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Stamblade post IC drop...

Swindy
Swindy
✭✭✭
So directly after the XBox IC drop, with the same green VR14 gear all Mundus, & my shadow, 100% medium (sadly now 2H) stamina, Assassin Loner went out to adventure in the big bad world of Cyrodiil, & later Craglorn yesterday.

The very first VR14 (rebadged but I doubt rebuilt) flame atronach death in Cyro saw VR15 bounce onto our intrepid adventurer. YAY! (Grind? What grind?...)

Then came a fight he'd had many times before with a goblin mini boss & his minions. This paultry VR12 single gold & his trash wiped our little Assassin easily. Now Loner is re-skilling on 2H & morphing so he is under strength, but he was also the same pre IC dropping.
Ok, soul gem, clearly old man gaming mechanics, try again.
Same result....AND runs entirely out of stamina. WTF?! He's a stamina sipping galss cannon ffs.
Hmmm...

Check the stats pages.
My stamina is less. My melee damage is less. My health is less. My jewellery enchants don't reduce stamina useage as much. Check stealth mode, yup, damage reduced there also. Check little goblin bosses output, 8.5k electric attack, 8k WB, 4k light attacks x 3, repeat (plus his 3-8 mates whom Assassin had never worried about before as brawler used to just take them out).
Dodge rolled twice & block-bashed once, was entirely out of stamina which hence meant no more defense or brawler since Loner doesn't use WB.
Ok, try again, use an Ult this time...was morphing up Soul (something or another) & it takes 30k, that'll do fine for my little green skinned annoyance...didn't take half his health, Loner dies yet again. We're up to about 5 goes by now.

Now Loner has killed off this little guy & his minions so many times in the past without real thought nor effort, farming for their drops.
Took putting Rally & Veil & Brawler on bar to kill him off, & the first go with this combo Loner easily ran out of stamina almost immediately & was thereafter electrocuted/WB to death.
There was much profanity & taking the Lord's name in vein.

Then my little mate & I spend hours scanning the net unlocking what was written (& what wasn't Gina) about alterations in the IC.
Increasing the green to purple VR14 gear, one yellow, with green 2H now yellow. (Yes, I've used all the mats I'd saved for 15-16 gear.)
Altering to Warrior at about 57% critical chance, plays & calculates now to be about 5% superior to Shadow in burst & ongoing dps...go figure.
So after hours online our intrepid little sneaky-stabby-stabby is doing MORE burst & dps than pre IC, with much better gear of course, but simply cannot regenerate stamina. Hence in medium armour he's having to slug it out with light attacks keeping a stamina pool for the now very expensive dodge-rolling or block/bash.
How is that in any way sneaky-stabby-stabby?
I'd hate to think how knee-capped Loner would be if he were still using his much loved & preferred DW...but alas there's no self heal (Rally available to DW would be enough). :disappointed:

Remember here that, as his name indicates, Assassin Loner is a Pve solo guy exploring & avoiding, whenever possible, interaction with those of a slight blue or yellow tinge to their skin.


I'm generally not one for complaining, I'm an absolute Elder Scrolls fanatic,
but way to ruin a character class (apparently to appease other players) Zos...
II Swindy II

Australian on Xbox NA (ex EU)
  • DeanTheCat
    DeanTheCat
    ✭✭✭✭✭
    You need Siphoning Attacks now to keep up your resources, it's really really good now after the change. Use it with a weighted bow, and activate Merciless Resolve. Use the light attacks to recover resources (~1.5k Stam + Magicka per second), and unleash Merciless when it procs for ultimate level damage.

    Switch between your standard burst mode and recovery bow mode depending on the resources. To quote myself from another thread (Because I'm too lazy to type it out twice). I was referring to Magicka based Nightblades in that post, but the general concepts are also applicable to Stamina based Nightblades. (I'm a Stamina Nightblade :smile: )

    Also, mobs in general have had their armor and damage beefed up across the board, so you have to invest in armor reduction abilities now.
    DeanTheCat wrote: »
    Nightblades are extremely potent, even in 1.7. It requires a slightly different approach now, but the core has more or less stayed the same. There is now an emphasis on wearing an opponent down before unleashing a burst combo to finish the job. You can't expect to unleash attack after attack like in 1.6 and just expect that to win you the fight.

    To answer your questions:
    1) Go for food, you have an extremely potent form of resource regeneration available to you in the form of Siphoning Attacks + Weighted Resto Staff/Bow. Fights take longer now, and thus provide you the time you need to regenerate your resources. Consider pairing Siphoning Attacks with Merciless Resolve for a free ultimate-level damage ability every 4 light attacks.

    2) Put enough in health to reach at least 22k HP with a food buff active, then split the rest in a 4:1 ratio between your primary and secondary resource. For example, if were a magicka build and you needed 14 points in health to hit 22k health, go for 40 points in magicka and 10 points into stamina. This ensures you'll have enough of the opposing pool to use utility abilities, as the more tools you can bring to the fight, the more likely you'll be the one emerging as the victor.

    3) Scathing Mage and Overwhelming require inane amounts of RNG grinding to obtain, so unless you love farming WGT/ICP, I would forget about obtaining it sometime before next year. I recommend 5pc Karganac's Hope or Phoenix (Even though it's bugged, it's still a really good set).

    In addition, you want to get your hands on some VR16 Legendary Weapons ASAP. These allow you to push spell power to 4k+ or weapon power to 5k+. For reference, a Legendary VR14 sword provides 1132 damage, whereas a VR16 Legendary Sword provides 1332 damage. That 200 damage difference is very significant. In addition, VR16 armor enchants provides a 20% stat increase over their VR14 counterparts, so you can essentially push your damage back to 1.6 levels, with the right amount of gearing and CP allocation.

    P.S: It's completely possible to get 30k tooltip Assassin's Wills.
    Dean the Cat
    Somewhat Insane Puddicat
    EU-PC Megaserver; Ebonheart Pact, Alliance Rank 34
    This one hails from far Singapore, excuse this one for his high pings. He also apologizes for any formatting/spelling errors, as he tends to answer using a mobile device.

    Insanity is the price of Knowledge. Herma-Mora and Sheogorath, this one bows before thee.

    This one does not advocate for any class to be nerfed. There are far deeper underlying issues then a simple "Class Imbalance". The Champion System is the problem. Not classes.

    Please read this before creating yet another nerf thread.

    My guides:
  • Swindy
    Swindy
    ✭✭✭
    DeanTheCat wrote: »
    You need Siphoning Attacks now to keep up your resources, it's really really good now after the change. Use it with a weighted bow, and activate Merciless Resolve. Use the light attacks to recover resources (~1.5k Stam + Magicka per second), and unleash Merciless when it procs for ultimate level damage.

    Switch between your standard burst mode and recovery bow mode depending on the resources. To quote myself from another thread (Because I'm too lazy to type it out twice). I was referring to Magicka based Nightblades in that post, but the general concepts are also applicable to Stamina based Nightblades. (I'm a Stamina Nightblade :smile: )

    Also, mobs in general have had their armor and damage beefed up across the board, so you have to invest in armor reduction abilities now.
    DeanTheCat wrote: »
    Nightblades are extremely potent, even in 1.7. It requires a slightly different approach now, but the core has more or less stayed the same. There is now an emphasis on wearing an opponent down before unleashing a burst combo to finish the job. You can't expect to unleash attack after attack like in 1.6 and just expect that to win you the fight.

    To answer your questions:
    1) Go for food, you have an extremely potent form of resource regeneration available to you in the form of Siphoning Attacks + Weighted Resto Staff/Bow. Fights take longer now, and thus provide you the time you need to regenerate your resources. Consider pairing Siphoning Attacks with Merciless Resolve for a free ultimate-level damage ability every 4 light attacks.

    2) Put enough in health to reach at least 22k HP with a food buff active, then split the rest in a 4:1 ratio between your primary and secondary resource. For example, if were a magicka build and you needed 14 points in health to hit 22k health, go for 40 points in magicka and 10 points into stamina. This ensures you'll have enough of the opposing pool to use utility abilities, as the more tools you can bring to the fight, the more likely you'll be the one emerging as the victor.

    3) Scathing Mage and Overwhelming require inane amounts of RNG grinding to obtain, so unless you love farming WGT/ICP, I would forget about obtaining it sometime before next year. I recommend 5pc Karganac's Hope or Phoenix (Even though it's bugged, it's still a really good set).

    In addition, you want to get your hands on some VR16 Legendary Weapons ASAP. These allow you to push spell power to 4k+ or weapon power to 5k+. For reference, a Legendary VR14 sword provides 1132 damage, whereas a VR16 Legendary Sword provides 1332 damage. That 200 damage difference is very significant. In addition, VR16 armor enchants provides a 20% stat increase over their VR14 counterparts, so you can essentially push your damage back to 1.6 levels, with the right amount of gearing and CP allocation.

    P.S: It's completely possible to get 30k tooltip Assassin's Wills.
    I'm an avid reader/watcher of your stuff so yes I'd seen that. I originally went medium DW after one of your Black Cat videos...until the latter VR levels made staying alive (No vigor nor caltrops nor bone shield of course) impossible in larger mobs & tougher bosses.
    And yes I'm always Crown store food buffed & drink their tri's.

    The issue with the bow idea is that in a mob fight I cannot escape far enough without stamina regen to then rebuild stamina...remembering I'm always solo. I've tried but can't keep enough stamina up to escape & then ongoing dodge roll to avoid attacks whilst rebuilding stamina...a cat chasing it's tale syndrome. It would be even worse in a tight delve I'd imagine.
    I'm WW, and the patch notes said they'd leave my stamina regen IF I kept WW on the bar, but that's not the case sadly.

    I also cannot access more mats now to further enhance my VR14 gear, and have no ability to quickly farm mats for 15-16.
    I'm not in any guilds nor groups, so it'll be a slow grind once I attempt IC itself. I tried going into WGT alone, and that went as well as you'd expect, but otherwise haven't utilised IC at all. Thought I'd try out the new "me" in Cyro & Craglorn first to get the hang of the changes.

    I'd utterly forgotten the Merciless Resolve though...thanks for that. :smile: Knew I'd been waiting for something else to drop on IC. I'd take the stamina regen option though so you like the bigger hit/temporary slowing effects more?

    Lost on this though P.S: It's completely possible to get 30k tooltip Assassin's Wills. if you would please offer me insight?
    Edited by Swindy on September 17, 2015 2:47AM
    II Swindy II

    Australian on Xbox NA (ex EU)
  • DeanTheCat
    DeanTheCat
    ✭✭✭✭✭
    Eh? I don't recall making any videos, maybe you are confusing me with someone else? All I do is write guides :smile:

    You'll want player made tripots and tristat food over the Crown Store versions, as they (player) versions are around 33% higher in terms of stats compared to their Crown Store counterparts. The crown store versions are just a cash grab by ZoS for the less informed sadly.

    You'll be surprised how fast you can spam a light attack on a bow when the bow is weighted. You are looking at 2 or so light attacks every second from a weighted bow, allowing you to quickly recover resources. Instead of just rolling all the time, mix your roll with cloaks. Try rolling to create some distance, then pop Dark Cloak (Please don't tell me you use the crit one :disappointed: ) to vanish and move away even further to conserve Stamina. There is a penalty now for consecutive rolls, so balancing your rolling with cloaking is an absolute necessity.

    Take a more cautious approach rather then going in Leeroy Jenkins style till you get your hands on at least blue quality vr15/16 gear and vr16 weapons. VR14 sets/equipment have been nerfed and VR15 is what the old VR14's power level used to be. VR15 gear is easily obtained by a bit of farming in the IC districts. Focus on collecting weapons/armor to deconstruct over Tel-Var stones, as there really isn't much to buy with the stones in the first place. Eventually, all you'll want from the Tel-Var stone merchant are crafting materials really. Consider becoming a Vampire for the sneak speed bonus, as that speed boost will save your life as you sneak around the daedra-infested streets and sewers of the Imperial City.

    In 1.7, soft CC is king, so you need to have some form of snare, or some form of root. The bow line provides these in spades. Acid Spray/Bombard are excellent in locking down enemies, and you can use Magnum Shot to create distance instead of rolling away to further conserve stamina usage. Agony can also be used to temporarily take a strong enemy out of the equation, allowing you to have some breathing room to kill the others before they enemy wakes again.

    In regards to the 30k Tooltip Assassin's Wills, those are the tooltip value from a Merciless Resolve Assassin's Will coupled with ~3k Spell damage and ~30k Magicka. The best you can get on a stamina build is around 16k, due to Assassin's Will scaling off Spell/Weapon Damage(Whichever is higher) and Max Magicka. Consider using Flawless Dawnbreaker as your ultimate to further boost Weapon Damage.

    P.S: Veteran WGT and ICP is as good as a 4-Man Trial, so unless you have a group of fully geared characters with voice communication, WGT and ICP will just rip your team apart.
    Dean the Cat
    Somewhat Insane Puddicat
    EU-PC Megaserver; Ebonheart Pact, Alliance Rank 34
    This one hails from far Singapore, excuse this one for his high pings. He also apologizes for any formatting/spelling errors, as he tends to answer using a mobile device.

    Insanity is the price of Knowledge. Herma-Mora and Sheogorath, this one bows before thee.

    This one does not advocate for any class to be nerfed. There are far deeper underlying issues then a simple "Class Imbalance". The Champion System is the problem. Not classes.

    Please read this before creating yet another nerf thread.

    My guides:
  • Swindy
    Swindy
    ✭✭✭
    DeanTheCat wrote: »
    Eh? I don't recall making any videos, maybe you are confusing me with someone else? All I do is write guides :smile:

    You'll want player made tripots and tristat food over the Crown Store versions, as they (player) versions are around 33% higher in terms of stats compared to their Crown Store counterparts. The crown store versions are just a cash grab by ZoS for the less informed sadly.

    You'll be surprised how fast you can spam a light attack on a bow when the bow is weighted. You are looking at 2 or so light attacks every second from a weighted bow, allowing you to quickly recover resources. Instead of just rolling all the time, mix your roll with cloaks. Try rolling to create some distance, then pop Dark Cloak (Please don't tell me you use the crit one :disappointed: ) to vanish and move away even further to conserve Stamina. There is a penalty now for consecutive rolls, so balancing your rolling with cloaking is an absolute necessity.

    Take a more cautious approach rather then going in Leeroy Jenkins style till you get your hands on at least blue quality vr15/16 gear and vr16 weapons. VR14 sets/equipment have been nerfed and VR15 is what the old VR14's power level used to be. VR15 gear is easily obtained by a bit of farming in the IC districts. Focus on collecting weapons/armor to deconstruct over Tel-Var stones, as there really isn't much to buy with the stones in the first place. Eventually, all you'll want from the Tel-Var stone merchant are crafting materials really. Consider becoming a Vampire for the sneak speed bonus, as that speed boost will save your life as you sneak around the daedra-infested streets and sewers of the Imperial City.

    In 1.7, soft CC is king, so you need to have some form of snare, or some form of root. The bow line provides these in spades. Acid Spray/Bombard are excellent in locking down enemies, and you can use Magnum Shot to create distance instead of rolling away to further conserve stamina usage. Agony can also be used to temporarily take a strong enemy out of the equation, allowing you to have some breathing room to kill the others before they enemy wakes again.

    In regards to the 30k Tooltip Assassin's Wills, those are the tooltip value from a Merciless Resolve Assassin's Will coupled with ~3k Spell damage and ~30k Magicka. The best you can get on a stamina build is around 16k, due to Assassin's Will scaling off Spell/Weapon Damage(Whichever is higher) and Max Magicka. Consider using Flawless Dawnbreaker as your ultimate to further boost Weapon Damage.

    P.S: Veteran WGT and ICP is as good as a 4-Man Trial, so unless you have a group of fully geared characters with voice communication, WGT and ICP will just rip your team apart.
    Ahhh...I thought the video's I'd seen of a black cat were you also. My bad. Silly old man. Dude plays as you write.

    I will have to respec for food creation then & start gathering again. I craft everything else but found looking for those ingredients too mind numbing even for me so dumped it when I maxed the tree.

    No, even a noob like me could see that a guaranteed critical attack from a guaranteed critical attack mode was superfluous lol.

    Historically used no CC at all other than the "follow me follow me" method prior to a whirlwind or brawler spamfest.
    Big user of the 30 second freezing, but many bosses & atronachs etc are annoyingly immune so I'll look to skill/morph acid/bombard as I don't have them.
    Magnum made way for dodge/roll with 40% added speed afterwards...rats, regression it is.
    WW to Vamp eh?...sounds more like Skyrim every day. :wink:

    I'm in no groups nor guilds, so WGT was really just for me to see what I could see prior to the unavoidable annihilation...just didn't get to see much. Same as all undaunted & group trials & group delves for me.

    Thanks much. :smile:
    Off to grind more bow skills, whilst I also finish morphing siphoning etc...these things take time without quests, & I'm not game to go die/be ganked a lot in IC so weak in my VR14 gear.
    Edited by Swindy on September 17, 2015 3:55AM
    II Swindy II

    Australian on Xbox NA (ex EU)
  • DeanTheCat
    DeanTheCat
    ✭✭✭✭✭
    Swindy wrote: »
    DeanTheCat wrote: »
    Eh? I don't recall making any videos, maybe you are confusing me with someone else? All I do is write guides :smile:

    You'll want player made tripots and tristat food over the Crown Store versions, as they (player) versions are around 33% higher in terms of stats compared to their Crown Store counterparts. The crown store versions are just a cash grab by ZoS for the less informed sadly.

    You'll be surprised how fast you can spam a light attack on a bow when the bow is weighted. You are looking at 2 or so light attacks every second from a weighted bow, allowing you to quickly recover resources. Instead of just rolling all the time, mix your roll with cloaks. Try rolling to create some distance, then pop Dark Cloak (Please don't tell me you use the crit one :disappointed: ) to vanish and move away even further to conserve Stamina. There is a penalty now for consecutive rolls, so balancing your rolling with cloaking is an absolute necessity.

    Take a more cautious approach rather then going in Leeroy Jenkins style till you get your hands on at least blue quality vr15/16 gear and vr16 weapons. VR14 sets/equipment have been nerfed and VR15 is what the old VR14's power level used to be. VR15 gear is easily obtained by a bit of farming in the IC districts. Focus on collecting weapons/armor to deconstruct over Tel-Var stones, as there really isn't much to buy with the stones in the first place. Eventually, all you'll want from the Tel-Var stone merchant are crafting materials really. Consider becoming a Vampire for the sneak speed bonus, as that speed boost will save your life as you sneak around the daedra-infested streets and sewers of the Imperial City.

    In 1.7, soft CC is king, so you need to have some form of snare, or some form of root. The bow line provides these in spades. Acid Spray/Bombard are excellent in locking down enemies, and you can use Magnum Shot to create distance instead of rolling away to further conserve stamina usage. Agony can also be used to temporarily take a strong enemy out of the equation, allowing you to have some breathing room to kill the others before they enemy wakes again.

    In regards to the 30k Tooltip Assassin's Wills, those are the tooltip value from a Merciless Resolve Assassin's Will coupled with ~3k Spell damage and ~30k Magicka. The best you can get on a stamina build is around 16k, due to Assassin's Will scaling off Spell/Weapon Damage(Whichever is higher) and Max Magicka. Consider using Flawless Dawnbreaker as your ultimate to further boost Weapon Damage.

    P.S: Veteran WGT and ICP is as good as a 4-Man Trial, so unless you have a group of fully geared characters with voice communication, WGT and ICP will just rip your team apart.
    Ahhh...I thought the video's I'd seen of a black cat were you also. My bad. Silly old man. Dude plays as you write.

    I will have to respec for food creation then & start gathering again. I craft everything else but found looking for those ingredients too mind numbing even for me so dumped it when I maxed the tree.

    No, even a noob like me could see that a guaranteed critical attack from a guaranteed critical attack mode was superfluous lol.

    Historically used no CC at all other than the "follow me follow me" method prior to a whirlwind or brawler spamfest.
    Big user of the 30 second freezing, but many bosses & atronachs etc are annoyingly immune so I'll look to skill/morph acid/bombard as I don't have them.
    Magnum made way for dodge/roll with 40% added speed afterwards...rats, regression it is.
    WW to Vamp eh?...sounds more like Skyrim every day. :wink:

    I'm in no groups nor guilds, so WGT was really just for me to see what I could see prior to the unavoidable annihilation...just didn't get to see much. Same as all undaunted & group trials & group delves for me.

    Thanks much. :smile:
    Off to grind more bow skills, whilst I also finish morphing siphoning etc...these things take time without quests, & I'm not game to go die/be ganked a lot in IC so weak in my VR14 gear.

    Try Provisioning Writs. They give 10 different ingredients per Writ, and eventually you will gain far more from a Writ then what you invested to fulfill it in the first place. Also, Cracked Wood Cave is still a prime grinding spot, it should be easier to grind there now that most people have moved into the Imperial City.

    By "Black Cat guy" I assume you are referring to Soulac? His fighting style is kinda a polar opposite of mine. I go for heavy damage per hit, Soulac goes for sustained medium damage over a long period of time.

    Also, a bit off topic, but I find many of these tips still applies in ESO.

    QXNVwLa.jpg
    Dean the Cat
    Somewhat Insane Puddicat
    EU-PC Megaserver; Ebonheart Pact, Alliance Rank 34
    This one hails from far Singapore, excuse this one for his high pings. He also apologizes for any formatting/spelling errors, as he tends to answer using a mobile device.

    Insanity is the price of Knowledge. Herma-Mora and Sheogorath, this one bows before thee.

    This one does not advocate for any class to be nerfed. There are far deeper underlying issues then a simple "Class Imbalance". The Champion System is the problem. Not classes.

    Please read this before creating yet another nerf thread.

    My guides:
  • Swindy
    Swindy
    ✭✭✭
    DeanTheCat wrote: »
    Swindy wrote: »
    DeanTheCat wrote: »
    Eh? I don't recall making any videos, maybe you are confusing me with someone else? All I do is write guides :smile:

    You'll want player made tripots and tristat food over the Crown Store versions, as they (player) versions are around 33% higher in terms of stats compared to their Crown Store counterparts. The crown store versions are just a cash grab by ZoS for the less informed sadly.

    You'll be surprised how fast you can spam a light attack on a bow when the bow is weighted. You are looking at 2 or so light attacks every second from a weighted bow, allowing you to quickly recover resources. Instead of just rolling all the time, mix your roll with cloaks. Try rolling to create some distance, then pop Dark Cloak (Please don't tell me you use the crit one :disappointed: ) to vanish and move away even further to conserve Stamina. There is a penalty now for consecutive rolls, so balancing your rolling with cloaking is an absolute necessity.

    Take a more cautious approach rather then going in Leeroy Jenkins style till you get your hands on at least blue quality vr15/16 gear and vr16 weapons. VR14 sets/equipment have been nerfed and VR15 is what the old VR14's power level used to be. VR15 gear is easily obtained by a bit of farming in the IC districts. Focus on collecting weapons/armor to deconstruct over Tel-Var stones, as there really isn't much to buy with the stones in the first place. Eventually, all you'll want from the Tel-Var stone merchant are crafting materials really. Consider becoming a Vampire for the sneak speed bonus, as that speed boost will save your life as you sneak around the daedra-infested streets and sewers of the Imperial City.

    In 1.7, soft CC is king, so you need to have some form of snare, or some form of root. The bow line provides these in spades. Acid Spray/Bombard are excellent in locking down enemies, and you can use Magnum Shot to create distance instead of rolling away to further conserve stamina usage. Agony can also be used to temporarily take a strong enemy out of the equation, allowing you to have some breathing room to kill the others before they enemy wakes again.

    In regards to the 30k Tooltip Assassin's Wills, those are the tooltip value from a Merciless Resolve Assassin's Will coupled with ~3k Spell damage and ~30k Magicka. The best you can get on a stamina build is around 16k, due to Assassin's Will scaling off Spell/Weapon Damage(Whichever is higher) and Max Magicka. Consider using Flawless Dawnbreaker as your ultimate to further boost Weapon Damage.

    P.S: Veteran WGT and ICP is as good as a 4-Man Trial, so unless you have a group of fully geared characters with voice communication, WGT and ICP will just rip your team apart.
    Ahhh...I thought the video's I'd seen of a black cat were you also. My bad. Silly old man. Dude plays as you write.

    I will have to respec for food creation then & start gathering again. I craft everything else but found looking for those ingredients too mind numbing even for me so dumped it when I maxed the tree.

    No, even a noob like me could see that a guaranteed critical attack from a guaranteed critical attack mode was superfluous lol.

    Historically used no CC at all other than the "follow me follow me" method prior to a whirlwind or brawler spamfest.
    Big user of the 30 second freezing, but many bosses & atronachs etc are annoyingly immune so I'll look to skill/morph acid/bombard as I don't have them.
    Magnum made way for dodge/roll with 40% added speed afterwards...rats, regression it is.
    WW to Vamp eh?...sounds more like Skyrim every day. :wink:

    I'm in no groups nor guilds, so WGT was really just for me to see what I could see prior to the unavoidable annihilation...just didn't get to see much. Same as all undaunted & group trials & group delves for me.

    Thanks much. :smile:
    Off to grind more bow skills, whilst I also finish morphing siphoning etc...these things take time without quests, & I'm not game to go die/be ganked a lot in IC so weak in my VR14 gear.

    Try Provisioning Writs. They give 10 different ingredients per Writ, and eventually you will gain far more from a Writ then what you invested to fulfill it in the first place. Also, Cracked Wood Cave is still a prime grinding spot, it should be easier to grind there now that most people have moved into the Imperial City.

    By "Black Cat guy" I assume you are referring to Soulac? His fighting style is kinda a polar opposite of mine. I go for heavy damage per hit, Soulac goes for sustained medium damage over a long period of time.

    Also, a bit off topic, but I find many of these tips still applies in ESO.

    QXNVwLa.jpg

    No that wasn't his name, I've seen him too...but I can't recall what was.
    Saw one on his idea of stealthing for close to one shot kills, it's just that his character was a black Khajiit if memory serves, hence my incorrect connection.

    Many thanks.
    :smile:
    II Swindy II

    Australian on Xbox NA (ex EU)
  • Johngo0036
    Johngo0036
    ✭✭✭✭✭
    @DeanTheCat - Thanks for those tips,
    I have changed my stamblade to a magblade temporarily till i get enough materials to make the vr16 gear, buy the vr16 agility ring set...

    Grinding myself to madness.....

    I have a replacement on the rise, at VR6 now, Better race choice for stamina as well, a Khajit vs a Dunmer(old)

    Watch your back, Gleaming Daggers is after you....
    PC EU Megaserver
    @Johngo0036
    CP900+
    Altmer Magicka Sorcerer |The-Irritable-Witch(DC)
    Orc Stamina Dragonknight | Gru-Bolar(DC)
    Dunmer Magicka Nightblade | Chewbucca(DC)
    Khajit Stamina Nightblade | Gleaming Daggers(DC)
    Altmer Magicka Nightblade | Miss Chewbucca(EP)
    Argonian Magicka Templar | Walks-With-Friends(EP)
    Argonian Templar Healer | Dr Toxic(EP)
    Orc Stamina Sorc | Lady Streaks-Alot(DC)
    Dunmer Magicka DK | Whips-n-Chains(DC)
    Nord Warden | Demi Tank(DC)
    Dunmer Magicka Warden | Crafter-O-Crafts(DC)
    Bosmer Stamplar | Forest-Plump(DC)
    Argonian Hybrid Nb | Men-O-Paws(DC)
    Bosmer Stamblade | 'Maui(AD)
    Altmer Magicka Sorcerer | Mid-Life-Crisis(AD)


  • DeanTheCat
    DeanTheCat
    ✭✭✭✭✭
    Johngo0036 wrote: »
    @DeanTheCat - Thanks for those tips,
    I have changed my stamblade to a magblade temporarily till i get enough materials to make the vr16 gear, buy the vr16 agility ring set...

    Grinding myself to madness.....

    I have a replacement on the rise, at VR6 now, Better race choice for stamina as well, a Khajit vs a Dunmer(old)

    Watch your back, Gleaming Daggers is after you....

    @Johngo0036 Have fun trying. :smile:

    Agility is overrated anyway, I know better combinations that turn out to be better in the long run, even though they have lower weapon damage stats. % Increases are overpowered.

    I hope you like 16k damage base snipes and 10k Poison Injection ticks (Tooltips)
    Dean the Cat
    Somewhat Insane Puddicat
    EU-PC Megaserver; Ebonheart Pact, Alliance Rank 34
    This one hails from far Singapore, excuse this one for his high pings. He also apologizes for any formatting/spelling errors, as he tends to answer using a mobile device.

    Insanity is the price of Knowledge. Herma-Mora and Sheogorath, this one bows before thee.

    This one does not advocate for any class to be nerfed. There are far deeper underlying issues then a simple "Class Imbalance". The Champion System is the problem. Not classes.

    Please read this before creating yet another nerf thread.

    My guides:
  • Johngo0036
    Johngo0036
    ✭✭✭✭✭
    I'll chat to you in game and get some pointers..

    I need all the help i can get....
    PC EU Megaserver
    @Johngo0036
    CP900+
    Altmer Magicka Sorcerer |The-Irritable-Witch(DC)
    Orc Stamina Dragonknight | Gru-Bolar(DC)
    Dunmer Magicka Nightblade | Chewbucca(DC)
    Khajit Stamina Nightblade | Gleaming Daggers(DC)
    Altmer Magicka Nightblade | Miss Chewbucca(EP)
    Argonian Magicka Templar | Walks-With-Friends(EP)
    Argonian Templar Healer | Dr Toxic(EP)
    Orc Stamina Sorc | Lady Streaks-Alot(DC)
    Dunmer Magicka DK | Whips-n-Chains(DC)
    Nord Warden | Demi Tank(DC)
    Dunmer Magicka Warden | Crafter-O-Crafts(DC)
    Bosmer Stamplar | Forest-Plump(DC)
    Argonian Hybrid Nb | Men-O-Paws(DC)
    Bosmer Stamblade | 'Maui(AD)
    Altmer Magicka Sorcerer | Mid-Life-Crisis(AD)


  • Swindy
    Swindy
    ✭✭✭
    DeanTheCat wrote: »
    Johngo0036 wrote: »
    @DeanTheCat - Thanks for those tips,
    I have changed my stamblade to a magblade temporarily till i get enough materials to make the vr16 gear, buy the vr16 agility ring set...

    Grinding myself to madness.....

    I have a replacement on the rise, at VR6 now, Better race choice for stamina as well, a Khajit vs a Dunmer(old)

    Watch your back, Gleaming Daggers is after you....

    @Johngo0036 Have fun trying. :smile:

    Agility is overrated anyway, I know better combinations that turn out to be better in the long run, even though they have lower weapon damage stats. % Increases are overpowered.

    I hope you like 16k damage base snipes and 10k Poison Injection ticks (Tooltips)
    I'll sign up for that lesson too. :wink:
    II Swindy II

    Australian on Xbox NA (ex EU)
  • CGPsaint
    CGPsaint
    ✭✭✭✭✭
    ✭✭
    @DeanTheCat - Would you mind posting your build? This post has been quite informative, and I'm thinking that you've provided the inspiration for my next toon.
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