am wrong but can't you use Defensive Stance from 1 hand/shield to counter Eclipse? Skills can only reflect 2 times yes? This means if he hits you with Eclipse you have two options: Use Defensive stance to reflect the attack a second time for huge bonus dmg, or just CC break the Eclipse. Either way the best a Temp can hope for is a draw, as soon as the sorc gets bored he'll just streak away.
If a sorc is using defensive posture against a good magicka user the magicka user will constantly be light attacking him with a staff to remove the proc. The best magicka users will time that with reflected projectiles so they can't be double-reflected.
I'm telling you guys (even though I shouldn't be) if you're having problems with sorcs, run eclipse. It's damn near as effective against them as DK wings....more effective in some ways.david31741 wrote: »It's usually a draw with evenly matched Magicka based sorc/temp - but that dark bubble thing really effs up a sorcs day and if you time it right, you can win.
From my experience - having had many 1v1's with my Magicka Temp against some of the best solo Magicka Sorcs... the Templar has the advantage if they have eclipse loaded on their bar. The Sorc does not have a chance of killing a well played/evenly geared solo PvP Temp.
If a Temp doesn't have eclipse on the bar - its a draw as Temp doesn't have enough burst to take a Sorc - nor can a Sorc do enough burst to kill a temp - unless the skill/gear match-up is not equal or a mistake is made - it is a long ass boring fight.
Correct me if I am wrong but can't you use Defensive Stance from 1 hand/shield to counter Eclipse? Skills can only reflect 2 times yes? This means if he hits you with Eclipse you have two options: Use Defensive stance to reflect the attack a second time for huge bonus dmg, or just CC break the Eclipse. Either way the best a Temp can hope for is a draw, as soon as the sorc gets bored he'll just streak away.
That's assuming a sorc has room on their bar for that skill.
Also a templars main dps will likely be jabs/sweeps. It's not reflectable.
I love jabs from templars. Channelled ability attacking me instead of spamming BoL/Roll dodge while I'm hurling 15-17K criting balls of lightning with a 64% crit rate? Yes please!david31741 wrote: »david31741 wrote: »It's usually a draw with evenly matched Magicka based sorc/temp - but that dark bubble thing really effs up a sorcs day and if you time it right, you can win.
From my experience - having had many 1v1's with my Magicka Temp against some of the best solo Magicka Sorcs... the Templar has the advantage if they have eclipse loaded on their bar. The Sorc does not have a chance of killing a well played/evenly geared solo PvP Temp.
If a Temp doesn't have eclipse on the bar - its a draw as Temp doesn't have enough burst to take a Sorc - nor can a Sorc do enough burst to kill a temp - unless the skill/gear match-up is not equal or a mistake is made - it is a long ass boring fight.
From my perspective - I say Temp has the advantage because a high burst dps sorc can't have the stamina regen they need to "break free" of eclipses and deal with jabs - if the sorc stays around to fight an evenly geared/skilled temp with eclipse on the bar - they will eventually die unless the temp plays too close to the edge or makes a mistake.
Players like you are exactly why I run both defensive posture and have stamina regen gear...because what you say is true.
Ah yes those crits. Are those numbers against paper-armor targets with no impen numbers/elemental resistance?
Jest aside, yea it sucks jabs is channeled and I want to use another magicka ability that's cheaper than 2k per cast, but sadly not viable for this Templar lol.