Lord Xanhorn wrote: »For the hundreth time...No the current guild system is terrible and only helps the people with access at the top. In Rawlka there's what 6 guild traders and another 6 in Grahtwood? So from an AD perspective maybe there's 12 guild traders you would go to to buy from....that's at a max 6000 people. And if you want to sell something and you aren't apart of the 6000 people, well you might as well vendor it or spam zone.
So by conservative numbers say there's 100k people playing on NA/PC. Assuming an equal split, that's 33,000 people in AD (probably way more than that) and you only have access to at most 6000 people's wares. What about the other 27000?!?
So if you're part of the 6k, then sure...the system works great and you sell your wares without the competition of everyone else. But if you're not, the economy isn't available to you.
Each zone city center has a trade area with at least 6 stores, every zone also shares same trade store, take the time to visit them if you want to become an active trader, finish cadwell's silver and gold then you can visit EVERY trade store in every zone.
Active traders visit all stores to buy and sell, you need put the effort in as well
Callous2208 wrote: »Junglejim82 wrote: »Stupid system imo. Everyone should be able to sell wares equally .
Or, In the case of an auction house, watch 3 people snap up all the goods and set the prices for everyone else across the entire network, immediately snapping up anything that undercuts their price and charging double . Or perhaps, watch as all of your mats and low end items go unsold due to shear volume. Then if they do sell, its for damn near less than you could vendor it to an npc because everyone playing the game unloaded all of their junk in the same place you did.

Lord Xanhorn wrote: »For the hundreth time...No the current guild system is terrible and only helps the people with access at the top. In Rawlka there's what 6 guild traders and another 6 in Grahtwood? So from an AD perspective maybe there's 12 guild traders you would go to to buy from....that's at a max 6000 people. And if you want to sell something and you aren't apart of the 6000 people, well you might as well vendor it or spam zone.
So by conservative numbers say there's 100k people playing on NA/PC. Assuming an equal split, that's 33,000 people in AD (probably way more than that) and you only have access to at most 6000 people's wares. What about the other 27000?!?
So if you're part of the 6k, then sure...the system works great and you sell your wares without the competition of everyone else. But if you're not, the economy isn't available to you.
Each zone city center has a trade area with at least 6 stores, every zone also shares same trade store, take the time to visit them if you want to become an active trader, finish cadwell's silver and gold then you can visit EVERY trade store in every zone.
Active traders visit all stores to buy and sell, you need put the effort in as well
Callous2208 wrote: »Junglejim82 wrote: »Stupid system imo. Everyone should be able to sell wares equally .
Or, In the case of an auction house, watch 3 people snap up all the goods and set the prices for everyone else across the entire network, immediately snapping up anything that undercuts their price and charging double . Or perhaps, watch as all of your mats and low end items go unsold due to shear volume. Then if they do sell, its for damn near less than you could vendor it to an npc because everyone playing the game unloaded all of their junk in the same place you did.
Callous2208 wrote: »Junglejim82 wrote: »Stupid system imo. Everyone should be able to sell wares equally .
Or, In the case of an auction house, watch 3 people snap up all the goods and set the prices for everyone else across the entire network, immediately snapping up anything that undercuts their price and charging double . Or perhaps, watch as all of your mats and low end items go unsold due to shear volume. Then if they do sell, its for damn near less than you could vendor it to an npc because everyone playing the game unloaded all of their junk in the same place you did.
Some addon on pc to solve some problems. But text size...
RatedChaotic wrote: »^Atleast we wouldnt have to take hrs to find tomatoes lol
RatedChaotic wrote: »^Atleast we wouldnt have to take hrs to find tomatoes lol
Or you could maybe just go loot some containers instead.
I wonder if people don't know, or just forgot, that there was a time before guild kiosks when you could only shop in guild stores where you were a member. If you couldn't find it there, and if no one was selling it in zone chat, you actually had to - gasp, the horror! - play the game to obtain it!
Now everyone wants everything in the game right now without having to work for it.
I think @Callous2208 is right, and if we ever had a universal auction house, the exact same people who so desperately want it would be first in line crying and complaining about how awful and unfair it is.
It would be much better to refine and add to what we have.
Callous2208 wrote: »
If this little guy finally happens upon an item of some rarity, he will be displeased to find the price in which he can sell the item for does not match the effort or time it took to acquire it. You see, hardcore grinders or bots have artificially driven the price and rarity of that item down by farming it exclusively 24/7. He puts the item up, undercutting the competition a bit for a quick buck, and it is immediately purchased by that grinder or bot I just referred to. Then it is listed for much more than he sold it for.
TL;DR-You think this system is an exclusive, rich get richer paradise, you should see what the easily exploitable AH system breeds.
MakeUcrazY wrote: »Callous2208 wrote: »
If this little guy finally happens upon an item of some rarity, he will be displeased to find the price in which he can sell the item for does not match the effort or time it took to acquire it. You see, hardcore grinders or bots have artificially driven the price and rarity of that item down by farming it exclusively 24/7. He puts the item up, undercutting the competition a bit for a quick buck, and it is immediately purchased by that grinder or bot I just referred to. Then it is listed for much more than he sold it for.
TL;DR-You think this system is an exclusive, rich get richer paradise, you should see what the easily exploitable AH system breeds.
I feel I need to address the bold part; First, the player wont be undercutting by that much. I have seen auction house pricing in many MMOs and the undercut is maybe 2-5%. Second, which is the ENTIRE point, the player still gets the gold and he sold an item. He isn't going to care what some TOS-breaking bot does after that.
Now I don't really have a problem with the guild trader system except for the part where I have to spend several hours of game time searching for an item. More traders vendor locations isn't a fix either because it's just more in each zone we have to grind through. I know most will say "don't be lazy and just hop around the zones". Well I have a full time job, kid, wife (you know, responsibilities) so my few hours of game time is precious.
For the "exploitable" arguments, every system is exploitable. Don't kid yourself.
I don't care what they do about the trading system, but I believe something mutually beneficial can be done.
The only problem with guild traders is the fact that people aren't realistic, you know, bidding more on a trader than it could possibly return in sales taxes.
Asherons_Call wrote: »Lord Xanhorn wrote: »For the hundreth time...No the current guild system is terrible and only helps the people with access at the top. In Rawlka there's what 6 guild traders and another 6 in Grahtwood? So from an AD perspective maybe there's 12 guild traders you would go to to buy from....that's at a max 6000 people. And if you want to sell something and you aren't apart of the 6000 people, well you might as well vendor it or spam zone.
So by conservative numbers say there's 100k people playing on NA/PC. Assuming an equal split, that's 33,000 people in AD (probably way more than that) and you only have access to at most 6000 people's wares. What about the other 27000?!?
So if you're part of the 6k, then sure...the system works great and you sell your wares without the competition of everyone else. But if you're not, the economy isn't available to you.
Each zone city center has a trade area with at least 6 stores, every zone also shares same trade store, take the time to visit them if you want to become an active trader, finish cadwell's silver and gold then you can visit EVERY trade store in every zone.
Active traders visit all stores to buy and sell, you need put the effort in as well
Boy that sounds fun! Traveling all over tamriel for hours on end searching through each trader! I just peed in excitement
All players should have fair and equal access to the economy. Players should not be at the mercy of GMs with dictatorial powers.
So start your own trading guild then. You'll need to put a lot of cash up front, and personally support the guild for a while. Then have to put up with people calling you dictatorial without having the first clue about all the work you are doing and all the cash you personally put into it. Give it a go, you'll love it
Use the addon AwesomeGuildStore, you can check a store in seconds for decent priced items, takes me about 20-30 mins to visit a majority of store in one round, and in that 30 mins i can turn a bigger profit then someone who spends 2 hours picking containers, thieving etc.
Junglejim82 wrote: »Stupid system imo. Everyone should be able to sell wares equally .