bowmanz607 wrote: »Here we go. Going to edit this into the first post aswell:
First situation it´s clearly evident that DKs can force dmg of the shieldbreaker 5p bonus with fossilize which gives the victim a small dmg shield which proccs shieldbreaker. This has nice potential to work as a finisher for coordinated attacks with grps. One player fossilizes and the other hit lightattacks. Hooray!
Second situation is something all vampire players (they thought vampire was going to become better with 2.1 - well guess again) are going to love. Shieldbreaker ignores mistform mitigation completely.
ENJOY:https://www.youtube.com/watch?v=PvFNjRo3APs&spfreload=10
that is some handy info. Thanks! this is the type of stuff that helps. I am for the set against shields placed by players on themselves. to be able to go through mist form, procced from fossilize, or procced from harness magicka when the player is using physical attacks is broken imo. those are the types of things that need to be fixed before live. that is too much. mist form is not a shield. petrify proc goes against the design of the set which is to be able to attack a player using a shield defensivley. harness magicka should not allow it to proc on physical attacks cause that simply adds an extra 2k damage. again, going against the intended design.
bowmanz607 wrote: »Here we go. Going to edit this into the first post aswell:
First situation it´s clearly evident that DKs can force dmg of the shieldbreaker 5p bonus with fossilize which gives the victim a small dmg shield which proccs shieldbreaker. This has nice potential to work as a finisher for coordinated attacks with grps. One player fossilizes and the other hit lightattacks. Hooray!
Second situation is something all vampire players (they thought vampire was going to become better with 2.1 - well guess again) are going to love. Shieldbreaker ignores mistform mitigation completely.
ENJOY:https://www.youtube.com/watch?v=PvFNjRo3APs&spfreload=10
that is some handy info. Thanks! this is the type of stuff that helps. I am for the set against shields placed by players on themselves. to be able to go through mist form, procced from fossilize, or procced from harness magicka when the player is using physical attacks is broken imo. those are the types of things that need to be fixed before live. that is too much. mist form is not a shield. petrify proc goes against the design of the set which is to be able to attack a player using a shield defensivley. harness magicka should not allow it to proc on physical attacks cause that simply adds an extra 2k damage. again, going against the intended design.
Well it proccs on mistform when you have a shield up. Not mistform alone. But since mistform makes you unable to heal at all and reduces magica reg to 0 it should not be penalized like that.
bowmanz607 wrote: »bowmanz607 wrote: »
You'd hate an MMO with an actual counter based PvP mechanic. There is a counter to shield stacking and it requires the player to wear a full 5pc armor set. If you don't fight someone that is casting a shield then it's a worthless 5pc. There's a risk and a reward to fighting people while wearing this set.
A 5 piece set with excellent stats for a stamina build.
You don't loose that much for using this set, but become extremely strong against shields.
The 2-4 piece traits are too goodMost sets in the game have an interesting 5 piece bonus, but the rest is rather unimpressive.
With this set however, you get 3 usefull bonus and you break damage shields and they are used a lot in PvP. You can counter the majority of players in Cyrodiil and don't really have to sacrifise something to do so. That's what bothers me so much about this set.
I do not disagree with your point. However, there are many players that will seek to use only the 4pc set and use that last slot for another set bouns of some kind. this helps them maximize what they are trying to do. Also, a person seeking to maximize damage will not use this set. with the buff to stamina recovery glyohs, a mundus stone for it, and drink stamina recovery on gear is less desirable. Many other will look to other 4 pc sets that give more weapon or stamina. they can get their recovery from other places. That said, I think you are right to a degree. Lastly, less ppl will be running around with shields in this update with the nerf. shields like blazing shield and igneous grant very little protection and are not worth slotting really for the shield strength, but other things they may do.
Thank you. I'm still not sure what to think about this set. I'm not against a counter to shields, if it helps putting this shield qq to an end.
All I'm saying, is that this set is brilliant in almost any regard, even the impenetrable trait is not the worst thing to have, it's still a great pvp trait if you have enough of it. I'm a bit worried, this set will be overused due to it not having big downsides, while having a huge benefit.
Anyway. If it's overused, it will get nerfed anyway. Each of use knows this, this happens to all popular sets. The only sets in the history of this game being immune to this, seems to be the Engine guardian and Whitestrake. At least I can't remember any nerfs, no noticeable nerfs for sure if there were any at all.
I'm certain, this set will receive some adjustments.
This has become another nerf sorc thread < just saying
The issue isn't that there IS a lazy counter, but the way it's being approached. Heck I don't mind it shields could be bashed off, but as a set bonus... This is a huge step in the wrong direction. Gear shouldn't counter combat skill! might as well just play wow -.-
bowmanz607 wrote: »
You'd hate an MMO with an actual counter based PvP mechanic. There is a counter to shield stacking and it requires the player to wear a full 5pc armor set. If you don't fight someone that is casting a shield then it's a worthless 5pc. There's a risk and a reward to fighting people while wearing this set.
A 5 piece set with excellent stats for a stamina build.
You don't loose that much for using this set, but become extremely strong against shields.
The 2-4 piece traits are too goodMost sets in the game have an interesting 5 piece bonus, but the rest is rather unimpressive.
With this set however, you get 3 usefull bonus and you break damage shields and they are used a lot in PvP. You can counter the majority of players in Cyrodiil and don't really have to sacrifise something to do so. That's what bothers me so much about this set.
bowmanz607 wrote: »
bowmanz607 wrote: »
You'd hate an MMO with an actual counter based PvP mechanic. There is a counter to shield stacking and it requires the player to wear a full 5pc armor set. If you don't fight someone that is casting a shield then it's a worthless 5pc. There's a risk and a reward to fighting people while wearing this set.
A 5 piece set with excellent stats for a stamina build.
You don't loose that much for using this set, but become extremely strong against shields.
The 2-4 piece traits are too goodMost sets in the game have an interesting 5 piece bonus, but the rest is rather unimpressive.
With this set however, you get 3 usefull bonus and you break damage shields and they are used a lot in PvP. You can counter the majority of players in Cyrodiil and don't really have to sacrifise something to do so. That's what bothers me so much about this set.
Sallington wrote: »Anything useful that players are wanting added into the game all fall under the category of "Yer ruinin my 'mersion!"
bowmanz607 wrote: »
You'd hate an MMO with an actual counter based PvP mechanic. There is a counter to shield stacking and it requires the player to wear a full 5pc armor set. If you don't fight someone that is casting a shield then it's a worthless 5pc. There's a risk and a reward to fighting people while wearing this set.
A 5 piece set with excellent stats for a stamina build.
You don't loose that much for using this set, but become extremely strong against shields.
The 2-4 piece traits are too goodMost sets in the game have an interesting 5 piece bonus, but the rest is rather unimpressive.
With this set however, you get 3 usefull bonus and you break damage shields and they are used a lot in PvP. You can counter the majority of players in Cyrodiil and don't really have to sacrifise something to do so. That's what bothers me so much about this set.
its not only a dmg shield breaker but a defense nullifier - so it will be used by any stamina player as it provides a flat 2,5k dmg addition in every attack round wich is 2-4 times more dmg than any other 5slot bonus offers as your enemys are defending them selfes with shields, blocking, dodging, evading and all the the other nice defensive abilities procing it...
so that set will not be used by a few it´ll become quite mandatory for any stamina user.
bowmanz607 wrote: »
You'd hate an MMO with an actual counter based PvP mechanic. There is a counter to shield stacking and it requires the player to wear a full 5pc armor set. If you don't fight someone that is casting a shield then it's a worthless 5pc. There's a risk and a reward to fighting people while wearing this set.
A 5 piece set with excellent stats for a stamina build.
You don't loose that much for using this set, but become extremely strong against shields.
The 2-4 piece traits are too goodMost sets in the game have an interesting 5 piece bonus, but the rest is rather unimpressive.
With this set however, you get 3 usefull bonus and you break damage shields and they are used a lot in PvP. You can counter the majority of players in Cyrodiil and don't really have to sacrifise something to do so. That's what bothers me so much about this set.
its not only a dmg shield breaker but a defense nullifier - so it will be used by any stamina player as it provides a flat 2,5k dmg addition in every attack round wich is 2-4 times more dmg than any other 5slot bonus offers as your enemys are defending them selfes with shields, blocking, dodging, evading and all the the other nice defensive abilities procing it...
so that set will not be used by a few it´ll become quite mandatory for any stamina user.
More damage against anyone who's using shields you mean.
bowmanz607 wrote: »That is one problem i do have with this game. I agree that it may eventually receive a nerf, but i do not tie that in with the set being op so much as people using it. This game has on many occasion nerfed things just because a population of players use it. take NB for instance. fear, cloak etc have always worked how they work now. the differnce back in the day is noone wanted NB cause they seemed inferior to others. I remeber being kicked from groups b/c I was a NB. Now nothing has changed in regards to those abilities, but now that more poeple have rolled NB's people yell nerf. simply overusing something is does not mean op. imo. there are other factors to consider.
Lava_Croft wrote: »This armor set is bonkers.
Just bonkers.
bowmanz607 wrote: »
You'd hate an MMO with an actual counter based PvP mechanic. There is a counter to shield stacking and it requires the player to wear a full 5pc armor set. If you don't fight someone that is casting a shield then it's a worthless 5pc. There's a risk and a reward to fighting people while wearing this set.
A 5 piece set with excellent stats for a stamina build.
You don't loose that much for using this set, but become extremely strong against shields.
The 2-4 piece traits are too goodMost sets in the game have an interesting 5 piece bonus, but the rest is rather unimpressive.
With this set however, you get 3 usefull bonus and you break damage shields and they are used a lot in PvP. You can counter the majority of players in Cyrodiil and don't really have to sacrifise something to do so. That's what bothers me so much about this set.
its not only a dmg shield breaker but a defense nullifier - so it will be used by any stamina player as it provides a flat 2,5k dmg addition in every attack round wich is 2-4 times more dmg than any other 5slot bonus offers as your enemys are defending them selfes with shields, blocking, dodging, evading and all the the other nice defensive abilities procing it...
so that set will not be used by a few it´ll become quite mandatory for any stamina user.
More damage against anyone who's using shields you mean.
bowmanz607 wrote: »
You'd hate an MMO with an actual counter based PvP mechanic. There is a counter to shield stacking and it requires the player to wear a full 5pc armor set. If you don't fight someone that is casting a shield then it's a worthless 5pc. There's a risk and a reward to fighting people while wearing this set.
A 5 piece set with excellent stats for a stamina build.
You don't loose that much for using this set, but become extremely strong against shields.
The 2-4 piece traits are too goodMost sets in the game have an interesting 5 piece bonus, but the rest is rather unimpressive.
With this set however, you get 3 usefull bonus and you break damage shields and they are used a lot in PvP. You can counter the majority of players in Cyrodiil and don't really have to sacrifise something to do so. That's what bothers me so much about this set.
its not only a dmg shield breaker but a defense nullifier - so it will be used by any stamina player as it provides a flat 2,5k dmg addition in every attack round wich is 2-4 times more dmg than any other 5slot bonus offers as your enemys are defending them selfes with shields, blocking, dodging, evading and all the the other nice defensive abilities procing it...
so that set will not be used by a few it´ll become quite mandatory for any stamina user.
Septimus_Magna wrote: »bowmanz607 wrote: »
Do you even siege bro?
Archers have a 40m range or something. Its impossible siege with 10+ sieges without coming close to the wall in most cases.
bowmanz607 wrote: »
You'd hate an MMO with an actual counter based PvP mechanic. There is a counter to shield stacking and it requires the player to wear a full 5pc armor set. If you don't fight someone that is casting a shield then it's a worthless 5pc. There's a risk and a reward to fighting people while wearing this set.
A 5 piece set with excellent stats for a stamina build.
You don't loose that much for using this set, but become extremely strong against shields.
The 2-4 piece traits are too goodMost sets in the game have an interesting 5 piece bonus, but the rest is rather unimpressive.
With this set however, you get 3 usefull bonus and you break damage shields and they are used a lot in PvP. You can counter the majority of players in Cyrodiil and don't really have to sacrifise something to do so. That's what bothers me so much about this set.
its not only a dmg shield breaker but a defense nullifier - so it will be used by any stamina player as it provides a flat 2,5k dmg addition in every attack round wich is 2-4 times more dmg than any other 5slot bonus offers as your enemys are defending them selfes with shields, blocking, dodging, evading and all the the other nice defensive abilities procing it...
so that set will not be used by a few it´ll become quite mandatory for any stamina user.
More damage against anyone who's using shields you mean.
You gonna cry when I will use healing ward on u
Lava_Croft wrote: »This armor set is bonkers.
Just bonkers.
It's what ?what does that mean ?
Sounds funny
If you would have read anything i´ve posted in this topic you´d know that you just made a complete fool of yourself... Mostly that my concerns with this set are not my own hp.
I don't have time to read through all of your posts here on the forums but I did in fact read the initial post. You aren't important and it's pretty damn foolish to think that you are important enough for someone to track your posts.
Beyond your notes on how the set is not functioning properly with harness the post was pretty worthless. I thought this part was pretty hilarious. It reminds me of people stating that sorcs were weak in pvp while 1.6 was on pts.Derra wrote:Secondly it renders the only active defense left for the sorcerer class useless (infact you´re better off not using your class shield at all when someone with that set is attacking you).
You'd hate an MMO with an actual counter based PvP mechanic. There is a counter to shield stacking and it requires the player to wear a full 5pc armor set. If you don't fight someone that is casting a shield then it's a worthless 5pc. There's a risk and a reward to fighting people while wearing this set.
Your entire complaint is like a Nightblade whining that piercing mark shows them while they are cloaked. Piercing mark is the counter to the constant invisibility playstyle that another Nightblade can pull off. It's a counter to a playstyle. There are risks and rewards. If you want to nullify the 5pc set bonus or not be affected by it then don't shield up.
Seriously, you just need to L2P.
I think you´re actually the one that has no idea of how good pvp games worked. Please insult people elsewhere and keep your hostility out of this topic.
STILL everyone is not even remembering the new healer sets that grant shields to allies when they are healed....... this is a good troll by ZoS..... get hit by a heal and get a shield put on you.....someone hits you with shield breaker..... gg. This set is not limited to sorcs, everyone needs to get off the "yay sorcs are finally screwed" train that is going on and look at the bigger picture as to how this set will screw everyone not just sorcs.
STILL everyone is not even remembering the new healer sets that grant shields to allies when they are healed....... this is a good troll by ZoS..... get hit by a heal and get a shield put on you.....someone hits you with shield breaker..... gg. This set is not limited to sorcs, everyone needs to get off the "yay sorcs are finally screwed" train that is going on and look at the bigger picture as to how this set will screw everyone not just sorcs.
If you would have read anything i´ve posted in this topic you´d know that you just made a complete fool of yourself... Mostly that my concerns with this set are not my own hp.
I don't have time to read through all of your posts here on the forums but I did in fact read the initial post. You aren't important and it's pretty damn foolish to think that you are important enough for someone to track your posts.
Beyond your notes on how the set is not functioning properly with harness the post was pretty worthless. I thought this part was pretty hilarious. It reminds me of people stating that sorcs were weak in pvp while 1.6 was on pts.Derra wrote:Secondly it renders the only active defense left for the sorcerer class useless (infact you´re better off not using your class shield at all when someone with that set is attacking you).
You'd hate an MMO with an actual counter based PvP mechanic. There is a counter to shield stacking and it requires the player to wear a full 5pc armor set. If you don't fight someone that is casting a shield then it's a worthless 5pc. There's a risk and a reward to fighting people while wearing this set.
Your entire complaint is like a Nightblade whining that piercing mark shows them while they are cloaked. Piercing mark is the counter to the constant invisibility playstyle that another Nightblade can pull off. It's a counter to a playstyle. There are risks and rewards. If you want to nullify the 5pc set bonus or not be affected by it then don't shield up.
Seriously, you just need to L2P.
I think you´re actually the one that has no idea of how good pvp games worked. Please insult people elsewhere and keep your hostility out of this topic.
Ok. So because you can't stack full magicka with 30k+ shields as your defense you're going to say that I don't understand how good pvp games work? That is funny. The person attacking you must be wearing the full set for it to affect you. You will also need to shield in order for that set to affect you.
DC Universe Online has some of the best action based combat in any MMO I've played to this day. Even better than ESO. The Ice class could utilize 5 different shields which are pretty powerful in that game. Ice tanks were near invincible until debuffs were made that completely wiped the shield immediately upon cast. Opponent is blocking a lot? Block break them. Are they block breaking a lot? Lunge them. Are they lunging a lot? Block them. Yeah, I'd say I fully understand what a good counter system is in PvP. It's your choice to utilize damage shields knowing this set is out there. There are plenty of other methods for defense in this game. Damage shields are not the only method.
It's a great counter to shield stacking.
bowmanz607 wrote: »
You'd hate an MMO with an actual counter based PvP mechanic. There is a counter to shield stacking and it requires the player to wear a full 5pc armor set. If you don't fight someone that is casting a shield then it's a worthless 5pc. There's a risk and a reward to fighting people while wearing this set.
A 5 piece set with excellent stats for a stamina build.
You don't loose that much for using this set, but become extremely strong against shields.
The 2-4 piece traits are too goodMost sets in the game have an interesting 5 piece bonus, but the rest is rather unimpressive.
With this set however, you get 3 usefull bonus and you break damage shields and they are used a lot in PvP. You can counter the majority of players in Cyrodiil and don't really have to sacrifise something to do so. That's what bothers me so much about this set.
its not only a dmg shield breaker but a defense nullifier - so it will be used by any stamina player as it provides a flat 2,5k dmg addition in every attack round wich is 2-4 times more dmg than any other 5slot bonus offers as your enemys are defending them selfes with shields, blocking, dodging, evading and all the the other nice defensive abilities procing it...
so that set will not be used by a few it´ll become quite mandatory for any stamina user.
More damage against anyone who's using shields you mean.
You gonna cry when I will use healing ward on u
I avoid getting hit in the first place, so pssst.
omfgitsbatman wrote: »This set is not as situational as people think it is.
There are so many damage shields in Cyrodiil. Almost Everyone uses one.
There are the class shields that are used by most builds- Blazing shield, hardened ward, igneous shields (also the dragon leap morph with the shield)
Then you have shields from gear sets like whitestrakes.
Then you have healing ward from resto staff
Then you have barrier, which almost every group uses
Even Brawler gives a damage shield
Almost everyone uses a damage shield. Don't act like it's just sorcs. I'd say 95% or more people use damage shields. Even if they don't, things like barrier, igneous shields and healing ward will still get put on them by accident if they get close to a group.
This being said, This set is not situational. The 2,3,4 pc bonuses are not terrible. The 5 pc in it's current state is crazy good. It will easily become one of the most overused sets in pvp. This will probably lead to people just not using their class damage shields at all since it will be more of a hindrance than anything. This will lead to much shorter TTK, and we'll be back to the 1-shot ganking in no time flat.
I mainly play a magicka nightblade, and I use healing ward since I don't have a class shield, but I could learn to live without it pretty easily. I still will have cloak though, every other class will then have a defense skill that actually will harm them more than help about 25-40% of the time.
I'm a nightblade and I'm telling you now that if this set does not get nerfed, the rise of the Nightblade that everyone is already complaining about will be a lot worse since Stamina nightblade is one of the few builds that can easily get away with no damage shields. I mean, I don't have an issue with that if you want to make my brethren even stronger. Just know what you are arguing for.
bowmanz607 wrote: »omfgitsbatman wrote: »This set is not as situational as people think it is.
There are so many damage shields in Cyrodiil. Almost Everyone uses one.
There are the class shields that are used by most builds- Blazing shield, hardened ward, igneous shields (also the dragon leap morph with the shield)
Then you have shields from gear sets like whitestrakes.
Then you have healing ward from resto staff
Then you have barrier, which almost every group uses
Even Brawler gives a damage shield
Almost everyone uses a damage shield. Don't act like it's just sorcs. I'd say 95% or more people use damage shields. Even if they don't, things like barrier, igneous shields and healing ward will still get put on them by accident if they get close to a group.
This being said, This set is not situational. The 2,3,4 pc bonuses are not terrible. The 5 pc in it's current state is crazy good. It will easily become one of the most overused sets in pvp. This will probably lead to people just not using their class damage shields at all since it will be more of a hindrance than anything. This will lead to much shorter TTK, and we'll be back to the 1-shot ganking in no time flat.
I mainly play a magicka nightblade, and I use healing ward since I don't have a class shield, but I could learn to live without it pretty easily. I still will have cloak though, every other class will then have a defense skill that actually will harm them more than help about 25-40% of the time.
I'm a nightblade and I'm telling you now that if this set does not get nerfed, the rise of the Nightblade that everyone is already complaining about will be a lot worse since Stamina nightblade is one of the few builds that can easily get away with no damage shields. I mean, I don't have an issue with that if you want to make my brethren even stronger. Just know what you are arguing for.
well with the nerf of shields, shields like igneous and blazing are not worth slotting any more. so less ppl using sheilds. again, the shield still mitigates damage. you pop a sheild and are immun to all damage for that duration. now, you get hit with 2k damage. so, instead of someone hitting you as hard as their main dps, they only hit you for as much as a light attack. You are literally complaining about getting hit by a light attack while you have a shield up. come one people...really? get over yourselves. I also use shields, but i also know that someone spamming a light attack wont kill me. the only exception, when someone pops a shield at 5k health or less. now you are vulnerable to death. but that is all it is...vulnerability no guaranteed. so, for this to be worht ppl giving up overall damage from a combination of sets they have to ask themselves...is a light attack worth it? would i just rather burst through a sheild when i come across it?
its a light attack!!!!!
omfgitsbatman wrote: »bowmanz607 wrote: »omfgitsbatman wrote: »This set is not as situational as people think it is.
There are so many damage shields in Cyrodiil. Almost Everyone uses one.
There are the class shields that are used by most builds- Blazing shield, hardened ward, igneous shields (also the dragon leap morph with the shield)
Then you have shields from gear sets like whitestrakes.
Then you have healing ward from resto staff
Then you have barrier, which almost every group uses
Even Brawler gives a damage shield
Almost everyone uses a damage shield. Don't act like it's just sorcs. I'd say 95% or more people use damage shields. Even if they don't, things like barrier, igneous shields and healing ward will still get put on them by accident if they get close to a group.
This being said, This set is not situational. The 2,3,4 pc bonuses are not terrible. The 5 pc in it's current state is crazy good. It will easily become one of the most overused sets in pvp. This will probably lead to people just not using their class damage shields at all since it will be more of a hindrance than anything. This will lead to much shorter TTK, and we'll be back to the 1-shot ganking in no time flat.
I mainly play a magicka nightblade, and I use healing ward since I don't have a class shield, but I could learn to live without it pretty easily. I still will have cloak though, every other class will then have a defense skill that actually will harm them more than help about 25-40% of the time.
I'm a nightblade and I'm telling you now that if this set does not get nerfed, the rise of the Nightblade that everyone is already complaining about will be a lot worse since Stamina nightblade is one of the few builds that can easily get away with no damage shields. I mean, I don't have an issue with that if you want to make my brethren even stronger. Just know what you are arguing for.
well with the nerf of shields, shields like igneous and blazing are not worth slotting any more. so less ppl using sheilds. again, the shield still mitigates damage. you pop a sheild and are immun to all damage for that duration. now, you get hit with 2k damage. so, instead of someone hitting you as hard as their main dps, they only hit you for as much as a light attack. You are literally complaining about getting hit by a light attack while you have a shield up. come one people...really? get over yourselves. I also use shields, but i also know that someone spamming a light attack wont kill me. the only exception, when someone pops a shield at 5k health or less. now you are vulnerable to death. but that is all it is...vulnerability no guaranteed. so, for this to be worht ppl giving up overall damage from a combination of sets they have to ask themselves...is a light attack worth it? would i just rather burst through a sheild when i come across it?
its a light attack!!!!!
Did you see OP's video? while he had a damage shield up, it was impossible to heal through the damage that was being done to him with the set with rapid regen and combat prayer. The people wearing this set won't just be spamming light attacks, they will hit you with all their normal abilities, then the second they see a shield, it will be light attack spam and nothing you can do about it from that point.