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All of a sudden, everyone is using detect pots o.0

  • Zachy_B
    Zachy_B
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    This post is ridiculous. I play a NB as my main, favorite class to play, and I still disagree with this. Without detect pots, how does anybody stand a chance against a NB? Sorry dude, I like it the way it is, even if it's against me. It's called BALANCE.
  • Most_Awesome
    Most_Awesome
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    Just remove detection pots from the game I say
  • Forestd16b14_ESO
    Forestd16b14_ESO
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    Zachy_B wrote: »
    This post is ridiculous. I play a NB as my main, favorite class to play, and I still disagree with this. Without detect pots, how does anybody stand a chance against a NB? Sorry dude, I like it the way it is, even if it's against me. It's called BALANCE.

    Agreed at this point this is just some bad NB players trying to make NBs even more powerful than they already are in U7. No offense there @Zachy_B
  • Zachy_B
    Zachy_B
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    Zachy_B wrote: »
    This post is ridiculous. I play a NB as my main, favorite class to play, and I still disagree with this. Without detect pots, how does anybody stand a chance against a NB? Sorry dude, I like it the way it is, even if it's against me. It's called BALANCE.

    Agreed at this point this is just some bad NB players trying to make NBs even more powerful than they already are in U7. No offense there @Zachy_B

    Don't know how I'd be offended as you're agreeing with me lol, but yes. This is just getting out of hand man. Detect pots are fine how they are. And that's coming from someone who is on the wrong side of them haha.
  • Forestd16b14_ESO
    Forestd16b14_ESO
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    Zachy_B wrote: »
    Zachy_B wrote: »
    This post is ridiculous. I play a NB as my main, favorite class to play, and I still disagree with this. Without detect pots, how does anybody stand a chance against a NB? Sorry dude, I like it the way it is, even if it's against me. It's called BALANCE.

    Agreed at this point this is just some bad NB players trying to make NBs even more powerful than they already are in U7. No offense there @Zachy_B

    Don't know how I'd be offended as you're agreeing with me lol, but yes. This is just getting out of hand man. Detect pots are fine how they are. And that's coming from someone who is on the wrong side of them haha.

    Agreed again and again no offense reason I say it is cause on topics like these some players (such as the gentleman who made this post) will get easily offended if some one doesn't agree or support there idea.
  • Araxleon
    Araxleon
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    Zlater wrote: »
    What is wrong with you? I have to give up 5 ability slots for anti-cloak abilities now, cloak is ruining Pvp for every Non-NB player.

    If you go by that logic, Resto staff is ruining PVP since all the major pvpers that are magicka use resto staff.
  • Maulkin
    Maulkin
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    NBs will never be happy. If detect pots were removed they would just move on to the next thing and ask that you don't get uncloaked when you receive damage. God knows I've seen this suggestion many times in the forums already.

    Greedy players are greedy.
    EU | PC | AD
  • Zachy_B
    Zachy_B
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    Zachy_B wrote: »
    Zachy_B wrote: »
    This post is ridiculous. I play a NB as my main, favorite class to play, and I still disagree with this. Without detect pots, how does anybody stand a chance against a NB? Sorry dude, I like it the way it is, even if it's against me. It's called BALANCE.

    Agreed at this point this is just some bad NB players trying to make NBs even more powerful than they already are in U7. No offense there @Zachy_B

    Don't know how I'd be offended as you're agreeing with me lol, but yes. This is just getting out of hand man. Detect pots are fine how they are. And that's coming from someone who is on the wrong side of them haha.

    Agreed again and again no offense reason I say it is cause on topics like these some players (such as the gentleman who made this post) will get easily offended if some one doesn't agree or support there idea.

    Word. I hear ya on that brother.
  • whiteshadow711jppreub18_ESO
    whiteshadow711jppreub18_ESO
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    NBs will never be happy. If detect pots were removed they would just move on to the next thing and ask that you don't get uncloaked when you receive damage.

    It shouldn't, does damage stop Green Dragon blood from working on a DK, does damage stop a healing ability casted by a Templar, does damage stop a Sorc casting a shield or from using Bolt Escape.

    I spend My Precious Magicka and use the ability (I should get 2.9 seconds of uninterrupted Invisibility when it comes to Shadow Cloak and it's Morph's, hell it doesn't even say on the tool tip that it can be broken at all) , just like a DK or a Templar or a Sorc using their own abilities (which do not break on damage at all..and has no damn counters) but a Nightblade class skill should break on Damage... Hell's no..Cloak has way too many counters as it is..

    Signed, Kotaro Atani.PS5 NA
    VR16/ CP 160 Khajiit Nightblade of the Aldmeri Dominion, Guildmaster and Assassin of the Queen's Hand guild on NA PC. PvP Officer in the WOLF guild on NA PS5, and of course Master Thief. Currently 3365 CP out of 3600 CP on NA PS5. Currently 810 CP on NA PC (used for PTS testing purposes only). On PS5 I am also a Master Crafter, all traits done and learned, Jewelry crafting done. all Motifs learned on PS5 except for maybe two-three Motifs. Both Companions are Max level as are their Skills.Warrior, Lover, Thief.... Nightblade. Aldmeri Dominion For Life! For the Queen!! Go Dominion or go home ! "I have no hatred for the races of Man, but they are young. Like all children, they are driven by emotion. They lack the wisdom that comes with age. I would sooner place an Altmer infant on the Ruby Throne than surrender Tamriel to their capricious whims. The Altmer, the Bosmer and the Khajiit share the common traits of intelligence, patience and reason. We do not seek riches or plunder. Domination is not our goal, nor is the acclamation of power for its own sake. Today we make our stand. Today we take back the Ruby Throne, which is ours by ancient right and the blessings of the Divines. Stand with us." ―Your Queen Commands, Ayrenn Arana Aldmeri.(All 18 characters are AD only! This one is a AD Loyalist)Member of ESO Since January 29, 2014, started early Access 3/30/14 on PC, currently subbed on NA PS5 and on NA PC. Note- I only use PC for PTS testing purposes, the PS5 is my dedicated Game Platform.Note- for those that don't know how to say Kotaro Atani it's "Ko tar row Ah ta ni" (Ko with a Oh sound, tar which sounds like the sticky black tar stuff, row like rowing a boat, Ah with a AHHHH sound, Ta with a Tahhh sound, Neeee which sounds like knee)"The blowing sands of time wipe clean the footprints of the past...""Moonsugar may be the key to paradise, but it is through a false door...""A perfect society is always elsewhere..."- Unknown book of Khajiiti proverbs.
  • Cathexis
    Cathexis
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    Mojmir wrote: »
    i dont chase, i snipe :P

    Ah now that I can appreciate.
    Tome of Alteration Magic I - Reality is an Ancient Dwemer Construct: Everything You Need to Know About FPS
    https://forums.elderscrollsonline.com/en/discussion/520903/tomb-of-fps-alteration-magic-everything-you-need-to-know-about-fps

    Tome of Alteration Magic II - The Manual of the Deceiver: A Beginner's Guide to Thieving
    https://forums.elderscrollsonline.com/en/discussion/462509/tome-of-alteration-mastery-ii-the-decievers-manual-thieving-guide-for-new-characters

    Ultrawide ESO Adventure Screenshots - 7680 x 1080 Resolution
    https://forums.elderscrollsonline.com/en/discussion/505262/adventures-in-ultra-ultrawide-an-ongoing-series
  • Joy_Division
    Joy_Division
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    What a bunch of whiners. NBs got detect pot duration cut to a third and are still crying.
  • Maulkin
    Maulkin
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    NBs will never be happy. If detect pots were removed they would just move on to the next thing and ask that you don't get uncloaked when you receive damage.

    It shouldn't, does damage stop Green Dragon blood from working on a DK, does damage stop a healing ability casted by a Templar, does damage stop a Sorc casting a shield or from using Bolt Escape.

    I spend My Precious Magicka and use the ability (I should get 2.9 seconds of uninterrupted Invisibility when it comes to Shadow Cloak and it's Morph's, hell it doesn't even say on the tool tip that it can be broken at all) , just like a DK or a Templar or a Sorc using their own abilities (which do not break on damage at all..and has no damn counters) but a Nightblade class skill should break on Damage... Hell's no..Cloak has way too many counters as it is..

    lol :lol:
    EU | PC | AD
  • Farorin
    Farorin
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    It's just one of those things. Yeah it makes it harder to play as a NB. The thing that annoys me is all the "nerf NB" losers, especially considering how easy it is to pop a det pot or use a single skill.

    That being said, I have no issue with det pots being used, even when they are used against me. I just wish people would stop complaining and asking for nerfs on everything all the time.
  • whiteshadow711jppreub18_ESO
    whiteshadow711jppreub18_ESO
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    NBs will never be happy. If detect pots were removed they would just move on to the next thing and ask that you don't get uncloaked when you receive damage.

    It shouldn't, does damage stop Green Dragon blood from working on a DK, does damage stop a healing ability casted by a Templar, does damage stop a Sorc casting a shield or from using Bolt Escape.

    I spend My Precious Magicka and use the ability (I should get 2.9 seconds of uninterrupted Invisibility when it comes to Shadow Cloak and it's Morph's, hell it doesn't even say on the tool tip that it can be broken at all) , just like a DK or a Templar or a Sorc using their own abilities (which do not break on damage at all..and has no damn counters) but a Nightblade class skill should break on Damage... Hell's no..Cloak has way too many counters as it is..

    lol :lol:

    NO LOL to you :angry:

    Thats all you can do is just write LOL because everything I wrote above is true.
    Edited by whiteshadow711jppreub18_ESO on August 30, 2015 9:18PM
    Signed, Kotaro Atani.PS5 NA
    VR16/ CP 160 Khajiit Nightblade of the Aldmeri Dominion, Guildmaster and Assassin of the Queen's Hand guild on NA PC. PvP Officer in the WOLF guild on NA PS5, and of course Master Thief. Currently 3365 CP out of 3600 CP on NA PS5. Currently 810 CP on NA PC (used for PTS testing purposes only). On PS5 I am also a Master Crafter, all traits done and learned, Jewelry crafting done. all Motifs learned on PS5 except for maybe two-three Motifs. Both Companions are Max level as are their Skills.Warrior, Lover, Thief.... Nightblade. Aldmeri Dominion For Life! For the Queen!! Go Dominion or go home ! "I have no hatred for the races of Man, but they are young. Like all children, they are driven by emotion. They lack the wisdom that comes with age. I would sooner place an Altmer infant on the Ruby Throne than surrender Tamriel to their capricious whims. The Altmer, the Bosmer and the Khajiit share the common traits of intelligence, patience and reason. We do not seek riches or plunder. Domination is not our goal, nor is the acclamation of power for its own sake. Today we make our stand. Today we take back the Ruby Throne, which is ours by ancient right and the blessings of the Divines. Stand with us." ―Your Queen Commands, Ayrenn Arana Aldmeri.(All 18 characters are AD only! This one is a AD Loyalist)Member of ESO Since January 29, 2014, started early Access 3/30/14 on PC, currently subbed on NA PS5 and on NA PC. Note- I only use PC for PTS testing purposes, the PS5 is my dedicated Game Platform.Note- for those that don't know how to say Kotaro Atani it's "Ko tar row Ah ta ni" (Ko with a Oh sound, tar which sounds like the sticky black tar stuff, row like rowing a boat, Ah with a AHHHH sound, Ta with a Tahhh sound, Neeee which sounds like knee)"The blowing sands of time wipe clean the footprints of the past...""Moonsugar may be the key to paradise, but it is through a false door...""A perfect society is always elsewhere..."- Unknown book of Khajiiti proverbs.
  • Erock25
    Erock25
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    How many jnorris detect pot whines do we need on the front page? Three so far .... I hope he doubles it to six, at least.
    You earned the 500 LOLs badge.
    You received 500 LOLs. It ain't no fluke, you post great stuff and we're lucky to have you here. +50 points
  • Maulkin
    Maulkin
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    Erock25 wrote: »
    How many jnorris detect pot whines do we need on the front page? Three so far .... I hope he doubles it to six, at least.

    J. Norris doesn't simply post on the forums. He takes over

    jnorris_zpslnrfwbrx.jpg
    EU | PC | AD
  • FireCowCommando
    FireCowCommando
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    I can see a talented nightblade escaping with extreme ease against these new potions, stay 10m away from someone for 10 seconds? I'd doubt any NB main would die to this when they wouldnt otherwise.

    duration 1/4th, radius 1/2.

    I dont work at zenimax so clearly the logic behind this change completely alludes me.
  • Gerardopg
    Gerardopg
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    Detect potions are not suppose to be 20meters?
  • Poxheart
    Poxheart
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    I've said it before and I'll say it again: only bad Nightblades have problems with cloak.
    Unsubbed and no longer playing, but still checking the Alliance War forum for the lulz.

    Pox Dragon Knight
    Poxheart Nightblade
    The Murder Hobo Dragon Knight - Blackwater Blade
    Knights of the WhiteWolf
  • melodeath
    melodeath
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    i dont really have a problem with the use of detect potions against my nb even though it somtimes annoys me.

    but i have to agree with the op on the fact that cloak for an nb is like ward,green dragons blood etc.. for other classes
    so i dont see alot of sense in having such a potion in the game as cloak is in fact one of the core skills every nb uses and HAS to use in order to survive a bit longer as a cloth/medium wearer without full nirn.

    it is indeed like fighting a sorc without ward, a dk not using dragons blood and so on...wich is just a guaranteed kill for every half decent player.


  • Tonturri
    Tonturri
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    NBs will never be happy. If detect pots were removed they would just move on to the next thing and ask that you don't get uncloaked when you receive damage.

    It shouldn't, does damage stop Green Dragon blood from working on a DK, does damage stop a healing ability casted by a Templar, does damage stop a Sorc casting a shield or from using Bolt Escape.

    I spend My Precious Magicka and use the ability (I should get 2.9 seconds of uninterrupted Invisibility when it comes to Shadow Cloak and it's Morph's, hell it doesn't even say on the tool tip that it can be broken at all) , just like a DK or a Templar or a Sorc using their own abilities (which do not break on damage at all..and has no damn counters) but a Nightblade class skill should break on Damage... Hell's no..Cloak has way too many counters as it is..
    @whiteshadow711jppreub18_ESO

    If the abilities you reference were at all similar in design and how they accomplish their assigned tasks to Cloak, you'd have a point, but they're not.

    Sorcerer shield...let's say it gives a 10k shield. Therefore, the effect of the ability is negated when the sorcerer has received 10k damage. You are incorrect in saying that the abilities don't 'break' on damage, and I only use 'break' for lack of a better word. 10k sorc shield breaks when they've received 10k damage. Bolt escape - it 'breaks' when someone uses a gap closer. Just because a sorcerer spends their 'precious' magicka on a bolt escape does not mean they're free to go. Just because a DK presses Green Dragon Blood doesn't mean you can't keep smashing him and negating the result of GDB with a heal.

    Not to mention the function of the abilities. GDB can be countered by any type of damage - AoE, single target, DoTs, CC...you can use any of these 'counters' before, during and after the ability. You can whack at a sorc before, during and after they use their shield. Cloak on the other hand - serves as a form of dodge and can't really be countered before its use or during, only after. Even then, spamming AoE everywhere (using 'precious stamina/magicka' to do so) to try and find the NB is a little ridiculous. I also loathe that a key, fun ability of a class can be countered by spending <x> much gold. Cloak, in comparison to a sorc shield or bolt escape, GDB or a templar heal has a LOT of results.

    1) Mitigate damage currently en route (it's been a while, I believe Cloak still 'dodges' projectiles that are on their way when used?)
    2) Mitigate damage afterwards and force your opponent to react in a very specific and limited way - AoE or use a detect pot. I don't count Mark cause that's only available to NBs, but there's that too. Admittedly potions are super strong counters and they suck.
    3) Remove DoTs, further mitigating damage.
    4) Set up the NB for re-positioning, escape, or burst.
    5) Sort of a spin-off of another number, but worth mentioning....Cloak can serve as a soft reset of the fight. I know it can be used to escape, wait 10 minutes and come back, but that's a little too lengthy of a time frame, thus 'soft reset'.
    6) Depending on skills slotted, move speed increase! Weee! Kind of a gap closer too if you think about it, and easier travel across the map than Bolt Escape.
    It does this by evading and then giving players no target to hit for the next 3 seconds.

    Sorcerer absorb shield
    1) Adds temporary health....that can result in them taking a crapton of damage anyway because I don't think that thing where you take unmitigated damage if your shield runs out before the damage does was ever fixed. Also the cost stacks, and will stack even more come the patch. Decreased effectiveness by <x>% in Cyrodiil too, whereas Cloak suffers no such decrease. Insofar as I know, shield still don't take into account mitigation anyway, even when they don't break and give the sorc bleed-over damage. Someone correct me if I'm wrong/it's coming up in another patch. I'm not taking into account shield stacking because there is only one absorb shield available to just sorcs. Lastly, the shield's effectiveness does not scale with what is being thrown at you. You get a 10k absorb, that's it. Cloak - you can cloak a Meteor if you want.


    Wishing not to make this post too long, as I'm aware the thread has progressed while I'm typing this, please be aware...that it's kinda short and doesn't cover everything :) I merely wished to point out that comparing Cloak to GDB/whatever ability and using that train of thought to demand that Cloak shouldn't break on damage is ridiculous. Hopefully this helped.


    but i have to agree with the op on the fact that cloak for an nb is like ward,green dragons blood etc.. for other classes
    You too :O! Just because an ability is the well known ability from that class does not mean they function in the same way nor do the same thing, and therefore any argument concerning the treatment of Cloak with reference to those other abilities is flawed. There's probably a logical fallacy somewhere for that I could mention but I'm lazy. On that note, though, if you want to share in the pain, I'd be glad to toss some of my sorc's doubling Bolt Escape cost :3 You're welcome to it.

    Edit: I think that Cloak being counterable by a potion sucks, and there's rebalancing needed there so that the answer to counter a class-defining ability is NOT just 'spend this amount of gold, press button when you see this class'. Feels like really lazy and not at all well thought out design.

    Another edit: Good lord, I just noticed this guy has two threads up. Sorry if I misquoted/got confused between them O.O
    Edited by Tonturri on August 31, 2015 2:22AM
  • melodeath
    melodeath
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    [/quote]
    @whiteshadow711jppreub18_ESO

    If the abilities you reference were at all similar in design and how they accomplish their assigned tasks to Cloak, you'd have a point, but they're not.



    my point was that cloak is beeing countered by a potion that has a 100% uptime if the person likes to spend 8k for 45-50 minutes of nonstop nb chasing.

    as i said in my previous post..i have no issue with the potions beeing there but i just find it weird that it basicly counters a beloved nb skill.
    and yes cloak breaks and should break when enemies are spamming all kinds of things near or at you..but it beeing useless for almost a minute because someone used a potion makes me a little annoyed somtimes.




  • whiteshadow711jppreub18_ESO
    whiteshadow711jppreub18_ESO
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    Tonturri wrote: »
    NBs will never be happy. If detect pots were removed they would just move on to the next thing and ask that you don't get uncloaked when you receive damage.

    It shouldn't, does damage stop Green Dragon blood from working on a DK, does damage stop a healing ability casted by a Templar, does damage stop a Sorc casting a shield or from using Bolt Escape.

    I spend My Precious Magicka and use the ability (I should get 2.9 seconds of uninterrupted Invisibility when it comes to Shadow Cloak and it's Morph's, hell it doesn't even say on the tool tip that it can be broken at all) , just like a DK or a Templar or a Sorc using their own abilities (which do not break on damage at all..and has no damn counters) but a Nightblade class skill should break on Damage... Hell's no..Cloak has way too many counters as it is..
    @whiteshadow711jppreub18_ESO

    If the abilities you reference were at all similar in design and how they accomplish their assigned tasks to Cloak, you'd have a point, but they're not.

    Sorcerer shield...let's say it gives a 10k shield. Therefore, the effect of the ability is negated when the sorcerer has received 10k damage. You are incorrect in saying that the abilities don't 'break' on damage, and I only use 'break' for lack of a better word. 10k sorc shield breaks when they've received 10k damage. Bolt escape - it 'breaks' when someone uses a gap closer. Just because a sorcerer spends their 'precious' magicka on a bolt escape does not mean they're free to go. Just because a DK presses Green Dragon Blood doesn't mean you can't keep smashing him and negating the result of GDB with a heal.

    Not to mention the function of the abilities. GDB can be countered by any type of damage - AoE, single target, DoTs, CC...you can use any of these 'counters' before, during and after the ability. You can whack at a sorc before, during and after they use their shield. Cloak on the other hand - serves as a form of dodge and can't really be countered before its use or during, only after. Even then, spamming AoE everywhere (using 'precious stamina/magicka' to do so) to try and find the NB is a little ridiculous. I also loathe that a key, fun ability of a class can be countered by spending <x> much gold. Cloak, in comparison to a sorc shield or bolt escape, GDB or a templar heal has a LOT of results.

    1) Mitigate damage currently en route (it's been a while, I believe Cloak still 'dodges' projectiles that are on their way when used?)
    2) Mitigate damage afterwards and force your opponent to react in a very specific and limited way - AoE or use a detect pot. I don't count Mark cause that's only available to NBs, but there's that too. Admittedly potions are super strong counters and they suck.
    3) Remove DoTs, further mitigating damage.
    4) Set up the NB for re-positioning, escape, or burst.
    5) Sort of a spin-off of another number, but worth mentioning....Cloak can serve as a soft reset of the fight. I know it can be used to escape, wait 10 minutes and come back, but that's a little too lengthy of a time frame, thus 'soft reset'.
    6) Depending on skills slotted, move speed increase! Weee! Kind of a gap closer too if you think about it, and easier travel across the map than Bolt Escape.
    It does this by evading and then giving players no target to hit for the next 3 seconds.

    Sorcerer absorb shield
    1) Adds temporary health....that can result in them taking a crapton of damage anyway because I don't think that thing where you take unmitigated damage if your shield runs out before the damage does was ever fixed. Also the cost stacks, and will stack even more come the patch. Decreased effectiveness by <x>% in Cyrodiil too, whereas Cloak suffers no such decrease. Insofar as I know, shield still don't take into account mitigation anyway, even when they don't break and give the sorc bleed-over damage. Someone correct me if I'm wrong/it's coming up in another patch. I'm not taking into account shield stacking because there is only one absorb shield available to just sorcs. Lastly, the shield's effectiveness does not scale with what is being thrown at you. You get a 10k absorb, that's it. Cloak - you can cloak a Meteor if you want.


    Wishing not to make this post too long, as I'm aware the thread has progressed while I'm typing this, please be aware...that it's kinda short and doesn't cover everything :) I merely wished to point out that comparing Cloak to GDB/whatever ability and using that train of thought to demand that Cloak shouldn't break on damage is ridiculous. Hopefully this helped.


    but i have to agree with the op on the fact that cloak for an nb is like ward,green dragons blood etc.. for other classes
    You too :O! Just because an ability is the well known ability from that class does not mean they function in the same way nor do the same thing, and therefore any argument concerning the treatment of Cloak with reference to those other abilities is flawed. There's probably a logical fallacy somewhere for that I could mention but I'm lazy. On that note, though, if you want to share in the pain, I'd be glad to toss some of my sorc's doubling Bolt Escape cost :3 You're welcome to it.

    Edit: I think that Cloak being counterable by a potion sucks, and there's rebalancing needed there so that the answer to counter a class-defining ability is NOT just 'spend this amount of gold, press button when you see this class'. Feels like really lazy and not at all well thought out design.

    Another edit: Good lord, I just noticed this guy has two threads up. Sorry if I misquoted/got confused between them O.O

    I'll make it easy for you, If an ability costs something then it should deliver that ability, when a DK uses Green Dragon Blood and spends the resource for it, it starts working until it is done, he might take damage during that time, but the ability still works and continues to the end of its cycle. whether he dies or not is inconsequential, the ability will still work until it ends it's cycle or the character dies.

    Here we go now with a Templar, if he cast's a Heal, like Rushed Ceremony and or Healing Ritual, he spends the resource for it, it starts working until it is done, he might take damage during that time, but the ability still works and continues to the end of its cycle.

    Here we go now with a Sorc, if he cast's Bolt escape, and yes it has the extra cost, but he spends the resource for it, it starts working until it is done, jumps him forward etc, he might take damage during that time, but the ability still works and continues to the end of its cycle.

    A Shield is different in that it has an amount of damage it can take and last's X amount of time and ends it's cycle but it has the same principle.

    Now we have Shadow Cloak (and it's Morph's), a Nightblade spends the resource for it, it starts working until it is hit by damage (in the past it was Single target which may have been fixed on the PTS but AOE attacks will still work on breaking the cloak) and it ends it's cycle before the 2.5-2.9 sec's are finished that it's supposed to Grant which is completely unblalanced.

    On the Tool tip it says-

    Shadow Cloak IV
    Cast Time Instant
    Target Area
    Radius 35 meters
    Duration 2.5 seconds
    Cost 393 Magicka
    Cloak yourself in shadow to become invisible for 2.5 seconds.

    for Dark Cloak it says,

    Dark Cloak IV
    Cast Time Instant
    Target Area
    Radius 35 meters
    Duration 2.5 seconds
    Cost 3145 Magicka
    Cloak yourself in shadow to become invisible for 2.5 seconds and remove 4 damage over time effects.
    New Effect:
    Removes damage over time effects.
    for Shadowy Disguise it says,

    Shadowy Disguise IV
    Cast Time Instant
    Target Area
    Radius 35 meters
    Duration 2.5 seconds
    Cost 2940 Magicka
    Cloak yourself in shadow to become invisible and gain Precision for 2.5 seconds.
    Precision ensures your next attack will be a critical strike.
    New Effect:
    Guarantees a critical strike on next attack.

    Now, no where in the tool tip does it say it breaks on damage. It is ridiculous that Nightblades should have the only Ability that does break on damage, real Balance is if it never broke on Damage at all since the other classes abilities never break/stop working on damage.

    Since it does currently break to single target attacks on live and still will to AOE attack's in the future with the IC DLC patch (if they fixed it that single target attacks don't break the Cloak, it's been a year and a half and they tried fixing it before so I will believe it when I see it), and the fact that Cloak also has many other Counters to it, RML (Radiant Mage light), the AvA skill line ability Flares, and Detection potions (why don't Nightblades have a potion that negates a DK using Green Dragon blood or a heal casted by a Templar, or Bolt escape, Etc...) then the Ability should be alot cheaper than it is and this info ("The invisibility Cloak can break on AOE attacks and certain other counters in the world.") should be added to the tool tip's as well.

    That is real balance, you want counters to Shadow Cloak then that is fine, but damage should never have stopped Cloak from working.....ever, this ability has been out of whack since before Launch.

    You cast the ability, it takes the resource, it run's it's Cycle, then it ends. Just like every other ability in the game.

    Otherwise damage (or something) should then be a counter to the other classes main abilities like a DK's (Dragon Blood, and morph's) or a Templars (Rushed Ceremony and Healing Ritual, and morph's) or a Sorc's main ability (Bolt Escape, and morph's), only then will the other classes know what it is like to have an ability like Shadow Cloak (and it's Morph's) to be constantly broken over and over and over and still costing them their resource (over a Year and a half, give or take by the way), and that's even without the additional counters (RML, Flares, Detect Potions) to it and people still want to Nerf Shadow Cloak even more ..

    PS- I guess I will have to live with it breaking on AOE damage, I still don't think it should but I am not ZOS.
    Edited by whiteshadow711jppreub18_ESO on August 31, 2015 8:14AM
    Signed, Kotaro Atani.PS5 NA
    VR16/ CP 160 Khajiit Nightblade of the Aldmeri Dominion, Guildmaster and Assassin of the Queen's Hand guild on NA PC. PvP Officer in the WOLF guild on NA PS5, and of course Master Thief. Currently 3365 CP out of 3600 CP on NA PS5. Currently 810 CP on NA PC (used for PTS testing purposes only). On PS5 I am also a Master Crafter, all traits done and learned, Jewelry crafting done. all Motifs learned on PS5 except for maybe two-three Motifs. Both Companions are Max level as are their Skills.Warrior, Lover, Thief.... Nightblade. Aldmeri Dominion For Life! For the Queen!! Go Dominion or go home ! "I have no hatred for the races of Man, but they are young. Like all children, they are driven by emotion. They lack the wisdom that comes with age. I would sooner place an Altmer infant on the Ruby Throne than surrender Tamriel to their capricious whims. The Altmer, the Bosmer and the Khajiit share the common traits of intelligence, patience and reason. We do not seek riches or plunder. Domination is not our goal, nor is the acclamation of power for its own sake. Today we make our stand. Today we take back the Ruby Throne, which is ours by ancient right and the blessings of the Divines. Stand with us." ―Your Queen Commands, Ayrenn Arana Aldmeri.(All 18 characters are AD only! This one is a AD Loyalist)Member of ESO Since January 29, 2014, started early Access 3/30/14 on PC, currently subbed on NA PS5 and on NA PC. Note- I only use PC for PTS testing purposes, the PS5 is my dedicated Game Platform.Note- for those that don't know how to say Kotaro Atani it's "Ko tar row Ah ta ni" (Ko with a Oh sound, tar which sounds like the sticky black tar stuff, row like rowing a boat, Ah with a AHHHH sound, Ta with a Tahhh sound, Neeee which sounds like knee)"The blowing sands of time wipe clean the footprints of the past...""Moonsugar may be the key to paradise, but it is through a false door...""A perfect society is always elsewhere..."- Unknown book of Khajiiti proverbs.
  • Tdroid
    Tdroid
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    Tonturri wrote: »
    - Snip -
    PS- I guess I will have to live with it breaking on AOE damage, I still don't think it should but I am not ZOS.

    I'm sorry that you've had a bad run with Cloak before now, but that does not justify making it completely uncounterable. And you do get get your magicka's worth, even if you are detected. Soft-reset on aggroed mobs, to begin with. They are frequent in the Imperial City. Removal of up to 4 DoT effects, or the next attack within 3 seconds being a guaranteed crit. The option for potentially powerful synergy with skills like Veiled Strike that can cause some problems for the opponent. Sneak critical hits in general. The additional 3% health bonus just from having it slotted.

    All of these effects give you a power over the enemy and their reaction like no other. Because of Cloak being this powerful, it has become a near-necessary thing to run hard-counters to even stand a chance and even then you are not guaranteed to win against a Nightblade. Simply having this ability available as good as takes the potions away from your enemy. Is that not getting your "precious" magicka's worth?

    When an ability requires that sort of answer, it is beyond powerful. You should be happy potions only have a 15 second duration, for personally I would put it at 30 seconds. And you definitely shouldn't complain when people do what they must to counter you. Asking that they can't counter all the stuff that comes with Cloak is asking to effectively push the other classes out of PvP alltogether.
  • Justice31st
    Justice31st
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    It's not fair that detect potions can render a class useless. What is cloak good for if the whole group is popping detect potions one after another?
    "The more you know who you are, and what you want, the less you let things upset you."
  • wrathofrraath
    wrathofrraath
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    Feel the wrath of my flames nightblades
    Vokul Lovaas - V16 Magicka Dragonknight
    Vokul Vol - V16 Magicka Nightblade

    Order of Mundus - NA DC

    DK heals OP
  • BalticBlues
    BalticBlues
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    ✭✭✭
    It's not fair that detect potions can render a class useless.
    Is it fair that there is no regular way to counter NB's cloaking abilities in IC?

    Other classes now have to collect herbs to have a chance in IC?
    This tells us the entire cloaking thing is out of control.


    It's simply absurd that NB's can cloak themselves away out of a square fight.
    At least NB's then should also have to collect herbs to cloak themselves away... ;-)
    Even better it would be if cloaking would not work at all while in a face-to-face fight.
    Such an ability is superhuman. IMHO ok for a vampire, but not for a regular unit.



    Edited by BalticBlues on September 1, 2015 7:48AM
  • WillhelmBlack
    WillhelmBlack
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    ✭✭
    So funny, all the top streamers saying Magicka NB will be strongest in IC. I've known that's been completely untrue since the first day I stepped in on PTS.
    PC EU
  • Winterpsy
    Winterpsy
    ✭✭✭
    Khm.

    Detect potions have a dozen of disadvantages
    1, They are using the same potion cooldown timer. If one popped it's 45 secs you cant use another of the same or anything else. Same goes, in heated battles a resource tri pot is often used. Thus one has to wait for the potion cooldown to end to be able to chase a cloacked NB with detect pot.
    2, They cost resources. Either your time picking flowers, or your time farming coins to be able to buy those from flower pickers.
    3, Radius, time, etc, yaddayadda.

    Detect potions are far from OP. If a NB wants to escape he can also use an invis/speed pot would his cloak become broken by damage. And recloack.
    If a NB wants to ambush he simply needs to stealth as usual. If I am not given a reason for suspicion I wont start wasting my precious detect pots.
    Yes, if you vanish from plain sight in front approaching enemies, you make them suspicious, and thus warrant the use of a detect pot.

    Big fat Nord Dragon knight with a huge hammer. - Tank
    Stealthy argonian witch templar - Healer (lowbie)
  • Justice31st
    Justice31st
    ✭✭✭✭✭
    It's not fair that detect potions can render a class useless.
    Is it fair that there is no regular way to counter NB's cloaking abilities in IC?

    Other classes now have to collect herbs to have a chance in IC?
    This tells us the entire cloaking thing is out of control.


    It's simply absurd that NB's can cloak themselves away out of a square fight.
    At least NB's then should also have to collect herbs to cloak themselves away... ;-)
    Even better it would be if cloaking would not work at all while in a face-to-face fight.
    Such an ability is superhuman. IMHO ok for a vampire, but not for a regular unit.



    My main is a Templar so I am not bias towards Nightbladdes. However I can just imagine a whole zerg in IC all using detect pots synced up to avoid the cooldown. Maybe I am just overthinking things.
    "The more you know who you are, and what you want, the less you let things upset you."
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