This game is designed for large scale battle, its war its an army vs army not 1 elite soldier vs 1 elite soldier or a elite sqaud vs elite squad if you want that go play COD. I have never read in any History book that a small group breaks out of the platoon and do their own thing.
In short if u dont like big battles find another game the devs shouldnt change the whole game concept just because of some whiners
Ps if your reason is because of lag get a console i almost never experience lag even in 15 v 15 battles. ( except in inner keeps ofc )
Would look like this:I'm trying to imagine what GMs forcibly moving players around Cyrodiil to spread them out would look like...
This needs to happen.
This game is designed for large scale battle, its war its an army vs army not 1 elite soldier vs 1 elite soldier or a elite sqaud vs elite squad if you want that go play COD. I have never read in any History book that a small group breaks out of the platoon and do their own thing.
In short if u dont like big battles find another game the devs shouldnt change the whole game concept just because of some whiners
Ps if your reason is because of lag get a console i almost never experience lag even in 15 v 15 battles. ( except in inner keeps ofc )
@ZOS_JessicaFolsom @ZOS_GinaBruno @ZOS_BrianWheeler
Come to Azura right now and forcibly disperse the DC zerg. The campaign is unplayable as they move keep to keep with over 100 players. The other half of your active pvp players are about to quit. *** do something about it. Get in game and move players and kick them out of cyrodiil if they don't like it. I don't care anymore about excuses.
This game is designed for large scale battle, its war its an army vs army not 1 elite soldier vs 1 elite soldier or a elite sqaud vs elite squad if you want that go play COD. I have never read in any History book that a small group breaks out of the platoon and do their own thing.
In short if u dont like big battles find another game the devs shouldnt change the whole game concept just because of some whiners
Ps if your reason is because of lag get a console i almost never experience lag even in 15 v 15 battles. ( except in inner keeps ofc )
This game is designed for large scale battle, its war its an army vs army not 1 elite soldier vs 1 elite soldier or a elite sqaud vs elite squad if you want that go play COD. I have never read in any History book that a small group breaks out of the platoon and do their own thing.
In short if u dont like big battles find another game the devs shouldnt change the whole game concept just because of some whiners
Ps if your reason is because of lag get a console i almost never experience lag even in 15 v 15 battles. ( except in inner keeps ofc )
Getthe *** out of here with your ignorance. Big battles or not the game is unplayable.
TF was just as bad last night and I rage quit.
God_flakes wrote: »Zos did nothing when EP ran enormous zergs. They did nothing when ad ran enormous zergs. And they do nothing when DC runs enormous zergs. And the soap opera continues.
This game is designed for large scale battle, its war its an army vs army not 1 elite soldier vs 1 elite soldier or a elite sqaud vs elite squad if you want that go play COD. I have never read in any History book that a small group breaks out of the platoon and do their own thing.
In short if u dont like big battles find another game the devs shouldnt change the whole game concept just because of some whiners
Ps if your reason is because of lag get a console i almost never experience lag even in 15 v 15 battles. ( except in inner keeps ofc )
Its fine when the big groups are fighting the big groups
But when youve got 100 DC on Azuras, 100 EP on true, 70 AD on Haderus... all of them fighting MUCH SMALLER FORCES instead of each other, THATS THE PROBLEM
If the AD and EP zergs from true (ep) and had (ad) went to azuras instead of the smaller campaigns and fought those DC life would be a lot better for all of us. Azuras would even up, true would even up, haderus would even up. But no, its always take your zergblob up against the smallest population bars and just run roughshod to feel good about yourself
and its absolutely stupid. go lag out each other, stay off the small campaigns. it pretty much destroyed PvP on haderus tonight.
Even if they are telling the truth in saying that they only have 1 raid or just over 2 raids...the problem with DC is that they as a faction all feel the need to stick together in the same spot and not attempt to hit multiple targets at once...I know they have the numbers, so why aren't they doing it? I think it's a question of skill since they seem to be rather terrible individual players and can't do anything when they're separated from the massive horde.
Oh and not all DC are terrible players...there are some exception solo players...but you probably won't find these players running in those groups
I have read this idea so many times now. "It's war" "It's not made for 1v1" "War is fight between big groups" "War is zerg" and so on and so on.This game is designed for large scale battle, its war its an army vs army not 1 elite soldier vs 1 elite soldier or a elite sqaud vs elite squad if you want that go play COD. I have never read in any History book that a small group breaks out of the platoon and do their own thing. ...
driosketch wrote: »This game is designed for large scale battle, its war its an army vs army not 1 elite soldier vs 1 elite soldier or a elite sqaud vs elite squad if you want that go play COD. I have never read in any History book that a small group breaks out of the platoon and do their own thing.
In short if u dont like big battles find another game the devs shouldnt change the whole game concept just because of some whiners
Ps if your reason is because of lag get a console i almost never experience lag even in 15 v 15 battles. ( except in inner keeps ofc )
Its fine when the big groups are fighting the big groups
But when youve got 100 DC on Azuras, 100 EP on true, 70 AD on Haderus... all of them fighting MUCH SMALLER FORCES instead of each other, THATS THE PROBLEM
If the AD and EP zergs from true (ep) and had (ad) went to azuras instead of the smaller campaigns and fought those DC life would be a lot better for all of us. Azuras would even up, true would even up, haderus would even up. But no, its always take your zergblob up against the smallest population bars and just run roughshod to feel good about yourself
and its absolutely stupid. go lag out each other, stay off the small campaigns. it pretty much destroyed PvP on haderus tonight.
What are you talking about? AS is pop locked by all three factions. It's pretty even already. DC didn't even win last campaign because EP managed to rack up a huge lead early on, and AD was getting a low pop bonus. By the second half we had fallen into a sort of equilibrium where no faction was able to control enough long enough to shift the score in a major way. I have witnessed both factions send huge zergs back at us. To see complaints about a DC zerg problem now is like some sick joke.Even if they are telling the truth in saying that they only have 1 raid or just over 2 raids...the problem with DC is that they as a faction all feel the need to stick together in the same spot and not attempt to hit multiple targets at once...I know they have the numbers, so why aren't they doing it? I think it's a question of skill since they seem to be rather terrible individual players and can't do anything when they're separated from the massive horde.
Oh and not all DC are terrible players...there are some exception solo players...but you probably won't find these players running in those groups
I think you mean organization, skill isn't the issuse. Most of DC are tag-alongs, and leading them would be like herding cats. They also have this tunnel vision, I've seen them take Ales and then keep on going until they hit Arrius even though we don't have Dragon or Ash back yet.
@ZOS_JessicaFolsom @ZOS_GinaBruno @ZOS_BrianWheeler
Come to Azura right now and forcibly disperse the DC zerg. The campaign is unplayable as they move keep to keep with over 100 players. The other half of your active pvp players are about to quit. *** do something about it. Get in game and move players and kick them out of cyrodiil if they don't like it. I don't care anymore about excuses.
Teargrants wrote: »DC learned from Brandon, his is the light and the way.
DC 'zergs' of today can't hold a candle to the holy light of Brandon. I remember the nightly Chalamo mile gate farms, getting 700+ nom noms fed to me so quick. Brandon's zergging successors would have to work 2-3x longer to feed that many kills.God_flakes wrote: »Teargrants wrote: »DC learned from Brandon, his is the light and the way.
Um no. If anything DC has learned this behavior from EP. Campaign after campaign of being pop stomped by EP and zerged to death has taught them to fight fire with fire.
Teargrants wrote: »DC learned from Brandon, his is the light and the way.
God_flakes wrote: »Teargrants wrote: »DC learned from Brandon, his is the light and the way.
Um no. If anything DC has learned this behavior from EP. Campaign after campaign of being pop stomped by EP and zerged to death has taught them to fight fire with fire.
@ZOS_JessicaFolsom @ZOS_GinaBruno @ZOS_BrianWheeler
Come to Azura right now and forcibly disperse the DC zerg. The campaign is unplayable as they move keep to keep with over 100 players. The other half of your active pvp players are about to quit. *** do something about it. Get in game and move players and kick them out of cyrodiil if they don't like it. I don't care anymore about excuses.
Anti ball gerbal things for all factions and agreed above.
I'll also take this opportunity to rally up the anti-AOE cap crowd and advocate for a single target priority damage system. AOEs should be for buffs debuffs only!!