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How many Nightblades are there in stealth per square meter in Cyrodiil?

  • Master_Kas
    Master_Kas
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    Derra wrote: »
    Or they could add crouch/sneak costing stamina permanently and not only while moving.

    Add something to mediumarmor that alows you to have no stamina drain (but also no reg) while not moving for 7/7 medium armor.

    5 medium sure, but 7 ? What if you want the undaunted passives? oO
    EU | PC
  • Etaniel
    Etaniel
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    Master_Kas wrote: »
    Derra wrote: »
    Or they could add crouch/sneak costing stamina permanently and not only while moving.

    Add something to mediumarmor that alows you to have no stamina drain (but also no reg) while not moving for 7/7 medium armor.

    5 medium sure, but 7 ? What if you want the undaunted passives? oO

    Gotta make a choice ! It's all about character diversity
    Noricum | Kitesquad

    Youtube

    AR 41 DC DK

  • Kutsuu
    Kutsuu
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    All the other major armor bonuses are at 5 sets, and as mentioned it seems they intended most players to go with 5/1/1 for undaunted passive. That said, I understand the intention here is to make it as undesirable as possible because you dislike stealth.
    PC/NA

    Envy Me - Sorc
    Kutsus - NB
    Kutsmuffin - Temp
    Kutsuu the Destroyer - NB
    Kutsuu - Temp
    Natsu Dragoneel - DK
    Kutsumo - NB
  • Dreyloch
    Dreyloch
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    Soulac wrote: »
    42

    Yes... the answer to life, the universe, and everything...

    I was gonna say IDK because the lag is so bad on Azura's.
    "The fear of Death, is often worse than death itself"
  • Olen_Mikko
    Olen_Mikko
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    Well, the dominion has the best choices for NBs, so it's not a surprise that there are so many of them.
    NB enthusiastic:
    1. Woodhippie stamblade - DW hard-hitter / PvE
    2. Know-it-all elf Magblade - Healer / PvE & PvP
    3. Hate-them-all elf Magblade - Destrostaff AoE monster / PvE
    4. Cyrodiil-Refugee stamblade - Stamina Tank / PvE

    Go dominion or go home

    Nightblade-Hipster. I played Nightblade before it was cool - from 1.5 onwards.
  • Etaniel
    Etaniel
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    Kutsuu wrote: »
    All the other major armor bonuses are at 5 sets, and as mentioned it seems they intended most players to go with 5/1/1 for undaunted passive. That said, I understand the intention here is to make it as undesirable as possible because you dislike stealth.

    I dislike stealth for all classes. I think you should be able to see your enemies coming from far away, unless they are nightblades who specialize in not being seen.
    Overall I think it would be much more fun
    Noricum | Kitesquad

    Youtube

    AR 41 DC DK

  • Manoekin
    Manoekin
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    Etaniel wrote: »
    Kutsuu wrote: »
    All the other major armor bonuses are at 5 sets, and as mentioned it seems they intended most players to go with 5/1/1 for undaunted passive. That said, I understand the intention here is to make it as undesirable as possible because you dislike stealth.

    I dislike stealth for all classes. I think you should be able to see your enemies coming from far away, unless they are nightblades who specialize in not being seen.
    Overall I think it would be much more fun

    Kind of agree. The idea that you can hide an entire group in plain sight is weird. I doubt we'll get something like that ever though, considering the effect on PvE and that we can't change how the game works between PvE and PvP under the current system.
  • revonine
    revonine
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    If there's just one guy with a trebuchet attacking a keep you can be sure there's 10 NB's in stealth around him. Bring friends.

    To the OP: hmm I'm gonna say 11. 11 NB's.
  • Isbilen
    Isbilen
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    Lava_Croft wrote: »
    Run a Camouflaged Hunter instakill cheese build in an attempt to copy @Alcast.

    Go to the forums and complain about Nightblades.

    Profit???

    Haha you're so clueless

    https://youtu.be/Iw-3HRT-Q0s

    Also I'm sorry that I have to use a bootlegged playstyle to prove my point (yes playstyle, different skill setup and item sets). Oh and I also want to apologize to Sypher for holdig block and using Flame Lash without proper authorization.
  • Kartalin
    Kartalin
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    Etaniel wrote: »
    nightblades who specialize in not being seen
    How not to be seen
    • PC/NA
    • Karllotta, AD Magplar, AR 50
    • Hatched-In-Glacier, DC Magden, AR 44
    • Miraliys, EP Warden, AR 35
    • Kartalin, AD Stamblade, AR 35
    • Miralys, AD Magsorc, AR 35
    • Milthalas, EP Magblade, AR 35
    • Kallenna, AD Magcro, AR 34
    • Lyranais, EP Magsorc, AR 33
    • Lemon Party - Meanest Girls - @ Kartalin - Youtube
  • Derra
    Derra
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    Kutsuu wrote: »
    All the other major armor bonuses are at 5 sets, and as mentioned it seems they intended most players to go with 5/1/1 for undaunted passive. That said, I understand the intention here is to make it as undesirable as possible because you dislike stealth.

    Mainly because i feel stealth if available permanently needs a SIGNIFICANT tradeoff.
    <Noricum>
    I live. I die. I live again.

    Derra - DC - Sorc - AvA 50
    Derrah - EP - Sorc - AvA 50

  • MormondPayne_EP
    MormondPayne_EP
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    Erondil wrote: »
    DeanTheCat wrote: »
    ToRelax wrote: »
    DeanTheCat wrote: »
    Depends on the alliance I would say. On the EP side, I think it's round 2-3 NB/SqrM. DC side I think it's round 2-3 as well but AD on the other hand... It's more round 6-7 NB/SqrM.

    Seriously though, AD needs to tone down on the sheer number of snipers they field. If I fight AD and don't get sniped at least 4 times in a fight when I'm alone, I'd think something was wrong with AD. It's that bad nowadays.

    Well, DC healing is on the same level, if not worse. When I fought DC today, not only every 2nd player seemed to be Templar, many Sorcs and DKs were spamming Springs/BoR on top of that.

    I wonder what it's like to fight EP currently... with equal numbers :tongue:

    Most likely DK and Sorc army :tongue:

    We do have the Dunmer on our side after all. And Nord DKs, because Skyrim.

    Nonono lol EP is 50% nightblade, 10% oneshot heavy attack dk bow build and 40% of the rest. Yesterday though, I met an EP group of 8 templars + 2 dk in a tower.. it felt wrong, when I want to fight templars I usually go DC side :D

    Hahah, that was awesome, I think that was my group... Alessia mine tower?
  • Erondil
    Erondil
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    Erondil wrote: »
    DeanTheCat wrote: »
    ToRelax wrote: »
    DeanTheCat wrote: »
    Depends on the alliance I would say. On the EP side, I think it's round 2-3 NB/SqrM. DC side I think it's round 2-3 as well but AD on the other hand... It's more round 6-7 NB/SqrM.

    Seriously though, AD needs to tone down on the sheer number of snipers they field. If I fight AD and don't get sniped at least 4 times in a fight when I'm alone, I'd think something was wrong with AD. It's that bad nowadays.

    Well, DC healing is on the same level, if not worse. When I fought DC today, not only every 2nd player seemed to be Templar, many Sorcs and DKs were spamming Springs/BoR on top of that.

    I wonder what it's like to fight EP currently... with equal numbers :tongue:

    Most likely DK and Sorc army :tongue:

    We do have the Dunmer on our side after all. And Nord DKs, because Skyrim.

    Nonono lol EP is 50% nightblade, 10% oneshot heavy attack dk bow build and 40% of the rest. Yesterday though, I met an EP group of 8 templars + 2 dk in a tower.. it felt wrong, when I want to fight templars I usually go DC side :D

    Hahah, that was awesome, I think that was my group... Alessia mine tower?

    No BRK farm ^^
    Derra wrote: »
    Or they could add crouch/sneak costing stamina permanently and not only while moving.

    Add something to mediumarmor that alows you to have no stamina drain (but also no reg) while not moving for 7/7 medium armor.

    This. Even when not moving in sneak you shouldnt regenerate stamina. + reduce stealth bonus damages, atm its way too op (and introduce a cd on the camo hunter stealth procc plox, its stupid that people who know what they are doing can procc it 5 times in 1 second)
    ~retired~
    EU server, former Zerg Squad and Banana Squad officer
    Dennegor NB AD, AvA 50 Grand Overlord 24/05/2016
    rekt you NB AD, AvA 32
    Erondil Sorc AD, AvA 23
    Denne the Banana Slayer NB EP, AvA 14
    Darth Dennegor lv50 Stamina NB DC, AvA 19
    Youtube Channel
  • Soulac
    Soulac
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    If you pop out of stealth you shouldn't be able to slip away again as long as enemies are in a specific range.
    Agreed on no stamina recovery, definitely a must-have.
    R.I.P Dawnbreaker / Auriel´s Bow
    Member of the Arena Guild and the overpowered Banana Squad.
    Nathaerizh aka Cat - Nightblade V16 - EU

    - Meow -
  • Alucardo
    Alucardo
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    Etaniel wrote: »

    Ok, maybe it's a bit too much of a revamp... Here's a counter proposition:

    Increase the detection radius for all who aren't nightblades.
    Currently you have to be very close to someone who is crouching to see him (unless you have magelight, bu then again, you still need to be very close to each other).
    I'd rather have stealth be broken if you are in a 30-40 meter range.
    I think it's quite stupid that you can have an entire army in stealth 5 meters away, and you'd never be able to know
    about it.

    In order to make it a little less sexy, reduce the max speed you can go at while stealthed (talking about the bonuses you can get through nb skills, sets and being a vamp.

    I could roll with something like that. It does seem a little stupid you don't spot someone until you literally touch their face. Apparently my character needs glasses. Increasing the detection radius isn't a bad idea at all.

    The speed at which some can run in stealth is also ridiculous. I have my horse at 52 speed, and a mag nightblade caught up to me. I'm guessing it was a mixture of rapid, concealed weapon and cloaking (which activates a huge speed boost while stealthed). To me, that just seems dumb. If I have to ride a horse, they can bloody well ride one too. Though it could just be my lack of mobility as a DK kicking in there.
  • Manoekin
    Manoekin
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    Alucardo wrote: »
    Etaniel wrote: »

    Ok, maybe it's a bit too much of a revamp... Here's a counter proposition:

    Increase the detection radius for all who aren't nightblades.
    Currently you have to be very close to someone who is crouching to see him (unless you have magelight, bu then again, you still need to be very close to each other).
    I'd rather have stealth be broken if you are in a 30-40 meter range.
    I think it's quite stupid that you can have an entire army in stealth 5 meters away, and you'd never be able to know
    about it.

    In order to make it a little less sexy, reduce the max speed you can go at while stealthed (talking about the bonuses you can get through nb skills, sets and being a vamp.

    I could roll with something like that. It does seem a little stupid you don't spot someone until you literally touch their face. Apparently my character needs glasses. Increasing the detection radius isn't a bad idea at all.

    The speed at which some can run in stealth is also ridiculous. I have my horse at 52 speed, and a mag nightblade caught up to me. I'm guessing it was a mixture of rapid, concealed weapon and cloaking (which activates a huge speed boost while stealthed). To me, that just seems dumb. If I have to ride a horse, they can bloody well ride one too. Though it could just be my lack of mobility as a DK kicking in there.

    Not your fault. Whenever a magicka nightblade picks up a scroll I have to mount just to keep up with the scroll. It's dumb, and one of the reasons why "use aoe to bring me out of cloak" doesn't work so well, because by the time I can cast the AOE you're already out of range from the speed boost.
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