NB / Sorc pathetic DPS PvE

Maintenance for the week of March 24:
· [COMPLETE] PC/Mac: NA and EU megaservers for patch maintenance – March 24, 4:00AM EDT (8:00 UTC) - 10:00AM EDT (14:00 UTC)
· Xbox: NA and EU megaservers for patch maintenance – March 26, 6:00AM EDT (10:00 UTC) - 12:00PM EDT (16:00 UTC)
· Playstation®: NA and EU megaservers for patch maintenance – March 26, 6:00AM EDT (10:00 UTC) - 12:00PM EDT (16:00 UTC)
  • RinaldoGandolphi
    RinaldoGandolphi
    ✭✭✭✭✭
    ✭✭✭✭
    Saying Sorc's have the worst DPS in the game is a bit much. Magic Sorc's have the Best Ranged Magic DPS in the game

    DPS meters doesn't tell the whole story though. I am lucky enough to run with very good groups(shout out those i run dungeons with;you guys and gals are awesome). Good groups use LOTS of synergies...if someone in your group isn't running Mystic Orb your probably doing it wrong....Activating Combustion can hit for 12-14k to each target in the AOE range and give back tons of magic making the need to pot much less likely and overall killing things faster...this DOES NOT show up on your DPS meter but stuff still dies faster then it would if you had a higher DPS meter. Its the same thing with Liquid Lighting, good groups smash those synergies at every opportunity and things die really fast. If these synergies actually did get put on the DPS meter, their are Sorc who would hit 40k DPS easily....sadly im not aware of a DPS meter that counts synergies activated by party members for skills like Combustion and Conduit.

    One of my buddies was pulling 31k DPS on his Sorc on DC NA, he hasn't been on for awhile, but he was in high demand constantly being wanted for Vet DSA runs, Sactum, etc....so Sorc's are more then possible of pulling top DPS numbers with the correct gear, potions, and rotations and enough practice, as i have seen it done...they are by far not the worst....Magic Templar's have a harder time getting those DPS numbers ranged then Sorc's do...most top Templar DPS numbers come from melee magic or stamina spears, which is not ranged.

    regardless, im sure many of us Sorcs here would be more then happy to share a build and rotation that would help bring your numbers up if your struggling, I know i would be more then happy to help. :) In the end i just want to help out and have fun, not fight and bicker over semantics.

    Edited by RinaldoGandolphi on September 15, 2015 1:38PM
    Rinaldo Gandolphi-Breton Sorcerer Daggerfall Covenant
    Juste Gandolphi Dark Elf Templar Daggerfall Covenant
    Richter Gandolphi - Dark Elf Dragonknight Daggerfall Covenant
    Mathias Gandolphi - Breton Nightblade Daggerfall Covenant
    RinaldoGandolphi - High Elf Sorcerer Aldmeri Dominion
    Officer Fire and Ice
    Co-GM - MVP



    Sorcerer's - The ONLY class in the game that is punished for using its class defining skill (Bolt Escape)

    "Here in his shrine, that they have forgotten. Here do we toil, that we might remember. By night we reclaim, what by day was stolen. Far from ourselves, he grows ever near to us. Our eyes once were blinded, now through him do we see. Our hands once were idle, now through them does he speak. And when the world shall listen, and when the world shall see, and when the world remembers, that world will cease to be. - Miraak

  • Gerardopg
    Gerardopg
    ✭✭✭
    My main and only character v14 at the moment is sorcerer and I really like it, I think this kind of post discourage players to roll in to a very fun class, with the right buff and correct using of skill you can get a pretty good dps on a sorcerer
  • Oh_Skrivva
    Oh_Skrivva
    ✭✭✭
    I have maxed magic sorcerer, magic dk and Stam nb (my maxed templar toon is a healer so have no comment on dps with them). I can't say which does the best dps because for me at least, it depends on the content I am up against. Each boss has certain mechanics that allow me to pull higher dps on one toon over the other.

    OP, could you post what gear sets your using/skills on bar and rotation. That way we (minus the trolls) can give input and suggestions to your build that you can experiment on maybe to raise your dps.

    To the people commenting L2P, should try and learn 2 help. Saying L2P does nothing constructive to the issue and is only demeaning to the other person.

    Back to the topic. I do have 2 problems with sorcs.

    1. Why can't sorcs have a ability we can spam other than force pulse (mage wrath does not count)
    2. Every other classes (magic builds) skills have a synergy with only 1 Cp passive. Either elemental or thurmatage. So they can just drop all points in one or the other. But a sorcerer has to put points in both. Their frags, curse etc. gets buffed by thurmatage and mage wrath, lightning flood etc. are elemental. They should make the sorcerers ability act as the dks that are all influenced by fire but instead lightning base.

    I really have no problem or issues with nb's

    Edited by Oh_Skrivva on September 15, 2015 1:58PM
    Costco member

    Message brought to you by Cat Queefs Emporium
  • Alucardo
    Alucardo
    ✭✭✭✭✭
    ✭✭✭✭✭
    Oh_Skrivva wrote: »
    1. Why can't sorcs have a ability we can spam other than force pulse (mage wrath does not count)

    This always bothered me to be honest. I have this urge to have my skills consistent depending what class I'm playing (ie: fire/sun damage for Templar, fire for DK, Lightning for sorc, Ice for nb). Having to rely on force pulse annoys me because it's a beam of what looks like fire, so I don't use it. So I have to rely on liquid lightning, mages wrath to proc crystal frags and go from there. What would be nice is a spell that throws a lightning ball with the same animation as destructive reach (shock style) that has slightly smaller damage than reach, but a smaller cost. Or make it a DoT with a small initial damage similar to Vampire's bane.
  • Septimus_Magna
    Septimus_Magna
    ✭✭✭✭✭
    ✭✭
    Oh_Skrivva wrote: »
    1. Why can't sorcs have a ability we can spam other than force pulse (mage wrath does not count)

    This has been suggested over and over in countless threads, ZOS doesnt care and keeps the sorc skills burst damage only. Very good for pvp, bad for pve.

    Actually, its kinda funny. The mage/caster/sorcerer type is not able to do direct lighting damage, really?
    PC - EU (AD)
    Spoiler
    Septimus Mezar - Altmer Sorcerer
    Septimus Rulanir - Orsimer Templar
    Septimus Desmoru - Khajiit Necromancer
    Septimus Iroh - Dunmer Dragon Knight
    Septimus Thragar - Dunmer Nightblade
    Septimus Jah'zar - Khajiit Nightblade
    Septimus Nerox - Redguard Warden
    Septimus Ozurk - Orsimer Sorcerer
  • NateAssassin
    NateAssassin
    ✭✭✭✭✭
    I can agree, I can hardly get 10k single target DPS and bairly 15k AoE DPS while the magicka DK posts all his huge 20k DPS EPEEN stats in chat.
    AD | Malaya the Mystic ─ VR16 Khajiit Sorc | Shal'ina the Swift ─ VR16 Khajiit NB | Jòhn Cena ─ VR1 Khajiit NB | Priestess Shaari ─ VR1 Temp
  • Merlin13KAGL
    Merlin13KAGL
    ✭✭✭✭✭
    ✭✭✭✭
    To do this you need to use 2 piece Molag Kena
    • Monster set (or specific set gear, if you wish to be more generic.)
    Granted, gear does matter, and it should, but it should be the fine tuning, not the major contributing factor.
    DW v16 swords
    • Novelty. Melee weapons should never increase SD. It's counterintuitive and shouldn't be necessary to use this trick so get adequate SD. It's analogous to getting increased WD if you wear a specific costume and /dance before the fight begins.
      They should buff stave damage for magicka builds, provide truly arcane (+SD without +WD) weapons other than staves, and they should let melee be melee (+WD)
    Power Overload
    • Ultimate. Yeah, it's great and powerful, but it's not sustainable, very situational, and shouldn't be the primary source of DPS. Remove Ult's from the equation and the numbers drop drastically.
    many CPs into Elemental damage to increase lightning damage.
    • Modifiers. Again, these should have an effect, but they should round it out, not be the required component.
    There should be a range of values available, certainly. There should also be multiple paths to get to those numbers.

    I'm not arguing the point, as many of these things are what is required to max the numbers. It's the current state of the game. I am saying they need to properly address some of these issues. (Not uber buff, not uber nerf)

    I get that this is what people are doing because you have to. My argument isn't that you should not be doing these things. My argument is that you should not have to.


    And @Xantaria , providing some of the most extreme examples hardly helps the circumstance either way. There will always be exceptional people with exceptional builds, but do not try to present that as the norm.
    Edited by Merlin13KAGL on September 15, 2015 3:00PM
    Just because you don't like the way something is doesn't necessarily make it wrong...

    Earn it.

    IRL'ing for a while for assorted reasons, in forum, and in game.
    Spoiler
    I am neither warm, nor fuzzy...
    Probably has checkbox on Customer Service profile that say High Aggro, 99% immunity to BS
  • Emma_Overload
    Emma_Overload
    ✭✭✭✭✭
    ✭✭✭✭✭
    Just out of curiosity, what are the current average dps numbers for classes?

    Im doing around 12-14k single target dps with my sorc, with only Power Overload and 1000 stored ultimate up to 18k for max 40-50 seconds. Besides Power Overload I think sorcs dont have much to do good dps but Im not specialized in top pve dps.

    I get the same numbers as you. Anyone can do 8-10K without major effort or expense, while 12-14K is attainable with some thoughtful build choices, readily obtainable gear and moderate skills.

    Once you try to get above 14K, however.... this is when you get into the territory of unsustainable gimmicks and gear that isn't widely available. Any build that depends on Trial gear or oither BoP gear like Valkyn Skoria is kind of a fail, in my opinion, because not everybody has access to that stuff. DPS numbers that depend on Ultimates are really sketchy, too, because Ultimate generation is so badly gimped since 1.6.

    It's these higher DPS targets like 18K where Sorcs really start to show their flaws and shortcomings. Yeah, a Sorc can hit 18K with unsustainable Overload spam, group-walled BoP gear and a bunch of crafted potions, but other classes can do more with a lot less. I've seen Nightblades and DKs hit 20K+ with rotations that are much more sustainable.
    #CAREBEARMASTERRACE
  • Tankqull
    Tankqull
    ✭✭✭✭✭
    Dymence wrote: »
    [Moderator Note: Edited quote to match moderated version]

    [Moderator Note: Edited per our rules on Rude and Insulting comments]

    I was there. I saw it with my own eyes. I play a sorcerer. Just because you can't believe the numbers you're seeing, doesn't make them 'impossible' or 'bugged' or anything else.

    I really hate saying this, but.. This is a 100% l2p issue.

    Sorcerers are good. Really good. And not with overload alone anymore. Once everyone has their gear together, I think sorcerers have the highest damage potential out of all classes, EVEN without overload. We will see in a month or so.

    Open your mind. Stop taking your own experience as the whole truth while denying everyone else's. That's not how you get better. That's how you get worse.

    as you say sorcs will have a hihger dps than DKs you might correct my personal observations using my DK and my sorc with the same gear...

    class filler ability: sorc none < Dks Flamewhip
    lightattacks: both are equal
    (partially loaded) heavy attacks: DK>Sorc
    Dots: sorcs none << DK with 2 dots + destro staff dots wich dks can alot easier exploit than sorcs as thy provide the burning effect by their own class skills aswell
    GTAEs: sorc and dk got one each while the DKs lower dmg per tick is by far compensated by its longer duration
    procced attacks: CF less than every forth attack statistically doesent even compensate the dmg disparity of flamewhip over FS
    spell dmg buff: same for both as you want "might of the guild" (especially as a sorc to enhence some of your CF)
    Finisher: sorc got the worst stand alone finisher of all classes/weapons but DKs even so DKs finisher is horribly restricted it does a hihger DPS than mage fury (using the same gear on my dk and sorc...)
    add on top monster helm set proccs per attack that does not differ between dots and actual skill applications...

    so how on earth should a sorc out DPS a DK without the use of overload (where i do agree its possible)?
    spelling and grammar errors are free to be abused

    Sallington wrote: »
    Anything useful that players are wanting added into the game all fall under the category of "Yer ruinin my 'mersion!"


  • asneakybanana
    asneakybanana
    ✭✭✭✭✭

    So we are all donkeys? I cant reach 30-35k DPS on DK. And I dont know any who can. Yet Sorcs Sorcs reach that number and out dps every other class.
    Depends on the fight but for the most part no, a DC cannot reach 30k dps. On the first 3 bosses in a a it is now possible as well as downstairs boss in hr. I think once we figure everything out and with spell power cure and scathing and Kena we may be able to get damn close to 30k on Manti and serpent now tho.
    Spoiler
    Asneakybanana AD DK Former emperor of Chrysamere and Chillrend. World first hardmode Hel'ra and Quake con winner (Alliance rank 25)
    Asneakyhabenero EP DK Former emperor of Thornblade, Haderus. World first vMA Dk clear (Alliance rank 39)
    Asneakycucumber EP Sorc Former empress of Blackwater Bay and Trueflame (Alliance rank 32)
    Asneakypineapple EP Temp Former empress of Azuras Star and Haderus (Alliance rank 22)
    Asneakypickle EP NB Former empress of Trueflame (Alliance rank 47)
    Sweat Squad
    Crowned 27x on 12 different campaign cycles | 200M+ AP earned
    Fastest AA clear ever: 5:42 | Fastest HRC clear ever: 5:27 | NA first HM MoL
    609k Mag Sorc vMA
    NA first Tick Tock Tormentor
    NA first trinity (All No Death/HM/Speed run trials titles)
    2x Tick Tock Tormentor
  • The_Great_Maldini
    The_Great_Maldini
    ✭✭✭
    Xendyn wrote: »

    ok that requires the whole ROFLMAO

    Psst...it's your, not you're
    write with proper grammar and spelling

    Sorry, I had to do it.

    Don't throw stones if you live in a glass house. Your post is filled with grammatical errors. The first one is the fact that your last sentence didn't have a subject. A second error is the fact that you ended your sentence with a preposition.

    Don't correct others grammar on a forum. This is conversational English, not a dissertation.
  • b92303008rwb17_ESO
    b92303008rwb17_ESO
    ✭✭✭✭✭
    ZOS has showed you how to play a sorc best in the last ESO Live episode. Spam hard casting crystal shard. Try it and you'll know how powerful sorc can be.
  • Xendyn
    Xendyn
    ✭✭✭✭✭
    ✭✭

    Don't throw stones if you live in a glass house. Your post is filled with grammatical errors. The first one is the fact that your last sentence didn't have a subject. A second error is the fact that you ended your sentence with a preposition.

    Don't correct others grammar on a forum. This is conversational English, not a dissertation.

    You missed the joke, bud. Go back and try again.
    Lag is ruinin' my 'mershun!
    A society grows great when old men plant trees whose shade they know they shall never sit in.
    There is only one good, knowledge, and one evil, ignorance - Socrates
    Member of the Old Guard, keepers of the game's history

    PC/NA
  • asneakybanana
    asneakybanana
    ✭✭✭✭✭
    Elitists' fight. Popcorn ? Actually no, I'm getting tired of those people shouting at each other from their little cloud above. Giving absolutely no information to anyone as to what the "proper set-up" and "proper rotation" should be.

    I for one play a sorc as semi-casual. Been reading threads about "magicka sorc DPS sucks" and "magicka sorc DPS is OP" since 1.6 without understanding a thing of which is which, just some elitist people throwing numbers and names at each other's throat.

    I do 9K=> 15K with my sorc depending on circumstances, I have no clue how to reach your out-of-the-clouds numbers such as 25K or 35K, so please either take your fights private or actually tell us something as to how to reach it. And yes, those people who cleverly throw a nice "L2P" in the middle of the "conversation", you too could provide some more info to those who are willing to learn.

    EDIT : and yes, the word "elitist" in this post is meant negatively. You're getting annoying.

    Also as Said before the "elitists" who spend hours minmaxing and perfecting their builds so they can pull the top dps do share their builds with the community. Just not on here as posts get buried and there's too many trolls. Check you tamrielfoundry.com they have a fairly decent build for pretty much every spec you want to play with some builds being BiS and what every player in the top groups in the world run.
    Spoiler
    Asneakybanana AD DK Former emperor of Chrysamere and Chillrend. World first hardmode Hel'ra and Quake con winner (Alliance rank 25)
    Asneakyhabenero EP DK Former emperor of Thornblade, Haderus. World first vMA Dk clear (Alliance rank 39)
    Asneakycucumber EP Sorc Former empress of Blackwater Bay and Trueflame (Alliance rank 32)
    Asneakypineapple EP Temp Former empress of Azuras Star and Haderus (Alliance rank 22)
    Asneakypickle EP NB Former empress of Trueflame (Alliance rank 47)
    Sweat Squad
    Crowned 27x on 12 different campaign cycles | 200M+ AP earned
    Fastest AA clear ever: 5:42 | Fastest HRC clear ever: 5:27 | NA first HM MoL
    609k Mag Sorc vMA
    NA first Tick Tock Tormentor
    NA first trinity (All No Death/HM/Speed run trials titles)
    2x Tick Tock Tormentor
  • The_Great_Maldini
    The_Great_Maldini
    ✭✭✭
    Xendyn wrote: »

    You missed the joke, bud. Go back and try again.

    It's not a joke if it's not funny, slick.
  • RinaldoGandolphi
    RinaldoGandolphi
    ✭✭✭✭✭
    ✭✭✭✭
    Tankqull wrote: »
    as you say sorcs will have a hihger dps than DKs you might correct my personal observations using my DK and my sorc with the same gear...

    class filler ability: sorc none < Dks Flamewhip
    lightattacks: both are equal
    (partially loaded) heavy attacks: DK>Sorc
    Dots: sorcs none << DK with 2 dots + destro staff dots wich dks can alot easier exploit than sorcs as thy provide the burning effect by their own class skills aswell
    GTAEs: sorc and dk got one each while the DKs lower dmg per tick is by far compensated by its longer duration
    procced attacks: CF less than every forth attack statistically doesent even compensate the dmg disparity of flamewhip over FS
    spell dmg buff: same for both as you want "might of the guild" (especially as a sorc to enhence some of your CF)
    Finisher: sorc got the worst stand alone finisher of all classes/weapons but DKs even so DKs finisher is horribly restricted it does a hihger DPS than mage fury (using the same gear on my dk and sorc...)
    add on top monster helm set proccs per attack that does not differ between dots and actual skill applications...

    so how on earth should a sorc out DPS a DK without the use of overload (where i do agree its possible)?

    Yes the Sorc does not have a Class Filler ability, but this is in part made up by the fact that Sorc's get extra damage with Lighting Staffs and Lighting Effects and Sorc's proc disintegration far more often then DK's. So Light Attacks are not really equal if a Soc is using a Lighting Staff to weave his light attacks.

    1. The Sorc doesn't have have any DOTS perse, but Liquid Lighting is a DOT and a GTAE all rolled into one. If you have a good group that will activate the Conduit Synergy it is far better then any DOT the DK has has Conduit far out damages anything they have,..again DPS is a "group" effort and Synergies don't show up on DPS meters AFAIK and doesn't tell the whole story. The fact that Liquid Lighting is a DOT, a GTAE, has a powerful Synergy, can proc disintegration, and the synergy can proc disintegration....yup....very very powerful. If using a Lighting Staff Lighting Ring puts another seperate Shock DOT on target that has a chance to proc Disintegration as well something DK can't do.

    2. Crystal Frags, like Entropy is seen by many to be a DPS loss. I don't use Frags because the instant cast animation is not instant and the delay after casting hurt my damage output since you can't even block cancel it. Entropy I don't use for the same reason, the animation can't be canceled and the delay is too much. I instead used Spell Power Potions on Tap to get the same boost as well as getting back resources and crit that i found while more expensive made my damage output higher and more reliable. Now that Surge has been buffed (Costs less and last 33 seconds now) it may be preferable to slot over entorpy as it gives more spell damage from Expert Mage, has good heals, and doesn't need to be recast as often which means more time doing damage and less animation delays.

    3. Endless Fury/Mage's Wrath is one of the best executes in the game, its ranged, dirt cheap to cast, explodes for a lot of damage and its spammable and animation cancel-able...you can fire off Fury's like a mad man.

    4. Power Overload is a staple of any Sorc's DPS rotation because we don't have the instant cast spammable Flame Whip whatever you call it, and with enough spell crit, points in Elf Born, Spell Erosion, a Sharpened or Nirn weapon, and Elemental Expert, You can get 20k+ Power Overload Light Attack crits on the regular. I use Power Overload as a filler when my magic starts to get low i can still spam deeps while my magic regens and by the time im out my mana bar is usually nearly full again and right back to DPS.

    Sorc's are in a really good spot right now DPS wise for PVE. Not all of it shows up on the DPS meter, and to get the most out of your Sorc, you need teammates who will use Conduit on the regular, and someone who will run Necrotic Orbs for damage, sustain, and resource return.

    A Sorc's DPS is more reliant on a good group then other classes, as someone else pointed out, Sorc's are harder to shine in groups where folks don't work together..DPS is a team effort, and folks need to stop focusing on an individual DPS meter and start looking at the bigger picture and start taking Synergies and such into account.

    Guys like Dymence, Thelion, and the folks at Hodor know what they are talking about, even though they are on EU, some of the best PVE theorycrafters come from them and the folks at Tamriel Foundry....Sorc's are actually in a pretty good place now PVE DPS wise, far better then they were a year ago....im suprised at how many don't realize just how far we have come in a short time.
    Rinaldo Gandolphi-Breton Sorcerer Daggerfall Covenant
    Juste Gandolphi Dark Elf Templar Daggerfall Covenant
    Richter Gandolphi - Dark Elf Dragonknight Daggerfall Covenant
    Mathias Gandolphi - Breton Nightblade Daggerfall Covenant
    RinaldoGandolphi - High Elf Sorcerer Aldmeri Dominion
    Officer Fire and Ice
    Co-GM - MVP



    Sorcerer's - The ONLY class in the game that is punished for using its class defining skill (Bolt Escape)

    "Here in his shrine, that they have forgotten. Here do we toil, that we might remember. By night we reclaim, what by day was stolen. Far from ourselves, he grows ever near to us. Our eyes once were blinded, now through him do we see. Our hands once were idle, now through them does he speak. And when the world shall listen, and when the world shall see, and when the world remembers, that world will cease to be. - Miraak

  • Xendyn
    Xendyn
    ✭✭✭✭✭
    ✭✭

    It's not a joke if it's not funny, slick.

    6 awesomes say it was and some obviously got it *shrug.
    Lag is ruinin' my 'mershun!
    A society grows great when old men plant trees whose shade they know they shall never sit in.
    There is only one good, knowledge, and one evil, ignorance - Socrates
    Member of the Old Guard, keepers of the game's history

    PC/NA
  • Dymence
    Dymence
    ✭✭✭✭✭
    Tankqull wrote: »
    as you say sorcs will have a hihger dps than DKs you might correct my personal observations using my DK and my sorc with the same gear...

    class filler ability: sorc none < Dks Flamewhip

    True
    Tankqull wrote: »
    lightattacks: both are equal

    True
    Tankqull wrote: »
    (partially loaded) heavy attacks: DK>Sorc

    Lightning staves are better for sorcs now anyways, also with nerfs to medium weaving this is pretty much out of the picture for now.
    Tankqull wrote: »
    Dots: sorcs none << DK with 2 dots + destro staff dots wich dks can alot easier exploit than sorcs as thy provide the burning effect by their own class skills aswell

    Aside from liquid lightning, the best dot in the game, you mean?
    Tankqull wrote: »
    GTAEs: sorc and dk got one each while the DKs lower dmg per tick is by far compensated by its longer duration

    See above + nope. Does your GTAE give you 3k+ dps per fight?
    Tankqull wrote: »
    procced attacks: CF less than every forth attack statistically doesent even compensate the dmg disparity of flamewhip over FS

    Just depends on how lucky you are. Sometimes it does, sometimes it doesn't.
    Tankqull wrote: »
    spell dmg buff: same for both as you want "might of the guild" (especially as a sorc to enhence some of your CF)

    No one wants might of the guild. Pot builds win.
    Tankqull wrote: »
    Finisher: sorc got the worst stand alone finisher of all classes/weapons but DKs even so DKs finisher is horribly restricted it does a hihger DPS than mage fury (using the same gear on my dk and sorc...)

    Sorc finisher got buffed. It's actually really strong now.
    Tankqull wrote: »
    add on top monster helm set proccs per attack that does not differ between dots and actual skill applications...

    Nerien'eth has a way higher chance of proccing on force pulse, because it hits 3 times within one cast. This makes the set almost 100% up, nothing a DK could ever achieve in that respect.

    The one thing you're missing in your picture, is spell damage scaling. We have a passive that increases our spell damage by 2% per sorc skill slotted. How high do you think it's going to stack with molag kena, scathing mage and willpower? :smiley:

    Here's a spoiler for you, senaxu was able to get 5500~ spell damage on the PTS with template gear. I don't think your DK's going to reach that.
    2. Crystal Frags, like Entropy is seen by many to be a DPS loss. I don't use Frags because the instant cast animation is not instant and the delay after casting hurt my damage output since you can't even block cancel it.

    That is 1.5 and pre mentality. Frags are definitely worth using right now.
    Edited by Dymence on September 16, 2015 6:16AM
  • AshTal
    AshTal
    ✭✭✭✭
    One of the big problems is that ZOS seems to look at the top 1% of players and make judgement on them when they should be looking at the average player and seeing what they can do to improve the game experience and enjoyment of the 80% in the middle.

    Sorcs are meant to use pets in PvE but the problem is pets are pathetically weak after level 50 and so they are left with some very undesirable skill lines.
  • Leeric
    Leeric
    ✭✭✭✭
    Most of the people arguing aren't even taking examples from the current patch just basing their argument on assumptions.
    "One of my buddies was pulling 31k DPS on his Sorc on DC NA, he hasn't been on for awhile"

    Cool story bro, but I am pretty sure this post is in reference to the current game not "awhile ago"
  • Xantaria
    Xantaria
    ✭✭✭✭✭
    Leeric wrote: »
    Most of the people arguing aren't even taking examples from the current patch just basing their argument on assumptions.
    "One of my buddies was pulling 31k DPS on his Sorc on DC NA, he hasn't been on for awhile"

    Cool story bro, but I am pretty sure this post is in reference to the current game not "awhile ago"

    Now they pull even more as their Execute got buffed and VR16 in general is more DPS with the new sets. And OFC as time passes more CP will be acquired --> even more DPS.
    AshTal wrote: »
    One of the big problems is that ZOS seems to look at the top 1% of players and make judgement on them when they should be looking at the average player and seeing what they can do to improve the game experience and enjoyment of the 80% in the middle.

    Sorcs are meant to use pets in PvE but the problem is pets are pathetically weak after level 50 and so they are left with some very undesirable skill lines.

    'Sorcs are supposed to use pets' Who said that they are supposed to do that?

    To end this finally ... The top players in the trial rankings have already realized how good Sorcerer is at the moment and that they are the new top DPS class. The majority will always come a bit later and understand then.

    Same with Stamina Builds in 1.6 ... Nobody saw their potential until suddenly everybody was playing Stamina.
    Edited by Xantaria on September 18, 2015 7:20AM
    Xantaria - Lead of Chimaira
    Hardcore Progress PvE Player - Livestream - Youtube

    World First Dro-m'Athra Destroyer
    World First Tick-Tock Tormentor

    Proud Member of the Council of Exploiters.
  • SkylarkAU
    SkylarkAU
    ✭✭✭✭
    No one is pulling sustained 30-35k single target dps.. those high range numbers are in reference to trash pulls.. Sorcs can definitely pull those numbers now in 1.7 without a doubt, more when you consider impulse has minor mangle which knocks 10% off the mobs max health on the first hit (which isn't captured in dps meters).

    Skylärk // v16 Stamina DK (AvA 23)
    Elizabeth Skylark // v16 Magicka Sorc (AvA 29)
    Tauriel Skylark // v16 Stamina NB (AvA 12)
    Alexander Skylark // v2 Magicka Templar
    Terra Australis XI // v2 Magicka DK
    Nocturnal | RÀGE
    << PC/NA/AD >>

    Youtube
  • Hyssia
    Hyssia
    ✭✭✭
    Troll topic, sorc and nbs has insane dps when played and built right. Still a lot easier to roll magicka dk or stamina templar and pull the same dps.
  • Septimus_Magna
    Septimus_Magna
    ✭✭✭✭✭
    ✭✭


    I get the same numbers as you. Anyone can do 8-10K without major effort or expense, while 12-14K is attainable with some thoughtful build choices, readily obtainable gear and moderate skills.

    Once you try to get above 14K, however.... this is when you get into the territory of unsustainable gimmicks and gear that isn't widely available. Any build that depends on Trial gear or oither BoP gear like Valkyn Skoria is kind of a fail, in my opinion, because not everybody has access to that stuff. DPS numbers that depend on Ultimates are really sketchy, too, because Ultimate generation is so badly gimped since 1.6.

    It's these higher DPS targets like 18K where Sorcs really start to show their flaws and shortcomings. Yeah, a Sorc can hit 18K with unsustainable Overload spam, group-walled BoP gear and a bunch of crafted potions, but other classes can do more with a lot less. I've seen Nightblades and DKs hit 20K+ with rotations that are much more sustainable.

    I agree, this is because sorcs are purely build for burst, even with 1000 ultimate you cannot sustain for more than 60 seconds because your ultimate hardly regens while overloading. DKs drop their banner and regen ultimate from doing their rotations, this uses the ultimate more effectively over a longer period of time. Sorcs do get a head start because they can store up to 1000 ultimate while other classes only have around 250 'useful' ultimate.
    PC - EU (AD)
    Spoiler
    Septimus Mezar - Altmer Sorcerer
    Septimus Rulanir - Orsimer Templar
    Septimus Desmoru - Khajiit Necromancer
    Septimus Iroh - Dunmer Dragon Knight
    Septimus Thragar - Dunmer Nightblade
    Septimus Jah'zar - Khajiit Nightblade
    Septimus Nerox - Redguard Warden
    Septimus Ozurk - Orsimer Sorcerer
  • Jitterbug
    Jitterbug
    ✭✭✭✭✭
    ✭✭
    Alucardo wrote: »

    Nailed it

    Well done, but to be fair, you could paste that in the top of almost every topic on here ;)
  • H3Li0S
    H3Li0S
    ✭✭✭
    Lmao i didnt even bother reading, i should post a video of my nb PVE. L2P. Try new build or reroll something else.
  • Overbowed
    Overbowed
    ✭✭✭
    Dracane wrote: »

    God, stop annoying me and trying to teach me. Who do you even think you are ? Sorcerer IS and has always been the weakest DPS class. You're nothing but a Sorc hater who wants to troll this tread. Just go home

    ALL the Sorcs I've been working together with in trials (and there were a lot ) Always had foolish numbers compared to the top dps classes it has nothing to do with myself. In fact, I have higher DPS than these "average" Sorcs. Because I use 3 other abilities instead of Bound armor, which only provides a very very tiny bonus, so useless. But still, I am nowhere near as efficent as DKs and Temps.

    Yes sure, a 600 CP Sorcerer might out dps a 200 cp DK. But this is simply because CP are op and not balanced ;) so this is no valid argument. And I suppose this is the problem you're experiencing, high CP Sorcs compared to low Cp temps etc.

    God you are so wrong it's funny. I think if you took the time you spent on this unfounded rant and used it to do some of your own theorycrafting you would quickly realise sorc is top dps in trials atm. Here's a list of things you are wrong about:

    -Sorcs have low dps (lol)
    -temps have anywhere near top dps in the new meta
    -You don't use bound armour, which gives a huge 8% magicka boost...
    -the difference between 600 cp and 200 cp is significant, but not as gamebreaking as you make it sound. 200 cp can compete with 600 easily.
    -sorcs have always been the weakest class (lol). You probably haven't been playing too long. Remember the daedric mine era in trials?

    Out of curiosity, what is your endgame raiding experience and do you actually play any of the other classes?
    The Cyrodiil deer died for your particle effect mounts.

    Bring back ground oils 2025.
  • Neolink7
    Neolink7
    Can someone explain how medium weaving was nerfed?
  • Kas
    Kas
    ✭✭✭✭✭
    Neolink7 wrote: »
    Can someone explain how medium weaving was nerfed?

    Many, many "your heavy attacks..." things don't apply to medium attacks anymore. Most notably, the DK active weapon buffs. prior to the patch, every medium attack even counted as "fully charged heavy attack". That's pretty much gone as well
    @bbu - AD/EU
    Kasiia - Templar (AR46)
    Kasiir Aberion - Sorc (AR38)
    Dr Kastafari - Warden (~AR31)
    + many others
  • RatedChaotic
    RatedChaotic
    ✭✭✭✭
    Qyrk wrote: »
    STEP 1: Write with proper grammar and spelling

    STEP 2: You're (thanks for catching this!) Your argument is only valid if you can see "templars and/or dragonknights" in leaderboard spots (we need proof). This is actually not the case which makes your whole argument invalid.

    STEP 3: Write with proper grammar and spelling

    Want an apple? Most teachers get one.
Sign In or Register to comment.