Publius_Scipio wrote: »Excellent work on Azura's tonight DC!!! But you definitely did not suck at Ales, Bleakers, and Chalman. You guys had Havoc or whoever backpedaling until they curled up inside Chalman. I, THE COVENANT, the NPC's in Wayrest, we all salute you!
Lord Commander Tiberius
Sky-Shart
Uncle Tickles (lol)
Healer Kassandra
Clarisse Mormont
Eightius
etc
etc
etc
Blade Boques.........
I run AD and DC chars. Always proud of DC, best players - bar none. You know that you will get a rez, does not matter if you are in the same group or not ( with AD 10 people can run past your corpse, without bothering to rez), people always sieging
( with AD it's usually 20 in stealth , 2 sieging) and in general,despite always being outnumbered - still getting job done
( trueflame as an example). No, DC does not suck-DC rocks!
Publius_Scipio wrote: »This is just rich. An argument between someone who spelled apostle wrong and a sandwich. Anyways.... On Azura's Star tonight a zerg of 50+ FILTHY, STINKING, RAVENOUS ROTTED TEETH Ebonfart Fact militia running amok!!!
I saw, Tinkerbellgrants, tinyARMSitas, etc... And then at bleakers I saw Zazebra himself! Not even the emperor Koaw was able to quell the uprising...
Come on DC.... Come on............
hammayolettuce wrote: »Facts:
DC has Redguard, stamina master race.
AD has High Elf, magicka master race.
EP has nothing except the horde of nerds who thought this was Skyrim II.
Argonians do have rather lovely scaly tails- they are excellent for grabbing onto. Also, Dark Elves were master race magicka DK's until fairly recently, since magicka DK is now slightly less threatening than these cuddly little fluffballs:
RinaldoGandolphi wrote: »I could explain why, but it would be a really long post...but its the game design in conjunction with the average DC personality that contributes to it...the meta to win in PVP is a meta the majority of DC players despise.
Yolokin_Swagonborn wrote: »RinaldoGandolphi wrote: »I could explain why, but it would be a really long post...but its the game design in conjunction with the average DC personality that contributes to it...the meta to win in PVP is a meta the majority of DC players despise.
That last bit was important. The meta still favors the lag-spamming AOE ball groups that were originally contained in AD before that cancer spread to EP as well.
Once that cancer hit the high population of EP, there was no stopping it. A lot of DC players enjoy small group PvP, which is now much harder to find because when ever you fight a red group less than 5 players, they run away and come back with 100 friends. Then #96 in the way back that just spammed heal springs the entire fight comes up and t-bags you.
The upside to the population imbalance is the influx of talented solo players that have come to DC from both EP and AD tired of their individual accomplishments being overshadowed by the terri-bad zergs and easybutton CP farming ball groups.
. VE is a faction flipper, they are good and strong but one day they may very well go back to EP, you need another group thats home grown. (in fact ive noticed that well over half of the strongest players in DC today started in AD or EP in the first 90 day campaigns.)
Yolokin_Swagonborn wrote: »RinaldoGandolphi wrote: »I could explain why, but it would be a really long post...but its the game design in conjunction with the average DC personality that contributes to it...the meta to win in PVP is a meta the majority of DC players despise.
That last bit was important. The meta still favors the lag-spamming AOE ball groups that were originally contained in AD before that cancer spread to EP as well.
Once that cancer hit the high population of EP, there was no stopping it. A lot of DC players enjoy small group PvP, which is now much harder to find because when ever you fight a red group less than 5 players, they run away and come back with 100 friends. Then #96 in the way back that just spammed heal springs the entire fight comes up and t-bags you.
The upside to the population imbalance is the influx of talented solo players that have come to DC from both EP and AD tired of their individual accomplishments being overshadowed by the terri-bad zergs and easybutton CP farming ball groups.
DC is going to have to do what EP had to do. Unfortunately. Youre gonna have to get your 20 best players and make a killer group with it. VE is a faction flipper, they are good and strong but one day they may very well go back to EP, you need another group thats home grown. (in fact ive noticed that well over half of the strongest players in DC today started in AD or EP in the first 90 day campaigns.)
Easier said than done, oftentimes those 20 will have the biggest egos in the faction and wont work together very well. But you have to accept the reality that taking a keep from 30 guys with 5 is just not realistic anymore. You need a bigger boat. And pride/self absorbed ego needs to be checked at the door.
I aint telling ya to zerg, but you need near full raid strength to play objectives most of the time. Half raid with some of your best CAN work but not against a full defense.
Theres a reason I aint been playing DC much lately, the recent move to just numbersgame it with stacked faction keep to keep turned me off completely. I dont mind running with 20 and doing major moves, but 50-60 just gives me throwback nightmares.
Please don't talk about things you know nothing about. VE is DC now, period and has been ever since we rerolled from EP 5 months ago.Yolokin_Swagonborn wrote: »RinaldoGandolphi wrote: »I could explain why, but it would be a really long post...but its the game design in conjunction with the average DC personality that contributes to it...the meta to win in PVP is a meta the majority of DC players despise.
That last bit was important. The meta still favors the lag-spamming AOE ball groups that were originally contained in AD before that cancer spread to EP as well.
Once that cancer hit the high population of EP, there was no stopping it. A lot of DC players enjoy small group PvP, which is now much harder to find because when ever you fight a red group less than 5 players, they run away and come back with 100 friends. Then #96 in the way back that just spammed heal springs the entire fight comes up and t-bags you.
The upside to the population imbalance is the influx of talented solo players that have come to DC from both EP and AD tired of their individual accomplishments being overshadowed by the terri-bad zergs and easybutton CP farming ball groups.
DC is going to have to do what EP had to do. Unfortunately. Youre gonna have to get your 20 best players and make a killer group with it. VE is a faction flipper, they are good and strong but one day they may very well go back to EP, you need another group thats home grown. (in fact ive noticed that well over half of the strongest players in DC today started in AD or EP in the first 90 day campaigns.)
Easier said than done, oftentimes those 20 will have the biggest egos in the faction and wont work together very well. But you have to accept the reality that taking a keep from 30 guys with 5 is just not realistic anymore. You need a bigger boat. And pride/self absorbed ego needs to be checked at the door.
I aint telling ya to zerg, but you need near full raid strength to play objectives most of the time. Half raid with some of your best CAN work but not against a full defense.
Theres a reason I aint been playing DC much lately, the recent move to just numbersgame it with stacked faction keep to keep turned me off completely. I dont mind running with 20 and doing major moves, but 50-60 just gives me throwback nightmares.
Yolokin_Swagonborn wrote: »RinaldoGandolphi wrote: »I could explain why, but it would be a really long post...but its the game design in conjunction with the average DC personality that contributes to it...the meta to win in PVP is a meta the majority of DC players despise.
That last bit was important. The meta still favors the lag-spamming AOE ball groups that were originally contained in AD before that cancer spread to EP as well.
Once that cancer hit the high population of EP, there was no stopping it. A lot of DC players enjoy small group PvP, which is now much harder to find because when ever you fight a red group less than 5 players, they run away and come back with 100 friends. Then #96 in the way back that just spammed heal springs the entire fight comes up and t-bags you.
The upside to the population imbalance is the influx of talented solo players that have come to DC from both EP and AD tired of their individual accomplishments being overshadowed by the terri-bad zergs and easybutton CP farming ball groups.
DC is going to have to do what EP had to do. Unfortunately. Youre gonna have to get your 20 best players and make a killer group with it. VE is a faction flipper, they are good and strong but one day they may very well go back to EP, you need another group thats home grown. (in fact ive noticed that well over half of the strongest players in DC today started in AD or EP in the first 90 day campaigns.)
Easier said than done, oftentimes those 20 will have the biggest egos in the faction and wont work together very well. But you have to accept the reality that taking a keep from 30 guys with 5 is just not realistic anymore. You need a bigger boat. And pride/self absorbed ego needs to be checked at the door.
I aint telling ya to zerg, but you need near full raid strength to play objectives most of the time. Half raid with some of your best CAN work but not against a full defense.
Theres a reason I aint been playing DC much lately, the recent move to just numbersgame it with stacked faction keep to keep turned me off completely. I dont mind running with 20 and doing major moves, but 50-60 just gives me throwback nightmares.
@Rylana
VE is not going anywhere lol. We rerolled to try to help rebalance the game, and in the process most bridges back to EP have been burned. Half of our guild and officer core is made of native DC players like AOE BBQ, Zheg, and many more. We did not take rerolling lightly and we did it with zero intent to return. The sooner people realize this the better.
Teargrants wrote: »Please don't talk about things you know nothing about. VE is DC now, period and has been ever since we rerolled from EP 5 months ago.Yolokin_Swagonborn wrote: »RinaldoGandolphi wrote: »I could explain why, but it would be a really long post...but its the game design in conjunction with the average DC personality that contributes to it...the meta to win in PVP is a meta the majority of DC players despise.
That last bit was important. The meta still favors the lag-spamming AOE ball groups that were originally contained in AD before that cancer spread to EP as well.
Once that cancer hit the high population of EP, there was no stopping it. A lot of DC players enjoy small group PvP, which is now much harder to find because when ever you fight a red group less than 5 players, they run away and come back with 100 friends. Then #96 in the way back that just spammed heal springs the entire fight comes up and t-bags you.
The upside to the population imbalance is the influx of talented solo players that have come to DC from both EP and AD tired of their individual accomplishments being overshadowed by the terri-bad zergs and easybutton CP farming ball groups.
DC is going to have to do what EP had to do. Unfortunately. Youre gonna have to get your 20 best players and make a killer group with it. VE is a faction flipper, they are good and strong but one day they may very well go back to EP, you need another group thats home grown. (in fact ive noticed that well over half of the strongest players in DC today started in AD or EP in the first 90 day campaigns.)
Easier said than done, oftentimes those 20 will have the biggest egos in the faction and wont work together very well. But you have to accept the reality that taking a keep from 30 guys with 5 is just not realistic anymore. You need a bigger boat. And pride/self absorbed ego needs to be checked at the door.
I aint telling ya to zerg, but you need near full raid strength to play objectives most of the time. Half raid with some of your best CAN work but not against a full defense.
Theres a reason I aint been playing DC much lately, the recent move to just numbersgame it with stacked faction keep to keep turned me off completely. I dont mind running with 20 and doing major moves, but 50-60 just gives me throwback nightmares.
When we rerolled half of our players stayed on red and left guild, most of them either joined Havoc, Nexus, or quit at the time. As of now, just as Steve said half our guild is comprised of DC players who joined us when we came to DC. They are as much VE as anyone else and not directed at you personally, but I'm sick and tired of people spouting the crap of "you aren't true DC" "you aren't trustworthy" "go back to your faction" ect ect. It's just a bunch of BS.
This whole faction 'nationalism' is ridiculous, this is a video game ffs. We rerolled to help balance the populations in Cyrodiil because we saw where things were going w/ EP maintaining more pop than the other factions consistently campaign cycle over campaign cycle. I'm not gona whine and beg ppl to accept us, when we rerolled we didn't expect ppl on DC to be welcoming in the least. We didn't have to leave all our friends on EP and in due time lose many of them over pettiness, but we did because this game had a desperately bad pop imbalance that only looked to be getting worse. Calling us faction flippers like it's a bad thing misses the entire point.
Once again, nothing against you personally Rylana, but I have to correct the notion that we "may very well go back to EP". VE will disband before that happens. VE only raids on DC, when we aren't raiding players are free to play on w/e alts they like.
imredneckson wrote: »I like being a DC player and yes we have a lot of talent but almost everyday that I hop onto my DC toons and read zone chat I see mostly player spitting venom at one another or guild on guild. I don't like it, it doesn't make DC come together as a faction when we need everyone to work with each other, and its overall a bad environment. Its really made me not want to stay and fight but leave to another game or another alliance that can work with each other. Even with these issues I keep coming back hoping that DC will pull itself back together not as a collection of guilds, pugs, and farmers but as one faction.
Yolokin_Swagonborn wrote: »RinaldoGandolphi wrote: »I could explain why, but it would be a really long post...but its the game design in conjunction with the average DC personality that contributes to it...the meta to win in PVP is a meta the majority of DC players despise.
That last bit was important. The meta still favors the lag-spamming AOE ball groups that were originally contained in AD before that cancer spread to EP as well.
Once that cancer hit the high population of EP, there was no stopping it. A lot of DC players enjoy small group PvP, which is now much harder to find because when ever you fight a red group less than 5 players, they run away and come back with 100 friends. Then #96 in the way back that just spammed heal springs the entire fight comes up and t-bags you.
The upside to the population imbalance is the influx of talented solo players that have come to DC from both EP and AD tired of their individual accomplishments being overshadowed by the terri-bad zergs and easybutton CP farming ball groups.
DC is going to have to do what EP had to do. Unfortunately. Youre gonna have to get your 20 best players and make a killer group with it. VE is a faction flipper, they are good and strong but one day they may very well go back to EP, you need another group thats home grown. (in fact ive noticed that well over half of the strongest players in DC today started in AD or EP in the first 90 day campaigns.)
Easier said than done, oftentimes those 20 will have the biggest egos in the faction and wont work together very well. But you have to accept the reality that taking a keep from 30 guys with 5 is just not realistic anymore. You need a bigger boat. And pride/self absorbed ego needs to be checked at the door.
I aint telling ya to zerg, but you need near full raid strength to play objectives most of the time. Half raid with some of your best CAN work but not against a full defense.
Theres a reason I aint been playing DC much lately, the recent move to just numbersgame it with stacked faction keep to keep turned me off completely. I dont mind running with 20 and doing major moves, but 50-60 just gives me throwback nightmares.
@Rylana
VE is not going anywhere lol. We rerolled to try to help rebalance the game, and in the process most bridges back to EP have been burned. Half of our guild and officer core is made of native DC players like AOE BBQ, Zheg, and many more. We did not take rerolling lightly and we did it with zero intent to return. The sooner people realize this the better.
I understand that, but just like I rerolled EP to help with balance, I still get the urge to play AD and DC from time to time. We are only human right? DC needs a homegrown team to step back up and be there if you guys decide to do something new, etc. Wasnt a slight man, not at all.
Like I said, not directed particularly at you, it's just that your comment was in the same vein as things that other DC players claim in zone or tell us in private on a daily basis.Teargrants wrote: »Please don't talk about things you know nothing about. VE is DC now, period and has been ever since we rerolled from EP 5 months ago.Yolokin_Swagonborn wrote: »RinaldoGandolphi wrote: »I could explain why, but it would be a really long post...but its the game design in conjunction with the average DC personality that contributes to it...the meta to win in PVP is a meta the majority of DC players despise.
That last bit was important. The meta still favors the lag-spamming AOE ball groups that were originally contained in AD before that cancer spread to EP as well.
Once that cancer hit the high population of EP, there was no stopping it. A lot of DC players enjoy small group PvP, which is now much harder to find because when ever you fight a red group less than 5 players, they run away and come back with 100 friends. Then #96 in the way back that just spammed heal springs the entire fight comes up and t-bags you.
The upside to the population imbalance is the influx of talented solo players that have come to DC from both EP and AD tired of their individual accomplishments being overshadowed by the terri-bad zergs and easybutton CP farming ball groups.
DC is going to have to do what EP had to do. Unfortunately. Youre gonna have to get your 20 best players and make a killer group with it. VE is a faction flipper, they are good and strong but one day they may very well go back to EP, you need another group thats home grown. (in fact ive noticed that well over half of the strongest players in DC today started in AD or EP in the first 90 day campaigns.)
Easier said than done, oftentimes those 20 will have the biggest egos in the faction and wont work together very well. But you have to accept the reality that taking a keep from 30 guys with 5 is just not realistic anymore. You need a bigger boat. And pride/self absorbed ego needs to be checked at the door.
I aint telling ya to zerg, but you need near full raid strength to play objectives most of the time. Half raid with some of your best CAN work but not against a full defense.
Theres a reason I aint been playing DC much lately, the recent move to just numbersgame it with stacked faction keep to keep turned me off completely. I dont mind running with 20 and doing major moves, but 50-60 just gives me throwback nightmares.
When we rerolled half of our players stayed on red and left guild, most of them either joined Havoc, Nexus, or quit at the time. As of now, just as Steve said half our guild is comprised of DC players who joined us when we came to DC. They are as much VE as anyone else and not directed at you personally, but I'm sick and tired of people spouting the crap of "you aren't true DC" "you aren't trustworthy" "go back to your faction" ect ect. It's just a bunch of BS.
This whole faction 'nationalism' is ridiculous, this is a video game ffs. We rerolled to help balance the populations in Cyrodiil because we saw where things were going w/ EP maintaining more pop than the other factions consistently campaign cycle over campaign cycle. I'm not gona whine and beg ppl to accept us, when we rerolled we didn't expect ppl on DC to be welcoming in the least. We didn't have to leave all our friends on EP and in due time lose many of them over pettiness, but we did because this game had a desperately bad pop imbalance that only looked to be getting worse. Calling us faction flippers like it's a bad thing misses the entire point.
Once again, nothing against you personally Rylana, but I have to correct the notion that we "may very well go back to EP". VE will disband before that happens. VE only raids on DC, when we aren't raiding players are free to play on w/e alts they like.
I think you missed the point entirely. It isnt a negative sentiment. Without VE on DC right now, DC would be in a very very bad way. Thats the problem, it took a whole guild changing sides to put DC into a place where they could compete. The faction needs to step up and take care of its own so people dont have to do what you did. A lot of it was ego driven, ive heard the stories why DC fell apart before you flipped over. People didnt want to work with certain other people etc. That and a lot of the glue (the factional leaders) up and mass quit the game around the time Thornblade died.
My whole point, perhaps worded in a way that didnt convey what I meant, is what happens to DC if Vehemence decides to stop being the main force of the faction for any reason. What if you did want to go back to EP or go to AD or just not play?
Now you see what I mean? No real offense to the rest of DC intended either, but without VE holding it together, they wouldnt get very far vs the Red and Yellow powerhouse guilds.
There is a TON of talent in Daggerfall. But they never work together. They run 2-4 man because they dont like to run bigger, or they run danielzerg which is just sad. But for the most part DC is a disorganized mess without you.
it would leave LoM and Khole to pick up the slack, along with what like 10 other small guilds?
NPK Daniel wrote: »Maybe I'm crazy, but I seem to remember winning Azura 3 out of 4 before VE ever showed up.
Insinuating VE is saving our faction is insulting and obviously not true as our Win/Loss record before they arrived was....winning.
Seeing all these post about the Daniel zerg just makes me want to really Daniel zerg you into the ground. Maybe you guys forgot what it looks like when I have 2-3 full raids running behind me? I'd be happy to show you again :-)
I run with pretty much the same 16-20 people every single night now. But some people are "hurt" bc they lose -- So they scream "rawr you zerged us".