FriedEggSandwich wrote: »Crit Surge.
Heals for 60% of damage done when you crit, but only buffs weapon damage. Power surge buffs weapon and spell damage but only heals for 40% of damage done, again only when you crit. So you need to stack crit to make this a reliable heal. This is of course possible but shouldn't be the only way for sorcs to survive.
Frags is the hardest hitting skill I have which crits for 8k after all the mitigation is calculated. Assume you stacked crit to 50% to use surge, frags would heal you for 4k 50% of the time you actually managed to land one. Take into account that sorcs only launch frags 35% of the time when it procs. OK we have other ways of doing damage but curse only crits for 6k, light/heavy attacks crit for 2-3k. Surge is only returning half of that damage as hp, and only when you crit. Players using this set can continuously hit you for 2.1k more than once per second.
I know you know all this cos I've seen you on your sorc, but I wanted to clarify why surge isn't a counter to this set. Surge + other heal is more feasible. I'm finding it's better just to tank up and wear 1x heavy armour +aegis + boundless storm though.
Not to be a jerk or anything, but how the f are you hitting for 8k AFTER mitigation? With the best spell damage setup available, tooltip damage is 10k tops. 50% of that with battle spirit is 5k BEFORE spell resistance.
You would have to be fully penetrating a 0 CP nooblette WITH a crit AND 100 CP in magic damage to do 8k. Dont give the forum blades false information.
Sorc damage has always been s***. Our burst is the only thing that keeps us competitive.