I can assure you this myth is not true. My lightning form has more then 6 feet radius and and there are usually no nbs (and if they are, they either run away or have a mages wrath exploding inside them).stewart.leslie76b16_ESO wrote: »Well, the myth is you are never more then 6 foot away from a Night Blade
DeanTheCat wrote: »Depends on the alliance I would say. On the EP side, I think it's round 2-3 NB/SqrM. DC side I think it's round 2-3 as well but AD on the other hand... It's more round 6-7 NB/SqrM.
Seriously though, AD needs to tone down on the sheer number of snipers they field. If I fight AD and don't get sniped at least 4 times in a fight when I'm alone, I'd think something was wrong with AD. It's that bad nowadays.
DeanTheCat wrote: »Depends on the alliance I would say. On the EP side, I think it's round 2-3 NB/SqrM. DC side I think it's round 2-3 as well but AD on the other hand... It's more round 6-7 NB/SqrM.
Seriously though, AD needs to tone down on the sheer number of snipers they field. If I fight AD and don't get sniped at least 4 times in a fight when I'm alone, I'd think something was wrong with AD. It's that bad nowadays.
Well, DC healing is on the same level, if not worse. When I fought DC today, not only every 2nd player seemed to be Templar, many Sorcs and DKs were spamming Springs/BoR on top of that.
I wonder what it's like to fight EP currently... with equal numbers
DeanTheCat wrote: »DeanTheCat wrote: »Depends on the alliance I would say. On the EP side, I think it's round 2-3 NB/SqrM. DC side I think it's round 2-3 as well but AD on the other hand... It's more round 6-7 NB/SqrM.
Seriously though, AD needs to tone down on the sheer number of snipers they field. If I fight AD and don't get sniped at least 4 times in a fight when I'm alone, I'd think something was wrong with AD. It's that bad nowadays.
Well, DC healing is on the same level, if not worse. When I fought DC today, not only every 2nd player seemed to be Templar, many Sorcs and DKs were spamming Springs/BoR on top of that.
I wonder what it's like to fight EP currently... with equal numbers
Most likely DK and Sorc army
We do have the Dunmer on our side after all. And Nord DKs, because Skyrim.
DeanTheCat wrote: »DeanTheCat wrote: »Depends on the alliance I would say. On the EP side, I think it's round 2-3 NB/SqrM. DC side I think it's round 2-3 as well but AD on the other hand... It's more round 6-7 NB/SqrM.
Seriously though, AD needs to tone down on the sheer number of snipers they field. If I fight AD and don't get sniped at least 4 times in a fight when I'm alone, I'd think something was wrong with AD. It's that bad nowadays.
Well, DC healing is on the same level, if not worse. When I fought DC today, not only every 2nd player seemed to be Templar, many Sorcs and DKs were spamming Springs/BoR on top of that.
I wonder what it's like to fight EP currently... with equal numbers
Most likely DK and Sorc army
We do have the Dunmer on our side after all. And Nord DKs, because Skyrim.
Nonono lol EP is 50% nightblade, 10% oneshot heavy attack dk bow build and 40% of the rest. Yesterday though, I met an EP group of 8 templars + 2 dk in a tower.. it felt wrong, when I want to fight templars I usually go DC side
DeanTheCat wrote: »DeanTheCat wrote: »DeanTheCat wrote: »Depends on the alliance I would say. On the EP side, I think it's round 2-3 NB/SqrM. DC side I think it's round 2-3 as well but AD on the other hand... It's more round 6-7 NB/SqrM.
Seriously though, AD needs to tone down on the sheer number of snipers they field. If I fight AD and don't get sniped at least 4 times in a fight when I'm alone, I'd think something was wrong with AD. It's that bad nowadays.
Well, DC healing is on the same level, if not worse. When I fought DC today, not only every 2nd player seemed to be Templar, many Sorcs and DKs were spamming Springs/BoR on top of that.
I wonder what it's like to fight EP currently... with equal numbers
Most likely DK and Sorc army
We do have the Dunmer on our side after all. And Nord DKs, because Skyrim.
Nonono lol EP is 50% nightblade, 10% oneshot heavy attack dk bow build and 40% of the rest. Yesterday though, I met an EP group of 8 templars + 2 dk in a tower.. it felt wrong, when I want to fight templars I usually go DC side
Touché.
Are the EP nightblades the melee or ranged variant? You'll be the best judge of that because you fight them
My point still stands about the AD Leogolas army though
DeanTheCat wrote: »DeanTheCat wrote: »DeanTheCat wrote: »Depends on the alliance I would say. On the EP side, I think it's round 2-3 NB/SqrM. DC side I think it's round 2-3 as well but AD on the other hand... It's more round 6-7 NB/SqrM.
Seriously though, AD needs to tone down on the sheer number of snipers they field. If I fight AD and don't get sniped at least 4 times in a fight when I'm alone, I'd think something was wrong with AD. It's that bad nowadays.
Well, DC healing is on the same level, if not worse. When I fought DC today, not only every 2nd player seemed to be Templar, many Sorcs and DKs were spamming Springs/BoR on top of that.
I wonder what it's like to fight EP currently... with equal numbers
Most likely DK and Sorc army
We do have the Dunmer on our side after all. And Nord DKs, because Skyrim.
Nonono lol EP is 50% nightblade, 10% oneshot heavy attack dk bow build and 40% of the rest. Yesterday though, I met an EP group of 8 templars + 2 dk in a tower.. it felt wrong, when I want to fight templars I usually go DC side
Touché.
Are the EP nightblades the melee or ranged variant? You'll be the best judge of that because you fight them
My point still stands about the AD Leogolas army though
More melee. The kind of nightblades spamming teleport strike all day long
ZOS needs to adress stealth gameplay. It comes with not enough drawbacks. There is literally no reason to be visible in cyrodiil unless you´re actively engaged in combat.
What´s the point of open pvp if nobody is visible...
ZOS needs to adress stealth gameplay. It comes with not enough drawbacks. There is literally no reason to be visible in cyrodiil unless you´re actively engaged in combat.
What´s the point of open pvp if nobody is visible...
I'd actually be in favor of removing stealth completely from PvP except for nightblades
ZOS needs to adress stealth gameplay. It comes with not enough drawbacks. There is literally no reason to be visible in cyrodiil unless you´re actively engaged in combat.
What´s the point of open pvp if nobody is visible...
I'd actually be in favor of removing stealth completely from PvP except for nightblades
ZOS needs to adress stealth gameplay. It comes with not enough drawbacks. There is literally no reason to be visible in cyrodiil unless you´re actively engaged in combat.
What´s the point of open pvp if nobody is visible...
I'd actually be in favor of removing stealth completely from PvP except for nightblades
I wouldn't go that far, but maybe if you're in a large group or something. Solo players and small groups should still be allowed to stealth, but when you've got a group of 20 all sneaking around around you'd think it would cause more commotion, revealing your location easier.I'd actually be in favor of removing stealth completely from PvP except for nightblades
I wouldn't go that far, but maybe if you're in a large group or something. Solo players and small groups should still be allowed to stealth, but when you've got a group of 20 all sneaking around around you'd think it would cause more commotion, revealing your location easier.I'd actually be in favor of removing stealth completely from PvP except for nightblades