What I don't understand is why some claim to only play one aspect of the game. PVP, Solo, Small Group, Raid group are all part of eso. To get to the end game content you play solo. If you want some strong abilities you go play PVP. It used to be if you wanted good pve gear you did trials. Lastly if you want the monster sets you do the 4 man content. It's a game with a variety of things to do why some like to pigeon whole themselves by saying they are only playing one aspect of the game just baffles me.
What I take from the OP isn't that he plays is one part of the game, He is saying that one part of the game is now lacking and that ZOS should have delayed content till they could drop something for all aspects of the game.
The bottom line is we are getting small pieces so they can make more money. And I'm all for them making money it's how keep the lights on.
jamesharv2005ub17_ESO wrote: »
You are right. Yet only pvp and grouping have any updates period since launch. So why is everyone complaining about something for people who mainly solo to do? You cant drop all content in one patch and expect that to work. Imagine the mess if they tried to test IC, Orsinium AND a bunch of new trials all in one patch. Nevermind the other stuff like bug fixes on stuff already in the game.
Just not possible to do things as you suggest. It HAS to come in smaller patches. With the game being free I havent paid them anything since the B2P switch because they havent added anything I want. Finally I get a DLC catered to my playstyle after 18 months and all people can do is complain they didnt get something with this DLC. Well sorry but every playstyle you listed except solo players has had updates. Time for the solo casuals to get one.
Don't worrie. You will see way more complaints that most solo casual players can't get on the leaderboards to get that weekly soon enough. The majority of people who are asking for more group content will play it and they already have the best gear from group content which will aoe it easier for them to complete the solo arena.
I never said "group all the time", wth is it with forum posters and hyperbole. I'm saying it should be predominantly grouping in an MMO. This game already caters to solo with 90% of the content being solo. Have you gone through all of it yet?TalonShina wrote: »REALLY? I have never group quested unless I needed assistance why because my husband and i would kill each other. We actually joke about it when i get asked to group up and just quest with someone that i am an awful questing partner. I do my thing and I level. Now i like group content, but i also want to be able to play solo and ESO is the first game that i can see really helping me with that. Scarlet Blade did a little because you could choose dungeon solo mode but at the time I played it the level cap was 29 and no real timeline for any increase.
Grouping is fun but MMOs can't just be about group content and I think ESO is doing a good job balancing it. There is a dungeon in every zone. Public dungeons where yes you can solo but also meet with people to take down mobs etc. there are trials (again scaling these would help) but they are still there. Craglorn from what I understand is a group zone unless you are like V14+
MMOs don't mean "Group all the time" they mean like it was pointed out by other people playing at the same time. who the hell cares if they are solo players or group players or pvp players or just rp players you can be social and not do group content that what guilds are for. And i chat in mine and we answer and ask questions of each other and yes sometimes those questions are do you want to do dungeon runs.
I have kids so sometimes my playtime is limited and some nights I just want to sit back see the scenery and quest or when Orisinum comes out maybe the arena see how far I can get challenge myself.Sometimes I don't want to stare at the inside of a dungeon and that doesn't mean I am playing the wrong type of game.
You can have five guilds in this game that is a great way to promote socializing, grouping, and more.
I totally disagree with you here, I've been around here since the beginning, seen every patch and how it changes the game and know that this is one of the main reasons players leave every patch. Not to mention how it polarizes the community into camps bickering back and forth.TalonShina wrote: »I think this next content is good and if they keep rotating the content as such they will be fine. They won't please everyone every single time but what MMO really does with updates or expansions
We'll I agree, because this is basically what I've been saying the whole time here. Each dlc should have something for everyone. We're you not paying attention? or we're you reinforcing my ideology?Alphashado wrote: »The FACT is that a good MMO caters to BOTH demographics because both demographics are paying customers.
So MMO fans need to accept that ESO is full of ES fans looking for solo entertainment and ES fans need to accept that ESO is an MMO, and as an MMO, they ARE going to cater to people looking for group content.
Stop sitting in your corner greedily clutching your toy refusing to share it with the other kids.
Read it again lol, I said "more dynamic and frequent" not "more dynamic and more frequent". There's a difference. every quarter is a good frequency, but the dlc needs to be more dynamic and target all demographics.stevenbennett_ESO wrote: »Wasn't trying to troll you at all (and I have read *every* comment on this thread…) - I was simply responding to your comment suggesting: "...more dynamic and frequent content releases…" by pointing out that they're *already* doing that with quarterly releases. And you'll note I didn't suggest *you* would be screaming for weekly or faster releases, I said "people", deliberately. (And you *know* there are people who would do that on these forums - there are people here who complain about *everything*…)
Still, I'm kind of mind-boggled that you'd suggest more frequent content releases in one post, and then in the next completely contradict yourself by suggesting that the arena should have been delayed until the group DLC was ready.
ZOS_RichLambert wrote: »@NativeJoe - you don't need a purge to complete the arena at all. The "purge level" you are referring to actually has a bug in it where you can purge instead of using the mechanic of the arena.
@Cuyler - We're working on a new trial. Let us get Orsinium released on live before we start talking future DLC in more detail.
I like the idea of solo arenas.
In these situations ZOS simply can't win.
They create group content and people complain it is not solo-able.
They create solo content and people complain it is not group.
You think it's best to swap back and forth and then are here to tell ppl to calm down when they start complaining they didn't get their type of relevant content for 6 months to a year. Wake up and realize this is cause and effect here.TalonShina wrote: »AGREED. It's why I think this is the best way to do things. Swapping between who they cater to especially if the releases stay on 3-4 month course.
@TalonShina If they gave everyone a little something quarterly you wouldn't have this exact problem, it's common sense. It's absolutely insane that you'd complain about this effect and then advocate for the cause of it.They create group content and people complain it is not solo-able.
They create solo content and people complain it is not group.
You think it's best to swap back and forth and then are here to tell ppl to calm down when they start complaining they didn't get their type of relevant content for 6 months to a year. Wake up and realize this is cause and effect here. @TalonShina If they gave everyone a little something quarterly you wouldn't have this exact problem, it's common sense. It's absolutely insane that you'd complain about this effect and then advocate for the cause of it.
TalonShina wrote: »
but's it's not realistic to think they could do updates in the span of IC and Orisinum and do something for everyone that's why it's broken up. And i'm not telling you not to complain. I have said numerous times they should've scaled trials with IC, they should scale them with Orisinum.
What I am saying is I would rather updates with this pattern rather than wait a whole year so they can cater to everyone at once because that is what would happen.
TalonShina wrote: »
but's it's not realistic to think they could do updates in the span of IC and Orisinum and do something for everyone that's why it's broken up. And i'm not telling you not to complain. I have said numerous times they should've scaled trials with IC, they should scale them with Orisinum.
What I am saying is I would rather updates with this pattern rather than wait a whole year so they can cater to everyone at once because that is what would happen.
Well, the Orsinium release is not what I'm referring to. Obviously it's quick release after IC is not a regular thing, nor do I expect it to be. BUT there are several games that effectively pull of quarterly releases with campaign, co-op and pvp simultaneous dlc. It's not unrealistic in any sense. What may be unrealistic is expecting that ZOS can pull it off. Don't confuse the two.
Nope. Here I fixed it.
Nailed it.
ESO is healthy. No one wants to do trials because there is no reward. That's why you are having trouble finding groups. Vet IC and WGT are just to tough to do without communication or and/or well experienced group. That's why you can't find a pug for either.
I do agree with what you are saying will happen when the arena is introduced though. Guilds will be on TS in the solo arena. I think the timing of the arena may be questionable, but it is an awesome piece of content.
Korah_Eaglecry wrote: »
By all means, dont just throw that claim out there. Back it up. What specific games?
The PvE grouping is already slow as hell because no one wants to do the old Trials, WGT and ICP are ridiculous gear grinds with a high learning curve for veteran, and most vet players saved their keys last patch and got there new shoulders (so no pledges). I seen it deteriorate slowly since the IC DLC released and even now the game is dead slow cause most players on the pts...
How much worse can it get?! oh yeah...there's a new solo arena that everyone is going to be playing in a month. Want a group for trials? naw I'm going to be in Maelstrom....want to WGT? naw I'll be in Maelstrom.
Point is....this is the kind of content you release in a mmo when your game is healthy, or in conjunction with group content, not when your players are struggling to get consistent groups together. This was supposed to be an MMO....starting to feel like Elder Scrolls 6. Shame really. I just hope there still some people left to group with when Failstrom is released. It's great content don't get me wrong....but horrible timing as usual by ZOS.
/end rant
edit: there-->their, grammar
Korah_Eaglecry wrote: »
By all means, dont just throw that claim out there. Back it up. What specific games?
Sure, I'll take time out of my day to look up a timeline of release histories for you just so you can pick it apart with the same hand waving internet logic you've also presented. Just give me a second.
So simply put you dont know any other games that meet that criteria, right?
No I'm at work so I can't exactly just whip off all of MMO history right now. The fact is that each game has it's ups and downs, for example:
WoW had a great run about 08'-13' and only up until recently (14'-15') has gone to yearly/bi-yearly releases.
GW2 was 13'-14', again only recently yearly/bi-yearly releases.
FFXIV although 3 times a year, the content is diverse often including raids, pvp and campaigns.
LOTro - frequent updates with much diversity.
Consoles games like COD, battlefield knock it out of the park here too.
Numerous other games do the yearly thing but introduce smaller things monthly.
The thing is they're those claiming it can't be done or it's unrealistic. The point is it CAN be done (obviously), it HAS been done. For whatever reason it's not done here. Now let the hand waiving begin
btw this has got to be one of the biggest cop out responses yet. When your company has the money (take wow for example) to just throw at developing and coding, it gets done. When subs/purchases are low (or don't overtake your losses), you dial it back (again take wow as of late).Korah_Eaglecry wrote: »They have no clue how much code it takes to even build a fraction of the game. They just want their cake and to eat it too.
Lord Xanhorn wrote: »It would be really nice if people who don't like solo content didn't buy this DLC. Then they could see that people dont really want Caldwell's Platinum. I didn't like Silver or Gold and I certainly dont want to pay 25 dollars for another 30 hours of solo content.
ZOS_RichLambert wrote: »@NativeJoe - you don't need a purge to complete the arena at all. The "purge level" you are referring to actually has a bug in it where you can purge instead of using the mechanic of the arena.
@Cuyler - We're working on a new trial. Let us get Orsinium released on live before we start talking future DLC in more detail.
I'm afraid that most of the players who aren't interested in a solo DLC have already picked up an moved on. The damage has already been done at this point. The question is...will ONE trial in February bring them back? hmmm