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How many Nightblades are there in stealth per square meter in Cyrodiil?

Isbilen
Isbilen
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My guess is around five and a half at all times.
  • stewart.leslie76b16_ESO
    Well, the myth is you are never more then 6 foot away from a Night Blade ;)
    I, as a loyal member of the Foamy Cult, do solemnly swear to live a logical life free of stupidity, ignorance and all round jack assery. I shall do my best to enlighten those in need of Squirrelly Wisdom in hope of one day ridding the world of human idiocy. This I swear.
  • Jura23
    Jura23
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    I still like stealthy nightblades more than steelnado spamming trains.
    Georgion - Bosmer/Templar - PC/EU
  • SHADOW2KK
    SHADOW2KK
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    We are everywhere....

    /lurks....
    Once I was a lamb, playing in a green field. Then the wolves came. Now I am an eagle and I fly in a different universe.

    Been taking heads since TeS 3 Morrowind..

    Been enjoying PvP tears since 2014

    LvL 50 - Dragon Knight EP [PC-EU] = Illuvutar = Ex The Wabbajack = (Stam DK)
    LvL 50 - Night Blade DC [PC-EU] = Legendary Blades = Evil Ninja/Dueller = (StamBlade)
    LvL 50 - Sorcerer DC [PC-EU] = Daemon Lord = (Mag Sorc)
    LvL 50 - Dragon Knight DC [PC-EU] = Khal-Bladez = (Mag DK)
    LvL 50 - Dragon Knight DC [PC-EU] = Tenakha Khan = (Stam DK)
    LvL 50 - Templar DC [PC-EU]] = Blades The Disgruntled = (Stamplar)
    LvL 50 - Night Blade DC [PC-EU] = Ghost Blades = (Assassin)
    LvL 50 - Night Blade DC [PC-EU] = Malekith The Shadow = (Mag NB)
    LvL 50 - Warden DC [PC-EU] = Crimson Blades = (Stamden)

    Guild Master of The Bringers Of The Storm.
    Harrods


    Member Of The Old Guard
    PC Closed Betas 2013

    PC Mastah Race

    Anook Page anook.com/shadow2kk

    Been playing since Beta and Early Access

  • Master_Kas
    Master_Kas
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    To many xD
    EU | PC
  • DeanTheCat
    DeanTheCat
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    Depends on the alliance I would say. On the EP side, I think it's round 2-3 NB/SqrM. DC side I think it's round 2-3 as well but AD on the other hand... It's more round 6-7 NB/SqrM.

    Seriously though, AD needs to tone down on the sheer number of snipers they field. If I fight AD and don't get sniped at least 4 times in a fight when I'm alone, I'd think something was wrong with AD. It's that bad nowadays.
    Dean the Cat
    Somewhat Insane Puddicat
    EU-PC Megaserver; Ebonheart Pact, Alliance Rank 34
    This one hails from far Singapore, excuse this one for his high pings. He also apologizes for any formatting/spelling errors, as he tends to answer using a mobile device.

    Insanity is the price of Knowledge. Herma-Mora and Sheogorath, this one bows before thee.

    This one does not advocate for any class to be nerfed. There are far deeper underlying issues then a simple "Class Imbalance". The Champion System is the problem. Not classes.

    Please read this before creating yet another nerf thread.

    My guides:
  • lolo_01b16_ESO
    lolo_01b16_ESO
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    Well, the myth is you are never more then 6 foot away from a Night Blade ;)
    I can assure you this myth is not true. My lightning form has more then 6 feet radius and and there are usually no nbs (and if they are, they either run away or have a mages wrath exploding inside them).
  • Teargrants
    Teargrants
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    The correct answer is: all the Nightblades.
    POST EQVITEM SEDET ATRA CVRA
    ▀▀▀▀▀▀▀▀▀▀▀▀▀▀▀▀▀▀▀▀
    EP ※ Teargrants ※
    EP ※ Kissgrants ※
    DC ※ Kirsi ※
    Vehemence Council
    #JustOutOfRenderRange
    ~Teargrants YouTube~
    ┬┴┬┴┤(・_├┬┴┬┴
  • k2blader
    k2blader
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    Threads like these are the reason to play NB.
    Disabling the grass may improve performance.
  • JaJaLuka
    JaJaLuka
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    Not enough
    Krojick, DC Sorc PC NA
    Milámber, EP Sorc PC NA
    Brunack, EP DK PC NA
    General Mark Shephard, EP Temp PC NA (Worst temp NA XD )
    Krojick Nightblade, DC NB PC NA
    Others...
  • Pchela
    Pchela
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    Gonna make a Haxus all magicka stealth nightblade raid.
  • Reeko
    Reeko
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    More than is probably necessary/healthy.
  • ToRelax
    ToRelax
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    DeanTheCat wrote: »
    Depends on the alliance I would say. On the EP side, I think it's round 2-3 NB/SqrM. DC side I think it's round 2-3 as well but AD on the other hand... It's more round 6-7 NB/SqrM.

    Seriously though, AD needs to tone down on the sheer number of snipers they field. If I fight AD and don't get sniped at least 4 times in a fight when I'm alone, I'd think something was wrong with AD. It's that bad nowadays.

    Well, DC healing is on the same level, if not worse. When I fought DC today, not only every 2nd player seemed to be Templar, many Sorcs and DKs were spamming Springs/BoR on top of that.

    I wonder what it's like to fight EP currently... with equal numbers :tongue:
    Edited by ToRelax on November 19, 2015 5:16AM
    DAGON - ALTADOON - CHIM - GHARTOK
    The Covenant is broken. The Enemy has won...

    Elo'dryel - Sorc - AR 50 - Hopesfire - EP EU
  • DeanTheCat
    DeanTheCat
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    ToRelax wrote: »
    DeanTheCat wrote: »
    Depends on the alliance I would say. On the EP side, I think it's round 2-3 NB/SqrM. DC side I think it's round 2-3 as well but AD on the other hand... It's more round 6-7 NB/SqrM.

    Seriously though, AD needs to tone down on the sheer number of snipers they field. If I fight AD and don't get sniped at least 4 times in a fight when I'm alone, I'd think something was wrong with AD. It's that bad nowadays.

    Well, DC healing is on the same level, if not worse. When I fought DC today, not only every 2nd player seemed to be Templar, many Sorcs and DKs were spamming Springs/BoR on top of that.

    I wonder what it's like to fight EP currently... with equal numbers :tongue:

    Most likely DK and Sorc army :tongue:

    We do have the Dunmer on our side after all. And Nord DKs, because Skyrim.
    Dean the Cat
    Somewhat Insane Puddicat
    EU-PC Megaserver; Ebonheart Pact, Alliance Rank 34
    This one hails from far Singapore, excuse this one for his high pings. He also apologizes for any formatting/spelling errors, as he tends to answer using a mobile device.

    Insanity is the price of Knowledge. Herma-Mora and Sheogorath, this one bows before thee.

    This one does not advocate for any class to be nerfed. There are far deeper underlying issues then a simple "Class Imbalance". The Champion System is the problem. Not classes.

    Please read this before creating yet another nerf thread.

    My guides:
  • Erondil
    Erondil
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    DeanTheCat wrote: »
    ToRelax wrote: »
    DeanTheCat wrote: »
    Depends on the alliance I would say. On the EP side, I think it's round 2-3 NB/SqrM. DC side I think it's round 2-3 as well but AD on the other hand... It's more round 6-7 NB/SqrM.

    Seriously though, AD needs to tone down on the sheer number of snipers they field. If I fight AD and don't get sniped at least 4 times in a fight when I'm alone, I'd think something was wrong with AD. It's that bad nowadays.

    Well, DC healing is on the same level, if not worse. When I fought DC today, not only every 2nd player seemed to be Templar, many Sorcs and DKs were spamming Springs/BoR on top of that.

    I wonder what it's like to fight EP currently... with equal numbers :tongue:

    Most likely DK and Sorc army :tongue:

    We do have the Dunmer on our side after all. And Nord DKs, because Skyrim.

    Nonono lol EP is 50% nightblade, 10% oneshot heavy attack dk bow build and 40% of the rest. Yesterday though, I met an EP group of 8 templars + 2 dk in a tower.. it felt wrong, when I want to fight templars I usually go DC side :D
    ~retired~
    EU server, former Zerg Squad and Banana Squad officer
    Dennegor NB AD, AvA 50 Grand Overlord 24/05/2016
    rekt you NB AD, AvA 32
    Erondil Sorc AD, AvA 23
    Denne the Banana Slayer NB EP, AvA 14
    Darth Dennegor lv50 Stamina NB DC, AvA 19
    Youtube Channel
  • Skinzz
    Skinzz
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    Nigjtblades are meant for pvp.
    Anybody got a group? LFG, anybody? Hello?
  • Jhunn
    Jhunn
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    AD is like 40% NB, 40% sorc and 20% Big Boss.
    Gave up.
  • DeanTheCat
    DeanTheCat
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    Erondil wrote: »
    DeanTheCat wrote: »
    ToRelax wrote: »
    DeanTheCat wrote: »
    Depends on the alliance I would say. On the EP side, I think it's round 2-3 NB/SqrM. DC side I think it's round 2-3 as well but AD on the other hand... It's more round 6-7 NB/SqrM.

    Seriously though, AD needs to tone down on the sheer number of snipers they field. If I fight AD and don't get sniped at least 4 times in a fight when I'm alone, I'd think something was wrong with AD. It's that bad nowadays.

    Well, DC healing is on the same level, if not worse. When I fought DC today, not only every 2nd player seemed to be Templar, many Sorcs and DKs were spamming Springs/BoR on top of that.

    I wonder what it's like to fight EP currently... with equal numbers :tongue:

    Most likely DK and Sorc army :tongue:

    We do have the Dunmer on our side after all. And Nord DKs, because Skyrim.

    Nonono lol EP is 50% nightblade, 10% oneshot heavy attack dk bow build and 40% of the rest. Yesterday though, I met an EP group of 8 templars + 2 dk in a tower.. it felt wrong, when I want to fight templars I usually go DC side :D

    Touché.

    Are the EP nightblades the melee or ranged variant? You'll be the best judge of that because you fight them :p

    My point still stands about the AD Leogolas army though :s
    Dean the Cat
    Somewhat Insane Puddicat
    EU-PC Megaserver; Ebonheart Pact, Alliance Rank 34
    This one hails from far Singapore, excuse this one for his high pings. He also apologizes for any formatting/spelling errors, as he tends to answer using a mobile device.

    Insanity is the price of Knowledge. Herma-Mora and Sheogorath, this one bows before thee.

    This one does not advocate for any class to be nerfed. There are far deeper underlying issues then a simple "Class Imbalance". The Champion System is the problem. Not classes.

    Please read this before creating yet another nerf thread.

    My guides:
  • Erondil
    Erondil
    ✭✭✭✭✭
    DeanTheCat wrote: »
    Erondil wrote: »
    DeanTheCat wrote: »
    ToRelax wrote: »
    DeanTheCat wrote: »
    Depends on the alliance I would say. On the EP side, I think it's round 2-3 NB/SqrM. DC side I think it's round 2-3 as well but AD on the other hand... It's more round 6-7 NB/SqrM.

    Seriously though, AD needs to tone down on the sheer number of snipers they field. If I fight AD and don't get sniped at least 4 times in a fight when I'm alone, I'd think something was wrong with AD. It's that bad nowadays.

    Well, DC healing is on the same level, if not worse. When I fought DC today, not only every 2nd player seemed to be Templar, many Sorcs and DKs were spamming Springs/BoR on top of that.

    I wonder what it's like to fight EP currently... with equal numbers :tongue:

    Most likely DK and Sorc army :tongue:

    We do have the Dunmer on our side after all. And Nord DKs, because Skyrim.

    Nonono lol EP is 50% nightblade, 10% oneshot heavy attack dk bow build and 40% of the rest. Yesterday though, I met an EP group of 8 templars + 2 dk in a tower.. it felt wrong, when I want to fight templars I usually go DC side :D

    Touché.

    Are the EP nightblades the melee or ranged variant? You'll be the best judge of that because you fight them :p

    My point still stands about the AD Leogolas army though :s

    More melee. The kind of nightblades spamming teleport strike all day long :(
    ~retired~
    EU server, former Zerg Squad and Banana Squad officer
    Dennegor NB AD, AvA 50 Grand Overlord 24/05/2016
    rekt you NB AD, AvA 32
    Erondil Sorc AD, AvA 23
    Denne the Banana Slayer NB EP, AvA 14
    Darth Dennegor lv50 Stamina NB DC, AvA 19
    Youtube Channel
  • DeanTheCat
    DeanTheCat
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    Erondil wrote: »
    DeanTheCat wrote: »
    Erondil wrote: »
    DeanTheCat wrote: »
    ToRelax wrote: »
    DeanTheCat wrote: »
    Depends on the alliance I would say. On the EP side, I think it's round 2-3 NB/SqrM. DC side I think it's round 2-3 as well but AD on the other hand... It's more round 6-7 NB/SqrM.

    Seriously though, AD needs to tone down on the sheer number of snipers they field. If I fight AD and don't get sniped at least 4 times in a fight when I'm alone, I'd think something was wrong with AD. It's that bad nowadays.

    Well, DC healing is on the same level, if not worse. When I fought DC today, not only every 2nd player seemed to be Templar, many Sorcs and DKs were spamming Springs/BoR on top of that.

    I wonder what it's like to fight EP currently... with equal numbers :tongue:

    Most likely DK and Sorc army :tongue:

    We do have the Dunmer on our side after all. And Nord DKs, because Skyrim.

    Nonono lol EP is 50% nightblade, 10% oneshot heavy attack dk bow build and 40% of the rest. Yesterday though, I met an EP group of 8 templars + 2 dk in a tower.. it felt wrong, when I want to fight templars I usually go DC side :D

    Touché.

    Are the EP nightblades the melee or ranged variant? You'll be the best judge of that because you fight them :p

    My point still stands about the AD Leogolas army though :s

    More melee. The kind of nightblades spamming teleport strike all day long :(

    Something like this? :trollface:

    angry-mob-acwraith.jpg
    Edited by DeanTheCat on November 19, 2015 10:39AM
    Dean the Cat
    Somewhat Insane Puddicat
    EU-PC Megaserver; Ebonheart Pact, Alliance Rank 34
    This one hails from far Singapore, excuse this one for his high pings. He also apologizes for any formatting/spelling errors, as he tends to answer using a mobile device.

    Insanity is the price of Knowledge. Herma-Mora and Sheogorath, this one bows before thee.

    This one does not advocate for any class to be nerfed. There are far deeper underlying issues then a simple "Class Imbalance". The Champion System is the problem. Not classes.

    Please read this before creating yet another nerf thread.

    My guides:
  • Derra
    Derra
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    ZOS needs to adress stealth gameplay. It comes with not enough drawbacks. There is literally no reason to be visible in cyrodiil unless you´re actively engaged in combat.

    What´s the point of open pvp if nobody is visible...
    <Noricum>
    I live. I die. I live again.

    Derra - DC - Sorc - AvA 50
    Derrah - EP - Sorc - AvA 50

  • Etaniel
    Etaniel
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    Derra wrote: »
    ZOS needs to adress stealth gameplay. It comes with not enough drawbacks. There is literally no reason to be visible in cyrodiil unless you´re actively engaged in combat.

    What´s the point of open pvp if nobody is visible...

    I'd actually be in favor of removing stealth completely from PvP except for nightblades
    Noricum | Kitesquad

    Youtube

    AR 41 DC DK

  • Derra
    Derra
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    Etaniel wrote: »
    Derra wrote: »
    ZOS needs to adress stealth gameplay. It comes with not enough drawbacks. There is literally no reason to be visible in cyrodiil unless you´re actively engaged in combat.

    What´s the point of open pvp if nobody is visible...

    I'd actually be in favor of removing stealth completely from PvP except for nightblades

    Brace yourself. I can feel the forumrage of every stealthganker building up.
    <Noricum>
    I live. I die. I live again.

    Derra - DC - Sorc - AvA 50
    Derrah - EP - Sorc - AvA 50

  • Ishammael
    Ishammael
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    Pre 1.6 the NA DC faction was like 50% templars, 45% DKs. Now its mostly NBs. Also, I swear everybody in AD has a NB alt.
    Etaniel wrote: »
    Derra wrote: »
    ZOS needs to adress stealth gameplay. It comes with not enough drawbacks. There is literally no reason to be visible in cyrodiil unless you´re actively engaged in combat.

    What´s the point of open pvp if nobody is visible...

    I'd actually be in favor of removing stealth completely from PvP except for nightblades

    Agree here. There shouldn't be bonus dmg from stealth, either. Promotes un-fun gameplay.

  • Soulac
    Soulac
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    42
    R.I.P Dawnbreaker / Auriel´s Bow
    Member of the Arena Guild and the overpowered Banana Squad.
    Nathaerizh aka Cat - Nightblade V16 - EU

    - Meow -
  • eliisra
    eliisra
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    Etaniel wrote: »
    Derra wrote: »
    ZOS needs to adress stealth gameplay. It comes with not enough drawbacks. There is literally no reason to be visible in cyrodiil unless you´re actively engaged in combat.

    What´s the point of open pvp if nobody is visible...

    I'd actually be in favor of removing stealth completely from PvP except for nightblades

    Omg why would you do that? You get even more nightblades in sneak per square meter. You think there's many NB's today, see what happens when they get stealth exclusivity :cold_sweat:

    Rather they remove or tone down the stealth dmg bonus. Like why should crouching(as in tapping one key) make you do more dmg than using 250 cost ultimates? This really puzzles me. From a classic MMORPG stand point, it makes no sense.
  • Alucardo
    Alucardo
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    Etaniel wrote: »
    I'd actually be in favor of removing stealth completely from PvP except for nightblades
    I wouldn't go that far, but maybe if you're in a large group or something. Solo players and small groups should still be allowed to stealth, but when you've got a group of 20 all sneaking around around you'd think it would cause more commotion, revealing your location easier.
  • Lava_Croft
    Lava_Croft
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    Run a Camouflaged Hunter instakill cheese build in an attempt to copy @Alcast.

    Go to the forums and complain about Nightblades.

    Profit???
  • Etaniel
    Etaniel
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    Alucardo wrote: »
    Etaniel wrote: »
    I'd actually be in favor of removing stealth completely from PvP except for nightblades
    I wouldn't go that far, but maybe if you're in a large group or something. Solo players and small groups should still be allowed to stealth, but when you've got a group of 20 all sneaking around around you'd think it would cause more commotion, revealing your location easier.

    Ok, maybe it's a bit too much of a revamp... Here's a counter proposition:

    Increase the detection radius for all who aren't nightblades.
    Currently you have to be very close to someone who is crouching to see him (unless you have magelight, bu then again, you still need to be very close to each other).
    I'd rather have stealth be broken if you are in a 30-40 meter range.
    I think it's quite stupid that you can have an entire army in stealth 5 meters away, and you'd never be able to know
    about it.

    In order to make it a little less sexy, reduce the max speed you can go at while stealthed (talking about the bonuses you can get through nb skills, sets and being a vamp.
    Noricum | Kitesquad

    Youtube

    AR 41 DC DK

  • Kutsuu
    Kutsuu
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    I'd love it if light and shadows have a huge effect on the strength of stealth/crouch. If you're out in the open in a well-lit area and someone is looking in your direction (say a 90 degree frontal cone), they should spot you from a considerably long distance (30-40m or so). If you're in the shadow of a rock/tree the distance should be much shorter (10-15m if they are directly facing you). Distance would be further decreased at night, and mills/keeps and such would have torch lighting to help reveal stealthers. Shoot it would be kinda cool if people could carry a torch at night too. This would make all the various bonuses to decrease detection radius meaningful to someone who wants to make a stealth build, and crouching out in a field would more realistically be easy to spot.

    Of course I doubt this would ever happen. A lot of people turn shadows off and it would probably be resource intensive on their end to track what distances people are detectable based on position and such.
    Edited by Kutsuu on November 19, 2015 3:24PM
    PC/NA

    Envy Me - Sorc
    Kutsus - NB
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    Kutsuu the Destroyer - NB
    Kutsuu - Temp
    Natsu Dragoneel - DK
    Kutsumo - NB
  • Derra
    Derra
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    Or they could add crouch/sneak costing stamina permanently and not only while moving.

    Add something to mediumarmor that alows you to have no stamina drain (but also no reg) while not moving for 7/7 medium armor.
    <Noricum>
    I live. I die. I live again.

    Derra - DC - Sorc - AvA 50
    Derrah - EP - Sorc - AvA 50

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