Maintenance for the week of September 8:
• [COMPLETE] PC/Mac: EU megaserver for maintenance – September 9, 22:00 UTC (6:00PM EDT) - September 10, 16:00 UTC (12:00PM EDT)

Official Feedback Thread for Crafting Node Scaling

  • helediron
    helediron
    ✭✭✭✭✭
    I've been a bit busy with other things, and had not time to count results. Anyway, after harvesting few hundred rune nodes, not a single vr16 potencies have dropped nor hakeijo. For comparison, i think i have got two or three kutas. Potencies drop about 80%/20% vr14/vr15.

    Stone, cloth and wood drop maybe 70%/30% vr14/vr15. Node respawning has significantly improved, and i don't find nodes staying empty for hours. I am starting to like harvesting in Wrothgar. The place is abundant with resource nodes.

    I had time to do only few writs and they were all with old mats to Craglorn. I had about hundred writ boxes copied over from EU, and those gave usual rewards.

    Rubedo leather is very rare, even after deliberately killing more beasts. Funnily shadowhide is also rare, so i think leather drops overall are too small. Comparing to Craglorn, there are no beast packs to harvest like Welwas. Maybe ZOS could change the horkers to be killable? mmmm, i could eats some vegetables, buried under avalanche of horker meat...

    Edited by helediron on October 22, 2015 8:32AM
    On hiatus. PC,EU,AD - crafting completionist - @helediron 900+ cp, @helestor 1000+ cp, @helestar 800+ cp, @helester 700+ cp - Dragonborn Z Suomikilta, Harrods, Master Crafter. - Blog - Crafthouse: all stations, all munduses, all dummies, open to everyone
  • Pangnirtung
    Pangnirtung
    ✭✭✭✭✭

    I'm honestly starting to dislike this scaling system entirely, too much RNG. With the old system you'll know where to go to find the specific materials you need.

    I 100% agree.

    The old node system wasn't broken and now it is. Why the change?

    Please ZOS return it to the way that it used to be. I can get all the lower scale mats that I want elsewhere. This rarity of items is killing my enthusiasm for playing the game.
  • F7sus4
    F7sus4
    ✭✭✭✭✭
    RIIFxmA.jpg
    This should be Wrothgar's default crafting node (or at least 50/50 with Void Bloom).

    ZOS, everyone knows that the way of getting VR15/16 mats you introduced in IC is ridiculous (some say it's even more than just "advanced stupid"). You don't need to acknowledge it (we know you won't, you never do even if we're obviously right), just fix it with Wrothgar and everyone will be happy. Take this as a good moment to do so.

    :smile:
    Edited by F7sus4 on October 23, 2015 5:09AM
  • helediron
    helediron
    ✭✭✭✭✭
    helediron wrote: »
    I've been a bit busy with other things, and had not time to count results. ...snip... horker meat...
    Here are numbers for above post. There is one difference: in the previous post i mentally added all results. These numbers below are only what i have collected after EU-toons got copied. The copy wiped previous bank, mail and toons.

    Screenshot%202015-10-23%2003.25.32.jpg

    First column is total of each material, second is vr14+vr15 amounts together. Third is percentage of vr14+vr15 amounts and last is mats name. Sorry about quick and dirty hackup. It's not an elegant table.

    So, it seems vr14/vr15 drop rate is somewhere 33%/67%. That is, after one vr15 node i find two vr14 nodes on average. Leather drops are very low, over tenfold less than others.

    Potency runes drop vr15/vr14 at 20%/80%. From 231 runes no vr16 potencies have dropped. I can add maybe 100 runes harvested before last patch without vr16 drops. If i join my resuts with what others have seen, this can only mean vr16 potencies either do not drop at all or their drop rate is even less than nirncruxes.

    By now i have collected material for maybe half of full gear, excluding medium armor. I would have assumed receiving at least few vr16 potencies to be able to add glyphs for items. With few hours of farming daily it probably takes a week to be able to make full VR16 gear, if fully crafted. I think that is decent time. After toons are geared, the extra mats can be used in writs. My personal feeling is that we are getting close to a good balance.

    About writs, do i have to do something, like finish some quest to get Wrothgar writs? My toons have every passive opened in crafting, but i receive only Craglorn writs (12 by now). O_o

    My suggestions:
    - VERY much increase leather drops. With this drop rate i can make one vr16 armor item in two weeks. See previous post.
    - Fix potency drop tables. Let vr16 potencies drop no less than 5% of all potency nodes. A nice drop rate would be getting them at same rate as about 150 raw mats. When i mats for one item i would expect having found one vr16 potency. RNG of course does its witchcraft as usual, but on average i mean.
    - Add hakeijo to writ rewards, e.g. to enchant survey spots with drop chance similar to kuta.


    Edited by helediron on October 24, 2015 12:25AM
    On hiatus. PC,EU,AD - crafting completionist - @helediron 900+ cp, @helestor 1000+ cp, @helestar 800+ cp, @helester 700+ cp - Dragonborn Z Suomikilta, Harrods, Master Crafter. - Blog - Crafthouse: all stations, all munduses, all dummies, open to everyone
  • Nebthet78
    Nebthet78
    ✭✭✭✭✭
    ✭✭
    After playing through some more since the change and giving it a few days. While finding the nodes is better, I still feel it is a little low. It should be a 50-50 split if you have a 10/10 in your crafting, and if you only have 9/10 crafting maybe make that 80-10 for finding the new mats.

    I am also finding that enchanting nodes need to be upgraded to have more V15 and especially V16 drops. I also haven't found any Hakeijo. This should drop, although rarely from essence rune nodes or be placed in as an echanting writ reward.
    Far too many characters to list any more.
  • DHale
    DHale
    ✭✭✭✭✭
    I do not like that is is scaling to the crafted level if I am vr 16 running around I should be able to pick up mats that are at my level. I made a crafting alt at vr6 with all my crafting maxed, it is too gimped to go farm as very little skill points into class or weapon trees. Conversely my vr16 has her points into weapon and skills and none in crafting. That said if you are going to do this on live give us the opportunity to acquire more skill points like more skyshards or quest lines. For example my vr6 can craft everything but cannot kill a single mob in Craglorn but my vr16 can craft nothing yet I can kill endless mobs in Craglorn. I feel that we are being punished for a new mechanic that has not been needed and has never been required since PC launch.
    Sorcerna, proud beta sorc. RIP April 2014 to May 31 2016 DArk Brotherhood. Out of retirement for negates and encases. Sorcerna will be going back into retirement to be my main crafter Fall 2018. Because an 8 k shield is f ing useless. Died because of baddies on the forum. Too much qq too little pew pew. 16 AD 2 DC. 0 EP cause they bad, CP 2300 plus 18 level 50 toons. NA, PC, Grey Host#SORCLIVESMATTER actually they don’t or they wouldn’t keep getting nerfed constantly.
  • Taleof2Cities
    Taleof2Cities
    ✭✭✭✭✭
    ✭✭✭✭✭
    Starting to get exasperated that players are ignoring the fact that there are other zones to farm mats ... Wrothgar is just one zone with scaled nodes.
  • helediron
    helediron
    ✭✭✭✭✭
    DHale wrote: »
    I do not like that is is scaling to the crafted level if I am vr 16 running around I should be able to pick up mats that are at my level. I made a crafting alt at vr6 with all my crafting maxed, it is too gimped to go farm as very little skill points into class or weapon trees. Conversely my vr16 has her points into weapon and skills and none in crafting. That said if you are going to do this on live give us the opportunity to acquire more skill points like more skyshards or quest lines. For example my vr6 can craft everything but cannot kill a single mob in Craglorn but my vr16 can craft nothing yet I can kill endless mobs in Craglorn. I feel that we are being punished for a new mechanic that has not been needed and has never been required since PC launch.
    I believe you can farm in Wrothgar with your crafter. The area is battle leveled and mobs are weak and upto groups of three. I farmed there with level 35 template with max skillpoints in crafting.
    On hiatus. PC,EU,AD - crafting completionist - @helediron 900+ cp, @helestor 1000+ cp, @helestar 800+ cp, @helester 700+ cp - Dragonborn Z Suomikilta, Harrods, Master Crafter. - Blog - Crafthouse: all stations, all munduses, all dummies, open to everyone
  • newtinmpls
    newtinmpls
    ✭✭✭✭✭
    ✭✭✭✭
    helediron wrote: »
    If i join my resuts with what others have seen, this can only mean vr16 potencies either do not drop at all or their drop rate is even less than nirncruxes.

    So far ever I have only found 2 nirncrux drops.

    This is alarming to hear.
    Tenesi Faryon of Telvanni - Dunmer Sorceress who deliberately sought sacrifice into Cold Harbor to rescue her beloved.
    Hisa Ni Caemaire - Altmer Sorceress, member of the Order Draconis and Adept of the House of Dibella.
    Broken Branch Toothmaul - goblin (for my goblin characters, I use either orsimer or bosmer templates) Templar, member of the Order Draconis and persistently unskilled pickpocket
    Mol gro Durga - Orsimer Socerer/Battlemage who died the first time when the Nibenay Valley chapterhouse of the Order Draconis was destroyed, then went back to Cold Harbor to rescue his second/partner who was still captive. He overestimated his resistance to the hopelessness of Oblivion, about to give up, and looked up to see the golden glow of atherius surrounding a beautiful young woman who extended her hand to him and said "I can help you". He carried Fianna Kingsley out of Cold Harbor on his shoulder. He carried Alvard Stower under one arm. He also irritated the Prophet who had intended the portal for only Mol and Lyris.
    ***
    Order Draconis - well c'mon there has to be some explanation for all those dragon tattoos.
    House of Dibella - If you have ever seen or read "Memoirs of a Geisha" that's just the beginning...
    Nibenay Valley Chapterhouse - Where now stands only desolate ground and a dolmen there once was a thriving community supporting one of the major chapterhouses of the Order Draconis
  • mlstevens42_ESO
    mlstevens42_ESO
    ✭✭✭
    While it is true that there are other areas in which to farm mats there are not that many that have anything for v 15/v16 mats at all.

    Only ic, cyrodiil and wrothgar scaled vet dungeons have any hope of gaining v 15/v16 mats and a couple there are no nodes at all just stuff you can deconstruct if you are lucky enough to get drops while killing other things. The other two areas have nodes all right but are only spawning maybe 1/3 in stuff that would be usable to those looking to make v 15/v16 gear.

    Yes I do very much understand if I want mats for v 9/v14 or lower I can go lots of places to get mats I want. It is not however mats below v14 that I need in fact I do not need v14 mats at all. Does this clarify what most are upset about here. I myself have seven v16 toons. I want to be able to make gear for them I do not see this as to much to ask.

    Yes I have people with appropriate skills to see nodes and all of that. While it might be a minor inconvenience to need to have skill to get the level of mats I need due to needing to be on my crafters to get said mats, it is quantity of mats in a couple hour time frame that I have had questions about. I see the acquiring of mats for gear to be a chore it is not what I want to do with the time I spend playing. When you need something like 1000 of armor mats to make a suit the task is greatly magnified. When you lower the amount that one can find it is even further magnified. When these two things are added to other things for crafting (ie writs to get glass pvp for xik stuff and akaviri undaunted for mercenary) it is no longer fun to craft. Lots of extra work and having to depend on to many other people to get the things that I would like to have. Crafting has never been a community type project in other games I have played it is a solo venture. Making it a group project isn't a pleasant experience for me.
  • Poxheart
    Poxheart
    ✭✭✭✭✭
    Teargrants wrote: »
    Crafting nodes should scale to character level, not the amount of skill points invested into the crafting proficiency. As it is, this forces ppl to spend another 30 skill points on their alts to be able to harvest useful mats.

    Quoted for truth.
    Unsubbed and no longer playing, but still checking the Alliance War forum for the lulz.

    Pox Dragon Knight
    Poxheart Nightblade
    The Murder Hobo Dragon Knight - Blackwater Blade
    Knights of the WhiteWolf
  • newtinmpls
    newtinmpls
    ✭✭✭✭✭
    ✭✭✭✭
    I'm impressed with the amount of work it took ZoS to make crafting into a grind.
    Tenesi Faryon of Telvanni - Dunmer Sorceress who deliberately sought sacrifice into Cold Harbor to rescue her beloved.
    Hisa Ni Caemaire - Altmer Sorceress, member of the Order Draconis and Adept of the House of Dibella.
    Broken Branch Toothmaul - goblin (for my goblin characters, I use either orsimer or bosmer templates) Templar, member of the Order Draconis and persistently unskilled pickpocket
    Mol gro Durga - Orsimer Socerer/Battlemage who died the first time when the Nibenay Valley chapterhouse of the Order Draconis was destroyed, then went back to Cold Harbor to rescue his second/partner who was still captive. He overestimated his resistance to the hopelessness of Oblivion, about to give up, and looked up to see the golden glow of atherius surrounding a beautiful young woman who extended her hand to him and said "I can help you". He carried Fianna Kingsley out of Cold Harbor on his shoulder. He carried Alvard Stower under one arm. He also irritated the Prophet who had intended the portal for only Mol and Lyris.
    ***
    Order Draconis - well c'mon there has to be some explanation for all those dragon tattoos.
    House of Dibella - If you have ever seen or read "Memoirs of a Geisha" that's just the beginning...
    Nibenay Valley Chapterhouse - Where now stands only desolate ground and a dolmen there once was a thriving community supporting one of the major chapterhouses of the Order Draconis
  • helediron
    helediron
    ✭✭✭✭✭
    Poxheart wrote: »
    Teargrants wrote: »
    Crafting nodes should scale to character level, not the amount of skill points invested into the crafting proficiency. As it is, this forces ppl to spend another 30 skill points on their alts to be able to harvest useful mats.

    Quoted for truth.
    Not so fast. For alts it's much easier to grab and allocate the points than level them to vr16. If you don't want to put any points to crafting, stay away from crafting.
    On hiatus. PC,EU,AD - crafting completionist - @helediron 900+ cp, @helestor 1000+ cp, @helestar 800+ cp, @helester 700+ cp - Dragonborn Z Suomikilta, Harrods, Master Crafter. - Blog - Crafthouse: all stations, all munduses, all dummies, open to everyone
  • Faulgor
    Faulgor
    ✭✭✭✭✭
    ✭✭✭✭✭
    So, after the last update, I decided to check out Enchanting nodes once again.

    I think I have been riding around Wrothgar for over an hour, and found a total of 20 potency nodes. Of those, 18 have been VR14 (Kura/Kude) and 2 VR15 (Jehade/Rejera), so exactly 10%.

    I'm not sure how rare you expect VR16 to be, but this is insane. The rarity of Enchanting nodes themselves and top tier runes is in no relation to other crafting professions. It would be more feasible to do anything else during that hour of gameplay and simply buy VR16 runes from somebody who wants to convert his TV stones to gold.

    I did another daily writ in the hopes that a survey report would have better chances for VR16, but I only got a soul gem and a green glyph. Figures.
    Alandrol Sul: He's making another Numidium?!?
    Vivec: Worse, buddy. They're buying it.
  • Ourorboros
    Ourorboros
    ✭✭✭✭✭
    ✭✭
    Faulgor wrote: »

    I did another daily writ in the hopes that a survey report would have better chances for VR16, but I only got a soul gem and a green glyph. Figures.

    So what was the level of the green glyph? I've always found it annoying that writs ask for Tier 9 runes, but never return monumental glyphs, only splendid or less.

    Looks like IC is the only place for the prismatic essence.
    PC/NA/DC
    Breton Sorcerer Maester.White - BB meets GoT >Master Crafter< { 9 Traits completed 4/23/15 }
    TANSTAAFL--->There ain't no such thing as a free lunch.....Robert Heinlein
    Women and cats will do as they please, and men and dogs should relax and get used to the idea....Heinlein
    All those moments will be lost in time, like tears...in...rain. Time to die. "Blade Runner"
    ESO: the game you hate to love and love to hate....( >_<) May RNG be with you (*,_,*)
  • Faulgor
    Faulgor
    ✭✭✭✭✭
    ✭✭✭✭✭
    Ourorboros wrote: »
    Faulgor wrote: »

    I did another daily writ in the hopes that a survey report would have better chances for VR16, but I only got a soul gem and a green glyph. Figures.

    So what was the level of the green glyph? I've always found it annoying that writs ask for Tier 9 runes, but never return monumental glyphs, only splendid or less.

    Looks like IC is the only place for the prismatic essence.

    Superb, so VR15.
    Alandrol Sul: He's making another Numidium?!?
    Vivec: Worse, buddy. They're buying it.
  • Grileenor
    Grileenor
    ✭✭✭✭✭
    With the current rarity of V15/16 mats, the highest writs will largely be ignored. Saves time for other types of content ...
  • Faulgor
    Faulgor
    ✭✭✭✭✭
    ✭✭✭✭✭
    Grileenor wrote: »
    With the current rarity of V15/16 mats, the highest writs will largely be ignored. Saves time for other types of content ...

    The Clothing/Woodworking/Blacksmithing writs are kinda decent. Gathering enough mats for a piece of VR15 gear doesn't take incredibly long, and 5 out of the 8 nodes you find in survey reports are VR15+ tier, so it pays off in the long run IMO.

    Enchanting is utter trash, though. You'll have to gather ~20 Potency nodes for a Jehade rune to do the writ, and even if you get a survey report out of it, all you're likely to get out of those nodes are more VR14 runes and a bottle full of Tas.
    Alandrol Sul: He's making another Numidium?!?
    Vivec: Worse, buddy. They're buying it.
  • SonofThunder
    SonofThunder
    ✭✭✭
    I think the rarity of crafting materials for V15-16 is really stupid. You already have to depend on RNGesus to get jewelry and item sets, you should be able to farm your way to crafted sets in a reasonable amount of time so you can try different things with your build(s).

    Also, I don't waste my time farming raw mats for vr14 any more, so now I have no way to refine materials and get gold tempers. That's broken.
  • newtinmpls
    newtinmpls
    ✭✭✭✭✭
    ✭✭✭✭
    So am I hearing this correctly, first Vet levels turned into farming for XP, then CP turned into farming for CP

    Now crafting is turning into farming for rare mats...?

    This is really depressing.
    Tenesi Faryon of Telvanni - Dunmer Sorceress who deliberately sought sacrifice into Cold Harbor to rescue her beloved.
    Hisa Ni Caemaire - Altmer Sorceress, member of the Order Draconis and Adept of the House of Dibella.
    Broken Branch Toothmaul - goblin (for my goblin characters, I use either orsimer or bosmer templates) Templar, member of the Order Draconis and persistently unskilled pickpocket
    Mol gro Durga - Orsimer Socerer/Battlemage who died the first time when the Nibenay Valley chapterhouse of the Order Draconis was destroyed, then went back to Cold Harbor to rescue his second/partner who was still captive. He overestimated his resistance to the hopelessness of Oblivion, about to give up, and looked up to see the golden glow of atherius surrounding a beautiful young woman who extended her hand to him and said "I can help you". He carried Fianna Kingsley out of Cold Harbor on his shoulder. He carried Alvard Stower under one arm. He also irritated the Prophet who had intended the portal for only Mol and Lyris.
    ***
    Order Draconis - well c'mon there has to be some explanation for all those dragon tattoos.
    House of Dibella - If you have ever seen or read "Memoirs of a Geisha" that's just the beginning...
    Nibenay Valley Chapterhouse - Where now stands only desolate ground and a dolmen there once was a thriving community supporting one of the major chapterhouses of the Order Draconis
  • Galbsadi
    Galbsadi
    ✭✭✭
    newtinmpls wrote: »
    So am I hearing this correctly, first Vet levels turned into farming for XP, then CP turned into farming for CP

    Now crafting is turning into farming for rare mats...?

    This is really depressing.

    No...the rare mats are the same that they've always been. Crafting is turning into farming the ultra-rare harder-to-find-than-rare "common" mats. :)
  • newtinmpls
    newtinmpls
    ✭✭✭✭✭
    ✭✭✭✭
    Galbsadi wrote: »

    No...the rare mats are the same that they've always been. Crafting is turning into farming the ultra-rare harder-to-find-than-rare "common" mats. :)

    Pretty please elaborate - I'm running mostly lower level characters and have mostly found materials in the zone corresponding to the "level". I've collected a few malachite shards, but since I've not seen hide nor hair of a motif fragment, I pretty much haven't worried about them.
    Tenesi Faryon of Telvanni - Dunmer Sorceress who deliberately sought sacrifice into Cold Harbor to rescue her beloved.
    Hisa Ni Caemaire - Altmer Sorceress, member of the Order Draconis and Adept of the House of Dibella.
    Broken Branch Toothmaul - goblin (for my goblin characters, I use either orsimer or bosmer templates) Templar, member of the Order Draconis and persistently unskilled pickpocket
    Mol gro Durga - Orsimer Socerer/Battlemage who died the first time when the Nibenay Valley chapterhouse of the Order Draconis was destroyed, then went back to Cold Harbor to rescue his second/partner who was still captive. He overestimated his resistance to the hopelessness of Oblivion, about to give up, and looked up to see the golden glow of atherius surrounding a beautiful young woman who extended her hand to him and said "I can help you". He carried Fianna Kingsley out of Cold Harbor on his shoulder. He carried Alvard Stower under one arm. He also irritated the Prophet who had intended the portal for only Mol and Lyris.
    ***
    Order Draconis - well c'mon there has to be some explanation for all those dragon tattoos.
    House of Dibella - If you have ever seen or read "Memoirs of a Geisha" that's just the beginning...
    Nibenay Valley Chapterhouse - Where now stands only desolate ground and a dolmen there once was a thriving community supporting one of the major chapterhouses of the Order Draconis
  • pelennor_fields
    pelennor_fields
    ✭✭✭
    Grileenor wrote: »
    With the current rarity of V15/16 mats, the highest writs will largely be ignored. Saves time for other types of content ...

    Totally ignores the fact that currently i enjoy doing writs AND have time for other content. I can fill my V14 writs in minutes. This also ignores the fact that if you aren't doing writs you aren't getting the rewards - i.e. glass scraps - which i am using writs to obtain. Don't kill daily writs for dedicated crafters. I want daily writs not monthly writs. :(
  • mlstevens42_ESO
    mlstevens42_ESO
    ✭✭✭
    This is not about tempers rosins and the like. What this thread is about is the fact that the material nodes in Wrothgar and Cyrodiil scale to the crafters skill level.
    1. In order to be able to get v15/v16 materials from a node you must have the crafting skill needful to work the material.
    2. Not all of the nodes in said areas spawn the v15/v16 materials only about a third of them do.
    3. This means that the mats are somewhat hard to find even for crafters.
    4. v16 armor and weapons take a lot of mats to make for example a chest piece for v16 costs 150 ingots or cloth or leather depending on type to make. Gloves take 130 of whichever to make and weapons take at least 110 to make at v16.
    5. Enchanting nodes were not giving any v16 potencies it has been said they can now just very very rare.

    People were/are concerned that they will not be able to get enough materials to outfit their people. That the materials are a bit to rare. That it seems the only way to get the essence rune for prismatics is ic and that the potencies for v16 would be easier to obtain by going and grinding tv stones for them. None of these items are the purple or golden items used to upgrade items. These are normal materials for the v15/v16 armors rubedite ingots rubedo leather ancient silk items the potency runes to make v 16 enchants this is what we are speaking of just to clarify.
  • Lithium Flower
    Lithium Flower
    ✭✭✭✭
    I am forced to level up a character I'd dedicated to crafting, in an alliance I long abandoned, where I have no friends to play with so I can continue to be able to call myself a crafter. The reason I have a dedicated crafter is so I didn't have to level up crafting on playable characters. I don't want to be forced to do that just so I can collect materials for my gear. It's insane and the opposite of fun. Adventurers explore and crafters sit in their workshops and WORK. Why are you forcing crafters into the wild and Adventurer's into sweatshops? It is irritating, unimmersive and absurd. And a horrible drop rate on top of that?

    Read this thread ZOS, no one likes this ridiculous grind for gear that should be easily available. These aren't elite drops, these are normals mats for gear - what need is there for this grind and time sink?

    IC and Orsinium don't fill me with excitement to play them but a sense of impending drudgery.
    Dragonknight Smith of the Lith | Rayna Dreloth
    Templar Josephine Belmont | Catherine Belmont | Irene Belmont
    Sorceror Blathanna | Eta Carina
    Nightblade Adda Vorenor

    Ebonheart Pact | Daggerfall Covenant | EU | Champion Points ~ 800 | Crafter of all things
  • Kyros
    Kyros
    ✭✭
    i know a node in cyrodiil where potency rune can spawn EVERY 30 seconds

    i will become very rich! i will get alot of vr15 runes when Orsinium come to live B)
  • Enodoc
    Enodoc
    ✭✭✭✭✭
    ✭✭✭✭✭
    I am forced to level up a character I'd dedicated to crafting, [...]
    How so? It sounds like nodes which scale to crafting passives and not character level would be very appropriate for you, as you wouldn't need to level up your crafter.
    v16 armor and weapons take a lot of mats to make for example a chest piece for v16 costs 150 ingots or cloth or leather depending on type to make. Gloves take 130 of whichever to make and weapons take at least 110 to make at v16.
    I had forgotten just how much was required for one item. Considering the amount you need is so high, the drop rate really doesn't need to be so low. If you're crafting passives are maxed out, the scaled nodes should give you 100% max tier mats.
    UESP: The Unofficial Elder Scrolls Pages - A collaborative source for all knowledge on the Elder Scrolls series since 1995
    Join us on Discord - discord.gg/uesp
  • tennant94
    tennant94
    ✭✭✭
    Teargrants wrote: »
    Xeven wrote: »
    Teargrants wrote: »
    Crafting nodes should scale to character level, not the amount of skill points invested into the crafting proficiency. As it is, this forces ppl to spend another 30 skill points on their alts to be able to harvest useful mats.

    I'm not sure if I actually care either way, but couldnt you just farm them up on your crafting character?

    I do like the idea that only crafters can harvest the best stuff. We should be able to make money with our crafts.
    And meanwhile, whenever I go through the content in Orsinium on my non crafter toons, I just have to walk through a zone of entirely useless low lvl nodes.

    There not entirely useless because you could refine them and get upgrade materials.
  • code65536
    code65536
    ✭✭✭✭✭
    ✭✭✭✭✭
    The whole VR15/16 rarity, which ZOS is artificially imposing is disgusting.

    Respect the time of your players. A game stops being a game and starts to feel like work when you need to spend countless hours grinding up the mats needed to gear up so that you can play the endgame content.

    To add insult to injury, the post where @MSchroeder said "Rest assured we’ve heard the complaints!" just results in them bumping the spawn rate of the new mats to about 1-in-3. No, you obviously did not hear our complaints if you think a band-aid can fix a severed leg.

    If you want to keep the astronomical costs of crafting VR16 gear, then guarantee a 100% spawn rate of the new nodes. If you want to keep the spawn rates low, then get rid of that ridiculous cost of VR16 gear. And if you want to keep both, then get rid of that huge jump in stats from VR14 to VR16 (around 200 damage on weapons and 200 resource stats on armor enchants for just 2 VR levels?!) so that being forced to remain on VR14 isn't nearly as much of a handicap as it is now.
    Edited by code65536 on October 28, 2015 2:04PM
    Nightfighters ― PC/NA and PC/EU

    Dungeons and Trials:
    Personal best scores:
    Dungeon trifectas:
    Media: YouTubeTwitch
  • newtinmpls
    newtinmpls
    ✭✭✭✭✭
    ✭✭✭✭
    code65536 wrote: »
    Respect the time of your players. A game stops being a game and starts to feel like work.

    I have said before that grinding in any shape or way is NOT fun for me. I have been able to craft my own gear, so I never had to grind for drops. I have not felt the need to level fast, so I have not had to grind for drops.

    Crafting is something that has been fun and relaxing and that I've been able to do casually.

    This looks like it turns crafting into a grind.

    I could be wrong.
    Tenesi Faryon of Telvanni - Dunmer Sorceress who deliberately sought sacrifice into Cold Harbor to rescue her beloved.
    Hisa Ni Caemaire - Altmer Sorceress, member of the Order Draconis and Adept of the House of Dibella.
    Broken Branch Toothmaul - goblin (for my goblin characters, I use either orsimer or bosmer templates) Templar, member of the Order Draconis and persistently unskilled pickpocket
    Mol gro Durga - Orsimer Socerer/Battlemage who died the first time when the Nibenay Valley chapterhouse of the Order Draconis was destroyed, then went back to Cold Harbor to rescue his second/partner who was still captive. He overestimated his resistance to the hopelessness of Oblivion, about to give up, and looked up to see the golden glow of atherius surrounding a beautiful young woman who extended her hand to him and said "I can help you". He carried Fianna Kingsley out of Cold Harbor on his shoulder. He carried Alvard Stower under one arm. He also irritated the Prophet who had intended the portal for only Mol and Lyris.
    ***
    Order Draconis - well c'mon there has to be some explanation for all those dragon tattoos.
    House of Dibella - If you have ever seen or read "Memoirs of a Geisha" that's just the beginning...
    Nibenay Valley Chapterhouse - Where now stands only desolate ground and a dolmen there once was a thriving community supporting one of the major chapterhouses of the Order Draconis
Sign In or Register to comment.