Personofsecrets wrote: »Where is the problem?
Lol, if you don't see it I won't even bother explaining it
s7732425ub17_ESO wrote: »OP stacks healing effectiveness to the max; call it an exploit.
*facepalm*
1) you can't kill anyone with your dragon blood
2) all your build is centered about maximing 1 skill, you won't deal any effective dmg; i could stand in front of your flame lash spamming vigor at 100% HP
3) a dps templar could do the same using only 2 skills, purifying ritual and then breath of life, any magicka class can use a class shield+healing ward (apart from NB's who can directly go invisible right after)
I am saying it not because I think DK's are "too OP", DK is in fact dead in PTS; if you don't believe me, just download it and play it, you'll see only sorcs and NB's, plus some brave templars who figured out their class isn't that bad now (finally!), but no DK's.
I'm saying it because it's SO dangerous to give any other argumentation (valid or not) to the "nerf any class which isn't NB" army.
Yes, I have a sorc and a NB which I will use in 2.1, and a DK which will be forced to be PvE stuff only.
s7732425ub17_ESO wrote: »OP stacks healing effectiveness to the max; call it an exploit.
*facepalm*
It is a potential exploit because it is a heal that works in percentages. 95% is basically all my missing health. Having a heal that is guaranteed to return all your health when only used once is probably not intended, perhaps exploit is the wrong word to use, but it is in the greyzone for sure.
s7732425ub17_ESO wrote: »OP stacks healing effectiveness to the max; call it an exploit.
*facepalm*
It is a potential exploit because it is a heal that works in percentages. 95% is basically all my missing health. Having a heal that is guaranteed to return all your health when only used once is probably not intended, perhaps exploit is the wrong word to use, but it is in the greyzone for sure.
Akavir_Sentinel wrote: »I'm glad to see that someone other than me uses this method of extreme heals in regular gameplay. I use almost the exact same setup as you and I can heal myself from death's door to 100% in certain circumstances. Using a certain build and skills, I can heal myself for ~45k.
DovresMalven wrote: »This is exactly the kind of thing that really worries a lot of us about the balance and future health of this game...
Akavir_Sentinel wrote: »I'm glad to see that someone other than me uses this method of extreme heals in regular gameplay. I use almost the exact same setup as you and I can heal myself from death's door to 100% in certain circumstances. Using a certain build and skills, I can heal myself for ~45k.
Well yeah and this is only with regards to Dragon Blood, my PTS Argonian DK is near unkillable because of all the heals, burning embers, ultimate heal, flame lash, structured entropy, potions, etc. on the PTS with the 50% healing nerf I usually always have 2-3k healing per second. I am going to be trying out Healer's Habit and Unassailable on the Live and see where that gets me.
Akavir_Sentinel wrote: »I'm glad to see that someone other than me uses this method of extreme heals in regular gameplay. I use almost the exact same setup as you and I can heal myself from death's door to 100% in certain circumstances. Using a certain build and skills, I can heal myself for ~45k.
Akavir_Sentinel wrote: »I'm glad to see that someone other than me uses this method of extreme heals in regular gameplay. I use almost the exact same setup as you and I can heal myself from death's door to 100% in certain circumstances. Using a certain build and skills, I can heal myself for ~45k.
Bit of an update.
Tried Healer's Habit, made my Live toon's 77% go to 81.7%, with its 8% increased healing from the 5 pieces.
Tried Unassaible, made my Live toon's 77% go to 83.9%, with its 8% increased healing taken from 3 and 4 piece effects.
Same percentage, different kinds of buffs, further indicating that x% increased healing taken is more effective than healing increased.
Further Update:
I'm now wearing 5p Twilight's Embrace, 2p yokeda, 4p unassailable on my Live toon and my heal went from 77% to 87%. I took Ritual Mundus on top of that, made it 90%. On a freaking Khajiit, LOL, and this is before the Ritual Mundus buff. Jesus me, imagine if I was an argonian, hahaha.
Personofsecrets wrote: »Akavir_Sentinel wrote: »I'm glad to see that someone other than me uses this method of extreme heals in regular gameplay. I use almost the exact same setup as you and I can heal myself from death's door to 100% in certain circumstances. Using a certain build and skills, I can heal myself for ~45k.
Bit of an update.
Tried Healer's Habit, made my Live toon's 77% go to 81.7%, with its 8% increased healing from the 5 pieces.
Tried Unassaible, made my Live toon's 77% go to 83.9%, with its 8% increased healing taken from 3 and 4 piece effects.
Same percentage, different kinds of buffs, further indicating that x% increased healing taken is more effective than healing increased.
Further Update:
I'm now wearing 5p Twilight's Embrace, 2p yokeda, 4p unassailable on my Live toon and my heal went from 77% to 87%. I took Ritual Mundus on top of that, made it 90%. On a freaking Khajiit, LOL, and this is before the Ritual Mundus buff. Jesus me, imagine if I was an argonian, hahaha.
Thank you for testing. It's good to know that soft caps are still alive and well.
Personofsecrets wrote: »Akavir_Sentinel wrote: »I'm glad to see that someone other than me uses this method of extreme heals in regular gameplay. I use almost the exact same setup as you and I can heal myself from death's door to 100% in certain circumstances. Using a certain build and skills, I can heal myself for ~45k.
Bit of an update.
Tried Healer's Habit, made my Live toon's 77% go to 81.7%, with its 8% increased healing from the 5 pieces.
Tried Unassaible, made my Live toon's 77% go to 83.9%, with its 8% increased healing taken from 3 and 4 piece effects.
Same percentage, different kinds of buffs, further indicating that x% increased healing taken is more effective than healing increased.
Further Update:
I'm now wearing 5p Twilight's Embrace, 2p yokeda, 4p unassailable on my Live toon and my heal went from 77% to 87%. I took Ritual Mundus on top of that, made it 90%. On a freaking Khajiit, LOL, and this is before the Ritual Mundus buff. Jesus me, imagine if I was an argonian, hahaha.
Thank you for testing. It's good to know that soft caps are still alive and well.
Well yeah and this is only with regards to Dragon Blood, my PTS Argonian DK is near unkillable because of all the heals, burning embers, ultimate heal, flame lash, structured entropy, potions, etc. on the PTS with the 50% healing nerf I usually always have 2-3k healing per second. I am going to be trying out Healer's Habit and Unassailable on the Live and see where that gets me.
Well yeah and this is only with regards to Dragon Blood, my PTS Argonian DK is near unkillable because of all the heals, burning embers, ultimate heal, flame lash, structured entropy, potions, etc. on the PTS with the 50% healing nerf I usually always have 2-3k healing per second. I am going to be trying out Healer's Habit and Unassailable on the Live and see where that gets me.
ok, but can you kill anything? If you're using heavy armor and healing bonuses instead of damage....
im glad that setup seems kinda viable, I would put it in the same boat as stacking health regen. that is: fun to do but kind of sub par. there are just better things to build for
though I bet healers love you ^_^
actually this makes the leeching and tormentor sets actually somewhat decent in a niche now.
Something else to put this into perspective, healing ward can heal more than that without putting everything into healing. Breath of life with all those bonuses? one heal to full.
If you have seen people like Kodí, Vortexman or Fíre on Live, then you'd know they don't exactly hit like trucks, but they are very very difficult to kill and win most fights because of the skills they use (well-timed stuns, knockbacks, etc.) and attrition. It is the same principle that goes into this setup, but it removes the need to block as much.
Something else to put this into perspective, healing ward can heal more than that without putting everything into healing. Breath of life with all those bonuses? one heal to full.
The ward sucks on the PTS, most people who use it never get the heal or much of it anyway as the ward is quite easily destroyed. Sure Breath of Life is good too if you stack all the same stuff, but the essential thing here, is that this heal is Percentage based, meaning IT WILL ALWAYS heal that amount. That is why I consider it possible greyzone, sure it's not full on exploiting, but it is setting up my build in a way that I am achieving untentionally high heals for this one skill that has no delay on cast, can be spammed and costs about 2.5k when stacking cost reduction. I just used it on the PTS no more than 10 minutes ago for about an hour-long session, safe to say my kill / death ratio was a lot higher than my templar healer companion, plus I can go full out stacking these buffs and still be able to take people out.
If you have seen people like Kodí, Vortexman or Fíre on Live, then you'd know they don't exactly hit like trucks, but they are very very difficult to kill and win most fights because of the skills they use (well-timed stuns, knockbacks, etc.) and attrition. It is the same principle that goes into this setup, but it removes the need to block as much.
r.jan_emailb16_ESO wrote: »Why would anyone consider this an exploit?