drzycki_ESO wrote: »It sounds exactly (except for the stone looting) like Darkness Falls in Dark Age of Camelot and it was TONS of fun. How about trying it before you develop an opinion?
WolffenBloodseeker wrote: »
if you ONLY like PVE really don't bother with this DLC, now if you like PVP or PVE/PVP mix then it is for you (this is basically what he said), for pure PVE people Orsinium in coming next after the Imperial City
(and Murkmire, Clockwork City, Abah's landing, Mephala's realm, ALL PVE only updates announced so far)
jamesharv2005ub17_ESO wrote: »
Sorry he was VERY clear this update is ONLY for PVP and thats IT. He said if I want PVE content I can wait till whenever they get ready to release the next DLC.
Imho you are not acting very respectfully.
SuraklinPrime wrote: »I have just seen and oddly jolly broadcast from ZOS in which they confirm that IC is basically a w... gankfest for griefers over PvE and proper PvP players... so good luck subscribers or crown paying PvE players ZOS are giggly like loons about you being ganked by griefers... not only that but if groups zerg individuals the group shares the stones... 20 vs 1 is their new sad meta...
This is so frelling sad I am shocked to watch them drool over it..
I had really hoped this would be player friendly but it isn't - this is all about feeding sad trolls...
Kronosphere wrote: »
I did not fear anything about the Tel Var system and I dont think there is anything wrong with it. change title. and your being over-dramatic you pvers still have your panzy, i mean safe way to get them without loss
Psychobunni wrote: »
Content starved WHOLE community, ZOS adds content for "all" to the side of the game the least amount of players play. Not that hard to grasp why people are upset.
There would be O complaint from PVE'ers if the new gear they were asked to achieve were given to them in a PVE manner. How long have we seen complaints about PVP'ers forced to PVE? (how long has the game been out?) PVE'ers have a year+ of complaining to catch up to
jamesharv2005ub17_ESO wrote: »
Oh well if YOU dont have a problem with it then they shouldnt even test it. Just push it live tomorrow.
Kronosphere wrote: »
what are you on about? never said it did not need to be tested im just saying the concept is fine. maybe a 50% drop or MAYBE even if too many players attack you at once you dont drop any (eff off zergs!) would be a good idea.
this content is reasonable for both pvp and pvers and yet pvers are going crazy drama queens and being EXTREMELY unreasonable (as all forum posts usually are) when there is CLEARLY a option for both styles of play
jamesharv2005ub17_ESO wrote: »
Sorry I was kidding around. I guess humor doesnt translate well on the forums. My bad.
There is no player friendly options in pvp. All blues and reds must die when I am in pvp and vice versa. Build a pvp build and fight back or else don't come to cyrodill if your afraid of getting owned.
jamesharv2005ub17_ESO wrote: »
What? How is being disrespectful stating what the guy who is the creative director said? He was pretty clear in his post on how this is a PVP update. He said if we want PVE we will be waiting for Orsinium. Where is the disrespect?
LOL. "you are NOT forced to PVP" .. no, you're right, if we don't want access to VR16 gear we don't have to PVP .. if we DO want access to gear appropriate for that level of content then we're FORCED to PVP.TheBonesXXX wrote: »So if you feel powerless, then PvP is not for you, the best answer is to simply stay away from PvP content - you are NOT forced to PvP, but if you want the gear; then you will learn how to adapt and overcome to reduce the powerless feeling you may get from being ganked a few times.
QFT!
2 quick questions.
1.) If this is high risk high reward, why reward someone who put in little risk in waiting for their target to get close to death so they can get a quick snipe off and be gone before anyone has time to react
You are not being disrespectful your fallacy of misplaced literalism can not be respected.
LOL. "you are NOT forced to PVP" .. no, you're right, if we don't want access to VR16 gear needed for VR16 content we don't have to PVP .. if we DO want access to REQUIRED gear then we're FORCED to PVP.
LOL. "you are NOT forced to PVP" .. no, you're right, if we don't want access to VR16 gear we don't have to PVP .. if we DO want access to gear appropriate for that level of content then we're FORCED to PVP.
jamesharv2005ub17_ESO wrote: »
Well this is not exactly true. While there is new gear in IC there is also new gear that drops from all the scaling dungeons.
TheBonesXXX wrote: »The Bounty hunter portion of the Justice system already got sunk to the bottom of the cryhard trench, so don't screw this up.
Yes but the cryhards were the PvPers (which soak these forums 90% of the time, including demanding nerfs that screwup excellent builds), who did not want to face the consequences of dealing with justice.
PvEers would not entertrain in killing NPCs. I've been faced by paying a bounty about 3-4 times in my ESO life and that was because I got caught doing thievery stuff.
This update is not about appealing to the PvE masses though.
Corvusguitarb14_ESO wrote: »
Quoted for truth. the MAIN difference between then and now is there was no PVP only or PVE only crowd. Most everyone in DAoC did most everything in DAoC. People need to stop treating this as 2 separate games OR JUST ACCEPT you will only be catered to half of the time.
jamesharv2005ub17_ESO wrote: »
Why do you guys think everything deserves consequences. Why cant people just have fun without you ruining it by killing them? You know thats the point of the game right? To have fun? Not to be constantly killed by other players for trying to simply play the game. You guys have IC now plus Cyrodill which is bigger than 4 or 5 PVE zones. You guys have all the new gear everything new going to you first. Yet you still arent happy because you cant kill some lvl 10 guy who made the mistake of trying out the justice system.
jamesharv2005ub17_ESO wrote: »I think the PVP sets will be good for PVP but probably not so much for PVE. Most of the skills and set bonuses for PVE stuff really doesnt do much for you in PVP from what I have seen. Granted I havent seen the new sets yet but I would bet they are similar.
- That's why PVE players are the building block at the bottom of the food chain, required to farm TV stones?