Sithisvoid wrote: »Here's a best idea for ya:
There is no CS gap problem.
Need more CP? GRIND IT OUT like everyone else!
rdbrown1987 wrote: »
This is just a silly answer makes me think that you're either a single/unemployed or a child,
1, not everyone has no life and can sit playing the game 24/7 like some people so with no restrictions people are going to fall behind.
2, me personally I don't want to log into the game grind the same npcs over and over again to be classed as viable to do what I want within the game.
3, grinding is the only way to gain cp atm(subject to changes in the future patches).
4, new players to the game come in will soon have to get to vr16 plus catch the no lifers up with cp at this current rate it's just impossible so they'll just get fed up and leave.
5, If you've got nothing productive to add to a thread then please don't comment as you just make yourself look silly as this a thread about how we as a community can think of good ideas to improve the game.
have a nice day and ttfn
Emma_Eunjung wrote: »
Wow, so you think you're adding a lot to this discussion by calling people "silly" and "no-lifers"?
The simple fact is this: You can't win the game unless you're willing to PLAY the game. All your arguments are just a bunch of lame excuses for why you think lazy, uncommitted players should enjoy the same character progression as players who work hard and pay their dues.
Emma_Eunjung wrote: »
Wow, so you think you're adding a lot to this discussion by calling people "silly" and "no-lifers"?
The simple fact is this: You can't win the game unless you're willing to PLAY the game. All your arguments are just a bunch of lame excuses for why you think lazy, uncommitted players should enjoy the same character progression as players who work hard and pay their dues.
well pictures can tell more than words ...
I was going to respond to the image you posted. But it would have been very naughty and I would have been given a time out.
Sallington wrote: »Anything useful that players are wanting added into the game all fall under the category of "Yer ruinin my 'mersion!"
Exactly. There only lazy butts that want to have everything for free.Emma_Eunjung wrote: »There is no CS gap problem.
Emma_Eunjung wrote: »
Wow, so you think you're adding a lot to this discussion by calling people "silly" and "no-lifers"?
The simple fact is this: You can't win the game unless you're willing to PLAY the game. All your arguments are just a bunch of lame excuses for why you think lazy, uncommitted players should enjoy the same character progression as players who work hard and pay their dues.
I'm very happy to see more skilled players enjoying more challenging content and being able to show off their skill an dthe mastery of their character.
Farming Champion point is not showing off skills and mastery of the game.
The problem with Champion point is that it give a never ending progression creating a huge gap between players. if they weren't leaderboard and PVP, we could not care about it. But MMORPG is also a lot about competition between players, and a healthy competition need to be based on fairness, and allow anyone to have a chance.
With grinding mechanics, you remove that chance to the majority of players and give an icomensurable advantage to players that are very fast and have lot of time.
MaximusDargus wrote: »There is no "CS gap problem".
There is "players want to have everything the moment they start game" problem. Its COMMON SENSE and OBVIOUS thing that if someone spends MORE time in eso he will be STRONGER throught any means game provides.
If you complain that someone is stronger just because he plays longer, and you want be as good as him without even putting any work into game... its at least silly
Emma_Eunjung wrote: »Here's a best idea for ya:
There is no CS gap problem.
Need more CP? GRIND IT OUT like everyone else!
I do not like this idea, one of the reasons for the champion system is to further customize your character, you can't do that with one of each. It also doesn't let someone put 50 in one and 50 in another etc.
It's really fine as it is I think
AlienDiplomat wrote: »
A position as short-sighted as ZOS. You should work for them.
What about new players coming on board 1 year after the CP system went live. They should have to wait for a year or more to enjoy competitive PVP for the crime of being new?
Typical selfish thinking. It doesn't immediately affect me personally therefor, there is no problem.
Save your "insights" I've heard it all before. Nobody running the OCD grind treadmill will admit there is a problem.
It defeats their whole "grind out an unfair advantage over noobs" ego trip.
LadyDestiny wrote: »
This is hardly selfish thinking. It's the way mmo's have always worked, unless you want to buy that instant level 100 token like ftp's do. What IS selfish? A new player thinking they only need to grind for a week and yet be on par with a VR14 and not have to work for it.
LadyDestiny wrote: »
Yeah I can't understand what all these new players think they need and should catch up? Catch up to what? Someone thats been playing for over a year? Makes no sense because if they finish leveling from vr 1 to vr14, they will have obtained the same amount of champion points that I had when I hit vr14. There is no catching up to do, they just need to grind out their character just like any other vet has. This makes me laugh everytime I see a thread about this. If they go to any other mmo like WoW, SWToR, Lotro etc., and try to tell that to some vet players who put years into their game, they would be a laughing stock. We live in the "I wants it nowz" generation
Solution for CP gap?
Work as hard at it as those who have been in the game longer. Simple.
Now, I am no fan of CP's, however I do not have loads of time to grind those points out, and so I am never going to be as powerful as those who do.
Does it both me? Not in the slightest. Why does it bother people so much? If you enter an MMO one year later you can't expect to be on the same tier as those who have been playing a long time. That is simply not how life works.
This is not life though, it is a game. And if you want people to play you need to maintain a level playing field that prioritizes skill and experience, not "I've been here longer therefore I win all the games by default even if you outplay me."
In real life, you will catch up to older people, since they get old and die, not to mention you have to play the game of life, it's kinda non-negotiable. ESO is optional, and who wants to play a game when the rules are perma stacked against you?